X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Ftransition-effects%2Fcube-transition-wave-effect-impl.cpp;h=c9fdb2e159977cba29626bf38e82810d3f0e40b2;hp=525a61e1c097f803d098dbcff39a06ff4bf708d2;hb=0e1683ef848d1d877e26633609fa95e0d2ab36b5;hpb=cdff9e083000486571111c31ae299b654a78a2b8 diff --git a/dali-toolkit/internal/transition-effects/cube-transition-wave-effect-impl.cpp b/dali-toolkit/internal/transition-effects/cube-transition-wave-effect-impl.cpp index 525a61e..c9fdb2e 100644 --- a/dali-toolkit/internal/transition-effects/cube-transition-wave-effect-impl.cpp +++ b/dali-toolkit/internal/transition-effects/cube-transition-wave-effect-impl.cpp @@ -109,7 +109,7 @@ void CubeTransitionWaveEffect::OnStartTransition( Vector2 panPosition, Vector2 p void CubeTransitionWaveEffect::CalculateSaddleSurfaceParameters( Vector2 position, Vector2 displacement ) { - const Vector2 size = Self().GetCurrentSize().GetVectorXY(); + const Vector2 size = Self().GetCurrentProperty< Vector3 >( Actor::Property::SIZE ).GetVectorXY(); // the line passes through 'position' and has the direction of 'displacement' float coefA, coefB, coefC; //line equation: Ax+By+C=0; coefA = displacement.y;