X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fcolor%2Fcolor-visual.h;h=d5b2a6f1affb28e6c9a7dd4371c727485abbc8b4;hp=e5f6df146b65693718dd86615594e129df833d4f;hb=29540fc153880d6949c85786b78b8583ae8f1d37;hpb=45fc50ae7d1c0b9d33d47da82e2ac8e928e992f9 diff --git a/dali-toolkit/internal/visuals/color/color-visual.h b/dali-toolkit/internal/visuals/color/color-visual.h index e5f6df1..d5b2a6f 100644 --- a/dali-toolkit/internal/visuals/color/color-visual.h +++ b/dali-toolkit/internal/visuals/color/color-visual.h @@ -2,7 +2,7 @@ #define DALI_TOOLKIT_INTERNAL_COLOR_VISUAL_H /* - * Copyright (c) 2016 Samsung Electronics Co., Ltd. + * Copyright (c) 2020 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -63,7 +63,12 @@ public: // from Visual /** * @copydoc Visual::Base::CreatePropertyMap */ - virtual void DoCreatePropertyMap( Property::Map& map ) const; + void DoCreatePropertyMap( Property::Map& map ) const override; + + /** + * @copydoc Visual::Base::CreateInstancePropertyMap + */ + void DoCreateInstancePropertyMap( Property::Map& map ) const override; protected: @@ -82,17 +87,22 @@ protected: /** * @copydoc Visual::Base::DoSetProperties */ - virtual void DoSetProperties( const Property::Map& propertyMap ); + void DoSetProperties( const Property::Map& propertyMap ) override; /** - * @copydoc Visual::Base::DoSetOnStage + * @copydoc Visual::Base::DoSetOnScene */ - virtual void DoSetOnStage( Actor& actor ); + void DoSetOnScene( Actor& actor ) override; /** * @copydoc Visual::Base::OnSetTransform */ - virtual void OnSetTransform(); + void OnSetTransform() override; + + /** + * @copydoc Visual::Base::OnDoAction + */ + void OnDoAction( const Property::Index actionId, const Property::Value& attributes ) override; private: /** @@ -107,6 +117,11 @@ private: // Undefined ColorVisual& operator=( const ColorVisual& colorRenderer ); + +private: + + float mBlurRadius; ///< The blur radius + bool mRenderIfTransparent; ///< Whether we should render even if the mix-color is transparent. }; } // namespace Internal