X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Ftext%2Fclipping%2Ftext-clipper.cpp;h=66bf2ecf2eebe1d886f8e31b9ae5ec0f8af85192;hp=1b3a38c948df55d4b8f6d67d95baeb554c929970;hb=4152dcf2ef7de247e32a74c920ba364c5f32da60;hpb=e979409480340033e0154a43bb1cbeeeb8d1c6a3 diff --git a/dali-toolkit/internal/text/clipping/text-clipper.cpp b/dali-toolkit/internal/text/clipping/text-clipper.cpp index 1b3a38c..66bf2ec 100644 --- a/dali-toolkit/internal/text/clipping/text-clipper.cpp +++ b/dali-toolkit/internal/text/clipping/text-clipper.cpp @@ -101,10 +101,8 @@ void Clipper::Initialize( const Vector2& size ) mOffscreenRootActor.SetInheritScale( false ); mOffscreenRootActor.SetDepthTestDisabled( true ); mOffscreenRootActor.SetSize( offscreenSize ); - mOffscreenRootActor.SetPosition( 0.0f, 0.0f, 0.0f ); mImageActor = ImageActor::New(); - mImageActor.SetAnchorPoint( ParentOrigin::CENTER ); mImageActor.SetParentOrigin( ParentOrigin::CENTER ); mImageActor.SetBlendFunc( BlendingFactor::ONE, BlendingFactor::ONE_MINUS_SRC_ALPHA, BlendingFactor::ONE, BlendingFactor::ONE ); @@ -114,16 +112,12 @@ void Clipper::Initialize( const Vector2& size ) // Creates a new camera actor. mOffscreenCameraActor = CameraActor::New(); mOffscreenCameraActor.SetParentOrigin( ParentOrigin::CENTER ); - mOffscreenCameraActor.SetAnchorPoint( AnchorPoint::CENTER ); - mOffscreenCameraActor.SetRotation(Degree(180.f), Vector3::YAXIS); - mOffscreenCameraActor.SetType( Dali::Camera::FREE_LOOK ); // Inherits position from the offscreen root actor. mOffscreenCameraActor.SetOrthographicProjection( offscreenSize ); mOffscreenRootActor.Add( mOffscreenCameraActor ); // camera to shoot the offscreen text // Creates a new render task. mRenderTask = Stage::GetCurrent().GetRenderTaskList().CreateTask(); mRenderTask.SetSourceActor( mOffscreenRootActor ); - mRenderTask.SetInputEnabled( false ); mRenderTask.SetClearColor( Color::TRANSPARENT ); mRenderTask.SetClearEnabled( true ); mRenderTask.SetExclusive( true );