X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fcolor%2Fcolor-visual.h;h=6fe1f439c6e9c7f895e40a53c6445a6830caceb3;hp=ba9a59000709bdfbd114420e6af5e54c54c0081b;hb=4c4f959f023cf5541feeef5c834cfe7e43fa05b2;hpb=d0b0cfa4a44953be9af9128885eb6ef5d83a214e diff --git a/dali-toolkit/internal/visuals/color/color-visual.h b/dali-toolkit/internal/visuals/color/color-visual.h index ba9a590..6fe1f43 100644 --- a/dali-toolkit/internal/visuals/color/color-visual.h +++ b/dali-toolkit/internal/visuals/color/color-visual.h @@ -133,10 +133,9 @@ private: ColorVisual& operator=(const ColorVisual& colorRenderer); private: - float mBlurRadius; ///< The blur radius - Property::Index mBlurRadiusIndex; ///< The blur radius property index - bool mRenderIfTransparent; ///< Whether we should render even if the mix-color is transparent. - bool mNeedBlurRadius; ///< Whether we need the blur radius in shader. + float mBlurRadius; ///< The blur radius + Property::Index mBlurRadiusIndex; ///< The blur radius property index + bool mNeedBlurRadius; ///< Whether we need the blur radius in shader. }; } // namespace Internal