X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Ftext%2Ftext-scroller.cpp;h=6d0930bdde10caf1bce86b009e68832bc9cd3e91;hp=920e8cd143f34bb50748fcc703d69b1f1a699a71;hb=0e1683ef848d1d877e26633609fa95e0d2ab36b5;hpb=078278a2ea58db1f07114513bf21783eb689f63a diff --git a/dali-toolkit/internal/text/text-scroller.cpp b/dali-toolkit/internal/text/text-scroller.cpp old mode 100644 new mode 100755 index 920e8cd..6d0930b --- a/dali-toolkit/internal/text/text-scroller.cpp +++ b/dali-toolkit/internal/text/text-scroller.cpp @@ -271,7 +271,10 @@ void TextScroller::SetParameters( Actor scrollingTextActor, Renderer renderer, T // Reset to the original shader and texture before scrolling mRenderer.SetShader(mShader); - mRenderer.SetTextures( mTextureSet ); + if( mTextureSet ) + { + mRenderer.SetTextures( mTextureSet ); + } } mShader = mRenderer.GetShader(); @@ -338,7 +341,7 @@ void TextScroller::StartScrolling( Actor scrollingTextActor, float scrollAmount, Shader shader = mRenderer.GetShader(); mScrollAnimation = Animation::New( scrollDuration ); mScrollAnimation.AnimateTo( Property( shader, mScrollDeltaIndex ), scrollAmount, TimePeriod( mLoopDelay, scrollDuration ) ); - mScrollAnimation.SetEndAction( Animation::Discard ); + mScrollAnimation.SetEndAction( Animation::DISCARD ); mScrollAnimation.SetLoopCount( loopCount ); mScrollAnimation.FinishedSignal().Connect( this, &TextScroller::AutoScrollAnimationFinished ); mScrollAnimation.Play();