X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Ftext%2Ftext-controller.cpp;h=4eb5662ea8e8e802c7ac265c8103b98a33e6e80a;hp=360be609011b2f4389a7f902ad0d2a103eba504d;hb=660728e83fd72194f53642fd74c09db561f88496;hpb=baeb5ad3a0b2b1535c48dfb25f3d7ace66cde857 diff --git a/dali-toolkit/internal/text/text-controller.cpp b/dali-toolkit/internal/text/text-controller.cpp index 360be60..4eb5662 100644 --- a/dali-toolkit/internal/text/text-controller.cpp +++ b/dali-toolkit/internal/text/text-controller.cpp @@ -122,6 +122,15 @@ ControllerPtr Controller::New( ControlInterface* controlInterface, void Controller::EnableTextInput( DecoratorPtr decorator ) { + if( !decorator ) + { + delete mImpl->mEventData; + mImpl->mEventData = NULL; + + // Nothing else to do. + return; + } + if( NULL == mImpl->mEventData ) { mImpl->mEventData = new EventData( decorator ); @@ -151,9 +160,9 @@ bool Controller::IsMarkupProcessorEnabled() const void Controller::SetAutoScrollEnabled( bool enable ) { - DALI_LOG_INFO( gLogFilter, Debug::General, "Controller::SetAutoScrollEnabled[%s] SingleBox[%s]-> [%p]\n", (enable)?"true":"false", ( mImpl->mLayoutEngine.GetLayout() == LayoutEngine::SINGLE_LINE_BOX)?"true":"false", this ); + DALI_LOG_INFO( gLogFilter, Debug::General, "Controller::SetAutoScrollEnabled[%s] SingleBox[%s]-> [%p]\n", (enable)?"true":"false", ( mImpl->mLayoutEngine.GetLayout() == Layout::Engine::SINGLE_LINE_BOX)?"true":"false", this ); - if( mImpl->mLayoutEngine.GetLayout() == LayoutEngine::SINGLE_LINE_BOX ) + if( mImpl->mLayoutEngine.GetLayout() == Layout::Engine::SINGLE_LINE_BOX ) { if( enable ) { @@ -202,10 +211,10 @@ float Controller::GetAutoScrollLineAlignment() const { float offset = 0.f; - if( mImpl->mVisualModel && - ( 0u != mImpl->mVisualModel->mLines.Count() ) ) + if( mImpl->mModel->mVisualModel && + ( 0u != mImpl->mModel->mVisualModel->mLines.Count() ) ) { - offset = ( *mImpl->mVisualModel->mLines.Begin() ).alignmentOffset; + offset = ( *mImpl->mModel->mVisualModel->mLines.Begin() ).alignmentOffset; } return offset; @@ -219,7 +228,6 @@ void Controller::SetHorizontalScrollEnabled( bool enable ) mImpl->mEventData->mDecorator->SetHorizontalScrollEnabled( enable ); } } - bool Controller::IsHorizontalScrollEnabled() const { if( ( NULL != mImpl->mEventData ) && @@ -312,7 +320,7 @@ bool Controller::GetEnableCursorBlink() const void Controller::SetMultiLineEnabled( bool enable ) { - const LayoutEngine::Layout layout = enable ? LayoutEngine::MULTI_LINE_BOX : LayoutEngine::SINGLE_LINE_BOX; + const Layout::Engine::Type layout = enable ? Layout::Engine::MULTI_LINE_BOX : Layout::Engine::SINGLE_LINE_BOX; if( layout != mImpl->mLayoutEngine.GetLayout() ) { @@ -333,15 +341,15 @@ void Controller::SetMultiLineEnabled( bool enable ) bool Controller::IsMultiLineEnabled() const { - return LayoutEngine::MULTI_LINE_BOX == mImpl->mLayoutEngine.GetLayout(); + return Layout::Engine::MULTI_LINE_BOX == mImpl->mLayoutEngine.GetLayout(); } -void Controller::SetHorizontalAlignment( LayoutEngine::HorizontalAlignment alignment ) +void Controller::SetHorizontalAlignment( Layout::HorizontalAlignment alignment ) { - if( alignment != mImpl->mLayoutEngine.GetHorizontalAlignment() ) + if( alignment != mImpl->mModel->mHorizontalAlignment ) { // Set the alignment. - mImpl->mLayoutEngine.SetHorizontalAlignment( alignment ); + mImpl->mModel->mHorizontalAlignment = alignment; // Set the flag to redo the alignment operation. mImpl->mOperationsPending = static_cast( mImpl->mOperationsPending | ALIGN ); @@ -350,17 +358,17 @@ void Controller::SetHorizontalAlignment( LayoutEngine::HorizontalAlignment align } } -LayoutEngine::HorizontalAlignment Controller::GetHorizontalAlignment() const +Layout::HorizontalAlignment Controller::GetHorizontalAlignment() const { - return mImpl->mLayoutEngine.GetHorizontalAlignment(); + return mImpl->mModel->mHorizontalAlignment; } -void Controller::SetVerticalAlignment( LayoutEngine::VerticalAlignment alignment ) +void Controller::SetVerticalAlignment( Layout::VerticalAlignment alignment ) { - if( alignment != mImpl->mLayoutEngine.GetVerticalAlignment() ) + if( alignment != mImpl->mModel->mVerticalAlignment ) { // Set the alignment. - mImpl->mLayoutEngine.SetVerticalAlignment( alignment ); + mImpl->mModel->mVerticalAlignment = alignment; mImpl->mOperationsPending = static_cast( mImpl->mOperationsPending | ALIGN ); @@ -368,9 +376,19 @@ void Controller::SetVerticalAlignment( LayoutEngine::VerticalAlignment alignment } } -LayoutEngine::VerticalAlignment Controller::GetVerticalAlignment() const +Layout::VerticalAlignment Controller::GetVerticalAlignment() const { - return mImpl->mLayoutEngine.GetVerticalAlignment(); + return mImpl->mModel->mVerticalAlignment; +} + +void Controller::SetTextElideEnabled( bool enabled ) +{ + mImpl->mModel->mElideEnabled = enabled; +} + +bool Controller::IsTextElideEnabled() const +{ + return mImpl->mModel->mElideEnabled; } // public : Update @@ -404,10 +422,10 @@ void Controller::SetText( const std::string& text ) if( !text.empty() ) { - mImpl->mVisualModel->SetTextColor( mImpl->mTextColor ); + mImpl->mModel->mVisualModel->SetTextColor( mImpl->mTextColor ); - MarkupProcessData markupProcessData( mImpl->mLogicalModel->mColorRuns, - mImpl->mLogicalModel->mFontDescriptionRuns ); + MarkupProcessData markupProcessData( mImpl->mModel->mLogicalModel->mColorRuns, + mImpl->mModel->mLogicalModel->mFontDescriptionRuns ); Length textSize = 0u; const uint8_t* utf8 = NULL; @@ -428,7 +446,7 @@ void Controller::SetText( const std::string& text ) } // Convert text into UTF-32 - Vector& utf32Characters = mImpl->mLogicalModel->mText; + Vector& utf32Characters = mImpl->mModel->mLogicalModel->mText; utf32Characters.Resize( textSize ); // Transform