X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fanimated-vector-image%2Fanimated-vector-image-visual.h;h=0ff2cdd560ea684621f2dfb111c8834ef73ba1ba;hp=268cb06916a74a50c649143d5096e638cd11d166;hb=a9952e403923ff9fde73b96c0f14e177e7ba4a74;hpb=7b531836b685ab75b8dc8d697f7e9d858167f9e0 diff --git a/dali-toolkit/internal/visuals/animated-vector-image/animated-vector-image-visual.h b/dali-toolkit/internal/visuals/animated-vector-image/animated-vector-image-visual.h index 268cb06..0ff2cdd 100644 --- a/dali-toolkit/internal/visuals/animated-vector-image/animated-vector-image-visual.h +++ b/dali-toolkit/internal/visuals/animated-vector-image/animated-vector-image-visual.h @@ -2,7 +2,7 @@ #define DALI_TOOLKIT_INTERNAL_ANIMATED_VECTOR_IMAGE_VISUAL_H /* - * Copyright (c) 2018 Samsung Electronics Co., Ltd. + * Copyright (c) 2019 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -21,12 +21,15 @@ // EXTERNAL INCLUDES #include #include -#include +#include +#include +#include // INTERNAL INCLUDES #include #include #include +#include namespace Dali { @@ -38,7 +41,6 @@ namespace Internal { class ImageVisualShaderFactory; -class VectorRasterizeThread; class AnimatedVectorImageVisual; using AnimatedVectorImageVisualPtr = IntrusivePtr< AnimatedVectorImageVisual >; @@ -53,7 +55,7 @@ using AnimatedVectorImageVisualPtr = IntrusivePtr< AnimatedVectorImageVisual >; * | url | STRING | * */ -class AnimatedVectorImageVisual: public Visual::Base +class AnimatedVectorImageVisual: public Visual::Base, public ConnectionTracker { public: @@ -83,17 +85,17 @@ public: // from Visual /** * @copydoc Visual::Base::GetNaturalSize */ - virtual void GetNaturalSize( Vector2& naturalSize ) override; + void GetNaturalSize( Vector2& naturalSize ) override; /** * @copydoc Visual::Base::CreatePropertyMap */ - virtual void DoCreatePropertyMap( Property::Map& map ) const override; + void DoCreatePropertyMap( Property::Map& map ) const override; /** * @copydoc Visual::Base::CreateInstancePropertyMap */ - virtual void DoCreateInstancePropertyMap( Property::Map& map ) const override; + void DoCreateInstancePropertyMap( Property::Map& map ) const override; protected: @@ -114,27 +116,27 @@ protected: /** * @copydoc Visual::Base::DoSetProperties */ - virtual void DoSetProperties( const Property::Map& propertyMap ) override; + void DoSetProperties( const Property::Map& propertyMap ) override; /** * @copydoc Visual::Base::DoSetOnStage */ - virtual void DoSetOnStage( Actor& actor ) override; + void DoSetOnStage( Actor& actor ) override; /** * @copydoc Visual::Base::DoSetOffStage */ - virtual void DoSetOffStage( Actor& actor ) override; + void DoSetOffStage( Actor& actor ) override; /** * @copydoc Visual::Base::OnSetTransform */ - virtual void OnSetTransform() override; + void OnSetTransform() override; /** * @copydoc Visual::Base::OnDoAction */ - virtual void OnDoAction( const Property::Index actionId, const Property::Value& attributes ) override; + void OnDoAction( const Property::Index actionId, const Property::Value& attributes ) override; private: @@ -146,9 +148,49 @@ private: void DoSetProperty( Property::Index index, const Property::Value& value ); /** - * @brief Event callback from rasterize thread. This is called after the first frame is ready. + * @brief Called when the texture upload is completed. */ - void OnResourceReady(); + void OnUploadCompleted(); + + /** + * @brief Event callback from rasterize thread. This is called after the animation is finished. + */ + void OnAnimationFinished(); + + /** + * @brief Send animation data to the rasterize thread. + */ + void SendAnimationData(); + + /** + * @brief Set the vector image size. + */ + void SetVectorImageSize(); + + /** + * @brief Pause the animation. + */ + void PauseAnimation(); + + /** + * @brief Callback when the world scale factor changes. + */ + void OnScaleNotification( PropertyNotification& source ); + + /** + * @brief Callback when the size changes. + */ + void OnSizeNotification( PropertyNotification& source ); + + /** + * @brief Callback when the visibility of the actor is changed. + */ + void OnControlVisibilityChanged( Actor actor, bool visible, DevelActor::VisibilityChange::Type type ); + + /** + * @brief Callback when the visibility of the window is changed. + */ + void OnWindowVisibilityChanged( Window window, bool visible ); // Undefined AnimatedVectorImageVisual( const AnimatedVectorImageVisual& visual ) = delete; @@ -157,15 +199,21 @@ private: AnimatedVectorImageVisual& operator=( const AnimatedVectorImageVisual& visual ) = delete; private: - ImageVisualShaderFactory& mImageVisualShaderFactory; VisualUrl mUrl; + VectorAnimationTaskPtr mVectorAnimationTask; + ImageVisualShaderFactory& mImageVisualShaderFactory; + PropertyNotification mScaleNotification; + PropertyNotification mSizeNotification; Vector2 mVisualSize; - Vector2 mPlayRange; + Vector2 mVisualScale; + Property::Array mPlayRange; WeakHandle< Actor > mPlacementActor; - std::unique_ptr< VectorRasterizeThread > mVectorRasterizeThread; - int32_t mLoopCount; + uint32_t mResendFlag; DevelAnimatedVectorImageVisual::Action::Type mActionStatus; + DevelImageVisual::StopBehavior::Type mStopBehavior; + DevelImageVisual::LoopingMode::Type mLoopingMode; + bool mRendererAdded; }; } // namespace Internal