X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Ftext%2Ftext-controller.cpp;h=a3d77d4caa9088ae093eb16126bb68a2e41d63f4;hp=e660591aa693c4fe87b2867185ab064f6ee78b03;hb=d9d5db59d3c9b5ec6c34315da1c41b2231547828;hpb=2c41553e8144b52da80b174939367a34ac2a871d diff --git a/dali-toolkit/internal/text/text-controller.cpp b/dali-toolkit/internal/text/text-controller.cpp index e660591..a3d77d4 100755 --- a/dali-toolkit/internal/text/text-controller.cpp +++ b/dali-toolkit/internal/text/text-controller.cpp @@ -80,7 +80,6 @@ int ConvertPixelToPint( float pixel ) return ( pixel * 72.f ) / static_cast< float >( horizontalDpi ); } - } // namespace namespace Dali @@ -2455,6 +2454,9 @@ Toolkit::DevelText::TextDirection::Type Controller::GetTextDirection() // Clear the update info. This info will be set the next time the text is updated. mImpl->mTextUpdateInfo.Clear(); + // FullRelayoutNeeded should be true because DoRelayout is MAX_FLOAT, MAX_FLOAT. + mImpl->mTextUpdateInfo.mFullRelayoutNeeded = true; + mImpl->mUpdateTextDirection = false; } @@ -3825,17 +3827,16 @@ bool Controller::DoRelayout( const Size& size, return true; } - const Character* const textBuffer = mImpl->mModel->mLogicalModel->mText.Begin(); - // Set the layout parameters. Layout::Parameters layoutParameters( size, - mImpl->mModel ); + mImpl->mModel); // Resize the vector of positions to have the same size than the vector of glyphs. Vector& glyphPositions = mImpl->mModel->mVisualModel->mGlyphPositions; glyphPositions.Resize( totalNumberOfGlyphs ); // Whether the last character is a new paragraph character. + const Character* const textBuffer = mImpl->mModel->mLogicalModel->mText.Begin(); mImpl->mTextUpdateInfo.mIsLastCharacterNewParagraph = TextAbstraction::IsNewParagraph( *( textBuffer + ( mImpl->mModel->mLogicalModel->mText.Count() - 1u ) ) ); layoutParameters.isLastNewParagraph = mImpl->mTextUpdateInfo.mIsLastCharacterNewParagraph; @@ -3871,8 +3872,6 @@ bool Controller::DoRelayout( const Size& size, bool isAutoScrollEnabled = mImpl->mIsAutoScrollEnabled; Size newLayoutSize; viewUpdated = mImpl->mLayoutEngine.LayoutText( layoutParameters, - glyphPositions, - mImpl->mModel->mVisualModel->mLines, newLayoutSize, elideTextEnabled, isAutoScrollEnabled ); @@ -3889,46 +3888,10 @@ bool Controller::DoRelayout( const Size& size, mImpl->mIsTextDirectionRTL = false; } - // Reorder the lines - if( NO_OPERATION != ( REORDER & operations ) ) + if ( ( NO_OPERATION != ( UPDATE_DIRECTION & operations ) ) && !mImpl->mModel->mVisualModel->mLines.Empty() ) { - Vector& bidirectionalInfo = mImpl->mModel->mLogicalModel->mBidirectionalParagraphInfo; - Vector& bidirectionalLineInfo = mImpl->mModel->mLogicalModel->mBidirectionalLineInfo; - - // Check first if there are paragraphs with bidirectional info. - if( 0u != bidirectionalInfo.Count() ) - { - // Get the lines - const Length numberOfLines = mImpl->mModel->mVisualModel->mLines.Count(); - - // Reorder the lines. - bidirectionalLineInfo.Reserve( numberOfLines ); // Reserve because is not known yet how many lines have right to left characters. - ReorderLines( bidirectionalInfo, - startIndex, - requestedNumberOfCharacters, - mImpl->mModel->mVisualModel->mLines, - bidirectionalLineInfo ); - - // Set the bidirectional info per line into the layout parameters. - layoutParameters.lineBidirectionalInfoRunsBuffer = bidirectionalLineInfo.Begin(); - layoutParameters.numberOfBidirectionalInfoRuns = bidirectionalLineInfo.Count(); - - // Re-layout the text. Reorder those lines with right to left characters. - mImpl->mLayoutEngine.ReLayoutRightToLeftLines( layoutParameters, - startIndex, - requestedNumberOfCharacters, - glyphPositions ); - - if ( ( NO_OPERATION != ( UPDATE_DIRECTION & operations ) ) && ( numberOfLines > 0 ) ) - { - const LineRun* const firstline = mImpl->mModel->mVisualModel->mLines.Begin(); - if ( firstline ) - { - mImpl->mIsTextDirectionRTL = firstline->direction; - } - } - } - } // REORDER + mImpl->mIsTextDirectionRTL = mImpl->mModel->mVisualModel->mLines[0u].direction; + } // Sets the layout size. if( NO_OPERATION != ( UPDATE_LAYOUT_SIZE & operations ) ) @@ -4337,6 +4300,11 @@ bool Controller::ShouldClearFocusOnEscape() const return mImpl->mShouldClearFocusOnEscape; } +Actor Controller::CreateBackgroundActor() +{ + return mImpl->CreateBackgroundActor(); +} + // private : Private contructors & copy operator. Controller::Controller()