a text array encoded in utf8 into an array encoded in utf32. @@ -437,10 +455,10 @@ void Controller::SetText( const std::string& text ) utf32Characters.Resize( characterCount ); DALI_ASSERT_DEBUG( textSize >= characterCount && "Invalid UTF32 conversion length" ); - DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Controller::SetText %p UTF8 size %d, UTF32 size %d\n", this, textSize, mImpl->mLogicalModel->mText.Count() ); + DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Controller::SetText %p UTF8 size %d, UTF32 size %d\n", this, textSize, mImpl->mModel->mLogicalModel->mText.Count() ); // The characters to be added. - mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = mImpl->mLogicalModel->mText.Count(); + mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = mImpl->mModel->mLogicalModel->mText.Count(); // To reset the cursor position lastCursorIndex = characterCount; @@ -508,7 +526,7 @@ void Controller::SetPlaceholderText( PlaceholderType type, const std::string& te // Update placeholder if there is no text if( mImpl->IsShowingPlaceholderText() || - ( 0u == mImpl->mLogicalModel->mText.Count() ) ) + ( 0u == mImpl->mModel->mLogicalModel->mText.Count() ) ) { ShowPlaceholderText(); } @@ -693,19 +711,19 @@ float Controller::GetDefaultPointSize() const return 0.0f; } -void Controller::SetTextColor( const Vector4& textColor ) +void Controller::SetDefaultColor( const Vector4& color ) { - mImpl->mTextColor = textColor; + mImpl->mTextColor = color; if( !mImpl->IsShowingPlaceholderText() ) { - mImpl->mVisualModel->SetTextColor( textColor ); + mImpl->mModel->mVisualModel->SetTextColor( color ); mImpl->RequestRelayout(); } } -const Vector4& Controller::GetTextColor() const +const Vector4& Controller::GetDefaultColor() const { return mImpl->mTextColor; } @@ -719,7 +737,7 @@ void Controller::SetPlaceholderTextColor( const Vector4& textColor ) if( mImpl->IsShowingPlaceholderText() ) { - mImpl->mVisualModel->SetTextColor( textColor ); + mImpl->mModel->mVisualModel->SetTextColor( textColor ); mImpl->RequestRelayout(); } } @@ -736,62 +754,62 @@ const Vector4& Controller::GetPlaceholderTextColor() const void Controller::SetShadowOffset( const Vector2& shadowOffset ) { - mImpl->mVisualModel->SetShadowOffset( shadowOffset ); + mImpl->mModel->mVisualModel->SetShadowOffset( shadowOffset ); mImpl->RequestRelayout(); } const Vector2& Controller::GetShadowOffset() const { - return mImpl->mVisualModel->GetShadowOffset(); + return mImpl->mModel->mVisualModel->GetShadowOffset(); } void Controller::SetShadowColor( const Vector4& shadowColor ) { - mImpl->mVisualModel->SetShadowColor( shadowColor ); + mImpl->mModel->mVisualModel->SetShadowColor( shadowColor ); mImpl->RequestRelayout(); } const Vector4& Controller::GetShadowColor() const { - return mImpl->mVisualModel->GetShadowColor(); + return mImpl->mModel->mVisualModel->GetShadowColor(); } void Controller::SetUnderlineColor( const Vector4& color ) { - mImpl->mVisualModel->SetUnderlineColor( color ); + mImpl->mModel->mVisualModel->SetUnderlineColor( color ); mImpl->RequestRelayout(); } const Vector4& Controller::GetUnderlineColor() const { - return mImpl->mVisualModel->GetUnderlineColor(); + return mImpl->mModel->mVisualModel->GetUnderlineColor(); } void Controller::SetUnderlineEnabled( bool enabled ) { - mImpl->mVisualModel->SetUnderlineEnabled( enabled ); + mImpl->mModel->mVisualModel->SetUnderlineEnabled( enabled ); mImpl->RequestRelayout(); } bool Controller::IsUnderlineEnabled() const { - return mImpl->mVisualModel->IsUnderlineEnabled(); + return mImpl->mModel->mVisualModel->IsUnderlineEnabled(); } void Controller::SetUnderlineHeight( float height ) { - mImpl->mVisualModel->SetUnderlineHeight( height ); + mImpl->mModel->mVisualModel->SetUnderlineHeight( height ); mImpl->RequestRelayout(); } float Controller::GetUnderlineHeight() const { - return mImpl->mVisualModel->GetUnderlineHeight(); + return mImpl->mModel->mVisualModel->GetUnderlineHeight(); } void Controller::SetDefaultEmbossProperties( const std::string& embossProperties ) @@ -861,10 +879,10 @@ void Controller::SetInputColor( const Vector4& color ) const Length lengthOfSelectedText = ( handlesCrossed ? mImpl->mEventData->mLeftSelectionPosition : mImpl->mEventData->mRightSelectionPosition ) - startOfSelectedText; // Add the color run. - const VectorBase::SizeType numberOfRuns = mImpl->mLogicalModel->mColorRuns.Count(); - mImpl->mLogicalModel->mColorRuns.Resize( numberOfRuns + 1u ); + const VectorBase::SizeType numberOfRuns = mImpl->mModel->mLogicalModel->mColorRuns.Count(); + mImpl->mModel->mLogicalModel->mColorRuns.Resize( numberOfRuns + 1u ); - ColorRun& colorRun = *( mImpl->mLogicalModel->mColorRuns.Begin() + numberOfRuns ); + ColorRun& colorRun = *( mImpl->mModel->mLogicalModel->mColorRuns.Begin() + numberOfRuns ); colorRun.color = color; colorRun.characterRun.characterIndex = startOfSelectedText; colorRun.characterRun.numberOfCharacters = lengthOfSelectedText; @@ -904,7 +922,7 @@ void Controller::SetInputFontFamily( const std::string& fontFamily ) CharacterIndex startOfSelectedText = 0u; Length lengthOfSelectedText = 0u; FontDescriptionRun& fontDescriptionRun = UpdateSelectionFontStyleRun( mImpl->mEventData, - mImpl->mLogicalModel, + mImpl->mModel->mLogicalModel, startOfSelectedText, lengthOfSelectedText ); @@ -963,7 +981,7 @@ void Controller::SetInputFontWeight( FontWeight weight ) CharacterIndex startOfSelectedText = 0u; Length lengthOfSelectedText = 0u; FontDescriptionRun& fontDescriptionRun = UpdateSelectionFontStyleRun( mImpl->mEventData, - mImpl->mLogicalModel, + mImpl->mModel->mLogicalModel, startOfSelectedText, lengthOfSelectedText ); @@ -1029,7 +1047,7 @@ void Controller::SetInputFontWidth( FontWidth width ) CharacterIndex startOfSelectedText = 0u; Length lengthOfSelectedText = 0u; FontDescriptionRun& fontDescriptionRun = UpdateSelectionFontStyleRun( mImpl->mEventData, - mImpl->mLogicalModel, + mImpl->mModel->mLogicalModel, startOfSelectedText, lengthOfSelectedText ); @@ -1095,7 +1113,7 @@ void Controller::SetInputFontSlant( FontSlant slant ) CharacterIndex startOfSelectedText = 0u; Length lengthOfSelectedText = 0u; FontDescriptionRun& fontDescriptionRun = UpdateSelectionFontStyleRun( mImpl->mEventData, - mImpl->mLogicalModel, + mImpl->mModel->mLogicalModel, startOfSelectedText, lengthOfSelectedText ); @@ -1161,7 +1179,7 @@ void Controller::SetInputFontPointSize( float size ) CharacterIndex startOfSelectedText = 0u; Length lengthOfSelectedText = 0u; FontDescriptionRun& fontDescriptionRun = UpdateSelectionFontStyleRun( mImpl->mEventData, - mImpl->mLogicalModel, + mImpl->mModel->mLogicalModel, startOfSelectedText, lengthOfSelectedText ); @@ -1295,9 +1313,26 @@ const std::string& Controller::GetInputOutlineProperties() const return GetDefaultOutlineProperties(); } +void Controller::SetInputModePassword( bool passwordInput ) +{ + if( NULL != mImpl->mEventData ) + { + mImpl->mEventData->mPasswordInput = passwordInput; + } +} + +bool Controller::IsInputModePassword() +{ + if( NULL != mImpl->mEventData ) + { + return mImpl->mEventData->mPasswordInput; + } + return false; +} + // public : Queries & retrieves. -LayoutEngine& Controller::GetLayoutEngine() +Layout::Engine& Controller::GetLayoutEngine() { return mImpl->mLayoutEngine; } @@ -1307,11 +1342,6 @@ View& Controller::GetView() return mImpl->mView; } -const Vector2& Controller::GetScrollPosition() const -{ - return mImpl->mScrollPosition; -} - Vector3 Controller::GetNaturalSize() { DALI_LOG_INFO( gLogFilter, Debug::Verbose, "-->Controller::GetNaturalSize\n" ); @@ -1331,18 +1361,19 @@ Vector3 Controller::GetNaturalSize() BIDI_INFO | SHAPE_TEXT | GET_GLYPH_METRICS ); + + // Set the update info to relayout the whole text. + mImpl->mTextUpdateInfo.mParagraphCharacterIndex = 0u; + mImpl->mTextUpdateInfo.mRequestedNumberOfCharacters = mImpl->mModel->mLogicalModel->mText.Count(); + // Make sure the model is up-to-date before layouting mImpl->UpdateModel( onlyOnceOperations ); // Layout the text for the new width. mImpl->mOperationsPending = static_cast( mImpl->mOperationsPending | LAYOUT ); - // Set the update info to relayout the whole text. - mImpl->mTextUpdateInfo.mParagraphCharacterIndex = 0u; - mImpl->mTextUpdateInfo.mRequestedNumberOfCharacters = mImpl->mLogicalModel->mText.Count(); - // Store the actual control's size to restore later. - const Size actualControlSize = mImpl->mVisualModel->mControlSize; + const Size actualControlSize = mImpl->mModel->mVisualModel->mControlSize; DoRelayout( Size( MAX_FLOAT, MAX_FLOAT ), static_cast( onlyOnceOperations | @@ -1360,7 +1391,7 @@ Vector3 Controller::GetNaturalSize() // Stores the natural size to avoid recalculate it again // unless the text/style changes. - mImpl->mVisualModel->SetNaturalSize( naturalSize.GetVectorXY() ); + mImpl->mModel->mVisualModel->SetNaturalSize( naturalSize.GetVectorXY() ); mImpl->mRecalculateNaturalSize = false; @@ -1368,13 +1399,13 @@ Vector3 Controller::GetNaturalSize() mImpl->mTextUpdateInfo.Clear(); // Restore the actual control's size. - mImpl->mVisualModel->mControlSize = actualControlSize; + mImpl->mModel->mVisualModel->mControlSize = actualControlSize; DALI_LOG_INFO( gLogFilter, Debug::Verbose, "<--Controller::GetNaturalSize calculated %f,%f,%f\n", naturalSize.x, naturalSize.y, naturalSize.z ); } else { - naturalSize = mImpl->mVisualModel->GetNaturalSize(); + naturalSize = mImpl->mModel->mVisualModel->GetNaturalSize(); DALI_LOG_INFO( gLogFilter, Debug::Verbose, "<--Controller::GetNaturalSize cached %f,%f,%f\n", naturalSize.x, naturalSize.y, naturalSize.z ); } @@ -1392,7 +1423,7 @@ float Controller::GetHeightForWidth( float width ) ProcessModifyEvents(); Size layoutSize; - if( fabsf( width - mImpl->mVisualModel->mControlSize.width ) > Math::MACHINE_EPSILON_1000 ) + if( fabsf( width - mImpl->mModel->mVisualModel->mControlSize.width ) > Math::MACHINE_EPSILON_1000 ) { // Operations that can be done only once until the text changes. const OperationsMask onlyOnceOperations = static_cast( CONVERT_TO_UTF32 | @@ -1403,6 +1434,11 @@ float Controller::GetHeightForWidth( float width ) BIDI_INFO | SHAPE_TEXT | GET_GLYPH_METRICS ); + + // Set the update info to relayout the whole text. + mImpl->mTextUpdateInfo.mParagraphCharacterIndex = 0u; + mImpl->mTextUpdateInfo.mRequestedNumberOfCharacters = mImpl->mModel->mLogicalModel->mText.Count(); + // Make sure the model is up-to-date before layouting mImpl->UpdateModel( onlyOnceOperations ); @@ -1410,12 +1446,8 @@ float Controller::GetHeightForWidth( float width ) // Layout the text for the new width. mImpl->mOperationsPending = static_cast( mImpl->mOperationsPending | LAYOUT ); - // Set the update info to relayout the whole text. - mImpl->mTextUpdateInfo.mParagraphCharacterIndex = 0u; - mImpl->mTextUpdateInfo.mRequestedNumberOfCharacters = mImpl->mLogicalModel->mText.Count(); - // Store the actual control's width. - const float actualControlWidth = mImpl->mVisualModel->mControlSize.width; + const float actualControlWidth = mImpl->mModel->mVisualModel->mControlSize.width; DoRelayout( Size( width, MAX_FLOAT ), static_cast( onlyOnceOperations | @@ -1436,19 +1468,48 @@ float Controller::GetHeightForWidth( float width ) mImpl->mTextUpdateInfo.Clear(); // Restore the actual control's width. - mImpl->mVisualModel->mControlSize.width = actualControlWidth; + mImpl->mModel->mVisualModel->mControlSize.width = actualControlWidth; DALI_LOG_INFO( gLogFilter, Debug::Verbose, "<--Controller::GetHeightForWidth