X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Ftext%2Ftext-controller-impl.h;h=2e2c2408fab15b09a17b6fbf80ccc9a660203265;hp=0efe8c1ff4d2b4cbcf86f6fae8662dfc83e8d197;hb=50913df9b9b5b73eb7e9c27045a2dec93b62553d;hpb=fa3449165ecd68eeca9f07ca6abf0b56f3477d9e diff --git a/dali-toolkit/internal/text/text-controller-impl.h b/dali-toolkit/internal/text/text-controller-impl.h index 0efe8c1..2e2c240 100644 --- a/dali-toolkit/internal/text/text-controller-impl.h +++ b/dali-toolkit/internal/text/text-controller-impl.h @@ -104,7 +104,6 @@ struct EventData INACTIVE, INTERRUPTED, SELECTING, - SELECTION_CHANGED, EDITING, EDITING_WITH_POPUP, EDITING_WITH_GRAB_HANDLE, @@ -116,10 +115,11 @@ struct EventData ~EventData(); - DecoratorPtr mDecorator; ///< Pointer to the decorator - std::string mPlaceholderTextActive; ///< The text to display when the TextField is empty with key-input focus - std::string mPlaceholderTextInactive; ///< The text to display when the TextField is empty and inactive - Vector4 mPlaceholderTextColor; ///< The in/active placeholder text color + DecoratorPtr mDecorator; ///< Pointer to the decorator. + ImfManager mImfManager; ///< The Input Method Framework Manager. + std::string mPlaceholderTextActive; ///< The text to display when the TextField is empty with key-input focus. + std::string mPlaceholderTextInactive; ///< The text to display when the TextField is empty and inactive. + Vector4 mPlaceholderTextColor; ///< The in/active placeholder text color. /** * This is used to delay handling events until after the model has been updated. @@ -179,6 +179,9 @@ struct FontDefaults mDefaultPointSize(0.0f), mFontId(0u) { + // Initially use the default platform font + TextAbstraction::FontClient fontClient = TextAbstraction::FontClient::Get(); + fontClient.GetDefaultPlatformFontDescription( mFontDescription ); } FontId GetFontId( TextAbstraction::FontClient& fontClient ) @@ -287,6 +290,14 @@ struct Controller::Impl return ( mEventData && mEventData->mIsShowingPlaceholderText ); } + /** + * @brief Helper to check whether active place-holder text is available. + */ + bool IsFocusedPlaceholderAvailable() const + { + return ( mEventData && !mEventData->mPlaceholderTextActive.empty() ); + } + bool IsShowingRealText() const { return ( !IsShowingPlaceholderText() && @@ -319,14 +330,16 @@ struct Controller::Impl void ResetImfManager() { - // Reset incase we are in a pre-edit state. - ImfManager imfManager = ImfManager::Get(); - if ( imfManager ) + if( mEventData ) { - imfManager.Reset(); // Will trigger a commit message - } + // Reset incase we are in a pre-edit state. + if( mEventData->mImfManager ) + { + mEventData->mImfManager.Reset(); // Will trigger a message ( commit, get surrounding ) + } - ClearPreEditFlag(); + ClearPreEditFlag(); + } } bool IsClipboardEmpty() @@ -376,7 +389,7 @@ struct Controller::Impl void GetTextFromClipboard( unsigned int itemIndex, std::string& retreivedString ); - void RepositionSelectionHandles( CharacterIndex selectionStart, CharacterIndex selectionEnd ); + void RepositionSelectionHandles(); void RepositionSelectionHandles( float visualX, float visualY ); void SetPopupButtons(); @@ -424,18 +437,23 @@ struct Controller::Impl /** * @brief Updates the cursor position. * - * Retrieves the x,y position of the cursor logical position and sets it into the decorator. + * Sets the cursor's position into the decorator. It transforms the cursor's position into decorator's coords. * It sets the position of the secondary cursor if it's a valid one. * Sets which cursors are active. + * + * @param[in] cursorInfo Contains the selection handle position in Actor's coords. + * */ - void UpdateCursorPosition(); + void UpdateCursorPosition( const CursorInfo& cursorInfo ); /** - * @brief Updates the position of the given selection handle. + * @brief Updates the position of the given selection handle. It transforms the handle's position into decorator's coords. * * @param[in] handleType One of the selection handles. + * @param[in] cursorInfo Contains the selection handle position in Actor's coords. */ - void UpdateSelectionHandle( HandleType handleType ); + void UpdateSelectionHandle( HandleType handleType, + const CursorInfo& cursorInfo ); /** * @biref Clamps the horizontal scrolling to get the control always filled with text. @@ -468,7 +486,7 @@ struct Controller::Impl * * This method is called after deleting text. */ - void ScrollTextToMatchCursor(); + void ScrollTextToMatchCursor( const CursorInfo& cursorInfo); ControlInterface& mControlInterface; ///< Reference to the text controller. LogicalModelPtr mLogicalModel; ///< Pointer to the logical model.