X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Ftext%2Ftext-controller.cpp;h=28919533965377f4a996102026f86b32e5fecf60;hp=d99e9821572968ff2e7f9fcb11b4e991df8d5852;hb=aeef40d5dd70c7d878c7664986913ef2c6675a03;hpb=39fc99671f79f683a834406e24edf485752c600d diff --git a/dali-toolkit/internal/text/text-controller.cpp b/dali-toolkit/internal/text/text-controller.cpp index d99e982..2891953 100644 --- a/dali-toolkit/internal/text/text-controller.cpp +++ b/dali-toolkit/internal/text/text-controller.cpp @@ -181,6 +181,19 @@ CharacterDirection Controller::GetAutoScrollDirection() const return mImpl->mAutoScrollDirectionRTL; } +float Controller::GetAutoScrollLineAlignment() const +{ + float offset = 0.f; + + if( mImpl->mVisualModel && + ( 0u != mImpl->mVisualModel->mLines.Count() ) ) + { + offset = ( *mImpl->mVisualModel->mLines.Begin() ).alignmentOffset; + } + + return offset; +} + void Controller::SetText( const std::string& text ) { DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Controller::SetText\n" ); @@ -1253,17 +1266,7 @@ bool Controller::GetEnableCursorBlink() const const Vector2& Controller::GetScrollPosition() const { - if( NULL != mImpl->mEventData ) - { - return mImpl->mEventData->mScrollPosition; - } - - return Vector2::ZERO; -} - -const Vector2& Controller::GetAlignmentOffset() const -{ - return mImpl->mAlignmentOffset; + return mImpl->mScrollPosition; } Vector3 Controller::GetNaturalSize() @@ -1467,15 +1470,18 @@ bool Controller::Relayout( const Size& size ) // Whether the text control is editable const bool isEditable = NULL != mImpl->mEventData; - // Keep the current offset and alignment as it will be used to update the decorator's positions (if the size changes). + // Keep the current offset as it will be used to update the decorator's positions (if the size changes). Vector2 offset; if( newSize && isEditable ) { - offset = mImpl->mAlignmentOffset + mImpl->mEventData->mScrollPosition; + offset = mImpl->mScrollPosition; } - // After doing the text layout, the alignment offset to place the actor in the desired position can be calculated. - CalculateTextAlignment( size ); + if( !isEditable || !IsMultiLineEnabled() ) + { + // After doing the text layout, the vertical offset to place the actor in the desired position can be calculated. + CalculateVerticalOffset( size ); + } if( isEditable ) { @@ -1485,7 +1491,7 @@ bool Controller::Relayout( const Size& size ) mImpl->ClampHorizontalScroll( layoutSize ); // Update the decorator's positions is needed if there is a new size. - mImpl->mEventData->mDecorator->UpdatePositions( mImpl->mAlignmentOffset + mImpl->mEventData->mScrollPosition - offset ); + mImpl->mEventData->mDecorator->UpdatePositions( mImpl->mScrollPosition - offset ); } // Move the cursor, grab handle etc. @@ -1589,7 +1595,7 @@ void Controller::ResetScrollPosition() if( NULL != mImpl->mEventData ) { // Reset the scroll position. - mImpl->mEventData->mScrollPosition = Vector2::ZERO; + mImpl->mScrollPosition = Vector2::ZERO; mImpl->mEventData->mScrollAfterUpdatePosition = true; } } @@ -1868,7 +1874,7 @@ LayoutEngine::VerticalAlignment Controller::GetVerticalAlignment() const return mImpl->mLayoutEngine.GetVerticalAlignment(); } -void Controller::CalculateTextAlignment( const Size& controlSize ) +void Controller::CalculateVerticalOffset( const Size& controlSize ) { Size layoutSize = mImpl->mVisualModel->GetLayoutSize(); @@ -1878,71 +1884,21 @@ void Controller::CalculateTextAlignment( const Size& controlSize ) layoutSize.height = mImpl->GetDefaultFontLineHeight(); } - if( LayoutEngine::SINGLE_LINE_BOX == mImpl->mLayoutEngine.GetLayout() ) - { - // Get the direction of the first character. - const CharacterDirection firstParagraphDirection = mImpl->mLogicalModel->GetCharacterDirection( 0u ); - - // If the first paragraph is right to left swap ALIGN_BEGIN and ALIGN_END; - LayoutEngine::HorizontalAlignment horizontalAlignment = mImpl->mLayoutEngine.GetHorizontalAlignment(); - if( firstParagraphDirection ) - { - switch( horizontalAlignment ) - { - case LayoutEngine::HORIZONTAL_ALIGN_BEGIN: - { - horizontalAlignment = LayoutEngine::HORIZONTAL_ALIGN_END; - break; - } - case LayoutEngine::HORIZONTAL_ALIGN_CENTER: - { - // Nothing to do. - break; - } - case LayoutEngine::HORIZONTAL_ALIGN_END: - { - horizontalAlignment = LayoutEngine::HORIZONTAL_ALIGN_BEGIN; - break; - } - } - } - - switch( horizontalAlignment ) - { - case LayoutEngine::HORIZONTAL_ALIGN_BEGIN: - { - mImpl->mAlignmentOffset.x = 0.f; - break; - } - case LayoutEngine::HORIZONTAL_ALIGN_CENTER: - { - mImpl->mAlignmentOffset.x = floorf( 0.5f * ( controlSize.width - layoutSize.width ) ); // try to avoid pixel alignment. - break; - } - case LayoutEngine::HORIZONTAL_ALIGN_END: - { - mImpl->mAlignmentOffset.x = controlSize.width - layoutSize.width; - break; - } - } - } - - const LayoutEngine::VerticalAlignment verticalAlignment = mImpl->mLayoutEngine.GetVerticalAlignment(); - switch( verticalAlignment ) + switch( mImpl->mLayoutEngine.GetVerticalAlignment() ) { case LayoutEngine::VERTICAL_ALIGN_TOP: { - mImpl->mAlignmentOffset.y = 0.f; + mImpl->mScrollPosition.y = 0.f; break; } case LayoutEngine::VERTICAL_ALIGN_CENTER: { - mImpl->mAlignmentOffset.y = floorf( 0.5f * ( controlSize.height - layoutSize.height ) ); // try to avoid pixel alignment. + mImpl->mScrollPosition.y = floorf( 0.5f * ( controlSize.height - layoutSize.height ) ); // try to avoid pixel alignment. break; } case LayoutEngine::VERTICAL_ALIGN_BOTTOM: { - mImpl->mAlignmentOffset.y = controlSize.height - layoutSize.height; + mImpl->mScrollPosition.y = controlSize.height - layoutSize.height; break; } }