X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Ftransition-effects%2Fcube-transition-effect-impl.cpp;h=444a3fd1834f1517d35c6fe7d87af9fd6771060e;hp=2872ffa0e9101e01f7fc62335c7acb2c988234f3;hb=c3f7ea6cb0c0b75c2276193aff88b5c7a679a2d5;hpb=834ddf7832598a57fc18c282371554a1ed8f0a78 diff --git a/dali-toolkit/internal/transition-effects/cube-transition-effect-impl.cpp b/dali-toolkit/internal/transition-effects/cube-transition-effect-impl.cpp index 2872ffa..444a3fd 100644 --- a/dali-toolkit/internal/transition-effects/cube-transition-effect-impl.cpp +++ b/dali-toolkit/internal/transition-effects/cube-transition-effect-impl.cpp @@ -19,10 +19,11 @@ #include "cube-transition-effect-impl.h" // EXTERNAL INCLUDES +#include // for strcmp #include #include #include -#include +#include #include namespace Dali @@ -40,7 +41,7 @@ namespace // Setup properties, signals and actions using the type-registry. DALI_TYPE_REGISTRATION_BEGIN( Toolkit::CubeTransitionEffect, Dali::BaseHandle, NULL ); -DALI_SIGNAL_REGISTRATION( CubeTransitionEffect, "transition-completed", SIGNAL_TRANSITION_COMPLETED ) +DALI_SIGNAL_REGISTRATION( Toolkit, CubeTransitionEffect, "transition-completed", SIGNAL_TRANSITION_COMPLETED ) DALI_TYPE_REGISTRATION_END() @@ -116,10 +117,9 @@ void CubeTransitionEffect::Initialize() // helper actor to create a off-screen image using shader effect mEmptyImage = ImageActor::New( placeHolder ); - mEmptyImage.SetSize(Stage::GetCurrent().GetSize()); + mEmptyImage.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS ); mEmptyImage.SetParentOrigin( ParentOrigin::CENTER ); mEmptyImage.SetAnchorPoint( AnchorPoint::CENTER ); - mEmptyImage.SetRelayoutEnabled( false ); mFullImageCreator = FullAreaImageCreator::New(); mEmptyImage.SetShaderEffect( mFullImageCreator ); Stage::GetCurrent().Add(mEmptyImage); @@ -142,7 +142,6 @@ ImageActor CubeTransitionEffect::CreateTile( Image image, const Vector4& color ) ImageActor tile = ImageActor::New( image ); tile.SetParentOrigin( ParentOrigin::CENTER ); tile.SetAnchorPoint( AnchorPoint::CENTER ); - tile.SetRelayoutEnabled( false ); tile.SetSize( mTileSize ); tile.SetColorMode( Dali::USE_OWN_COLOR ); tile.SetColor( color );