X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Ftext%2Fdecorator%2Ftext-decorator.cpp;h=67ae6427f6643e9f204144a1ec781f106d6f7626;hp=88f22e5be05a41fcc4eb58a0c6b306556730ab98;hb=fc72d9dfdefd7434202ed73ac579d425279947f3;hpb=826a077bb3183b5d317bfb22e14ab4e217d26f40 diff --git a/dali-toolkit/internal/text/decorator/text-decorator.cpp b/dali-toolkit/internal/text/decorator/text-decorator.cpp index 88f22e5..67ae642 100644 --- a/dali-toolkit/internal/text/decorator/text-decorator.cpp +++ b/dali-toolkit/internal/text/decorator/text-decorator.cpp @@ -116,14 +116,16 @@ struct Decorator::Impl : public ConnectionTracker CursorImpl() : x(0.0f), y(0.0f), - height(0.0f), + cursorHeight(0.0f), + lineHeight(0.0f), color(Dali::Color::WHITE) { } float x; float y; - float height; + float cursorHeight; + float lineHeight; Vector4 color; }; @@ -133,14 +135,14 @@ struct Decorator::Impl : public ConnectionTracker SelectionHandleImpl() : x(0.0f), y(0.0f), - cursorHeight(0.0f), + lineHeight(0.0f), flipped(false) { } float x; float y; - float cursorHeight; ///< Not the handle height + float lineHeight; ///< Not the handle height bool flipped; ImageActor actor; @@ -182,13 +184,13 @@ struct Decorator::Impl : public ConnectionTracker { mPrimaryCursor.SetPosition( mCursor[PRIMARY_CURSOR].x + scrollPosition.x, mCursor[PRIMARY_CURSOR].y + scrollPosition.y ); - mPrimaryCursor.SetSize( 1.0f, mCursor[PRIMARY_CURSOR].height ); + mPrimaryCursor.SetSize( Size( 1.0f, mCursor[PRIMARY_CURSOR].cursorHeight ) ); } if( mSecondaryCursor ) { mSecondaryCursor.SetPosition( mCursor[SECONDARY_CURSOR].x + scrollPosition.x, mCursor[SECONDARY_CURSOR].y + scrollPosition.y ); - mSecondaryCursor.SetSize( 1.0f, mCursor[SECONDARY_CURSOR].height ); + mSecondaryCursor.SetSize( Size( 1.0f, mCursor[SECONDARY_CURSOR].cursorHeight ) ); } // Show or hide the grab handle @@ -199,7 +201,7 @@ struct Decorator::Impl : public ConnectionTracker CreateGrabHandle(); mGrabHandle.SetPosition( mCursor[PRIMARY_CURSOR].x + scrollPosition.x, - mCursor[PRIMARY_CURSOR].y + scrollPosition.y + mCursor[PRIMARY_CURSOR].height ); + mCursor[PRIMARY_CURSOR].lineHeight + scrollPosition.y ); } else if( mGrabHandle ) { @@ -215,11 +217,11 @@ struct Decorator::Impl : public ConnectionTracker SelectionHandleImpl& primary = mSelectionHandle[ PRIMARY_SELECTION_HANDLE ]; primary.actor.SetPosition( primary.x + scrollPosition.x, - primary.y + scrollPosition.y + primary.cursorHeight ); + primary.lineHeight + scrollPosition.y ); SelectionHandleImpl& secondary = mSelectionHandle[ SECONDARY_SELECTION_HANDLE ]; secondary.actor.SetPosition( secondary.x + scrollPosition.x, - secondary.y + scrollPosition.y + secondary.cursorHeight ); + secondary.lineHeight + scrollPosition.y ); CreateHighlight(); UpdateHighlight(); @@ -252,8 +254,9 @@ struct Decorator::Impl : public ConnectionTracker void CreateCursor( ImageActor& cursor ) { cursor = CreateSolidColorActor( Color::WHITE ); - cursor.SetParentOrigin( ParentOrigin::TOP_LEFT ); + cursor.SetParentOrigin( ParentOrigin::TOP_LEFT ); // Need to set the default parent origin as CreateSolidColorActor() sets a different one. cursor.SetAnchorPoint( AnchorPoint::TOP_CENTER ); + cursor.SetRelayoutEnabled( false ); } // Add or Remove cursor(s) from parent @@ -291,6 +294,10 @@ struct Decorator::Impl : public ConnectionTracker mActiveLayer.Add( mSecondaryCursor); } } + else + { + UnparentAndReset( mSecondaryCursor ); + } } } @@ -337,9 +344,8 @@ struct Decorator::Impl : public ConnectionTracker mActiveLayer.SetName ( "ActiveLayerActor" ); #endif - mActiveLayer.SetAnchorPoint( AnchorPoint::CENTER); - mActiveLayer.SetParentOrigin( ParentOrigin::CENTER); - //mActiveLayer.SetSizeMode( SIZE_EQUAL_TO_PARENT ); FIXME + mActiveLayer.SetParentOrigin( ParentOrigin::CENTER ); + mActiveLayer.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS ); mActiveLayer.SetPositionInheritanceMode( USE_PARENT_POSITION ); parent.Add( mActiveLayer ); @@ -361,22 +367,21 @@ struct Decorator::Impl : public ConnectionTracker #ifdef DECORATOR_DEBUG mGrabHandle.SetName( "GrabHandleActor" ); #endif - mGrabHandle.SetParentOrigin( ParentOrigin::TOP_LEFT ); mGrabHandle.SetAnchorPoint( AnchorPoint::TOP_CENTER ); mGrabHandle.SetDrawMode( DrawMode::OVERLAY ); - // Area that Grab handle responds to, larger than actual handle so easier to move #ifdef DECORATOR_DEBUG - mGrabArea = Toolkit::CreateSolidColorActor( Vector4(1.0f, 0.0f, 0.0f, 0.5f) ); - mGrabArea.SetName( "GrabArea" ); + mGrabArea = Toolkit::CreateSolidColorActor( Vector4(0.0f, 0.0f, 0.0f, 0.0f), true, Color::RED, 1 ); + mGrabArea.SetName( "GrabArea" ); #else mGrabArea = Actor::New(); + mGrabArea.SetRelayoutEnabled( true ); #endif mGrabArea.SetParentOrigin( ParentOrigin::TOP_CENTER ); mGrabArea.SetAnchorPoint( AnchorPoint::TOP_CENTER ); - mGrabArea.SetSizeMode( SIZE_RELATIVE_TO_PARENT ); + mGrabArea.SetResizePolicy( ResizePolicy::SIZE_RELATIVE_TO_PARENT, Dimension::ALL_DIMENSIONS ); mGrabArea.SetSizeModeFactor( DEFAULT_GRAB_HANDLE_RELATIVE_SIZE ); - mGrabHandle.Add(mGrabArea); + mGrabHandle.Add( mGrabArea ); mTapDetector.Attach( mGrabArea ); mPanGestureDetector.Attach( mGrabArea ); @@ -399,16 +404,16 @@ struct Decorator::Impl : public ConnectionTracker #ifdef DECORATOR_DEBUG primary.actor.SetName("SelectionHandleOne"); #endif - primary.actor.SetParentOrigin( ParentOrigin::TOP_LEFT ); primary.actor.SetAnchorPoint( AnchorPoint::TOP_RIGHT ); // Change to BOTTOM_RIGHT if Look'n'Feel requires handle above text. primary.actor.SetDrawMode( DrawMode::OVERLAY ); // ensure grab handle above text primary.flipped = false; primary.grabArea = Actor::New(); // Area that Grab handle responds to, larger than actual handle so easier to move + primary.grabArea.SetRelayoutEnabled( true ); #ifdef DECORATOR_DEBUG primary.grabArea.SetName("SelectionHandleOneGrabArea"); #endif - primary.grabArea.SetSizeMode( SIZE_RELATIVE_TO_PARENT ); + primary.grabArea.SetResizePolicy( ResizePolicy::SIZE_RELATIVE_TO_PARENT, Dimension::ALL_DIMENSIONS ); primary.grabArea.SetSizeModeFactor( DEFAULT_SELECTION_HANDLE_RELATIVE_SIZE ); primary.grabArea.SetPositionInheritanceMode( Dali::USE_PARENT_POSITION ); @@ -432,16 +437,16 @@ struct Decorator::Impl : public ConnectionTracker #ifdef DECORATOR_DEBUG secondary.actor.SetName("SelectionHandleTwo"); #endif - secondary.actor.SetParentOrigin( ParentOrigin::TOP_LEFT ); secondary.actor.SetAnchorPoint( AnchorPoint::TOP_LEFT ); // Change to BOTTOM_LEFT if Look'n'Feel requires handle above text. secondary.actor.SetDrawMode( DrawMode::OVERLAY ); // ensure grab handle