calculated %f\n", layoutSize.height ); } else { - layoutSize = mImpl->mVisualModel->GetLayoutSize(); + layoutSize = mImpl->mModel->mVisualModel->GetLayoutSize(); DALI_LOG_INFO( gLogFilter, Debug::Verbose, "<--Controller::GetHeightForWidth cached %f\n", layoutSize.height ); } return layoutSize.height; } +const ModelInterface* const Controller::GetTextModel() const +{ + return mImpl->mModel.Get(); +} + +float Controller::GetScrollAmountByUserInput() +{ + float scrollAmount = 0.0f; + + if (NULL != mImpl->mEventData && mImpl->mEventData->mCheckScrollAmount) + { + scrollAmount = mImpl->mModel->mScrollPosition.y - mImpl->mModel->mScrollPositionLast.y; + mImpl->mEventData->mCheckScrollAmount = false; + } + return scrollAmount; +} + +bool Controller::GetTextScrollInfo( float& scrollPosition, float& controlHeight, float& layoutHeight ) +{ + const Vector2& layout = mImpl->mModel->mVisualModel->GetLayoutSize(); + bool isScrolled; + + controlHeight = mImpl->mModel->mVisualModel->mControlSize.height; + layoutHeight = layout.height; + scrollPosition = mImpl->mModel->mScrollPosition.y; + isScrolled = !Equals( mImpl->mModel->mScrollPosition.y, mImpl->mModel->mScrollPositionLast.y, Math::MACHINE_EPSILON_1 ); + return isScrolled; +} + // public : Relayout. Controller::UpdateTextType Controller::Relayout( const Size& size ) @@ -1459,9 +1520,9 @@ Controller::UpdateTextType Controller::Relayout( const Size& size ) if( ( size.width < Math::MACHINE_EPSILON_1000 ) || ( size.height < Math::MACHINE_EPSILON_1000 ) ) { - if( 0u != mImpl->mVisualModel->mGlyphPositions.Count() ) + if( 0u != mImpl->mModel->mVisualModel->mGlyphPositions.Count() ) { - mImpl->mVisualModel->mGlyphPositions.Clear(); + mImpl->mModel->mVisualModel->mGlyphPositions.Clear(); updateTextType = MODEL_UPDATED; } @@ -1475,11 +1536,11 @@ Controller::UpdateTextType Controller::Relayout( const Size& size ) } // Whether a new size has been set. - const bool newSize = ( size != mImpl->mVisualModel->mControlSize ); + const bool newSize = ( size != mImpl->mModel->mVisualModel->mControlSize ); if( newSize ) { - DALI_LOG_INFO( gLogFilter, Debug::Verbose, "new size (previous size %f,%f)\n", mImpl->mVisualModel->mControlSize.width, mImpl->mVisualModel->mControlSize.height ); + DALI_LOG_INFO( gLogFilter, Debug::Verbose, "new size (previous size %f,%f)\n", mImpl->mModel->mVisualModel->mControlSize.width, mImpl->mModel->mVisualModel->mControlSize.height ); // Layout operations that need to be done if the size changes. mImpl->mOperationsPending = static_cast( mImpl->mOperationsPending | @@ -1490,6 +1551,9 @@ Controller::UpdateTextType Controller::Relayout( const Size& size ) // Set the update info to relayout the whole text. mImpl->mTextUpdateInfo.mFullRelayoutNeeded = true; mImpl->mTextUpdateInfo.mCharacterIndex = 0u; + + // Store the size used to layout the text. + mImpl->mModel->mVisualModel->mControlSize = size; } // Whether there are modify events. @@ -1517,6 +1581,7 @@ Controller::UpdateTextType Controller::Relayout( const Size& size ) // Do not re-do any operation until something changes. mImpl->mOperationsPending = NO_OPERATION; + mImpl->mModel->mScrollPositionLast = mImpl->mModel->mScrollPosition; // Whether the text control is editable const bool isEditable = NULL != mImpl->mEventData; @@ -1525,7 +1590,7 @@ Controller::UpdateTextType Controller::Relayout( const Size& size ) Vector2 offset; if( newSize && isEditable ) { - offset = mImpl->mScrollPosition; + offset = mImpl->mModel->mScrollPosition; } if( !isEditable || !IsMultiLineEnabled() ) @@ -1542,7 +1607,7 @@ Controller::UpdateTextType Controller::Relayout( const Size& size ) mImpl->ClampHorizontalScroll( layoutSize ); // Update the decorator's positions is needed if there is a new size. - mImpl->mEventData->mDecorator->UpdatePositions( mImpl->mScrollPosition - offset ); + mImpl->mEventData->mDecorator->UpdatePositions( mImpl->mModel->mScrollPosition - offset ); } // Move the cursor, grab handle etc. @@ -1654,8 +1719,15 @@ bool Controller::KeyEvent( const Dali::KeyEvent& keyEvent ) int keyCode = keyEvent.keyCode; const std::string& keyString = keyEvent.keyPressed; + const bool isNullKey = ( 0 == keyCode ) && ( keyString.empty() ); + // Pre-process to separate modifying events from non-modifying input events. - if( Dali::DALI_KEY_ESCAPE == keyCode ) + if( isNullKey ) + { + // In some platforms arrive key events with no key code. + // Do nothing. + } + else if( Dali::DALI_KEY_ESCAPE == keyCode ) { // Escape key is a special case which causes focus loss KeyboardFocusLostEvent(); @@ -1665,6 +1737,29 @@ bool Controller::KeyEvent( const Dali::KeyEvent& keyEvent ) ( Dali::DALI_KEY_CURSOR_UP == keyCode ) || ( Dali::DALI_KEY_CURSOR_DOWN == keyCode ) ) { + // If don't have any text, do nothing. + if( !mImpl->mTextUpdateInfo.mPreviousNumberOfCharacters ) + { + return false; + } + + uint32_t cursorPosition = mImpl->mEventData->mPrimaryCursorPosition; + uint32_t numberOfCharacters = mImpl->mTextUpdateInfo.mPreviousNumberOfCharacters; + uint32_t cursorLine = mImpl->mModel->mVisualModel->GetLineOfCharacter( cursorPosition ); + uint32_t numberOfLines = mImpl->mModel->GetNumberOfLines(); + + // Logic to determine whether this text control will lose focus or not. + if( ( Dali::DALI_KEY_CURSOR_LEFT == keyCode && 0 == cursorPosition ) || + ( Dali::DALI_KEY_CURSOR_RIGHT == keyCode && numberOfCharacters == cursorPosition) || + ( Dali::DALI_KEY_CURSOR_DOWN == keyCode && cursorLine == numberOfLines -1 ) || + ( Dali::DALI_KEY_CURSOR_DOWN == keyCode && numberOfCharacters == cursorPosition && cursorLine -1 == numberOfLines -1 ) || + ( Dali::DALI_KEY_CURSOR_UP == keyCode && cursorLine == 0 ) || + ( Dali::DALI_KEY_CURSOR_UP == keyCode && numberOfCharacters == cursorPosition && cursorLine == 1 ) ) + { + return false; + } + + mImpl->mEventData->mCheckScrollAmount = true; Event event( Event::CURSOR_KEY_EVENT ); event.p1.mInt = keyCode; mImpl->mEventData->mEventQueue.push_back( event ); @@ -1673,17 +1768,14 @@ bool Controller::KeyEvent( const Dali::KeyEvent& keyEvent ) { textChanged = BackspaceKeyEvent(); } - else if( IsKey( keyEvent, Dali::DALI_KEY_POWER ) ) - { - mImpl->ChangeState( EventData::INTERRUPTED ); // State is not INACTIVE as expect to return to edit mode. - // Avoids calling the InsertText() method which can delete selected text - } - else if( IsKey( keyEvent, Dali::DALI_KEY_MENU ) || + else if( IsKey( keyEvent, Dali::DALI_KEY_POWER ) || + IsKey( keyEvent, Dali::DALI_KEY_MENU ) || IsKey( keyEvent, Dali::DALI_KEY_HOME ) ) { + // Power key/Menu/Home key behaviour does not allow edit mode to resume. mImpl->ChangeState( EventData::INACTIVE ); - // Menu/Home key behaviour does not allow edit mode to resume like Power key - // Avoids calling the InsertText() method which can delete selected text + + // This branch avoids calling the InsertText() method of the 'else' branch which can delete selected text. } else if( Dali::DALI_KEY_SHIFT_LEFT == keyCode ) { @@ -1705,6 +1797,7 @@ bool Controller::KeyEvent( const Dali::KeyEvent& keyEvent ) if ( ( mImpl->mEventData->mState != EventData::INTERRUPTED ) && ( mImpl->mEventData->mState != EventData::INACTIVE ) && + ( !isNullKey ) && ( Dali::DALI_KEY_SHIFT_LEFT != keyCode ) ) { // Should not change the state if the key is the shift send by the imf manager. @@ -1845,7 +1938,7 @@ void Controller::LongPressEvent( Gesture::State state, float x, float y ) mImpl->RequestRelayout(); } - else if( !mImpl->IsClipboardVisible() ) + else { // Reset the imf manger to commit the pre-edit before selecting the text. mImpl->ResetImfManager(); @@ -1889,7 +1982,7 @@ ImfManager::ImfCallbackData Controller::OnImfEvent( ImfManager& imfManager, cons if( textDeleted ) { - if( ( 0u != mImpl->mLogicalModel->mText.Count() ) || + if( ( 0u != mImpl->mModel->mLogicalModel->mText.Count() ) || !mImpl->IsPlaceholderAvailable() ) { mImpl->QueueModifyEvent( ModifyEvent::TEXT_DELETED ); @@ -1983,7 +2076,7 @@ void Controller::PasteClipboardItemEvent() void Controller::GetTargetSize( Vector2& targetSize ) { - targetSize = mImpl->mVisualModel->mControlSize; + targetSize = mImpl->mModel->mVisualModel->mControlSize; } void Controller::AddDecoration( Actor& actor, bool needsClipping ) @@ -2064,7 +2157,7 @@ void Controller::TextPopupButtonTouched( Dali::Toolkit::TextSelectionPopup::Butt mImpl->SendSelectionToClipboard( true ); // Synchronous call to modify text mImpl->mOperationsPending = ALL_OPERATIONS; - if( ( 0u != mImpl->mLogicalModel->mText.Count() ) || + if( ( 0u != mImpl->mModel->mLogicalModel->mText.Count() ) || !mImpl->IsPlaceholderAvailable() ) { mImpl->QueueModifyEvent( ModifyEvent::TEXT_DELETED ); @@ -2148,10 +2241,10 @@ void Controller::InsertText( const std::string& text, Controller::InsertType typ mImpl->mEventData->mPrimaryCursorPosition, mImpl->mEventData->mPreEditFlag, mImpl->mEventData->mPreEditStartPosition, mImpl->mEventData->mPreEditLength ); // TODO: At the moment the underline runs are only for pre-edit. - mImpl->mVisualModel->mUnderlineRuns.Clear(); + mImpl->mModel->mVisualModel->mUnderlineRuns.Clear(); // Keep the current number of characters. - const Length currentNumberOfCharacters = mImpl->IsShowingRealText() ? mImpl->mLogicalModel->mText.Count() : 0u; + const Length currentNumberOfCharacters = mImpl->IsShowingRealText() ? mImpl->mModel->mLogicalModel->mText.Count() : 0u; // Remove the previous IMF pre-edit. if( mImpl->mEventData->mPreEditFlag && ( 0u != mImpl->mEventData->mPreEditLength ) ) @@ -2221,7 +2314,7 @@ void Controller::InsertText( const std::string& text, Controller::InsertType typ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "mPreEditStartPosition %d mPreEditLength %d\n", mImpl->mEventData->mPreEditStartPosition, mImpl->mEventData->mPreEditLength ); } - const Length numberOfCharactersInModel = mImpl->mLogicalModel->mText.Count(); + const Length numberOfCharactersInModel = mImpl->mModel->mLogicalModel->mText.Count(); // Restrict new text to fit within Maximum characters setting. Length maxSizeOfNewText = std::min( ( mImpl->mMaximumNumberOfCharacters - numberOfCharactersInModel ), characterCount ); @@ -2233,7 +2326,7 @@ void Controller::InsertText( const std::string& text, Controller::InsertType typ // Update the text's style. // Updates the text style runs by adding characters. - mImpl->mLogicalModel->UpdateTextStyleRuns( cursorIndex, maxSizeOfNewText ); + mImpl->mModel->mLogicalModel->UpdateTextStyleRuns( cursorIndex, maxSizeOfNewText ); // Get the character index from the cursor index. const CharacterIndex styleIndex = ( cursorIndex > 0u ) ? cursorIndex - 1u : 0u; @@ -2241,7 +2334,7 @@ void Controller::InsertText( const std::string& text, Controller::InsertType typ // Retrieve the text's style for the given index. InputStyle style; mImpl->RetrieveDefaultInputStyle( style ); - mImpl->mLogicalModel->RetrieveStyle( styleIndex, style ); + mImpl->mModel->mLogicalModel->RetrieveStyle( styleIndex, style ); // Whether to add a new text color run. const bool addColorRun = ( style.textColor != mImpl->mEventData->mInputStyle.textColor ); @@ -2256,10 +2349,10 @@ void Controller::InsertText( const std::string& text, Controller::InsertType typ // Add style runs. if( addColorRun ) { - const VectorBase::SizeType numberOfRuns = mImpl->mLogicalModel->mColorRuns.Count(); - mImpl->mLogicalModel->mColorRuns.Resize( numberOfRuns + 1u ); + const VectorBase::SizeType numberOfRuns = mImpl->mModel->mLogicalModel->mColorRuns.Count(); + mImpl->mModel->mLogicalModel->mColorRuns.Resize( numberOfRuns + 1u ); - ColorRun& colorRun = *( mImpl->mLogicalModel->mColorRuns.Begin() + numberOfRuns ); + ColorRun& colorRun = *( mImpl->mModel->mLogicalModel->mColorRuns.Begin() + numberOfRuns ); colorRun.color = mImpl->mEventData->mInputStyle.textColor; colorRun.characterRun.characterIndex = cursorIndex; colorRun.characterRun.numberOfCharacters = maxSizeOfNewText; @@ -2271,10 +2364,10 @@ void Controller::InsertText( const std::string& text, Controller::InsertType typ addFontSlantRun || addFontSizeRun ) { - const VectorBase::SizeType numberOfRuns = mImpl->mLogicalModel->mFontDescriptionRuns.Count(); - mImpl->mLogicalModel->mFontDescriptionRuns.Resize( numberOfRuns + 1u ); + const VectorBase::SizeType numberOfRuns = mImpl->mModel->mLogicalModel->mFontDescriptionRuns.Count(); + mImpl->mModel->mLogicalModel->mFontDescriptionRuns.Resize( numberOfRuns + 1u ); - FontDescriptionRun& fontDescriptionRun = *( mImpl->mLogicalModel->mFontDescriptionRuns.Begin() + numberOfRuns ); + FontDescriptionRun& fontDescriptionRun = *( mImpl->mModel->mLogicalModel->mFontDescriptionRuns.Begin() + numberOfRuns ); if( addFontNameRun ) { @@ -2315,7 +2408,7 @@ void Controller::InsertText( const std::string& text, Controller::InsertType typ } // Insert at current cursor position. - Vector& modifyText = mImpl->mLogicalModel->mText; + Vector& modifyText = mImpl->mModel->mLogicalModel->mText; if( cursorIndex < numberOfCharactersInModel ) { @@ -2333,12 +2426,12 @@ void Controller::InsertText( const std::string& text, Controller::InsertType typ // Update the cursor index. cursorIndex += maxSizeOfNewText; - DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Inserted %d characters, new size %d new cursor %d\n", maxSizeOfNewText, mImpl->mLogicalModel->mText.Count(), mImpl->mEventData->mPrimaryCursorPosition ); + DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Inserted %d characters, new size %d new cursor %d\n", maxSizeOfNewText, mImpl->mModel->mLogicalModel->mText.Count(), mImpl->mEventData->mPrimaryCursorPosition ); } - const Length numberOfCharacters = mImpl->IsShowingRealText() ? mImpl->mLogicalModel->mText.Count() : 0u; + const Length numberOfCharacters = mImpl->IsShowingRealText() ? mImpl->mModel->mLogicalModel->mText.Count() : 0u; - if( ( 0u == mImpl->mLogicalModel->mText.Count() ) && + if( ( 0u == mImpl->mModel->mLogicalModel->mText.Count() ) && mImpl->IsPlaceholderAvailable() ) { // Show place-holder if empty after removing the pre-edit text @@ -2365,7 +2458,7 @@ void Controller::InsertText( const std::string& text, Controller::InsertType typ if( maxLengthReached ) { - DALI_LOG_INFO( gLogFilter, Debug::Verbose, "MaxLengthReached (%d)\n", mImpl->mLogicalModel->mText.Count() ); + DALI_LOG_INFO( gLogFilter, Debug::Verbose, "MaxLengthReached (%d)\n", mImpl->mModel->mLogicalModel->mText.Count() ); mImpl->ResetImfManager(); @@ -2402,12 +2495,12 @@ bool Controller::RemoveText( int cursorOffset, } DALI_LOG_INFO( gLogFilter, Debug::General, "Controller::RemoveText %p mText.Count() %d cursor %d cursorOffset %d numberOfCharacters %d\n", - this, mImpl->mLogicalModel->mText.Count(), mImpl->mEventData->mPrimaryCursorPosition, cursorOffset, numberOfCharacters ); + this, mImpl->mModel->mLogicalModel->mText.Count(), mImpl->mEventData->mPrimaryCursorPosition, cursorOffset, numberOfCharacters ); if( !mImpl->IsShowingPlaceholderText() ) { // Delete at current cursor position - Vector& currentText = mImpl->mLogicalModel->mText; + Vector& currentText = mImpl->mModel->mLogicalModel->mText; CharacterIndex& oldCursorIndex = mImpl->mEventData->mPrimaryCursorPosition; CharacterIndex cursorIndex = oldCursorIndex; @@ -2423,7 +2516,8 @@ bool Controller::RemoveText( int cursorOffset, numberOfCharacters = currentText.Count() - cursorIndex; } - if( ( cursorIndex + numberOfCharacters ) <= mImpl->mTextUpdateInfo.mPreviousNumberOfCharacters ) + if( mImpl->mEventData->mPreEditFlag || // If the preedit flag is enabled, it means two (or more) of them came together i.e. when two keys have been pressed at the same time. + ( ( cursorIndex + numberOfCharacters ) <= mImpl->mTextUpdateInfo.mPreviousNumberOfCharacters ) ) { // Mark the paragraphs to be updated. mImpl->mTextUpdateInfo.mCharacterIndex = std::min( cursorIndex, mImpl->mTextUpdateInfo.mCharacterIndex ); @@ -2441,7 +2535,7 @@ bool Controller::RemoveText( int cursorOffset, mImpl->RetrieveDefaultInputStyle( mImpl->mEventData->mInputStyle ); // Update the input style. - mImpl->mLogicalModel->RetrieveStyle( cursorIndex, mImpl->mEventData->mInputStyle ); + mImpl->mModel->mLogicalModel->RetrieveStyle( cursorIndex, mImpl->mEventData->mInputStyle ); // Compare if the input style has changed. const bool hasInputStyleChanged = !currentInputStyle.Equal( mImpl->mEventData->mInputStyle ); @@ -2455,7 +2549,7 @@ bool Controller::RemoveText( int cursorOffset, } // Updates the text style runs by removing characters. Runs with no characters are removed. - mImpl->mLogicalModel->UpdateTextStyleRuns( cursorIndex, -numberOfCharacters ); + mImpl->mModel->mLogicalModel->UpdateTextStyleRuns( cursorIndex, -numberOfCharacters ); // Remove the characters. Vector::Iterator first = currentText.Begin() + cursorIndex; @@ -2511,7 +2605,7 @@ bool Controller::DoRelayout( const Size& size, const Length requestedNumberOfCharacters = mImpl->mTextUpdateInfo.mRequestedNumberOfCharacters; // Get the current layout size. - layoutSize = mImpl->mVisualModel->GetLayoutSize(); + layoutSize = mImpl->mModel->mVisualModel->GetLayoutSize(); if( NO_OPERATION != ( LAYOUT & operations ) ) { @@ -2522,21 +2616,21 @@ bool Controller::DoRelayout( const Size& size, // Fill the vectors again. // Calculate the number of