X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Ftext%2Fvisual-model-impl.h;h=6356f32de5d05410f98a3b157d6fc8695581e633;hp=07175824a9ec1878248059510d2ab244bcdf208e;hb=3a23cbcd64ab5780928e4a141e497242c9989110;hpb=f08e4b14661ae1b25d01f417f58310c44407ebf6 diff --git a/dali-toolkit/internal/text/visual-model-impl.h b/dali-toolkit/internal/text/visual-model-impl.h index 0717582..6356f32 100644 --- a/dali-toolkit/internal/text/visual-model-impl.h +++ b/dali-toolkit/internal/text/visual-model-impl.h @@ -2,7 +2,7 @@ #define __DALI_TOOLKIT_TEXT_VISUAL_MODEL_IMPL_H__ /* - * Copyright (c) 2015 Samsung Electronics Co., Ltd. + * Copyright (c) 2017 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -27,6 +27,7 @@ // INTERNAL INCLUDES #include +#include namespace Dali { @@ -65,16 +66,24 @@ public: * * @pre The glyphs per character table needs to be created first. * + * @param[in] startIndex The character from where the conversion table is created. + * @param[in] startGlyphIndex The glyph from where the conversion table is created. * @param[in] numberOfCharacters The number of characters. */ - void CreateCharacterToGlyphTable( Length numberOfCharacters = 0u ); + void CreateCharacterToGlyphTable( CharacterIndex startIndex, + GlyphIndex startGlyphIndex, + Length numberOfCharacters ); /** * @brief Creates an array containing the number of glyphs per character. * + * @param[in] startIndex The character from where the table is created. + * @param[in] startGlyphIndex The glyph from where the conversion table is created. * @param[in] numberOfCharacters The number of characters. */ - void CreateGlyphsPerCharacterTable( Length numberOfCharacters = 0u ); + void CreateGlyphsPerCharacterTable( CharacterIndex startIndex, + GlyphIndex startGlyphIndex, + Length numberOfCharacters ); /** * @brief Retrieves glyphs in the given buffer. @@ -88,19 +97,6 @@ public: GlyphIndex glyphIndex, Length numberOfGlyphs ) const; - // Character <--> Glyph conversion - - /** - * @brief Retrieves for each character the number of glyphs the character is shaped. - * - * @param[out] glyphsPerCharacter Pointer to a buffer where the number of glyphs for each character are copied. - * @param[in] characterIndex Index to the first character. - * @param[in] numberOfCharacters The number of characters. - */ - void GetGlyphsPerCharacterMap( Length* glyphsPerCharacter, - CharacterIndex characterIndex, - Length numberOfCharacters ) const; - // Position interface /** @@ -182,18 +178,18 @@ public: const Vector2& GetNaturalSize() const; /** - * @brief Sets the text's actual size after it has been laid out. + * @brief Sets the text's layout size. * * @param[in] size The text's size. */ - void SetActualSize( const Vector2& size ); + void SetLayoutSize( const Vector2& size ); /** - * @brief Retrieves the text's actual size after it has been laid out. + * @brief Retrieves the text's layout size. * * @return The text's size. */ - const Vector2& GetActualSize() const; + const Vector2& GetLayoutSize() const; /** * @brief Set the text's color @@ -284,6 +280,13 @@ public: */ float GetUnderlineHeight() const; + /** + * @brief Retrieves the number of underline runs. + * + * @return The number of underline runs. + */ + Length GetNumberOfUnderlineRuns() const; + protected: /** @@ -314,18 +317,20 @@ public: Vector mGlyphPositions; ///< For each glyph, the position. Vector mLines; ///< The laid out lines. Vector mUnderlineRuns; ///< Runs of glyphs that are underlined. + Vector mColors; ///< Colors of the glyphs. + Vector mColorIndices; ///< Indices to the vector of colors for each glyphs. - Vector2 mControlSize; ///< The size of the UI control the decorator is adding it's decorations to. Vector4 mTextColor; ///< The text color Vector4 mShadowColor; ///< Color of drop shadow Vector4 mUnderlineColor; ///< Color of underline + Size mControlSize; ///< The size of the UI control. Vector2 mShadowOffset; ///< Offset for drop shadow, 0 indicates no shadow float mUnderlineHeight; ///< Fixed height for underline to override font metrics. private: Size mNaturalSize; ///< Size of the text with no line wrapping. - Size mActualSize; ///< Size of the laid-out text considering the layout properties set. + Size mLayoutSize; ///< Size of the laid-out text considering the layout properties set. // Caches to increase performance in some consecutive operations. LineIndex mCachedLineIndex; ///< Used to increase performance in consecutive calls to GetLineOfGlyph() or GetLineOfCharacter() with consecutive glyphs or characters. @@ -334,7 +339,6 @@ public: bool mUnderlineEnabled:1; ///< Underline enabled flag bool mUnderlineColorSet:1; ///< Has the underline color been explicitly set? - }; } // namespace Text