X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Ftext%2Frendering%2Fatlas%2Fatlas-glyph-manager.h;h=6096612cc4e6794984811101ab0939ce51bbe065;hp=6a5348164ef68d91a44d1b25dddeea4e77d7f4ad;hb=d15b9def82b922ae3013ea250e4f6fe260417a79;hpb=0f548619463110abcd5c2b8d6787491110188da8 diff --git a/dali-toolkit/internal/text/rendering/atlas/atlas-glyph-manager.h b/dali-toolkit/internal/text/rendering/atlas/atlas-glyph-manager.h index 6a53481..6096612 100644 --- a/dali-toolkit/internal/text/rendering/atlas/atlas-glyph-manager.h +++ b/dali-toolkit/internal/text/rendering/atlas/atlas-glyph-manager.h @@ -34,7 +34,7 @@ class AtlasGlyphManager; } -class DALI_IMPORT_API AtlasGlyphManager : public BaseHandle +class AtlasGlyphManager : public BaseHandle { public: @@ -43,6 +43,13 @@ public: */ struct Metrics { + Metrics() + : mGlyphCount( 0u ) + {} + + ~Metrics() + {} + uint32_t mGlyphCount; // number of glyphs being managed AtlasManager::Metrics mAtlasMetrics; // metrics from the Atlas Manager }; @@ -88,7 +95,7 @@ public: */ void GenerateMeshData( uint32_t imageId, const Vector2& position, - MeshData& meshData ); + Toolkit::AtlasManager::Mesh2D& mesh ); /** * @brief Stitch Two Meshes together @@ -96,8 +103,8 @@ public: * @param[in] first first mesh * @param[in] second second mesh */ - void StitchMesh( MeshData& first, - const MeshData& second ); + void StitchMesh( Toolkit::AtlasManager::Mesh2D& first, + const Toolkit::AtlasManager::Mesh2D& second ); /** * @brief Check to see if a glyph is being cached @@ -105,26 +112,31 @@ public: * @param[in] fontId The font that this glyph comes from * @param[in] index The GlyphIndex of this glyph * @param[out] slot container holding information about the glyph( mImage = 0 indicates not being cached ) + * + * @return Whether glyph is cached or not ? */ - void Cached( Text::FontId fontId, + bool Cached( Text::FontId fontId, Text::GlyphIndex index, AtlasManager::AtlasSlot& slot ); /** - * @brief Set the Atlas size and block size for subsequent atlas generation + * @brief Retrieve the size of an atlas * - * @param[in] size size of the atlas in pixels - * @param[in] blockSize size of a block in this atlas in pixels - */ - void SetNewAtlasSize( const Vector2& size, - const Vector2& blockSize ); - - /** - * @brief Unreference an image from the atlas and remove from cache if no longer needed + * @param[in] atlasId Id of the atlas to interrogate * - * @param[in] imageId ID of the image + * @return The pixel size of the atlas */ - void Remove( uint32_t imageId ); + Vector2 GetAtlasSize( uint32_t atlasId ); + + /** + * @brief Set the atlas size and block size for subsequent Atlas generation + * + * @param[in] width width of atlas in pixels + * @param[in] height height of atlas in pixels + * @param[in] blockWidth width of a block in pixels + * @param[in] blockHeight height of a block in pixels + */ + void SetNewAtlasSize( uint32_t width, uint32_t height, uint32_t blockWidth, uint32_t blockHeight ); /** * @brief Get the Pixel Format used by an atlas @@ -136,12 +148,53 @@ public: Pixel::Format GetPixelFormat( uint32_t atlasId ); /** + * @brief Get the material used by an atlas + * + * @param[in] atlasId Id of an atlas + * + * @return The material used by the atlas + */ + Material GetMaterial( uint32_t atlasId ) const; + + /** + * @brief Get the sampler used by an atlas + * + * @param[in] atlasId Id of an atlas + * + * @return The sampler used by the atlas + */ + Sampler GetSampler( uint32_t atlasId ) const; + + /** * @brief Get Glyph Manager metrics * * @return const reference to glyph manager metrics */ const Metrics& GetMetrics(); + /** + * @brief Adjust the reference count for an imageId and remove cache entry if it becomes free + * + * @param[in] fontId the font this image came from + * @param[in] imageId The imageId + * @param[in] delta adjustment to make to reference count + */ + void AdjustReferenceCount( Text::FontId fontId, uint32_t imageId, int32_t delta ); + + /** + * @brief Get Shader used for rendering glyph effect buffers + * + * @return Handle of shader needed + */ + Shader GetEffectBufferShader() const; + + /** + * @brief Get Shader used rendering Glyph Shadows + * + * @return Handle of shader needed + */ + Shader GetGlyphShadowShader() const; + private: explicit DALI_INTERNAL AtlasGlyphManager(Internal::AtlasGlyphManager *impl);