above text secondary.flipped = false; secondary.grabArea = Actor::New(); // Area that Grab handle responds to, larger than actual handle so easier to move + secondary.grabArea.SetRelayoutEnabled( true ); #ifdef DECORATOR_DEBUG secondary.grabArea.SetName("SelectionHandleTwoGrabArea"); #endif - secondary.grabArea.SetSizeMode( SIZE_RELATIVE_TO_PARENT ); + secondary.grabArea.SetResizePolicy( ResizePolicy::SIZE_RELATIVE_TO_PARENT, Dimension::ALL_DIMENSIONS ); secondary.grabArea.SetSizeModeFactor( DEFAULT_SELECTION_HANDLE_RELATIVE_SIZE ); secondary.grabArea.SetPositionInheritanceMode( Dali::USE_PARENT_POSITION ); @@ -472,7 +477,6 @@ struct Decorator::Impl : public ConnectionTracker #ifdef DECORATOR_DEBUG mHighlightMeshActor.SetName( "HighlightMeshActor" ); #endif - mHighlightMeshActor.SetParentOrigin( ParentOrigin::TOP_LEFT ); mHighlightMeshActor.SetAnchorPoint( AnchorPoint::TOP_LEFT ); mHighlightMeshActor.SetPosition( 0.0f, 0.0f, DISPLAYED_HIGHLIGHT_Z_OFFSET ); @@ -594,7 +598,7 @@ struct Decorator::Impl : public ConnectionTracker mGrabDisplacementY += gesture.displacement.y; float x = mCursor[PRIMARY_CURSOR].x + mGrabDisplacementX; - float y = mCursor[PRIMARY_CURSOR].y + mCursor[PRIMARY_CURSOR].height*0.5f + mGrabDisplacementY; + float y = mCursor[PRIMARY_CURSOR].y + mCursor[PRIMARY_CURSOR].lineHeight*0.5f + mGrabDisplacementY; if( Gesture::Started == gesture.state || Gesture::Continuing == gesture.state ) @@ -699,7 +703,7 @@ unsigned int Decorator::GetActiveCursor() const return mImpl->mActiveCursor; } -void Decorator::SetPosition( Cursor cursor, float x, float y, float height ) +void Decorator::SetPosition( Cursor cursor, float x, float y, float cursorHeight, float lineHeight ) { // Adjust grab handle displacement mImpl->mGrabDisplacementX -= x - mImpl->mCursor[cursor].x; @@ -707,14 +711,16 @@ void Decorator::SetPosition( Cursor cursor, float x, float y, float height ) mImpl->mCursor[cursor].x = x; mImpl->mCursor[cursor].y = y; - mImpl->mCursor[cursor].height = height; + mImpl->mCursor[cursor].cursorHeight = cursorHeight; + mImpl->mCursor[cursor].lineHeight = lineHeight; } -void Decorator::GetPosition( Cursor cursor, float& x, float& y, float& height ) const +void Decorator::GetPosition( Cursor cursor, float& x, float& y, float& cursorHeight, float& lineHeight ) const { x = mImpl->mCursor[cursor].x; y = mImpl->mCursor[cursor].y; - height = mImpl->mCursor[cursor].height; + cursorHeight = mImpl->mCursor[cursor].cursorHeight; + lineHeight = mImpl->mCursor[cursor].lineHeight; } void Decorator::SetColor( Cursor cursor, const Dali::Vector4& color ) @@ -807,14 +813,14 @@ void Decorator::SetPosition( SelectionHandle handle, float x, float y, float hei { mImpl->mSelectionHandle[handle].x = x; mImpl->mSelectionHandle[handle].y = y; - mImpl->mSelectionHandle[handle].cursorHeight = height; + mImpl->mSelectionHandle[handle].lineHeight = height; } void Decorator::GetPosition( SelectionHandle handle, float& x, float& y, float& height ) const { x = mImpl->mSelectionHandle[handle].x; y = mImpl->mSelectionHandle[handle].y; - height = mImpl->mSelectionHandle[handle].cursorHeight; + height = mImpl->mSelectionHandle[handle].lineHeight; } void Decorator::SetImage( SelectionHandle handle, SelectionHandleState state, Dali::Image image )