X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fanimated-vector-image%2Fvector-animation-task.cpp;h=b79f42258ff38633979d8023eb5978fb530f9fbb;hp=a1659bfd5cb6b52e058afb637347ff29d1357ebc;hb=e8954068388a568c9d89de31ae033fe94d0ce20d;hpb=9161d9828d1a5bb3c7eaf83002863de84b23b751 diff --git a/dali-toolkit/internal/visuals/animated-vector-image/vector-animation-task.cpp b/dali-toolkit/internal/visuals/animated-vector-image/vector-animation-task.cpp index a1659bf..b79f422 100644 --- a/dali-toolkit/internal/visuals/animated-vector-image/vector-animation-task.cpp +++ b/dali-toolkit/internal/visuals/animated-vector-image/vector-animation-task.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2021 Samsung Electronics Co., Ltd. + * Copyright (c) 2022 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -51,7 +51,9 @@ VectorAnimationTask::VectorAnimationTask(VisualFactoryCache& factoryCache) mAnimationData(), mVectorAnimationThread(factoryCache.GetVectorAnimationManager().GetVectorAnimationThread()), mConditionalWait(), + mResourceReadySignal(), mAnimationFinishedTrigger(), + mLoadCompletedTrigger(new EventThreadCallback(MakeCallback(this, &VectorAnimationTask::OnLoadCompleted))), mPlayState(PlayState::STOPPED), mStopBehavior(DevelImageVisual::StopBehavior::CURRENT_FRAME), mLoopingMode(DevelImageVisual::LoopingMode::RESTART), @@ -72,8 +74,11 @@ VectorAnimationTask::VectorAnimationTask(VisualFactoryCache& factoryCache) mUpdateFrameNumber(false), mNeedAnimationFinishedTrigger(true), mAnimationDataUpdated(false), - mDestroyTask(false) + mDestroyTask(false), + mLoadRequest(false), + mLoadFailed(false) { + mVectorRenderer.UploadCompletedSignal().Connect(this, &VectorAnimationTask::OnUploadCompleted); } VectorAnimationTask::~VectorAnimationTask() @@ -96,13 +101,14 @@ void VectorAnimationTask::Finalize() mDestroyTask = true; } -bool VectorAnimationTask::Load(const std::string& url) +bool VectorAnimationTask::Load() { - mUrl = url; - if(!mVectorRenderer.Load(mUrl)) { DALI_LOG_ERROR("VectorAnimationTask::Load: Load failed [%s]\n", mUrl.c_str()); + mLoadRequest = false; + mLoadFailed = true; + mLoadCompletedTrigger->Trigger(); return false; } @@ -113,10 +119,8 @@ bool VectorAnimationTask::Load(const std::string& url) mFrameRate = mVectorRenderer.GetFrameRate(); mFrameDurationMicroSeconds = MICROSECONDS_PER_SECOND / mFrameRate; - uint32_t width, height; - mVectorRenderer.GetDefaultSize(width, height); - - SetSize(width, height); + mLoadRequest = false; + mLoadCompletedTrigger->Trigger(); DALI_LOG_INFO(gVectorAnimationLogFilter, Debug::Verbose, "VectorAnimationTask::Load: file = %s [%d frames, %f fps] [%p]\n", mUrl.c_str(), mTotalFrame, mFrameRate, this); @@ -132,6 +136,14 @@ void VectorAnimationTask::SetRenderer(Renderer renderer) DALI_LOG_INFO(gVectorAnimationLogFilter, Debug::Verbose, "VectorAnimationTask::SetRenderer [%p]\n", this); } +void VectorAnimationTask::RequestLoad(const std::string& url) +{ + mUrl = url; + mLoadRequest = true; + + mVectorAnimationThread.AddTask(this); +} + void VectorAnimationTask::SetAnimationData(const AnimationData& data) { ConditionalWait::ScopedLock lock(mConditionalWait); @@ -254,9 +266,8 @@ void VectorAnimationTask::SetPlayRange(const Property::Array& playRange) std::string marker; if(playRange.GetElementAt(0).Get(marker)) { - if(mVectorRenderer) + if(mVectorRenderer && mVectorRenderer.GetMarkerInfo(marker, startFrame, endFrame)) { - mVectorRenderer.GetMarkerInfo(marker, startFrame, endFrame); valid = true; } } @@ -294,12 +305,12 @@ void VectorAnimationTask::SetPlayRange(const Property::Array& playRange) mCurrentFrame = mEndFrame; } - DALI_LOG_INFO(gVectorAnimationLogFilter, Debug::Verbose, "VectorAnimationTask::SetPlayRange: [%d, %d] [%p]\n", mStartFrame, mEndFrame, this); + DALI_LOG_INFO(gVectorAnimationLogFilter, Debug::Verbose, "VectorAnimationTask::SetPlayRange: [%d, %d] [%s] [%p]\n", mStartFrame, mEndFrame, mUrl.c_str(), this); } } else { - DALI_LOG_ERROR("VectorAnimationTask::SetPlayRange: Invalid range (%d, %d) [%p]\n", startFrame, endFrame, this); + DALI_LOG_ERROR("VectorAnimationTask::SetPlayRange: Invalid range (%d, %d) [%s] [%p]\n", startFrame, endFrame, mUrl.c_str(), this); return; } } @@ -327,7 +338,7 @@ void VectorAnimationTask::SetCurrentFrameNumber(uint32_t frameNumber) } else { - DALI_LOG_ERROR("Invalid frame number [%d (%d, %d)]\n", frameNumber, mStartFrame, mEndFrame); + DALI_LOG_ERROR("Invalid frame number [%d (%d, %d)] [%p]\n", frameNumber, mStartFrame, mEndFrame, this); } } @@ -365,15 +376,16 @@ void VectorAnimationTask::GetLayerInfo(Property::Map& map) const mVectorRenderer.GetLayerInfo(map); } -VectorAnimationTask::UploadCompletedSignalType& VectorAnimationTask::UploadCompletedSignal() +VectorAnimationTask::ResourceReadySignalType& VectorAnimationTask::ResourceReadySignal() { - return mVectorRenderer.UploadCompletedSignal(); + return mResourceReadySignal; } -bool VectorAnimationTask::Rasterize() +bool VectorAnimationTask::Rasterize(bool& keepAnimation) { bool stopped = false; - uint32_t currentFrame, droppedFrames = 0; + uint32_t currentFrame; + keepAnimation = false; { ConditionalWait::ScopedLock lock(mConditionalWait); @@ -382,14 +394,23 @@ bool VectorAnimationTask::Rasterize() // The task will be destroyed. We don't need rasterization. return false; } - droppedFrames = mDroppedFrames; + + if(mLoadRequest) + { + return Load(); + } + } + + if(mLoadFailed) + { + return false; } ApplyAnimationData(); if(mPlayState == PlayState::PLAYING && mUpdateFrameNumber) { - mCurrentFrame = mForward ? mCurrentFrame + droppedFrames + 1 : mCurrentFrame - droppedFrames - 1; + mCurrentFrame = mForward ? mCurrentFrame + mDroppedFrames + 1 : (mCurrentFrame > mDroppedFrames ? mCurrentFrame - mDroppedFrames - 1 : 0); Dali::ClampInPlace(mCurrentFrame, mStartFrame, mEndFrame); } @@ -481,13 +502,12 @@ bool VectorAnimationTask::Rasterize() DALI_LOG_INFO(gVectorAnimationLogFilter, Debug::Verbose, "VectorAnimationTask::Rasterize: Animation is finished [current = %d] [%p]\n", currentFrame, this); } - bool keepAnimation = true; - if(mPlayState == PlayState::PAUSED || mPlayState == PlayState::STOPPED) + if(mPlayState != PlayState::PAUSED && mPlayState != PlayState::STOPPED) { - keepAnimation = false; + keepAnimation = true; } - return keepAnimation; + return true; } uint32_t VectorAnimationTask::GetStoppedFrame(uint32_t startFrame, uint32_t endFrame, uint32_t currentFrame) @@ -525,31 +545,29 @@ uint32_t VectorAnimationTask::GetStoppedFrame(uint32_t startFrame, uint32_t endF VectorAnimationTask::TimePoint VectorAnimationTask::CalculateNextFrameTime(bool renderNow) { - uint32_t droppedFrames = 0; - - // std::chrono::time_point template has second parameter duration which defaults to the std::chrono::system_clock supported + // std::chrono::time_point template has second parameter duration which defaults to the std::chrono::steady_clock supported // duration. In some C++11 implementations it is a milliseconds duration, so it fails to compile unless mNextFrameStartTime // is casted to use the default duration. mNextFrameStartTime = std::chrono::time_point_cast(mNextFrameStartTime + std::chrono::microseconds(mFrameDurationMicroSeconds)); - auto current = std::chrono::system_clock::now(); + auto current = std::chrono::steady_clock::now(); + mDroppedFrames = 0; + if(renderNow) { mNextFrameStartTime = current; } else if(mNextFrameStartTime < current) { - while(current > std::chrono::time_point_cast(mNextFrameStartTime + std::chrono::microseconds(mFrameDurationMicroSeconds))) + uint32_t droppedFrames = 0; + + while(current > std::chrono::time_point_cast(mNextFrameStartTime + std::chrono::microseconds(mFrameDurationMicroSeconds)) && droppedFrames < mTotalFrame) { droppedFrames++; mNextFrameStartTime = std::chrono::time_point_cast(mNextFrameStartTime + std::chrono::microseconds(mFrameDurationMicroSeconds)); } - { - ConditionalWait::ScopedLock lock(mConditionalWait); - mDroppedFrames = droppedFrames; - } - mNextFrameStartTime = current; + mDroppedFrames = droppedFrames; } return mNextFrameStartTime; @@ -604,6 +622,11 @@ void VectorAnimationTask::ApplyAnimationData() SetCurrentFrameNumber(mAnimationData[index].currentFrame); } + if(mAnimationData[index].resendFlag & VectorAnimationTask::RESEND_NEED_RESOURCE_READY) + { + mVectorRenderer.InvalidateBuffer(); + } + if(mAnimationData[index].resendFlag & VectorAnimationTask::RESEND_PLAY_STATE) { if(mAnimationData[index].playState == DevelImageVisual::PlayState::PLAYING) @@ -623,6 +646,22 @@ void VectorAnimationTask::ApplyAnimationData() mAnimationData[index].resendFlag = 0; } +void VectorAnimationTask::OnUploadCompleted() +{ + mResourceReadySignal.Emit(ResourceStatus::READY); +} + +void VectorAnimationTask::OnLoadCompleted() +{ + if(!mLoadFailed) + { + mResourceReadySignal.Emit(ResourceStatus::LOADED); + } + else + { + mResourceReadySignal.Emit(ResourceStatus::FAILED); + } +} } // namespace Internal } // namespace Toolkit