X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Ftext%2Ftext-controller-impl.cpp;h=0c6b2b773ef32e23737bdbb7dff15bf593f9c97c;hp=5dc17a43e2f966eda9ac81daaa5bf7c92d7161e3;hb=394b478479627e640973168935bc0045c584b752;hpb=0d7ddec50cf09372fb2a830c6e8cdc7af70d362f diff --git a/dali-toolkit/internal/text/text-controller-impl.cpp b/dali-toolkit/internal/text/text-controller-impl.cpp index 5dc17a4..0c6b2b7 100644 --- a/dali-toolkit/internal/text/text-controller-impl.cpp +++ b/dali-toolkit/internal/text/text-controller-impl.cpp @@ -1228,6 +1228,7 @@ CharacterIndex Controller::Impl::GetClosestCursorIndex( float visualX, // Get the glyphs per character table. const Length* const glyphsPerCharacterBuffer = mVisualModel->mGlyphsPerCharacter.Begin(); + const Length* const charactersPerGlyphBuffer = mVisualModel->mCharactersPerGlyph.Begin(); // If the vector is void, there is no right to left characters. const bool hasRightToLeftCharacters = NULL != visualToLogicalBuffer; @@ -1246,9 +1247,11 @@ CharacterIndex Controller::Impl::GetClosestCursorIndex( float visualX, // The character in logical order. const CharacterIndex characterLogicalOrderIndex = hasRightToLeftCharacters ? *( visualToLogicalBuffer + visualIndex ) : visualIndex; + // Get the script of the character. + const Script script = mLogicalModel->GetScript( characterLogicalOrderIndex ); + // The first glyph for that character in logical order. const GlyphIndex glyphLogicalOrderIndex = *( charactersToGlyphBuffer + characterLogicalOrderIndex ); - // The number of glyphs for that character const Length numberOfGlyphs = *( glyphsPerCharacterBuffer + characterLogicalOrderIndex ); @@ -1262,12 +1265,25 @@ CharacterIndex Controller::Impl::GetClosestCursorIndex( float visualX, const Vector2& position = *( positionsBuffer + glyphLogicalOrderIndex ); - // Find the mid-point of the area containing the glyph - const float glyphCenter = -glyphMetrics.xBearing + position.x + 0.5f * glyphMetrics.advance; + // Prevents to jump the whole Latin ligatures like fi, ff, ... + const Length numberOfCharactersInLigature = ( TextAbstraction::LATIN == script ) ? *( charactersPerGlyphBuffer + glyphLogicalOrderIndex ) : 1u; + const float glyphAdvance = glyphMetrics.advance / static_cast( numberOfCharactersInLigature ); - if( visualX < glyphCenter ) + for( GlyphIndex index = 0u; !matched && ( index < numberOfCharactersInLigature ); ++index ) + { + // Find the mid-point of the area containing the glyph + const float glyphCenter = -glyphMetrics.xBearing + position.x + ( static_cast( index ) + 0.5f ) * glyphAdvance; + + if( visualX < glyphCenter ) + { + visualIndex += index; + matched = true; + break; + } + } + + if( matched ) { - matched = true; break; } } @@ -1281,6 +1297,7 @@ CharacterIndex Controller::Impl::GetClosestCursorIndex( float visualX, logicalIndex = hasRightToLeftCharacters ? *( visualToLogicalCursorBuffer + visualIndex ) : visualIndex; DALI_LOG_INFO( gLogFilter, Debug::Verbose, "%p closest visualIndex %d logicalIndex %d\n", this, visualIndex, logicalIndex ); + return logicalIndex; }