X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fanimated-image%2Fanimated-image-visual.h;h=4acb736ab7c9665f648c8745ae3bab7c5b73f452;hp=347e9d306b499c45c1ab2490f49d6240bf90726c;hb=4464c30c30e68c6eee56cda1a201b22eb164fd20;hpb=f15cbe6c00c4bcb9baffe8d6f95747e3c2e051d1 diff --git a/dali-toolkit/internal/visuals/animated-image/animated-image-visual.h b/dali-toolkit/internal/visuals/animated-image/animated-image-visual.h index 347e9d3..4acb736 100644 --- a/dali-toolkit/internal/visuals/animated-image/animated-image-visual.h +++ b/dali-toolkit/internal/visuals/animated-image/animated-image-visual.h @@ -133,7 +133,7 @@ public: // from Visual /** * @copydoc Visual::Base::OnDoAction */ - void OnDoAction(const Dali::Property::Index actionName, const Dali::Property::Value& attributes) override; + void OnDoAction(const Dali::Property::Index actionId, const Dali::Property::Value& attributes) override; protected: /** @@ -193,56 +193,59 @@ protected: private: /** - * Creates the renderer for the animated image + * @brief Initialize the animated image variables. + * @param[in] imageUrl The url of the animated image */ - void CreateRenderer(); + void InitializeAnimatedImage(const VisualUrl& imageUrl); /** - * Starts the Load of the first batch of URLs + * @brief Create image cache for animated image or image array. */ - void LoadFirstBatch(); + void CreateImageCache(); /** - * Adds the texture set to the renderer, and the renderer to the + * @brief Adds the texture set to the renderer, and the renderer to the * placement actor, and starts the frame timer - * @param[in] textureSet The texture set to apply + * @param[in] textureSet The texture set to apply + * @param[in] firstInterval frame interval(ms) for the first frame. */ - void StartFirstFrame(TextureSet& textureSet); + void StartFirstFrame(TextureSet& textureSet, uint32_t firstInterval); /** - * Prepares the texture set for displaying + * @brief Prepares the texture set for displaying */ - TextureSet PrepareTextureSet(); + void PrepareTextureSet(); /** - * Set the image size from the texture set + * @brief Set the image size from the texture set * @param[in] textureSet The texture set to get the size from */ void SetImageSize(TextureSet& textureSet); /** - * Called when the next frame is ready. + * @brief Called when the next frame is ready. * @param[in] textureSet the texture set to apply + * @param[in] interval interval(ms) for the frame */ - void FrameReady(TextureSet textureSet) override; + void FrameReady(TextureSet textureSet, uint32_t interval) override; /** - * Display the next frame. It is called when the mFrameDelayTimer ticks. - * Returns true to ensure the timer continues running. + * @brief Display the next frame. It is called when the mFrameDelayTimer ticks. + * @return true to ensure the timer continues running. */ bool DisplayNextFrame(); /** - * Initialize the animated image variables. - * @param[in] imageUrl The url of the animated image + * @brief Set the state of loading fail of an image or a frame. + * @return TextureSet of broken image. */ - void InitializeAnimatedImage(const VisualUrl& imageUrl); + TextureSet SetLoadingFailed(); /** - * Set the state of loading fail of an image or a frame. - * Returns TextureSet of broken image. + * @brief Allocate mask data. + * This is allocated only once. */ - TextureSet SetLoadingFailed(); + void AllocateMaskData(); // Undefined AnimatedImageVisual(const AnimatedImageVisual& animatedImageVisual); @@ -260,6 +263,7 @@ private: VisualUrl mImageUrl; Dali::AnimatedImageLoading mAnimatedImageLoading; // Only needed for animated image uint32_t mFrameIndexForJumpTo; // Frame index into textureRects + uint32_t mCurrentFrameIndex; // Variables for Multi-Image player ImageCache::UrlList* mImageUrls; @@ -269,15 +273,20 @@ private: uint16_t mFrameDelay; int16_t mLoopCount; int16_t mCurrentLoopIndex; - uint16_t mUrlIndex; + + // Variables for image visual properties. + Dali::Toolkit::ImageVisual::LoadPolicy::Type mLoadPolicy; + Dali::Toolkit::ImageVisual::ReleasePolicy::Type mReleasePolicy; + TextureManager::MaskingDataPointer mMaskingData; // Shared variables uint32_t mFrameCount; // Number of frames ImageDimensions mImageSize; + DevelAnimatedImageVisual::Action::Type mActionStatus; + Dali::WrapMode::Type mWrapModeU : 3; Dali::WrapMode::Type mWrapModeV : 3; - DevelAnimatedImageVisual::Action::Type mActionStatus : 3; DevelImageVisual::StopBehavior::Type mStopBehavior : 2; bool mStartFirstFrame : 1; bool mIsJumpTo : 1;