glyphs to layout. - const Vector& charactersToGlyph = mImpl->mVisualModel->mCharactersToGlyph; - const Vector& glyphsPerCharacter = mImpl->mVisualModel->mGlyphsPerCharacter; + const Vector& charactersToGlyph = mImpl->mModel->mVisualModel->mCharactersToGlyph; + const Vector& glyphsPerCharacter = mImpl->mModel->mVisualModel->mGlyphsPerCharacter; const GlyphIndex* const charactersToGlyphBuffer = charactersToGlyph.Begin(); const Length* const glyphsPerCharacterBuffer = glyphsPerCharacter.Begin(); const CharacterIndex lastIndex = startIndex + ( ( requestedNumberOfCharacters > 0u ) ? requestedNumberOfCharacters - 1u : 0u ); const GlyphIndex startGlyphIndex = mImpl->mTextUpdateInfo.mStartGlyphIndex; const Length numberOfGlyphs = ( requestedNumberOfCharacters > 0u ) ? *( charactersToGlyphBuffer + lastIndex ) + *( glyphsPerCharacterBuffer + lastIndex ) - startGlyphIndex : 0u; - const Length totalNumberOfGlyphs = mImpl->mVisualModel->mGlyphs.Count(); + const Length totalNumberOfGlyphs = mImpl->mModel->mVisualModel->mGlyphs.Count(); if( 0u == totalNumberOfGlyphs ) { if( NO_OPERATION != ( UPDATE_LAYOUT_SIZE & operations ) ) { - mImpl->mVisualModel->SetLayoutSize( Size::ZERO ); + mImpl->mModel->mVisualModel->SetLayoutSize( Size::ZERO ); } // Nothing else to do if there is no glyphs. @@ -2544,33 +2638,34 @@ bool Controller::DoRelayout( const Size& size, return true; } - const Vector& lineBreakInfo = mImpl->mLogicalModel->mLineBreakInfo; - const Vector& wordBreakInfo = mImpl->mLogicalModel->mWordBreakInfo; - const Vector& characterDirection = mImpl->mLogicalModel->mCharacterDirections; - const Vector& glyphs = mImpl->mVisualModel->mGlyphs; - const Vector& glyphsToCharactersMap = mImpl->mVisualModel->mGlyphsToCharacters; - const Vector& charactersPerGlyph = mImpl->mVisualModel->mCharactersPerGlyph; - const Character* const textBuffer = mImpl->mLogicalModel->mText.Begin(); + const Vector& lineBreakInfo = mImpl->mModel->mLogicalModel->mLineBreakInfo; + const Vector& wordBreakInfo = mImpl->mModel->mLogicalModel->mWordBreakInfo; + const Vector& characterDirection = mImpl->mModel->mLogicalModel->mCharacterDirections; + const Vector& glyphs = mImpl->mModel->mVisualModel->mGlyphs; + const Vector& glyphsToCharactersMap = mImpl->mModel->mVisualModel->mGlyphsToCharacters; + const Vector& charactersPerGlyph = mImpl->mModel->mVisualModel->mCharactersPerGlyph; + const Character* const textBuffer = mImpl->mModel->mLogicalModel->mText.Begin(); // Set the layout parameters. - LayoutParameters layoutParameters( size, - textBuffer, - lineBreakInfo.Begin(), - wordBreakInfo.Begin(), - ( 0u != characterDirection.Count() ) ? characterDirection.Begin() : NULL, - glyphs.Begin(), - glyphsToCharactersMap.Begin(), - charactersPerGlyph.Begin(), - charactersToGlyphBuffer, - glyphsPerCharacterBuffer, - totalNumberOfGlyphs ); + Layout::Parameters layoutParameters( size, + textBuffer, + lineBreakInfo.Begin(), + wordBreakInfo.Begin(), + ( 0u != characterDirection.Count() ) ? characterDirection.Begin() : NULL, + glyphs.Begin(), + glyphsToCharactersMap.Begin(), + charactersPerGlyph.Begin(), + charactersToGlyphBuffer, + glyphsPerCharacterBuffer, + totalNumberOfGlyphs, + mImpl->mModel->mHorizontalAlignment ); // Resize the vector of positions to have the same size than the vector of glyphs. - Vector& glyphPositions = mImpl->mVisualModel->mGlyphPositions; + Vector& glyphPositions = mImpl->mModel->mVisualModel->mGlyphPositions; glyphPositions.Resize( totalNumberOfGlyphs ); // Whether the last character is a new paragraph character. - mImpl->mTextUpdateInfo.mIsLastCharacterNewParagraph = TextAbstraction::IsNewParagraph( *( textBuffer + ( mImpl->mLogicalModel->mText.Count() - 1u ) ) ); + mImpl->mTextUpdateInfo.mIsLastCharacterNewParagraph = TextAbstraction::IsNewParagraph( *( textBuffer + ( mImpl->mModel->mLogicalModel->mText.Count() - 1u ) ) ); layoutParameters.isLastNewParagraph = mImpl->mTextUpdateInfo.mIsLastCharacterNewParagraph; // The initial glyph and the number of glyphs to layout. @@ -2583,8 +2678,9 @@ bool Controller::DoRelayout( const Size& size, Size newLayoutSize; viewUpdated = mImpl->mLayoutEngine.LayoutText( layoutParameters, glyphPositions, - mImpl->mVisualModel->mLines, - newLayoutSize ); + mImpl->mModel->mVisualModel->mLines, + newLayoutSize, + mImpl->mModel->mElideEnabled ); viewUpdated = viewUpdated || ( newLayoutSize != layoutSize ); @@ -2592,7 +2688,7 @@ bool Controller::DoRelayout( const Size& size, { layoutSize = newLayoutSize; - if ( NO_OPERATION != ( UPDATE_DIRECTION & operations ) ) + if( NO_OPERATION != ( UPDATE_DIRECTION & operations ) ) { mImpl->mAutoScrollDirectionRTL = false; } @@ -2600,21 +2696,21 @@ bool Controller::DoRelayout( const Size& size, // Reorder the lines if( NO_OPERATION != ( REORDER & operations ) ) { - Vector& bidirectionalInfo = mImpl->mLogicalModel->mBidirectionalParagraphInfo; - Vector& bidirectionalLineInfo = mImpl->mLogicalModel->mBidirectionalLineInfo; + Vector& bidirectionalInfo = mImpl->mModel->mLogicalModel->mBidirectionalParagraphInfo; + Vector& bidirectionalLineInfo = mImpl->mModel->mLogicalModel->mBidirectionalLineInfo; // Check first if there are paragraphs with bidirectional info. if( 0u != bidirectionalInfo.Count() ) { // Get the lines - const Length numberOfLines = mImpl->mVisualModel->mLines.Count(); + const Length numberOfLines = mImpl->mModel->mVisualModel->mLines.Count(); // Reorder the lines. bidirectionalLineInfo.Reserve( numberOfLines ); // Reserve because is not known yet how many lines have right to left characters. ReorderLines( bidirectionalInfo, startIndex, requestedNumberOfCharacters, - mImpl->mVisualModel->mLines, + mImpl->mModel->mVisualModel->mLines, bidirectionalLineInfo ); // Set the bidirectional