X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Ftext%2Ftext-controller-impl.cpp;h=621d50ea064f7dc0a53fb0367963ce52d5ddeebd;hp=6baf19e463d9949d1bf16024b18f276937d9816f;hb=771ece63d9ad24a6835cbe46c8137db2ced47356;hpb=6af7f672f096ad4de44568a48810b509379408e8 diff --git a/dali-toolkit/internal/text/text-controller-impl.cpp b/dali-toolkit/internal/text/text-controller-impl.cpp index 6baf19e..621d50e 100644 --- a/dali-toolkit/internal/text/text-controller-impl.cpp +++ b/dali-toolkit/internal/text/text-controller-impl.cpp @@ -20,10 +20,26 @@ // EXTERNAL INCLUDES #include +#include + +// INTERNAL INCLUDES +#include +#include +#include +#include +#include +#include +#include +#include +#include namespace { +#if defined(DEBUG_ENABLED) + Debug::Filter* gLogFilter = Debug::Filter::New(Debug::Concise, true, "LOG_TEXT_CONTROLS"); +#endif + /** * @brief Some characters can be shaped in more than one glyph. * This struct is used to retrieve metrics from these group of glyphs. @@ -96,21 +112,31 @@ void GetGlyphsMetrics( GlyphIndex glyphIndex, EventData::EventData( DecoratorPtr decorator ) : mDecorator( decorator ), - mPlaceholderText(), + mPlaceholderTextActive(), + mPlaceholderTextInactive(), + mPlaceholderTextColor( 0.8f, 0.8f, 0.8f, 0.8f ), mEventQueue(), mScrollPosition(), mState( INACTIVE ), mPrimaryCursorPosition( 0u ), - mSecondaryCursorPosition( 0u ), + mLeftSelectionPosition( 0u ), + mRightSelectionPosition( 0u ), + mPreEditStartPosition( 0u ), + mPreEditLength( 0u ), + mIsShowingPlaceholderText( false ), + mPreEditFlag( false ), mDecoratorUpdated( false ), mCursorBlinkEnabled( true ), mGrabHandleEnabled( true ), - mGrabHandlePopupEnabled( false ), - mSelectionEnabled( false ), + mGrabHandlePopupEnabled( true ), + mSelectionEnabled( true ), mHorizontalScrollingEnabled( true ), mVerticalScrollingEnabled( false ), mUpdateCursorPosition( false ), - mScrollAfterUpdateCursorPosition( false ) + mUpdateLeftSelectionPosition( false ), + mUpdateRightSelectionPosition( false ), + mScrollAfterUpdatePosition( false ), + mScrollAfterDelete( false ) {} EventData::~EventData() @@ -118,14 +144,14 @@ EventData::~EventData() bool Controller::Impl::ProcessInputEvents() { + DALI_LOG_INFO( gLogFilter, Debug::Verbose, "-->Controller::ProcessInputEvents\n" ); if( NULL == mEventData ) { // Nothing to do if there is no text input. + DALI_LOG_INFO( gLogFilter, Debug::Verbose, "<--Controller::ProcessInputEvents no event data\n" ); return false; } - mEventData->mDecoratorUpdated = false; - if( mEventData->mDecorator ) { for( std::vector::iterator iter = mEventData->mEventQueue.begin(); @@ -134,16 +160,6 @@ bool Controller::Impl::ProcessInputEvents() { switch( iter->type ) { - case Event::KEYBOARD_FOCUS_GAIN_EVENT: - { - OnKeyboardFocus( true ); - break; - } - case Event::KEYBOARD_FOCUS_LOST_EVENT: - { - OnKeyboardFocus( false ); - break; - } case Event::CURSOR_KEY_EVENT: { OnCursorKeyEvent( *iter ); @@ -160,8 +176,10 @@ bool Controller::Impl::ProcessInputEvents() break; } case Event::GRAB_HANDLE_EVENT: + case Event::LEFT_SELECTION_HANDLE_EVENT: + case Event::RIGHT_SELECTION_HANDLE_EVENT: // Fall through { - OnGrabHandleEvent( *iter ); + OnHandleEvent( *iter ); break; } } @@ -175,35 +193,233 @@ bool Controller::Impl::ProcessInputEvents() UpdateCursorPosition(); - if( mEventData->mScrollAfterUpdateCursorPosition ) + if( mEventData->mScrollAfterUpdatePosition ) { - ScrollToMakeCursorVisible(); - mEventData->mScrollAfterUpdateCursorPosition = false; + const Vector2& primaryCursorPosition = mEventData->mDecorator->GetPosition( PRIMARY_CURSOR ); + + ScrollToMakePositionVisible( primaryCursorPosition ); + mEventData->mScrollAfterUpdatePosition = false; } + mEventData->mDecoratorUpdated = true; mEventData->mUpdateCursorPosition = false; } + else if( mEventData->mScrollAfterDelete ) + { + ScrollTextToMatchCursor(); + mEventData->mDecoratorUpdated = true; + mEventData->mScrollAfterDelete = false; + } + else + { + bool leftScroll = false; + bool rightScroll = false; + + if( mEventData->mUpdateLeftSelectionPosition ) + { + UpdateSelectionHandle( LEFT_SELECTION_HANDLE ); + + if( mEventData->mScrollAfterUpdatePosition ) + { + const Vector2& leftHandlePosition = mEventData->mDecorator->GetPosition( LEFT_SELECTION_HANDLE ); + + ScrollToMakePositionVisible( leftHandlePosition ); + leftScroll = true; + } + + mEventData->mDecoratorUpdated = true; + mEventData->mUpdateLeftSelectionPosition = false; + } + + if( mEventData->mUpdateRightSelectionPosition ) + { + UpdateSelectionHandle( RIGHT_SELECTION_HANDLE ); + + if( mEventData->mScrollAfterUpdatePosition ) + { + const Vector2& rightHandlePosition = mEventData->mDecorator->GetPosition( RIGHT_SELECTION_HANDLE ); + + ScrollToMakePositionVisible( rightHandlePosition ); + rightScroll = true; + } + + mEventData->mDecoratorUpdated = true; + mEventData->mUpdateRightSelectionPosition = false; + } + + if( leftScroll || rightScroll ) + { + mEventData->mScrollAfterUpdatePosition = false; + } + } mEventData->mEventQueue.clear(); - return