X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fanimated-image%2Fimage-cache.h;h=adb6e580524736c4bf44ed0497de8642b45e6102;hp=e8277de53facc787148a27c17a7b688ef5f889f0;hb=8c45458b64211285df3df591dfcb628126a1bc0e;hpb=b5dfb0468ead331593b706bb116d6a6aed97d88c diff --git a/dali-toolkit/internal/visuals/animated-image/image-cache.h b/dali-toolkit/internal/visuals/animated-image/image-cache.h index e8277de..adb6e58 100644 --- a/dali-toolkit/internal/visuals/animated-image/image-cache.h +++ b/dali-toolkit/internal/visuals/animated-image/image-cache.h @@ -2,7 +2,7 @@ #define DALI_TOOLKIT_INTERNAL_IMAGE_CACHE_H /* - * Copyright (c) 2017 Samsung Electronics Co., Ltd. + * Copyright (c) 2020 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -46,7 +46,7 @@ public: struct UrlStore { - TextureManager::TextureId mTextureId; + TextureManager::TextureId mTextureId = TextureManager::INVALID_TEXTURE_ID; std::string mUrl; }; @@ -81,15 +81,37 @@ public: /** * Get the next frame. If it's not ready, this will trigger the * sending of FrameReady() when the image becomes ready. - * This will trigger the loading of the next batch. */ virtual TextureSet NextFrame() = 0; + /** + * Get the Nth frame. If it's not ready, this will trigger the + * sending of FrameReady() when the image becomes ready. + */ + virtual TextureSet Frame( uint32_t frameIndex ) = 0; + + /** + * Get the interval of Nth frame. + */ + virtual uint32_t GetFrameInterval( uint32_t frameIndex ) const = 0; + + /** + * Get the current rendered frame index. + * If there isn't any loaded frame, returns -1. + */ + virtual int32_t GetCurrentFrameIndex() const = 0; + + /** + * Get total frame count of the animated image file. + */ + virtual int32_t GetTotalFrameCount() const = 0; + private: + /** * Called before the texture manager is destroyed. */ - virtual void TextureManagerDestroyed() override final; + void TextureManagerDestroyed() final; protected: TextureManager& mTextureManager;