info per line into the layout parameters. @@ -2629,7 +2725,7 @@ bool Controller::DoRelayout( const Size& size, if ( ( NO_OPERATION != ( UPDATE_DIRECTION & operations ) ) && ( numberOfLines > 0 ) ) { - const LineRun* const firstline = mImpl->mVisualModel->mLines.Begin(); + const LineRun* const firstline = mImpl->mModel->mVisualModel->mLines.Begin(); if ( firstline ) { mImpl->mAutoScrollDirectionRTL = firstline->direction; @@ -2641,23 +2737,24 @@ bool Controller::DoRelayout( const Size& size, // Sets the layout size. if( NO_OPERATION != ( UPDATE_LAYOUT_SIZE & operations ) ) { - mImpl->mVisualModel->SetLayoutSize( layoutSize ); + mImpl->mModel->mVisualModel->SetLayoutSize( layoutSize ); } } // view updated - - // Store the size used to layout the text. - mImpl->mVisualModel->mControlSize = size; } if( NO_OPERATION != ( ALIGN & operations ) ) { // The laid-out lines. - Vector& lines = mImpl->mVisualModel->mLines; + Vector& lines = mImpl->mModel->mVisualModel->mLines; + // Need to align with the control's size as the text may contain lines + // starting either with left to right text or right to left. mImpl->mLayoutEngine.Align( size, startIndex, requestedNumberOfCharacters, - lines ); + mImpl->mModel->mHorizontalAlignment, + lines, + mImpl->mModel->mAlignmentOffset ); viewUpdated = true; } @@ -2672,7 +2769,7 @@ bool Controller::DoRelayout( const Size& size, void Controller::CalculateVerticalOffset( const Size& controlSize ) { - Size layoutSize = mImpl->mVisualModel->GetLayoutSize(); + Size layoutSize = mImpl->mModel->mVisualModel->GetLayoutSize(); if( fabsf( layoutSize.height ) < Math::MACHINE_EPSILON_1000 ) { @@ -2680,21 +2777,21 @@ void Controller::CalculateVerticalOffset( const Size& controlSize ) layoutSize.height = mImpl->GetDefaultFontLineHeight(); } - switch( mImpl->mLayoutEngine.GetVerticalAlignment() ) + switch( mImpl->mModel->mVerticalAlignment ) { - case LayoutEngine::VERTICAL_ALIGN_TOP: + case Layout::VERTICAL_ALIGN_TOP: { - mImpl->mScrollPosition.y = 0.f; + mImpl->mModel->mScrollPosition.y = 0.f; break; } - case LayoutEngine::VERTICAL_ALIGN_CENTER: + case Layout::VERTICAL_ALIGN_CENTER: { - mImpl->mScrollPosition.y = floorf( 0.5f * ( controlSize.height - layoutSize.height ) ); // try to avoid pixel alignment. + mImpl->mModel->mScrollPosition.y = floorf( 0.5f * ( controlSize.height - layoutSize.height ) ); // try to avoid pixel alignment. break; } - case LayoutEngine::VERTICAL_ALIGN_BOTTOM: + case Layout::VERTICAL_ALIGN_BOTTOM: { - mImpl->mScrollPosition.y = controlSize.height - layoutSize.height; + mImpl->mModel->mScrollPosition.y = controlSize.height - layoutSize.height; break; } } @@ -2768,6 +2865,8 @@ void Controller::TextInsertedEvent() return; } + mImpl->mEventData->mCheckScrollAmount = true; + // The natural size needs to be re-calculated. mImpl->mRecalculateNaturalSize = true; @@ -2784,6 +2883,8 @@ void Controller::TextDeletedEvent() return; } + mImpl->mEventData->mCheckScrollAmount = true; + // The natural size needs to be re-calculated. mImpl->mRecalculateNaturalSize = true; @@ -2810,6 +2911,7 @@ void Controller::SelectEvent( float x, float y, bool selectAll ) mImpl->mEventData->mEventQueue.push_back( event ); } + mImpl->mEventData->mCheckScrollAmount = true; mImpl->RequestRelayout(); } } @@ -2842,7 +2944,7 @@ bool Controller::BackspaceKeyEvent() if( removed ) { - if( ( 0u != mImpl->mLogicalModel->mText.Count() ) || + if( ( 0u != mImpl->mModel->mLogicalModel->mText.Count() ) || !mImpl->IsPlaceholderAvailable() ) { mImpl->QueueModifyEvent( ModifyEvent::TEXT_DELETED ); @@ -2863,7 +2965,7 @@ bool Controller::BackspaceKeyEvent() void Controller::ResetText() { // Reset buffers. - mImpl->mLogicalModel->mText.Clear(); + mImpl->mModel->mLogicalModel->mText.Clear(); // We have cleared everything including the placeholder-text mImpl->PlaceholderCleared(); @@ -2920,11 +3022,11 @@ void Controller::ShowPlaceholderText() mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = mImpl->mTextUpdateInfo.mPreviousNumberOfCharacters; // Reset model for showing placeholder. - mImpl->mLogicalModel->mText.Clear(); - mImpl->mVisualModel->SetTextColor( mImpl->mEventData->mPlaceholderTextColor ); + mImpl->mModel->mLogicalModel->mText.Clear(); + mImpl->mModel->mVisualModel->SetTextColor( mImpl->mEventData->mPlaceholderTextColor ); // Convert text into UTF-32 - Vector& utf32Characters = mImpl->mLogicalModel->mText; + Vector& utf32Characters = mImpl->mModel->mLogicalModel->mText; utf32Characters.Resize( size ); // This is a bit horrible but std::string returns a (signed) char* @@ -2962,7 +3064,7 @@ void Controller::ClearFontData() // Set flags to update the model. mImpl->mTextUpdateInfo.mCharacterIndex = 0u; mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = mImpl->mTextUpdateInfo.mPreviousNumberOfCharacters; - mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = mImpl->mLogicalModel->mText.Count(); + mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = mImpl->mModel->mLogicalModel->mText.Count(); mImpl->mTextUpdateInfo.mClearAll = true; mImpl->mTextUpdateInfo.mFullRelayoutNeeded = true; @@ -2980,8 +3082,8 @@ void Controller::ClearFontData() void Controller::ClearStyleData() { - mImpl->mLogicalModel->mColorRuns.Clear(); - mImpl->mLogicalModel->ClearFontDescriptionRuns(); + mImpl->mModel->mLogicalModel->mColorRuns.Clear(); + mImpl->mModel->mLogicalModel->ClearFontDescriptionRuns(); } void Controller::ResetCursorPosition( CharacterIndex cursorIndex ) @@ -3004,7 +3106,7 @@ void Controller::ResetScrollPosition() if( NULL != mImpl->mEventData ) { // Reset the scroll position. - mImpl->mScrollPosition = Vector2::ZERO; + mImpl->mModel->mScrollPosition = Vector2::ZERO; mImpl->mEventData->mScrollAfterUpdatePosition = true; } }