mEventData->mDecoratorUpdated; + DALI_LOG_INFO( gLogFilter, Debug::Verbose, "<--Controller::ProcessInputEvents\n" ); + + const bool decoratorUpdated = mEventData->mDecoratorUpdated; + mEventData->mDecoratorUpdated = false; + + return decoratorUpdated; } -void Controller::Impl::OnKeyboardFocus( bool hasFocus ) +void Controller::Impl::UpdateModel( OperationsMask operationsRequired ) { - if( NULL == mEventData ) + // Calculate the operations to be done. + const OperationsMask operations = static_cast( mOperationsPending & operationsRequired ); + + Vector& utf32Characters = mLogicalModel->mText; + + const Length numberOfCharacters = utf32Characters.Count(); + + Vector& lineBreakInfo = mLogicalModel->mLineBreakInfo; + if( GET_LINE_BREAKS & operations ) { - // Nothing to do if there is no text input. - return; + // Retrieves the line break info. The line break info is used to split the text in 'paragraphs' to + // calculate the bidirectional info for each 'paragraph'. + // It's also used to layout the text (where it should be a new line) or to shape the text (text in different lines + // is not shaped together). + lineBreakInfo.Resize( numberOfCharacters, TextAbstraction::LINE_NO_BREAK ); + + SetLineBreakInfo( utf32Characters, + lineBreakInfo ); } - if( !hasFocus ) + Vector& wordBreakInfo = mLogicalModel->mWordBreakInfo; + if( GET_WORD_BREAKS & operations ) { - ChangeState( EventData::INACTIVE ); + // Retrieves the word break info. The word break info is used to layout the text (where to wrap the text in lines). + wordBreakInfo.Resize( numberOfCharacters, TextAbstraction::WORD_NO_BREAK ); + + SetWordBreakInfo( utf32Characters, + wordBreakInfo ); } - else + + const bool getScripts = GET_SCRIPTS & operations; + const bool validateFonts = VALIDATE_FONTS & operations; + + Vector& scripts = mLogicalModel->mScriptRuns; + Vector& validFonts = mLogicalModel->mFontRuns; + + if( getScripts || validateFonts ) { - ChangeState( EventData::EDITING ); + // Validates the fonts assigned by the application or assigns default ones. + // It makes sure all the characters are going to be rendered by the correct font. + MultilanguageSupport multilanguageSupport = MultilanguageSupport::Get(); + + if( getScripts ) + { + // Retrieves the scripts used in the text. + multilanguageSupport.SetScripts( utf32Characters, + lineBreakInfo, + scripts ); + } + + if( validateFonts ) + { + if( 0u == validFonts.Count() ) + { + // Copy the requested font defaults received via the property system. + // These may not be valid i.e. may not contain glyphs for the necessary scripts. + GetDefaultFonts( validFonts, numberOfCharacters ); + } + + // Validates the fonts. If there is a character with no assigned font it sets a default one. + // After this call, fonts are validated. + multilanguageSupport.ValidateFonts( utf32Characters, + scripts, + validFonts ); + } + } + + Vector mirroredUtf32Characters; + bool textMirrored = false; + if( BIDI_INFO & operations ) + { + // Count the number of LINE_NO_BREAK to reserve some space for the vector of paragraph's + // bidirectional info. + + Length numberOfParagraphs = 0u; + + const TextAbstraction::LineBreakInfo* lineBreakInfoBuffer = lineBreakInfo.Begin(); + for( Length index = 0u; index < numberOfCharacters; ++index ) + { + if( TextAbstraction::LINE_NO_BREAK == *( lineBreakInfoBuffer + index ) ) + { + ++numberOfParagraphs; + } + } + + Vector& bidirectionalInfo = mLogicalModel->mBidirectionalParagraphInfo; + bidirectionalInfo.Reserve( numberOfParagraphs ); + + // Calculates the bidirectional info for the whole paragraph if it contains right to left scripts. + SetBidirectionalInfo( utf32Characters, + scripts, + lineBreakInfo, + bidirectionalInfo ); + + if( 0u != bidirectionalInfo.Count() ) + { + // This paragraph has right to left text. Some characters may need to be mirrored. + // TODO: consider if the mirrored string can be stored as well. + + textMirrored = GetMirroredText( utf32Characters, mirroredUtf32Characters ); + + // Only set the character directions if there is right to left characters. + Vector& directions = mLogicalModel->mCharacterDirections; + directions.Resize( numberOfCharacters ); + + GetCharactersDirection( bidirectionalInfo, + directions ); + } + else + { + // There is no right to left characters. Clear the directions vector. + mLogicalModel->mCharacterDirections.Clear(); + } + + } + + Vector& glyphs = mVisualModel->mGlyphs; + Vector& glyphsToCharactersMap = mVisualModel->mGlyphsToCharacters; + Vector& charactersPerGlyph = mVisualModel->mCharactersPerGlyph; + if( SHAPE_TEXT & operations ) + { + const Vector& textToShape = textMirrored ? mirroredUtf32Characters : utf32Characters; + // Shapes the text. + ShapeText( textToShape, + lineBreakInfo, + scripts, + validFonts, + glyphs, + glyphsToCharactersMap, + charactersPerGlyph ); + + // Create the 'number of glyphs' per character and the glyph to character conversion tables. + mVisualModel->CreateGlyphsPerCharacterTable( numberOfCharacters ); + mVisualModel->CreateCharacterToGlyphTable( numberOfCharacters ); + } + + const Length numberOfGlyphs = glyphs.Count(); + + if( GET_GLYPH_METRICS & operations ) + { + mFontClient.GetGlyphMetrics( glyphs.Begin(), numberOfGlyphs ); + } +} + +void Controller::Impl::GetDefaultFonts( Vector& fonts, Length numberOfCharacters ) +{ + if( mFontDefaults ) + { + FontRun fontRun; + fontRun.characterRun.characterIndex = 0; + fontRun.characterRun.numberOfCharacters = numberOfCharacters; + fontRun.fontId = mFontDefaults->GetFontId( mFontClient ); + fontRun.isDefault = true; + + fonts.PushBack( fontRun ); } } @@ -241,48 +457,47 @@ void Controller::Impl::OnCursorKeyEvent( const Event& event ) } mEventData->mUpdateCursorPosition = true; - mEventData->mScrollAfterUpdateCursorPosition = true; -} - -void Controller::Impl::HandleCursorKey( int keyCode ) -{ - // TODO - if( NULL == mEventData ) - { - // Nothing to do if there is no text input. - return; - } + mEventData->mScrollAfterUpdatePosition = true; } void Controller::Impl::OnTapEvent( const Event& event ) { - if( NULL == mEventData ) + if( NULL != mEventData ) { - // Nothing to do if there is no text input. - return; - } + const unsigned int tapCount = event.p1.mUint; - const unsigned int tapCount = event.p1.mUint; - - if( 1u == tapCount ) - { - ChangeState( EventData::EDITING ); + if( 1u == tapCount ) + { + if( ! IsShowingPlaceholderText() ) + { + const float xPosition = event.p2.mFloat - mEventData->mScrollPosition.x - mAlignmentOffset.x; + const float yPosition = event.p3.mFloat - mEventData->mScrollPosition.y - mAlignmentOffset.y; - const float xPosition = event.p2.mFloat - mEventData->mScrollPosition.x - mAlignmentOffset.x; - const float yPosition = event.p3.mFloat - mEventData->mScrollPosition.y - mAlignmentOffset.y; + mEventData->mPrimaryCursorPosition = GetClosestCursorIndex( xPosition, + yPosition ); + } + else + { + mEventData->mPrimaryCursorPosition = 0u; + } - mEventData->mPrimaryCursorPosition = GetClosestCursorIndex( xPosition, - yPosition ); + mEventData->mUpdateCursorPosition = true; + mEventData->mScrollAfterUpdatePosition = true; + } + else if( mEventData->mSelectionEnabled && + ( 2u == tapCount ) ) + { + // The event.p2 and event.p3 are in decorator coords. Need to transforms to text coords. + const float xPosition = event.p2.mFloat - mEventData->mScrollPosition.x - mAlignmentOffset.x; + const float yPosition = event.p3.mFloat - mEventData->mScrollPosition.y - mAlignmentOffset.y; - mEventData->mUpdateCursorPosition = true; - mEventData->mScrollAfterUpdateCursorPosition = true; - } - else if( mEventData->mSelectionEnabled && - ( 2u == tapCount ) ) - { - ChangeState( EventData::SELECTING ); + RepositionSelectionHandles( xPosition, + yPosition ); - RepositionSelectionHandles( event.p2.mFloat, event.p3.mFloat ); + mEventData->mScrollAfterUpdatePosition = true; + mEventData->mUpdateLeftSelectionPosition = true; + mEventData->mUpdateRightSelectionPosition = true; + } } } @@ -325,7 +540,7 @@ void Controller::Impl::OnPanEvent( const Event& event ) } } -void Controller::Impl::OnGrabHandleEvent( const Event& event ) +void Controller::Impl::OnHandleEvent( const Event& event ) { if( NULL == mEventData ) { @@ -333,46 +548,119 @@ void Controller::Impl::OnGrabHandleEvent( const Event& event ) return; } - unsigned int state = event.p1.mUint; + const unsigned int state = event.p1.mUint; + const bool handleStopScrolling = ( HANDLE_STOP_SCROLLING == state ); - if( GRAB_HANDLE_PRESSED == state ) + if( HANDLE_PRESSED == state ) { // The event.p2 and event.p3 are in decorator coords. Need to transforms to text coords. const float xPosition = event.p2.mFloat - mEventData->mScrollPosition.x - mAlignmentOffset.x; const float yPosition = event.p3.mFloat - mEventData->mScrollPosition.y - mAlignmentOffset.y; - //mDecorator->HidePopup(); - ChangeState ( EventData::EDITING ); + const CharacterIndex handleNewPosition = GetClosestCursorIndex( xPosition, yPosition ); - const CharacterIndex newCursorPosition = GetClosestCursorIndex( xPosition, yPosition ); + if( Event::GRAB_HANDLE_EVENT == event.type ) + { + ChangeState ( EventData::GRAB_HANDLE_PANNING ); - if( newCursorPosition != mEventData->mPrimaryCursorPosition ) + if( handleNewPosition != mEventData->mPrimaryCursorPosition ) + { + mEventData->mPrimaryCursorPosition = handleNewPosition; + mEventData->mUpdateCursorPosition = true; + } + } + else if( Event::LEFT_SELECTION_HANDLE_EVENT == event.type ) { - mEventData->mPrimaryCursorPosition = newCursorPosition; - mEventData->mUpdateCursorPosition = true; + ChangeState ( EventData::SELECTION_HANDLE_PANNING ); + + if( handleNewPosition != mEventData->mLeftSelectionPosition ) + { + mEventData->mLeftSelectionPosition = handleNewPosition; + + RepositionSelectionHandles( mEventData->mLeftSelectionPosition, + mEventData->mRightSelectionPosition ); + + mEventData->mUpdateLeftSelectionPosition = true; + } } - } - else if( mEventData->mGrabHandlePopupEnabled && - ( ( GRAB_HANDLE_RELEASED == state ) || - ( GRAB_HANDLE_STOP_SCROLLING == state ) ) ) - { - //mDecorator->ShowPopup(); - ChangeState ( EventData::EDITING_WITH_POPUP ); - mEventData->mUpdateCursorPosition = true; - mEventData->mDecoratorUpdated = true; + else if( Event::RIGHT_SELECTION_HANDLE_EVENT == event.type ) + { + ChangeState ( EventData::SELECTION_HANDLE_PANNING ); + + if( handleNewPosition != mEventData->mRightSelectionPosition ) + { + mEventData->mRightSelectionPosition = handleNewPosition; + + RepositionSelectionHandles( mEventData->mLeftSelectionPosition, + mEventData->mRightSelectionPosition ); - if( GRAB_HANDLE_STOP_SCROLLING == state ) + mEventData->mUpdateRightSelectionPosition = true; + } + } + } // end ( HANDLE_PRESSED == state ) + else if( ( HANDLE_RELEASED == state ) || + handleStopScrolling ) + { + CharacterIndex handlePosition = 0u; + if( handleStopScrolling ) { // The event.p2 and event.p3 are in decorator coords. Need to transforms to text coords. const float xPosition = event.p2.mFloat - mEventData->mScrollPosition.x - mAlignmentOffset.x; const float yPosition = event.p3.mFloat - mEventData->mScrollPosition.y - mAlignmentOffset.y; - mEventData->mPrimaryCursorPosition = GetClosestCursorIndex( xPosition, yPosition ); + handlePosition = GetClosestCursorIndex( xPosition, yPosition ); + } + + if( Event::GRAB_HANDLE_EVENT == event.type ) + { + mEventData->mUpdateCursorPosition = true; + + ChangeState( EventData::EDITING_WITH_POPUP ); - mEventData->mScrollAfterUpdateCursorPosition = true; + if( handleStopScrolling ) + { + mEventData->mScrollAfterUpdatePosition = mEventData->mPrimaryCursorPosition != handlePosition; + mEventData->mPrimaryCursorPosition = handlePosition; + } } - } - else if( GRAB_HANDLE_SCROLLING == state ) + else if( Event::LEFT_SELECTION_HANDLE_EVENT == event.type ) + { + ChangeState( EventData::SELECTING ); + + if( handleStopScrolling ) + { + mEventData->mUpdateLeftSelectionPosition = mEventData->mLeftSelectionPosition != handlePosition; + mEventData->mScrollAfterUpdatePosition = mEventData->mUpdateLeftSelectionPosition; + mEventData->mLeftSelectionPosition = handlePosition; + + if( mEventData->mUpdateLeftSelectionPosition ) + { + RepositionSelectionHandles( mEventData->mLeftSelectionPosition, + mEventData->mRightSelectionPosition ); + } + } + } + else if( Event::RIGHT_SELECTION_HANDLE_EVENT == event.type ) + { + ChangeState( EventData::SELECTING ); + + if( handleStopScrolling ) + { + mEventData->mUpdateRightSelectionPosition = mEventData->mRightSelectionPosition != handlePosition; + mEventData->mScrollAfterUpdatePosition = mEventData->mUpdateRightSelectionPosition; + mEventData->mRightSelectionPosition = handlePosition; + + if( mEventData->mUpdateRightSelectionPosition ) + { + RepositionSelectionHandles( mEventData->mLeftSelectionPosition, + mEventData->mRightSelectionPosition ); + } + } + } + + mEventData->mDecoratorUpdated = true; + } // end ( ( HANDLE_RELEASED == state ) || ( HANDLE_STOP_SCROLLING == state ) ) + else if( HANDLE_SCROLLING == state ) { const float xSpeed = event.p2.mFloat; const Vector2& actualSize = mVisualModel->GetActualSize(); @@ -380,43 +668,152 @@ void Controller::Impl::OnGrabHandleEvent( const Event& event ) mEventData->mScrollPosition.x += xSpeed; ClampHorizontalScroll( actualSize ); - } + + const bool leftSelectionHandleEvent = Event::LEFT_SELECTION_HANDLE_EVENT == event.type; + const bool rightSelectionHandleEvent = Event::RIGHT_SELECTION_HANDLE_EVENT == event.type; + + if( Event::GRAB_HANDLE_EVENT == event.type ) + { + ChangeState( EventData::GRAB_HANDLE_PANNING ); + } + else if( leftSelectionHandleEvent || rightSelectionHandleEvent ) + { + // TODO: This is recalculating the selection box every time the text is scrolled with the selection handles. + // Think if something can be done to save power. + + ChangeState( EventData::SELECTION_HANDLE_PANNING ); + + const Vector2& position = mEventData->mDecorator->GetPosition( leftSelectionHandleEvent ? Text::LEFT_SELECTION_HANDLE : Text::RIGHT_SELECTION_HANDLE ); + + // Get the new handle position. + // The selection handle's position is in decorator coords. Need to transforms to text coords. + const CharacterIndex handlePosition = GetClosestCursorIndex( position.x - mEventData->mScrollPosition.x - mAlignmentOffset.x, + position.y - mEventData->mScrollPosition.y - mAlignmentOffset.y ); + + if( leftSelectionHandleEvent ) + { + mEventData->mUpdateLeftSelectionPosition = handlePosition != mEventData->mLeftSelectionPosition; + mEventData->mLeftSelectionPosition = handlePosition; + } + else + { + mEventData->mUpdateRightSelectionPosition = handlePosition != mEventData->mRightSelectionPosition; + mEventData->mRightSelectionPosition = handlePosition; + } + + if( mEventData->mUpdateLeftSelectionPosition || mEventData->mUpdateRightSelectionPosition ) + { + RepositionSelectionHandles( mEventData->mLeftSelectionPosition, + mEventData->mRightSelectionPosition ); + } + } + mEventData->mDecoratorUpdated = true; + } // end ( HANDLE_SCROLLING == state ) } -void Controller::Impl::RepositionSelectionHandles( float visualX, float visualY ) +void Controller::Impl::RepositionSelectionHandles( CharacterIndex selectionStart, CharacterIndex selectionEnd ) { - if( NULL == mEventData ) + if( selectionStart == selectionEnd ) { - // Nothing to do