X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fanimated-vector-image%2Fvector-animation-task.h;h=1e4ff4c144b0ab39c23acc59b088b9838aee2b9b;hp=c14cc10a6160c3b92547f94483e4cfb769d1a1b1;hb=e8954068388a568c9d89de31ae033fe94d0ce20d;hpb=ac501f02feab8e2fb7e613f936d3d5a511603001 diff --git a/dali-toolkit/internal/visuals/animated-vector-image/vector-animation-task.h b/dali-toolkit/internal/visuals/animated-vector-image/vector-animation-task.h index c14cc10..1e4ff4c 100644 --- a/dali-toolkit/internal/visuals/animated-vector-image/vector-animation-task.h +++ b/dali-toolkit/internal/visuals/animated-vector-image/vector-animation-task.h @@ -2,7 +2,7 @@ #define DALI_TOOLKIT_VECTOR_ANIMATION_TASK_H /* - * Copyright (c) 2021 Samsung Electronics Co., Ltd. + * Copyright (c) 2022 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -42,25 +42,33 @@ typedef IntrusivePtr VectorAnimationTaskPtr; /** * The task of the vector animation. */ -class VectorAnimationTask : public RefObject +class VectorAnimationTask : public RefObject, public ConnectionTracker { public: - using UploadCompletedSignalType = Dali::VectorAnimationRenderer::UploadCompletedSignalType; + enum class ResourceStatus + { + LOADED, /// Resource is loaded + READY, /// Resource is ready + FAILED /// Resource is fail to load + }; + + using ResourceReadySignalType = Signal; - using TimePoint = std::chrono::time_point; + using TimePoint = std::chrono::time_point; /** * Flags for re-sending data to the vector animation thread */ enum ResendFlags { - RESEND_PLAY_RANGE = 1 << 0, - RESEND_LOOP_COUNT = 1 << 1, - RESEND_STOP_BEHAVIOR = 1 << 2, - RESEND_LOOPING_MODE = 1 << 3, - RESEND_CURRENT_FRAME = 1 << 4, - RESEND_SIZE = 1 << 5, - RESEND_PLAY_STATE = 1 << 6 + RESEND_PLAY_RANGE = 1 << 0, + RESEND_LOOP_COUNT = 1 << 1, + RESEND_STOP_BEHAVIOR = 1 << 2, + RESEND_LOOPING_MODE = 1 << 3, + RESEND_CURRENT_FRAME = 1 << 4, + RESEND_SIZE = 1 << 5, + RESEND_PLAY_STATE = 1 << 6, + RESEND_NEED_RESOURCE_READY = 1 << 7 }; /** @@ -124,19 +132,18 @@ public: void Finalize(); /** - * @brief Loads the animation file. + * @brief Sets the renderer used to display the result image. * - * @param[in] url The url of the vector animation file - * @return True if loading success, false otherwise. + * @param[in] renderer The renderer used to display the result image */ - bool Load(const std::string& url); + void SetRenderer(Renderer renderer); /** - * @brief Sets the renderer used to display the result image. + * @brief Request to load the animation file. * - * @param[in] renderer The renderer used to display the result image + * @param[in] url The url of the vector animation file */ - void SetRenderer(Renderer renderer); + void RequestLoad(const std::string& url); /** * @brief Sets data to specify animation playback. @@ -182,16 +189,17 @@ public: void GetLayerInfo(Property::Map& map) const; /** - * @brief Connect to this signal to be notified when the texture upload is completed. + * @brief Connect to this signal to be notified when the resource is ready. * @return The signal to connect to. */ - UploadCompletedSignalType& UploadCompletedSignal(); + ResourceReadySignalType& ResourceReadySignal(); /** * @brief Rasterizes the current frame. - * @return true if the animation is running, false otherwise. + * @param[out] keepAnimation true if the animation is running, false otherwise. + * @return true if the rasterization succeeded, false otherwise. */ - bool Rasterize(); + bool Rasterize(bool& keepAnimation); /** * @brief Calculates the time for the next frame rasterization. @@ -207,6 +215,13 @@ public: private: /** + * @brief Loads the animation file. + * + * @return True if loading succeeded, false otherwise. + */ + bool Load(); + + /** * @brief Play the vector animation. */ void PlayAnimation(); @@ -271,6 +286,16 @@ private: */ void ApplyAnimationData(); + /** + * @brief Called when the texture upload is completed. + */ + void OnUploadCompleted(); + + /** + * @brief Event callback from rasterize thread. This is called when the file loading is completed. + */ + void OnLoadCompleted(); + // Undefined VectorAnimationTask(const VectorAnimationTask& task) = delete; @@ -291,7 +316,9 @@ private: AnimationData mAnimationData[2]; VectorAnimationThread& mVectorAnimationThread; ConditionalWait mConditionalWait; + ResourceReadySignalType mResourceReadySignal; std::unique_ptr mAnimationFinishedTrigger; + std::unique_ptr mLoadCompletedTrigger; PlayState mPlayState; DevelImageVisual::StopBehavior::Type mStopBehavior; DevelImageVisual::LoopingMode::Type mLoopingMode; @@ -313,6 +340,8 @@ private: bool mNeedAnimationFinishedTrigger; bool mAnimationDataUpdated; bool mDestroyTask; + bool mLoadRequest; + bool mLoadFailed; }; } // namespace Internal