X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Ftext%2Frendering%2Fatlas%2Fatlas-glyph-manager-impl.h;h=b72b6490d8328508253a40c1183458b2118e79f6;hp=3b2b8af5478aa91a6bcac3997adb6339e14d0db5;hb=6f990775daf7adf6170db59f0b99e00ae25fceed;hpb=b26250b0bc810ebeada606481882102b62cdb3e4 diff --git a/dali-toolkit/internal/text/rendering/atlas/atlas-glyph-manager-impl.h b/dali-toolkit/internal/text/rendering/atlas/atlas-glyph-manager-impl.h index 3b2b8af..b72b649 100644 --- a/dali-toolkit/internal/text/rendering/atlas/atlas-glyph-manager-impl.h +++ b/dali-toolkit/internal/text/rendering/atlas/atlas-glyph-manager-impl.h @@ -1,4 +1,3 @@ - #ifndef __DALI_TOOLKIT_ATLAS_GLYPH_MANAGER_IMPL_H__ #define __DALI_TOOLKIT_ATLAS_GLYPH_MANAGER_IMPL_H__ @@ -49,27 +48,29 @@ class AtlasGlyphManager : public Dali::BaseObject { public: - struct GlyphRecord + struct GlyphRecordEntry { - Text::FontId mFontId; Text::GlyphIndex mIndex; uint32_t mImageId; + int32_t mCount; }; - AtlasGlyphManager(); - - virtual ~AtlasGlyphManager(); + struct FontGlyphRecord + { + Text::FontId mFontId; + Vector< GlyphRecordEntry > mGlyphRecords; + }; -/** - * Create a new AtlasGlyphManager + /** + * @brief Constructor */ - static AtlasGlyphManagerPtr New(); + AtlasGlyphManager(); /** * @copydoc Toolkit::AtlasGlyphManager::Add */ void Add( const Text::GlyphInfo& glyph, - const BufferImage& bitmap, + const PixelData& bitmap, Dali::Toolkit::AtlasManager::AtlasSlot& slot ); /** @@ -80,17 +81,11 @@ public: Toolkit::AtlasManager::Mesh2D& mesh ); /** - * @copydoc Toolkit::AtlasGlyphManager::StitchMesh - */ - void StitchMesh( Toolkit::AtlasManager::Mesh2D& first, - const Toolkit::AtlasManager::Mesh2D& second ); - - /** - * @copydoc Toolkit::AtlasGlyphManager::Cached + * @copydoc Toolkit::AtlasGlyphManager::IsCached */ - void Cached( Text::FontId fontId, - Text::GlyphIndex index, - Dali::Toolkit::AtlasManager::AtlasSlot& slot ); + bool IsCached( Text::FontId fontId, + Text::GlyphIndex index, + Dali::Toolkit::AtlasManager::AtlasSlot& slot ); /** * @copydoc Toolkit::AtlasGlyphManager::GetAtlasSize @@ -103,53 +98,45 @@ public: void SetNewAtlasSize( uint32_t width, uint32_t height, uint32_t blockWidth, uint32_t blockHeight ); /** - * @copydoc Toolkit::AtlasGlyphManager::Remove + * @copydoc Toolkit::AtlasGlyphManager::GetPixelFormat */ - void Remove( uint32_t imageId ); + Pixel::Format GetPixelFormat( uint32_t atlasId ); /** - * @copydoc Toolkit::AtlasGlyphManager::GetPixelFormat + * @copydoc toolkit::AtlasGlyphManager::AdjustReferenceCount */ - Pixel::Format GetPixelFormat( uint32_t atlasId ); + void AdjustReferenceCount( Text::FontId fontId, Text::GlyphIndex index, int32_t delta ); /** - * @copydoc Toolkit::AtlasGlyphManager::GetMaterial + * @copydoc Toolkit::AtlasGlyphManager::GetTextures */ - Material GetMaterial( uint32_t atlasId ) const; + TextureSet GetTextures( uint32_t atlasId ) const; /** - * @copydoc Toolkit::AtlasGlyphManager::GetMaterial + * @copydoc Toolkit::AtlasGlyphManager::GetShader */ - Sampler GetSampler( uint32_t atlasId ) const; + Shader GetShader( uint32_t atlasId ) const; /** * @copydoc Toolkit::AtlasGlyphManager::GetMetrics */ const Toolkit::AtlasGlyphManager::Metrics& GetMetrics(); - /** - * @copydoc Toolkit::AtlasGlyphManager::GetEffectBufferShader - */ - Shader GetEffectBufferShader() const - { - return mEffectBufferShader; - } +protected: /** - * @copydoc Toolkit::AtlasGlyphManager::GetGlyphShadowShader + * A reference counted object may only be deleted by calling Unreference() */ - Shader GetGlyphShadowShader() const - { - return mShadowShader; - } + virtual ~AtlasGlyphManager(); private: Dali::Toolkit::AtlasManager mAtlasManager; ///> Atlas Manager created by GlyphManager - Vector< GlyphRecord > mGlyphRecords; ///> Cached glyph information + std::vector< FontGlyphRecord > mFontGlyphRecords; Toolkit::AtlasGlyphManager::Metrics mMetrics; ///> Metrics to pass back on GlyphManager status - Shader mEffectBufferShader; ///> Shader used to render drop shadow buffer textures - Shader mShadowShader; ///> Shader used to render drop shadow into buffer + + Shader mShaderL8; + Shader mShaderRgba; }; } // namespace Internal @@ -176,5 +163,4 @@ inline Internal::AtlasGlyphManager& GetImplementation(Toolkit::AtlasGlyphManager } // namespace Dali - - #endif // __DALI_TOOLKIT_ATLAS_GLYPH_MANAGER_IMPL_H__ \ No newline at end of file +#endif // __DALI_TOOLKIT_ATLAS_GLYPH_MANAGER_IMPL_H__