X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fborder%2Fborder-visual.cpp;h=13b8633a5cb3db83d6b8c2e38c9083454fdc130a;hp=764d17860b36b31b7e7ba3f80e2d906101e969a5;hb=5a2a5883422f4d114902ac57d57d7d1e973fbb2e;hpb=6ccaa1ddf53d121a0d8427ae6959137279be18fc diff --git a/dali-toolkit/internal/visuals/border/border-visual.cpp b/dali-toolkit/internal/visuals/border/border-visual.cpp index 764d178..13b8633 100644 --- a/dali-toolkit/internal/visuals/border/border-visual.cpp +++ b/dali-toolkit/internal/visuals/border/border-visual.cpp @@ -20,9 +20,11 @@ // EXTERNAL INCLUDES #include +#include // INTERNAL INCLUDES #include +#include #include #include #include @@ -55,9 +57,24 @@ const char* VERTEX_SHADER = DALI_COMPOSE_SHADER( uniform mediump vec3 uSize;\n uniform mediump float borderSize;\n \n + + //Visual size and offset + uniform mediump vec2 offset;\n + uniform mediump vec2 size;\n + uniform mediump vec4 offsetSizeMode;\n + uniform mediump vec2 origin;\n + uniform mediump vec2 anchorPoint;\n + + vec2 ComputeVertexPosition()\n + {\n + vec2 visualSize = mix(uSize.xy*size, size, offsetSizeMode.zw );\n + vec2 visualOffset = mix( offset, offset/uSize.xy, offsetSizeMode.xy);\n + return (aPosition + anchorPoint)*visualSize + (visualOffset + origin)*uSize.xy;\n + }\n + void main()\n {\n - vec2 position = aPosition*uSize.xy + aDrift*borderSize;\n + vec2 position = ComputeVertexPosition() + aDrift*borderSize;\n gl_Position = uMvpMatrix * vec4(position, 0.0, 1.0);\n }\n ); @@ -65,10 +82,12 @@ const char* VERTEX_SHADER = DALI_COMPOSE_SHADER( const char* FRAGMENT_SHADER = DALI_COMPOSE_SHADER( uniform lowp vec4 uColor;\n uniform lowp vec4 borderColor;\n + uniform lowp vec3 mixColor;\n + uniform lowp float opacity;\n \n void main()\n {\n - gl_FragColor = borderColor*uColor;\n + gl_FragColor = vec4(mixColor, opacity)*borderColor*uColor;\n }\n ); @@ -91,20 +110,24 @@ const char* VERTEX_SHADER_ANTI_ALIASING = DALI_COMPOSE_SHADER( const char* FRAGMENT_SHADER_ANTI_ALIASING = DALI_COMPOSE_SHADER( uniform lowp vec4 uColor;\n uniform lowp vec4 borderColor;\n + uniform lowp vec3 mixColor;\n + uniform lowp float opacity;\n uniform mediump float borderSize;\n varying mediump float vAlpha;\n \n void main()\n {\n - gl_FragColor = borderColor*uColor;\n + gl_FragColor = vec4(mixColor, opacity)*borderColor*uColor;\n gl_FragColor.a *= smoothstep(0.0, 1.5, vAlpha)*smoothstep( borderSize+1.5, borderSize, vAlpha );\n }\n ); } -BorderVisualPtr BorderVisual::New( VisualFactoryCache& factoryCache ) +BorderVisualPtr BorderVisual::New( VisualFactoryCache& factoryCache, const Property::Map& properties ) { - return new BorderVisual( factoryCache ); + BorderVisualPtr borderVisualPtr( new BorderVisual( factoryCache ) ); + borderVisualPtr->SetProperties( properties ); + return borderVisualPtr; } BorderVisual::BorderVisual( VisualFactoryCache& factoryCache ) @@ -123,22 +146,60 @@ BorderVisual::~BorderVisual() void BorderVisual::DoSetProperties( const Property::Map& propertyMap ) { - Property::Value* color = propertyMap.Find( Toolkit::BorderVisual::Property::COLOR, COLOR_NAME ); - if( !( color && color->Get(mBorderColor) ) ) + for( Property::Map::SizeType iter = 0; iter < propertyMap.Count(); ++iter ) { - DALI_LOG_ERROR( "Fail to provide a border color to the BorderVisual object\n" ); - } - - Property::Value* size = propertyMap.Find( Toolkit::BorderVisual::Property::SIZE, SIZE_NAME ); - if( !