X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fanimated-vector-image%2Fanimated-vector-image-visual.cpp;h=f4e3059d57f1a92e229f7d3f9ba4a1eb8e785402;hp=89d02e8e6304a2ae4c32a9501b60e0a17bdaefa0;hb=4764ce1dc9edc7c08766e356c839278204369d73;hpb=b5d9e85e1551fba1e45ce67e31d1d887a29efd89 diff --git a/dali-toolkit/internal/visuals/animated-vector-image/animated-vector-image-visual.cpp b/dali-toolkit/internal/visuals/animated-vector-image/animated-vector-image-visual.cpp index 89d02e8..f4e3059 100644 --- a/dali-toolkit/internal/visuals/animated-vector-image/animated-vector-image-visual.cpp +++ b/dali-toolkit/internal/visuals/animated-vector-image/animated-vector-image-visual.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2021 Samsung Electronics Co., Ltd. + * Copyright (c) 2022 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -27,6 +27,7 @@ // INTERNAL INCLUDES #include #include +#include #include #include #include @@ -43,6 +44,8 @@ namespace Internal { namespace { +const int CUSTOM_PROPERTY_COUNT(6); // 5 transform properties + pixel area, + const Dali::Vector4 FULL_TEXTURE_RECT(0.f, 0.f, 1.f, 1.f); // stop behavior @@ -96,7 +99,7 @@ AnimatedVectorImageVisual::AnimatedVectorImageVisual(VisualFactoryCache& factory mRedrawInScalingDown(true) { // the rasterized image is with pre-multiplied alpha format - mImpl->mFlags |= Impl::IS_PREMULTIPLIED_ALPHA; + mImpl->mFlags |= Visual::Base::Impl::IS_PREMULTIPLIED_ALPHA; if(!mVectorAnimationTask->Load(mUrl.GetUrl())) { @@ -187,6 +190,15 @@ void AnimatedVectorImageVisual::DoCreateInstancePropertyMap(Property::Map& map) // Do nothing } +void AnimatedVectorImageVisual::EnablePreMultipliedAlpha(bool preMultiplied) +{ + // Make always enable pre multiplied alpha whether preMultiplied value is false. + if(!preMultiplied) + { + DALI_LOG_WARNING("Note : AnimatedVectorVisual cannot disable PreMultipliedAlpha\n"); + } +} + void AnimatedVectorImageVisual::DoSetProperties(const Property::Map& propertyMap) { // url already passed in from constructor @@ -287,13 +299,14 @@ void AnimatedVectorImageVisual::OnInitialize(void) Geometry geometry = mFactoryCache.GetGeometry(VisualFactoryCache::QUAD_GEOMETRY); - mImpl->mRenderer = Renderer::New(geometry, shader); + mImpl->mRenderer = VisualRenderer::New(geometry, shader); + mImpl->mRenderer.ReserveCustomProperties(CUSTOM_PROPERTY_COUNT); TextureSet textureSet = TextureSet::New(); mImpl->mRenderer.SetTextures(textureSet); // Register transform properties - mImpl->mTransform.RegisterUniforms(mImpl->mRenderer, Direction::LEFT_TO_RIGHT); + mImpl->mTransform.SetUniforms(mImpl->mRenderer, Direction::LEFT_TO_RIGHT); } void AnimatedVectorImageVisual::DoSetOnScene(Actor& actor) @@ -306,7 +319,7 @@ void AnimatedVectorImageVisual::DoSetOnScene(Actor& actor) if(mLoadFailed) { Vector2 imageSize = Vector2::ZERO; - imageSize = actor.GetProperty(Actor::Property::SIZE).Get(); + imageSize = actor.GetProperty(Actor::Property::SIZE).Get(); mFactoryCache.UpdateBrokenImageRenderer(mImpl->mRenderer, imageSize); actor.AddRenderer(mImpl->mRenderer); ResourceReady(Toolkit::Visual::ResourceStatus::FAILED); @@ -445,15 +458,6 @@ void AnimatedVectorImageVisual::OnDoAction(const Property::Index actionId, const } break; } - case DevelAnimatedVectorImageVisual::Action::UPDATE_PROPERTY: - { - const Property::Map* map = attributes.GetMap(); - if(map) - { - DoSetProperties(*map); - } - break; - } } TriggerVectorRasterization(); @@ -634,16 +638,13 @@ Shader AnimatedVectorImageVisual::GenerateShader() const { shader = mImageVisualShaderFactory.GetShader( mFactoryCache, - TextureAtlas::DISABLED, - DefaultTextureWrapMode::APPLY, - IsRoundedCornerRequired() ? RoundedCorner::ENABLED : RoundedCorner::DISABLED, - IsBorderlineRequired() ? Borderline::ENABLED : Borderline::DISABLED - ); + ImageVisualShaderFeature::FeatureBuilder() + .EnableRoundedCorner(IsRoundedCornerRequired()) + .EnableBorderline(IsBorderlineRequired())); } return shader; } - } // namespace Internal } // namespace Toolkit