X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Ftext%2Ftext-view-interface.h;h=9caf0682f9ef3e40f56b03419e72146844f5af88;hp=67875b8336515170d6f0681a82d9d35ede9cdf8c;hb=29bbe2381a1cfdd96757dfd441e7f9747560b2c8;hpb=464bc52fc6f6751d915e3304836f462b0258a633 diff --git a/dali-toolkit/internal/text/text-view-interface.h b/dali-toolkit/internal/text/text-view-interface.h index 67875b8..9caf068 100644 --- a/dali-toolkit/internal/text/text-view-interface.h +++ b/dali-toolkit/internal/text/text-view-interface.h @@ -18,9 +18,14 @@ * */ +// EXTERNAL INCLUDES +#include + // INTERNAL INCLUDES #include +#include #include +#include #include namespace Dali @@ -230,9 +235,9 @@ public: * @param[in] index Index of the first underline run to be copied. * @param[in] numberOfRuns Number of underline runs to be copied. */ - virtual void GetUnderlineRuns(GlyphRun* underlineRuns, - UnderlineRunIndex index, - Length numberOfRuns) const = 0; + virtual void GetUnderlineRuns(UnderlinedGlyphRun* underlineRuns, + UnderlineRunIndex index, + Length numberOfRuns) const = 0; /** * @brief Retrieve the outline color. @@ -319,6 +324,20 @@ public: virtual Length GetNumberOfStrikethroughRuns() const = 0; /** + * @brief Retrieves the number of bounded paragraph runs. + * + * @return The number of bounded paragraph runs. + */ + virtual Length GetNumberOfBoundedParagraphRuns() const = 0; + + /** + * @brief Retrieves the reference for bounded paragraph runs. + * + * @return The reference for bounded paragraph runs. + */ + virtual const Vector& GetBoundedParagraphRuns() const = 0; + + /** * @brief Retrieves the strikethrough runs. * * @param[out] strikethroughRuns Pointer to a buffer where the strikethrough runs are copied. @@ -328,6 +347,29 @@ public: virtual void GetStrikethroughRuns(StrikethroughGlyphRun* strikethroughRuns, StrikethroughRunIndex index, Length numberOfRuns) const = 0; + + /** + * @brief The spaces between characters in Pixels. + * + * @note A positive value will make the characters far apart (expanded) and a negative value will bring them closer (condensed). + * + * @return characterSpacing. + */ + virtual const float GetCharacterSpacing() const = 0; + + /** + * @brief The text buffer. + * + * @return The text buffer. + */ + virtual const Character* GetTextBuffer() const = 0; + + /** + * @brief The text Glyph to Characters Array. + * + * @return GetGlyphsToCharacters. + */ + virtual const Vector& GetGlyphsToCharacters() const = 0; }; } // namespace Text