if there is no text input. + // Nothing to select if handles are in the same place. return; } - // TODO - Find which word was selected + mEventData->mDecorator->ClearHighlights(); - const Vector& glyphs = mVisualModel->mGlyphs; - const Vector::SizeType glyphCount = glyphs.Count(); + mEventData->mLeftSelectionPosition = selectionStart; + mEventData->mRightSelectionPosition = selectionEnd; - const Vector& positions = mVisualModel->mGlyphPositions; - const Vector::SizeType positionCount = positions.Count(); + const GlyphIndex* const charactersToGlyphBuffer = mVisualModel->mCharactersToGlyph.Begin(); + const Length* const glyphsPerCharacterBuffer = mVisualModel->mGlyphsPerCharacter.Begin(); + const GlyphInfo* const glyphsBuffer = mVisualModel->mGlyphs.Begin(); + const Vector2* const positionsBuffer = mVisualModel->mGlyphPositions.Begin(); + + // TODO: Better algorithm to create the highlight box. + // TODO: Multi-line. + + const Vector& lines = mVisualModel->mLines; + const LineRun& firstLine = *lines.Begin(); + const float height = firstLine.ascender + -firstLine.descender; + + const bool indicesSwapped = ( selectionStart > selectionEnd ); + if( indicesSwapped ) + { + std::swap( selectionStart, selectionEnd ); + } + + GlyphIndex glyphStart = *( charactersToGlyphBuffer + selectionStart ); + GlyphIndex glyphEnd = *( charactersToGlyphBuffer + ( selectionEnd - 1u ) ) + *( glyphsPerCharacterBuffer + ( selectionEnd - 1u ) ) - 1u; - // Guard against glyphs which did not fit inside the layout - const Vector::SizeType count = (positionCount < glyphCount) ? positionCount : glyphCount; + mEventData->mDecorator->SwapSelectionHandlesEnabled( firstLine.direction != indicesSwapped ); - if( count ) + const Vector2 offset = mEventData->mScrollPosition + mAlignmentOffset; + + for( GlyphIndex index = glyphStart; index <= glyphEnd; ++index ) { - float primaryX = positions[0].x + mEventData->mScrollPosition.x; - float secondaryX = positions[count-1].x + glyphs[count-1].width + mEventData->mScrollPosition.x; + const GlyphInfo& glyph = *( glyphsBuffer + index ); + const Vector2& position = *( positionsBuffer + index ); + + const float xPosition = position.x - glyph.xBearing + offset.x; + mEventData->mDecorator->AddHighlight( xPosition, offset.y, xPosition + glyph.advance, height ); + } + + CursorInfo primaryCursorInfo; + GetCursorPosition( mEventData->mLeftSelectionPosition, + primaryCursorInfo ); + + CursorInfo secondaryCursorInfo; + GetCursorPosition( mEventData->mRightSelectionPosition, + secondaryCursorInfo ); + + const Vector2 primaryPosition = primaryCursorInfo.primaryPosition + offset; + const Vector2 secondaryPosition = secondaryCursorInfo.primaryPosition + offset; + + mEventData->mDecorator->SetPosition( LEFT_SELECTION_HANDLE, primaryPosition.x, primaryPosition.y, primaryCursorInfo.lineHeight ); - // TODO - multi-line selection - const Vector& lines = mVisualModel->mLines; - float height = lines.Count() ? lines[0].ascender + -lines[0].descender : 0.0f; + mEventData->mDecorator->SetPosition( RIGHT_SELECTION_HANDLE, secondaryPosition.x, secondaryPosition.y, secondaryCursorInfo.lineHeight ); + + // Set the flag to update the decorator. + mEventData->mDecoratorUpdated = true; +} + +void Controller::Impl::RepositionSelectionHandles( float visualX, float visualY ) +{ + if( NULL == mEventData ) + { + // Nothing to do if there is no text input. + return; + } + + if( IsShowingPlaceholderText() ) + { + // Nothing to do if there is the place-holder text. + return; + } + + const Length numberOfGlyphs = mVisualModel->mGlyphs.Count(); + const Length numberOfLines = mVisualModel->mLines.Count(); + if( 0 == numberOfGlyphs || + 0 == numberOfLines ) + { + // Nothing to do if there is no text. + return; + } - mEventData->mDecorator->SetPosition( PRIMARY_SELECTION_HANDLE, primaryX, mEventData->mScrollPosition.y, height ); - mEventData->mDecorator->SetPosition( SECONDARY_SELECTION_HANDLE, secondaryX, mEventData->mScrollPosition.y, height ); + // Find which word was selected + CharacterIndex selectionStart( 0 ); + CharacterIndex selectionEnd( 0 ); + FindSelectionIndices( visualX, visualY, selectionStart, selectionEnd ); + DALI_LOG_INFO( gLogFilter, Debug::Verbose, "%p selectionStart %d selectionEnd %d\n", this, selectionStart, selectionEnd ); - mEventData->mDecorator->ClearHighlights(); - mEventData->mDecorator->AddHighlight( primaryX, mEventData->mScrollPosition.y, secondaryX, height + mEventData->mScrollPosition.y ); + if( selectionStart == selectionEnd ) + { + ChangeState( EventData::EDITING ); + // Nothing to select. i.e. a white space, out of bounds + return; } + + RepositionSelectionHandles( selectionStart, selectionEnd ); } void Controller::Impl::ChangeState( EventData::State newState ) @@ -435,8 +832,9 @@ void Controller::Impl::ChangeState( EventData::State newState ) { mEventData->mDecorator->SetActiveCursor( ACTIVE_CURSOR_NONE ); mEventData->mDecorator->StopCursorBlink(); - mEventData->mDecorator->SetGrabHandleActive( false ); - mEventData->mDecorator->SetSelectionActive( false ); + mEventData->mDecorator->SetHandleActive( GRAB_HANDLE, false ); + mEventData->mDecorator->SetHandleActive( LEFT_SELECTION_HANDLE, false ); + mEventData->mDecorator->SetHandleActive( RIGHT_SELECTION_HANDLE, false ); mEventData->mDecorator->SetPopupActive( false ); mEventData->mDecoratorUpdated = true; } @@ -444,8 +842,34 @@ void Controller::Impl::ChangeState( EventData::State newState ) { mEventData->mDecorator->SetActiveCursor( ACTIVE_CURSOR_NONE ); mEventData->mDecorator->StopCursorBlink(); - mEventData->mDecorator->SetGrabHandleActive( false ); - mEventData->mDecorator->SetSelectionActive( true ); + mEventData->mDecorator->SetHandleActive( GRAB_HANDLE, false ); + mEventData->mDecorator->SetHandleActive( LEFT_SELECTION_HANDLE, true ); + mEventData->mDecorator->SetHandleActive( RIGHT_SELECTION_HANDLE, true ); + if( mEventData->mGrabHandlePopupEnabled ) + { + TextSelectionPopup::Buttons buttonsToShow = TextSelectionPopup::Buttons( TextSelectionPopup::CUT | TextSelectionPopup::COPY ); + if ( !IsClipboardEmpty() ) + { + buttonsToShow = TextSelectionPopup::Buttons ( ( buttonsToShow | TextSelectionPopup::PASTE ) ); + } + + mEventData->mDecorator->SetEnabledPopupButtons( buttonsToShow ); + mEventData->mDecorator->SetPopupActive( true ); + } + mEventData->mDecoratorUpdated = true; + } + else if ( EventData::SELECTION_CHANGED == mEventData->mState ) + { + if( mEventData->mGrabHandlePopupEnabled ) + { + TextSelectionPopup::Buttons buttonsToShow = TextSelectionPopup::Buttons( TextSelectionPopup::CUT | TextSelectionPopup::COPY ); + if ( !IsClipboardEmpty() ) + { + buttonsToShow = TextSelectionPopup::Buttons ( ( buttonsToShow | TextSelectionPopup::PASTE ) ); + } + mEventData->mDecorator->SetEnabledPopupButtons( buttonsToShow ); + mEventData->mDecorator->SetPopupActive( true ); + } mEventData->mDecoratorUpdated = true; } else if( EventData::EDITING == mEventData->mState ) @@ -455,15 +879,14 @@ void Controller::Impl::ChangeState( EventData::State newState ) { mEventData->mDecorator->StartCursorBlink(); } - if( mEventData->mGrabHandleEnabled ) - { - mEventData->mDecorator->SetGrabHandleActive( true ); - } + // Grab handle is not shown until a tap is received whilst EDITING + mEventData->mDecorator->SetHandleActive( GRAB_HANDLE, false ); + mEventData->mDecorator->SetHandleActive( LEFT_SELECTION_HANDLE, false ); + mEventData->mDecorator->SetHandleActive( RIGHT_SELECTION_HANDLE, false ); if( mEventData->mGrabHandlePopupEnabled ) { mEventData->mDecorator->SetPopupActive( false ); } - mEventData->mDecorator->SetSelectionActive( false ); mEventData->mDecoratorUpdated = true; } else if( EventData::EDITING_WITH_POPUP == mEventData->mState ) @@ -473,15 +896,56 @@ void Controller::Impl::ChangeState( EventData::State newState ) { mEventData->mDecorator->StartCursorBlink(); } - if( mEventData->mGrabHandleEnabled ) + if( mEventData->mSelectionEnabled ) + { + mEventData->mDecorator->SetHandleActive( LEFT_SELECTION_HANDLE, false ); + mEventData->mDecorator->SetHandleActive( RIGHT_SELECTION_HANDLE, false ); + } + else { - mEventData->mDecorator->SetGrabHandleActive( true ); + mEventData->mDecorator->SetHandleActive( GRAB_HANDLE, true ); } if( mEventData->mGrabHandlePopupEnabled ) { + TextSelectionPopup::Buttons buttonsToShow = TextSelectionPopup::Buttons( TextSelectionPopup::SELECT | TextSelectionPopup::SELECT_ALL ); + + if ( !IsClipboardEmpty() ) + { + buttonsToShow = TextSelectionPopup::Buttons ( ( buttonsToShow | TextSelectionPopup::PASTE ) ); + } + + mEventData->mDecorator->SetEnabledPopupButtons( buttonsToShow ); mEventData->mDecorator->SetPopupActive( true ); } - mEventData->mDecorator->SetSelectionActive( false ); + mEventData->mDecoratorUpdated = true; + } + else if ( EventData::SELECTION_HANDLE_PANNING == mEventData->mState ) + { + mEventData->mDecorator->SetActiveCursor( ACTIVE_CURSOR_NONE ); + mEventData->mDecorator->StopCursorBlink(); + mEventData->mDecorator->SetHandleActive( GRAB_HANDLE, false ); + mEventData->mDecorator->SetHandleActive( LEFT_SELECTION_HANDLE, true ); + mEventData->mDecorator->SetHandleActive( RIGHT_SELECTION_HANDLE, true ); + if( mEventData->mGrabHandlePopupEnabled ) + { + mEventData->mDecorator->SetPopupActive( false ); + } + mEventData->mDecoratorUpdated = true; + } + else if ( EventData::GRAB_HANDLE_PANNING == mEventData->mState ) + { + mEventData->mDecorator->SetActiveCursor( ACTIVE_CURSOR_PRIMARY ); + if( mEventData->mCursorBlinkEnabled ) + { + mEventData->mDecorator->StartCursorBlink(); + } + mEventData->mDecorator->SetHandleActive( GRAB_HANDLE, true ); + mEventData->mDecorator->SetHandleActive( LEFT_SELECTION_HANDLE, false ); + mEventData->mDecorator->SetHandleActive( RIGHT_SELECTION_HANDLE, false ); + if( mEventData->mGrabHandlePopupEnabled ) + { + mEventData->mDecorator->SetPopupActive( false ); + } mEventData->mDecoratorUpdated = true; } } @@ -505,9 +969,49 @@ LineIndex Controller::Impl::GetClosestLine( float y ) const } } + if( lineIndex == 0 ) + { + return 0; + } + return lineIndex-1; } +void Controller::Impl::FindSelectionIndices( float visualX, float visualY, CharacterIndex& startIndex, CharacterIndex& endIndex ) +{ + CharacterIndex hitCharacter = GetClosestCursorIndex( visualX, visualY ); + if( hitCharacter >= mLogicalModel->mText.Count() ) + { + // Selection out of bounds. + return; + } + + startIndex = hitCharacter; + endIndex = hitCharacter; + + if( !TextAbstraction::IsWhiteSpace( mLogicalModel->mText[hitCharacter] ) ) + { + // Find the start and end of the text + for( startIndex = hitCharacter; startIndex > 0; --startIndex ) + { + Character charCode = mLogicalModel->mText[ startIndex-1 ]; + if( TextAbstraction::IsWhiteSpace( charCode ) ) + { + break; + } + } + const CharacterIndex pastTheEnd = mLogicalModel->mText.Count(); + for( endIndex = hitCharacter + 1u; endIndex < pastTheEnd; ++endIndex ) + { + Character charCode = mLogicalModel->mText[ endIndex ]; + if( TextAbstraction::IsWhiteSpace( charCode ) ) + { + break; + } + } + } +} + CharacterIndex Controller::Impl::GetClosestCursorIndex( float visualX, float visualY ) { @@ -578,9 +1082,10 @@ CharacterIndex Controller::Impl::GetClosestCursorIndex( float visualX, const Vector2& position = *( positionsBuffer + glyphLogicalOrderIndex ); - const float glyphX = -glyphMetrics.xBearing + position.x + 0.5f * glyphMetrics.advance; + // Find the mid-point of the area containing the glyph + const float glyphCenter = -glyphMetrics.xBearing + position.x + 0.5f * glyphMetrics.advance; - if( visualX < glyphX ) + if( visualX < glyphCenter ) { matched = true; break; @@ -594,7 +1099,9 @@ CharacterIndex Controller::Impl::GetClosestCursorIndex( float visualX, visualIndex = endCharacter; } - return hasRightToLeftCharacters ? *( visualToLogicalCursorBuffer + visualIndex ) : visualIndex; + logicalIndex = hasRightToLeftCharacters ? *( visualToLogicalCursorBuffer + visualIndex ) : visualIndex; + DALI_LOG_INFO( gLogFilter, Debug::Verbose, "%p closest visualIndex %d logicalIndex %d\n", this, visualIndex, logicalIndex ); + return logicalIndex; } void Controller::Impl::GetCursorPosition( CharacterIndex logical, @@ -831,38 +1338,151 @@ CharacterIndex Controller::Impl::CalculateNewCursorIndex( CharacterIndex index ) void Controller::Impl::UpdateCursorPosition() { + DALI_LOG_INFO( gLogFilter, Debug::Verbose, "-->Controller::UpdateCursorPosition %p\n", this ); if( NULL == mEventData ) { // Nothing to do if there is no text input. + DALI_LOG_INFO( gLogFilter, Debug::Verbose, "<--Controller::UpdateCursorPosition no event data\n" ); return; } - CursorInfo cursorInfo; - GetCursorPosition( mEventData->mPrimaryCursorPosition, - cursorInfo ); + if( IsShowingPlaceholderText() ) + { + // Do not want to use the place-holder text to set the cursor position. - mEventData->mDecorator->SetPosition( PRIMARY_CURSOR, - cursorInfo.primaryPosition.x + mEventData->mScrollPosition.x + mAlignmentOffset.x, - cursorInfo.primaryPosition.y + mEventData->mScrollPosition.y + mAlignmentOffset.y, - cursorInfo.primaryCursorHeight, - cursorInfo.lineHeight ); + // Use the line's height of the font's family set to set the cursor's size. + // If there is no font's family set, use the default font. + // Use the current alignment to place the cursor at the beginning, center or end of the box. - if( cursorInfo.isSecondaryCursor ) + float lineHeight = 0.f; + + FontId defaultFontId = 0u; + if( NULL == mFontDefaults ) + { + defaultFontId = mFontClient.GetFontId( EMPTY_STRING, + EMPTY_STRING ); + } + else + { + defaultFontId = mFontDefaults->GetFontId( mFontClient ); + } + + Text::FontMetrics fontMetrics; + mFontClient.GetFontMetrics( defaultFontId, fontMetrics ); + + lineHeight = fontMetrics.ascender - fontMetrics.descender; + + + Vector2 cursorPosition; + + switch( mLayoutEngine.GetHorizontalAlignment() ) + { + case LayoutEngine::HORIZONTAL_ALIGN_BEGIN: + { + cursorPosition.x = 1.f; + break; + } + case LayoutEngine::HORIZONTAL_ALIGN_CENTER: + { + cursorPosition.x = floor( 0.5f * mControlSize.width ); + break; + } + case LayoutEngine::HORIZONTAL_ALIGN_END: + { + cursorPosition.x = mControlSize.width; + break; + } + } + + switch( mLayoutEngine.GetVerticalAlignment() ) + { + case LayoutEngine::VERTICAL_ALIGN_TOP: + { + cursorPosition.y = 0.f; + break; + } + case LayoutEngine::VERTICAL_ALIGN_CENTER: + { + cursorPosition.y = floorf( 0.5f * ( mControlSize.height - lineHeight ) ); + break; + } + case LayoutEngine::VERTICAL_ALIGN_BOTTOM: + { + cursorPosition.y = mControlSize.height - lineHeight; + break; + } + } + + mEventData->mDecorator->SetPosition( PRIMARY_CURSOR, + cursorPosition.x, + cursorPosition.y, + lineHeight, + lineHeight ); + } + else { - mEventData->mDecorator->SetActiveCursor( ACTIVE_CURSOR_BOTH ); - mEventData->mDecorator->SetPosition( SECONDARY_CURSOR, - cursorInfo.secondaryPosition.x + mEventData->mScrollPosition.x + mAlignmentOffset.x, - cursorInfo.secondaryPosition.y + mEventData->mScrollPosition.y + mAlignmentOffset.y, - cursorInfo.secondaryCursorHeight, + CursorInfo cursorInfo; + GetCursorPosition( mEventData->mPrimaryCursorPosition, + cursorInfo ); + + const Vector2 offset = mEventData->mScrollPosition + mAlignmentOffset; + const Vector2 cursorPosition = cursorInfo.primaryPosition + offset; + + // Sets the cursor position. + mEventData->mDecorator->SetPosition( PRIMARY_CURSOR, + cursorPosition.x, + cursorPosition.y, + cursorInfo.primaryCursorHeight, cursorInfo.lineHeight ); + DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Primary cursor position: %f,%f\n", cursorPosition.x, cursorPosition.y ); + + // Sets the grab handle position. + mEventData->mDecorator->SetPosition( GRAB_HANDLE, + cursorPosition.x, + cursorPosition.y, + cursorInfo.lineHeight ); + + if( cursorInfo.isSecondaryCursor ) + { + mEventData->mDecorator->SetActiveCursor( ACTIVE_CURSOR_BOTH ); + mEventData->mDecorator->SetPosition( SECONDARY_CURSOR, + cursorInfo.secondaryPosition.x + offset.x, + cursorInfo.secondaryPosition.y + offset.y, + cursorInfo.secondaryCursorHeight, + cursorInfo.lineHeight ); + DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Secondary cursor position: %f,%f\n", cursorInfo.secondaryPosition.x + offset.x, cursorInfo.secondaryPosition.y + offset.y ); + } + else + { + mEventData->mDecorator->SetActiveCursor( ACTIVE_CURSOR_PRIMARY ); + } } - else + DALI_LOG_INFO( gLogFilter, Debug::Verbose, "<--Controller::UpdateCursorPosition\n" ); +} + +void Controller::Impl::UpdateSelectionHandle( HandleType handleType ) +{ + if( ( LEFT_SELECTION_HANDLE != handleType ) && + ( RIGHT_SELECTION_HANDLE != handleType ) ) { - mEventData->mDecorator->SetActiveCursor( ACTIVE_CURSOR_PRIMARY ); + return; } - mEventData->mUpdateCursorPosition = false; - mEventData->mDecoratorUpdated = true; + const bool leftSelectionHandle = LEFT_SELECTION_HANDLE == handleType; + const CharacterIndex index = leftSelectionHandle ? mEventData->mLeftSelectionPosition : mEventData->mRightSelectionPosition; + + CursorInfo cursorInfo; + GetCursorPosition( index, + cursorInfo ); + + const Vector2 offset = mEventData->mScrollPosition + mAlignmentOffset; + const Vector2 cursorPosition = cursorInfo.primaryPosition + offset; + + // Sets the grab handle position. + mEventData->mDecorator->SetPosition( handleType, + cursorPosition.x, + cursorPosition.y, + cursorInfo.lineHeight ); } void Controller::Impl::ClampHorizontalScroll( const Vector2& actualSize ) @@ -899,27 +1519,19 @@ void Controller::Impl::ClampVerticalScroll( const Vector2& actualSize ) } } -void Controller::Impl::ScrollToMakeCursorVisible() +void Controller::Impl::ScrollToMakePositionVisible( const Vector2& position ) { - if( NULL == mEventData ) - { - // Nothing to do if there is no text input. - return; - } - - const Vector2& primaryCursorPosition = mEventData->mDecorator->GetPosition( PRIMARY_CURSOR ); - Vector2 offset; bool updateDecorator = false; - if( primaryCursorPosition.x < 0.f ) + if( position.x < 0.f ) { - offset.x = -primaryCursorPosition.x; + offset.x = -position.x; mEventData->mScrollPosition.x += offset.x; updateDecorator = true; } - else if( primaryCursorPosition.x > mControlSize.width ) + else if( position.x > mControlSize.width ) { - offset.x = mControlSize.width - primaryCursorPosition.x; + offset.x = mControlSize.width - position.x; mEventData->mScrollPosition.x += offset.x; updateDecorator = true; } @@ -932,6 +1544,57 @@ void Controller::Impl::ScrollToMakeCursorVisible() // TODO : calculate the vertical scroll. } +void Controller::Impl::ScrollTextToMatchCursor() +{ + // Get the current cursor position in decorator coords. + const Vector2& currentCursorPosition = mEventData->mDecorator->GetPosition( PRIMARY_CURSOR ); + + // Calculate the new cursor position. + CursorInfo cursorInfo; + GetCursorPosition( mEventData->mPrimaryCursorPosition, + cursorInfo ); + + // Calculate the offset to match the cursor position before the character was deleted. + mEventData->mScrollPosition.x = currentCursorPosition.x - cursorInfo.primaryPosition.x - mAlignmentOffset.x; + + ClampHorizontalScroll( mVisualModel->GetActualSize() ); + bool updateCursorPosition = true; + + const Vector2 offset = mEventData->mScrollPosition + mAlignmentOffset; + const Vector2 cursorPosition = cursorInfo.primaryPosition + offset; + + if( updateCursorPosition ) + { + // Sets the cursor position. + mEventData->mDecorator->SetPosition( PRIMARY_CURSOR, + cursorPosition.x, + cursorPosition.y, + cursorInfo.primaryCursorHeight, + cursorInfo.lineHeight ); + + // Sets the grab handle position. + mEventData->mDecorator->SetPosition( GRAB_HANDLE, + cursorPosition.x, + cursorPosition.y, + cursorInfo.lineHeight ); + + if( cursorInfo.isSecondaryCursor ) + { + mEventData->mDecorator->SetActiveCursor( ACTIVE_CURSOR_BOTH ); + mEventData->mDecorator->SetPosition( SECONDARY_CURSOR, + cursorInfo.secondaryPosition.x + offset.x, + cursorInfo.secondaryPosition.y + offset.y, + cursorInfo.secondaryCursorHeight, + cursorInfo.lineHeight ); + DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Secondary cursor position: %f,%f\n", cursorInfo.secondaryPosition.x + offset.x, cursorInfo.secondaryPosition.y + offset.y ); + } + else + { + mEventData->mDecorator->SetActiveCursor( ACTIVE_CURSOR_PRIMARY ); + } + } +} + void Controller::Impl::RequestRelayout() { mControlInterface.RequestTextRelayout();