( size && size->Get(mBorderSize) ) ) - { - DALI_LOG_ERROR( "Fail to provide a border size to the BorderVisual object\n" ); + KeyValuePair keyValue = propertyMap.GetKeyValue( iter ); + if( keyValue.first.type == Property::Key::INDEX ) + { + DoSetProperty( keyValue.first.indexKey, keyValue.second ); + } + else + { + if( keyValue.first == COLOR_NAME ) + { + DoSetProperty( Toolkit::BorderVisual::Property::COLOR, keyValue.second ); + } + else if( keyValue.first == SIZE_NAME ) + { + DoSetProperty( Toolkit::BorderVisual::Property::SIZE, keyValue.second ); + } + else if( keyValue.first == ANTI_ALIASING ) + { + DoSetProperty( Toolkit::BorderVisual::Property::ANTI_ALIASING, keyValue.second ); + } + } } +} - Property::Value* antiAliasing = propertyMap.Find( Toolkit::BorderVisual::Property::ANTI_ALIASING, ANTI_ALIASING ); - if( antiAliasing ) +void BorderVisual::DoSetProperty( Dali::Property::Index index, + const Dali::Property::Value& value ) +{ + switch( index ) { - antiAliasing->Get( mAntiAliasing ); + case Toolkit::BorderVisual::Property::COLOR: + { + if( !value.Get( mBorderColor ) ) + { + DALI_LOG_ERROR("BorderVisual: borderColor property has incorrect type\n"); + } + break; + } + case Toolkit::BorderVisual::Property::SIZE: + { + if( !value.Get( mBorderSize ) ) + { + DALI_LOG_ERROR("BorderVisual: borderSize property has incorrect type\n"); + } + break; + } + case Toolkit::BorderVisual::Property::ANTI_ALIASING: + { + if( !value.Get( mAntiAliasing ) ) + { + DALI_LOG_ERROR("BorderVisual: antiAliasing property has incorrect type\n"); + } + break; + } } } @@ -146,12 +207,12 @@ void BorderVisual::DoSetOnStage( Actor& actor ) { InitializeRenderer(); - mBorderColorIndex = (mImpl->mRenderer).RegisterProperty( Toolkit::BorderVisual::Property::COLOR, COLOR_NAME, mBorderColor ); + mBorderColorIndex = DevelHandle::RegisterProperty( mImpl->mRenderer, Toolkit::BorderVisual::Property::COLOR, COLOR_NAME, mBorderColor ); if( mBorderColor.a < 1.f || mAntiAliasing) { mImpl->mRenderer.SetProperty( Renderer::Property::BLEND_MODE, BlendMode::ON ); } - mBorderSizeIndex = (mImpl->mRenderer).RegisterProperty( Toolkit::BorderVisual::Property::SIZE, SIZE_NAME, mBorderSize ); + mBorderSizeIndex = DevelHandle::RegisterProperty( mImpl->mRenderer, Toolkit::BorderVisual::Property::SIZE, SIZE_NAME, mBorderSize ); actor.AddRenderer( mImpl->mRenderer ); } @@ -159,21 +220,18 @@ void BorderVisual::DoSetOnStage( Actor& actor ) void BorderVisual::DoCreatePropertyMap( Property::Map& map ) const { map.Clear(); - map.Insert( Toolkit::Visual::Property::TYPE, Toolkit::Visual::BORDER ); + map.Insert( Toolkit::DevelVisual::Property::TYPE, Toolkit::Visual::BORDER ); map.Insert( Toolkit::BorderVisual::Property::COLOR, mBorderColor ); map.Insert( Toolkit::BorderVisual::Property::SIZE, mBorderSize ); map.Insert( Toolkit::BorderVisual::Property::ANTI_ALIASING, mAntiAliasing ); } -void BorderVisual::DoSetProperty( Dali::Property::Index index, const Dali::Property::Value& propertyValue ) -{ - // TODO -} - -Dali::Property::Value BorderVisual::DoGetProperty( Dali::Property::Index index ) +void BorderVisual::OnSetTransform() { - // TODO - return Dali::Property::Value(); + if( mImpl->mRenderer ) + { + mImpl->mTransform.RegisterUniforms( mImpl->mRenderer, Direction::LEFT_TO_RIGHT ); + } } void BorderVisual::InitializeRenderer() @@ -185,10 +243,11 @@ void BorderVisual::InitializeRenderer() mFactoryCache.SaveGeometry( VisualFactoryCache::BORDER_GEOMETRY, geometry ); } - Shader shader = GetBorderShader(); mImpl->mRenderer = Renderer::New( geometry, shader ); + //Register transform properties + mImpl->mTransform.RegisterUniforms( mImpl->mRenderer, Direction::LEFT_TO_RIGHT ); } void BorderVisual::SetBorderColor(const Vector4& color)