X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Ffocus-manager%2Fkeyboard-focus-manager-impl.cpp;h=cfe728756fe5bf8437e90cb5541c414ef07810df;hp=4e26bc7d6e239cbd5a15a434833431bab4efebd5;hb=314399fefddfca7aad35a8392a17cff26434f418;hpb=1c3cb32385174b852b8d57b531625f733238f664 diff --git a/dali-toolkit/internal/focus-manager/keyboard-focus-manager-impl.cpp b/dali-toolkit/internal/focus-manager/keyboard-focus-manager-impl.cpp index 4e26bc7..cfe7287 100644 --- a/dali-toolkit/internal/focus-manager/keyboard-focus-manager-impl.cpp +++ b/dali-toolkit/internal/focus-manager/keyboard-focus-manager-impl.cpp @@ -19,13 +19,15 @@ #include "keyboard-focus-manager-impl.h" // EXTERNAL INCLUDES +#include // for strcmp #include -#include -#include +#include +#include #include #include #include #include +#include #include #include @@ -44,23 +46,16 @@ namespace Toolkit namespace Internal { -namespace // unnamed namespace +namespace // Unnamed namespace { -// Signals - -const char* const SIGNAL_PRE_FOCUS_CHANGE = "keyboard-pre-focus-change"; -const char* const SIGNAL_FOCUS_CHANGED = "keyboard-focus-changed"; -const char* const SIGNAL_FOCUS_GROUP_CHANGED = "keyboard-focus-group-changed"; -const char* const SIGNAL_FOCUSED_ACTOR_ACTIVATED = "keyboard-focused-actor-activated"; - #if defined(DEBUG_ENABLED) Debug::Filter* gLogFilter = Debug::Filter::New(Debug::NoLogging, false, "LOG_KEYBOARD_FOCUS_MANAGER"); #endif -const std::string IS_FOCUS_GROUP_PROPERTY_NAME("is-keyboard-focus-group"); // This property will be replaced by a flag in Control. +const char* const IS_FOCUS_GROUP_PROPERTY_NAME = "is-keyboard-focus-group"; // This property will be replaced by a flag in Control. -const char* FOCUS_BORDER_IMAGE_PATH = DALI_IMAGE_DIR "keyboard_focus.png"; +const char* const FOCUS_BORDER_IMAGE_PATH = DALI_IMAGE_DIR "keyboard_focus.png"; const Vector4 FOCUS_BORDER_IMAGE_BORDER = Vector4(7.0f, 7.0f, 7.0f, 7.0f); BaseHandle Create() @@ -81,12 +76,14 @@ BaseHandle Create() return handle; } -TypeRegistration KEYBOARD_FOCUS_MANAGER_TYPE( typeid(Dali::Toolkit::KeyboardFocusManager), typeid(Dali::BaseHandle), Create, true /* Create instance at startup */ ); +DALI_TYPE_REGISTRATION_BEGIN_CREATE( Toolkit::KeyboardFocusManager, Dali::BaseHandle, Create, true ) + +DALI_SIGNAL_REGISTRATION( Toolkit, KeyboardFocusManager, "keyboard-pre-focus-change", SIGNAL_PRE_FOCUS_CHANGE ) +DALI_SIGNAL_REGISTRATION( Toolkit, KeyboardFocusManager, "keyboard-focus-changed", SIGNAL_FOCUS_CHANGED ) +DALI_SIGNAL_REGISTRATION( Toolkit, KeyboardFocusManager, "keyboard-focus-group-changed", SIGNAL_FOCUS_GROUP_CHANGED ) +DALI_SIGNAL_REGISTRATION( Toolkit, KeyboardFocusManager, "keyboard-focused-actor-activated", SIGNAL_FOCUSED_ACTOR_ACTIVATED ) -SignalConnectorType signalConnector1( KEYBOARD_FOCUS_MANAGER_TYPE, SIGNAL_PRE_FOCUS_CHANGE , &KeyboardFocusManager::DoConnectSignal ); -SignalConnectorType signalConnector2( KEYBOARD_FOCUS_MANAGER_TYPE, SIGNAL_FOCUS_CHANGED , &KeyboardFocusManager::DoConnectSignal ); -SignalConnectorType signalConnector3( KEYBOARD_FOCUS_MANAGER_TYPE, SIGNAL_FOCUS_GROUP_CHANGED , &KeyboardFocusManager::DoConnectSignal ); -SignalConnectorType signalConnector4( KEYBOARD_FOCUS_MANAGER_TYPE, SIGNAL_FOCUSED_ACTOR_ACTIVATED , &KeyboardFocusManager::DoConnectSignal ); +DALI_TYPE_REGISTRATION_END() } // unnamed namespace @@ -198,7 +195,7 @@ Actor KeyboardFocusManager::GetCurrentFocusGroup() bool KeyboardFocusManager::IsLayoutControl(Actor actor) const { Toolkit::Control control = Toolkit::Control::DownCast(actor); - return control && control.GetImplementation().IsKeyboardNavigationSupported(); + return control && GetImplementation( control ).IsKeyboardNavigationSupported(); } Toolkit::Control KeyboardFocusManager::GetParentLayoutControl(Actor actor) const @@ -263,7 +260,7 @@ bool KeyboardFocusManager::MoveFocus(Toolkit::Control::KeyboardFocusNavigationDi bool KeyboardFocusManager::DoMoveFocusWithinLayoutControl(Toolkit::Control control, Actor actor, Toolkit::Control::KeyboardFocusNavigationDirection direction) { // Ask the control for the next actor to focus - Actor nextFocusableActor = control.GetImplementation().GetNextKeyboardFocusableActor(actor, direction, mFocusGroupLoopEnabled); + Actor nextFocusableActor = GetImplementation( control ).GetNextKeyboardFocusableActor(actor, direction, mFocusGroupLoopEnabled); if(nextFocusableActor) { if(!nextFocusableActor.IsKeyboardFocusable()) @@ -302,7 +299,7 @@ bool KeyboardFocusManager::DoMoveFocusWithinLayoutControl(Toolkit::Control contr // If the application hasn't changed our proposed actor, we informs the layout control we will // move the focus to what the control returns. The control might wish to perform some actions // before the focus is actually moved. - control.GetImplementation().OnKeyboardFocusChangeCommitted(committedFocusActor); + GetImplementation( control ).OnKeyboardFocusChangeCommitted( committedFocusActor ); } return SetCurrentFocusActor(committedFocusActor); @@ -354,7 +351,7 @@ void KeyboardFocusManager::DoActivate(Actor actor) if(control) { // Notify the control that it is activated - control.GetImplementation().Activate(); + GetImplementation( control ).Activate(); } // Send notification for the activation of focused actor @@ -481,7 +478,7 @@ void KeyboardFocusManager::CreateDefaultFocusIndicatorActor() focusIndicator.SetPosition(Vector3(0.0f, 0.0f, 1.0f)); // Apply size constraint to the focus indicator - focusIndicator.SetSizeMode( SIZE_EQUAL_TO_PARENT ); + focusIndicator.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS ); SetFocusIndicatorActor(focusIndicator); }