X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fanimated-image%2Fimage-cache.h;h=adb6e580524736c4bf44ed0497de8642b45e6102;hp=5061d7630278ac485233ed024251db8f48c967b4;hb=8c45458b64211285df3df591dfcb628126a1bc0e;hpb=46322a558e537267a6d3c48630c45afca91b5e27 diff --git a/dali-toolkit/internal/visuals/animated-image/image-cache.h b/dali-toolkit/internal/visuals/animated-image/image-cache.h index 5061d76..adb6e58 100644 --- a/dali-toolkit/internal/visuals/animated-image/image-cache.h +++ b/dali-toolkit/internal/visuals/animated-image/image-cache.h @@ -2,7 +2,7 @@ #define DALI_TOOLKIT_INTERNAL_IMAGE_CACHE_H /* - * Copyright (c) 2017 Samsung Electronics Co., Ltd. + * Copyright (c) 2020 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -19,7 +19,7 @@ // EXTERNAL INCLUDES #include -#include +#include namespace Dali { @@ -28,7 +28,7 @@ namespace Toolkit namespace Internal { -class ImageCache : public TextureUploadObserver +class ImageCache : public TextureManager::LifecycleObserver { public: /** @@ -46,7 +46,7 @@ public: struct UrlStore { - TextureManager::TextureId mTextureId; + TextureManager::TextureId mTextureId = TextureManager::INVALID_TEXTURE_ID; std::string mUrl; }; @@ -67,7 +67,6 @@ public: * batch and cache sizes. The cache is as large as the number of urls. */ ImageCache( TextureManager& textureManager, - UrlList& urlList, ImageCache::FrameReadyObserver& observer, unsigned int batchSize ); @@ -82,18 +81,46 @@ public: /** * Get the next frame. If it's not ready, this will trigger the * sending of FrameReady() when the image becomes ready. - * This will trigger the loading of the next batch. */ virtual TextureSet NextFrame() = 0; + /** + * Get the Nth frame. If it's not ready, this will trigger the + * sending of FrameReady() when the image becomes ready. + */ + virtual TextureSet Frame( uint32_t frameIndex ) = 0; + + /** + * Get the interval of Nth frame. + */ + virtual uint32_t GetFrameInterval( uint32_t frameIndex ) const = 0; + + /** + * Get the current rendered frame index. + * If there isn't any loaded frame, returns -1. + */ + virtual int32_t GetCurrentFrameIndex() const = 0; + + /** + * Get total frame count of the animated image file. + */ + virtual int32_t GetTotalFrameCount() const = 0; + +private: + + /** + * Called before the texture manager is destroyed. + */ + void TextureManagerDestroyed() final; + protected: TextureManager& mTextureManager; FrameReadyObserver& mObserver; - std::vector& mImageUrls; unsigned int mBatchSize; unsigned int mUrlIndex; bool mWaitingForReadyFrame:1; bool mRequestingLoad:1; + bool mTextureManagerAlive:1; }; } //namespace Internal