X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Ffilters%2Fspread-filter.cpp;h=d0b54f9b3681b28dfbbdae3fc219a81c0bb727a1;hp=3d911b92df8d1b895da1fd30083dc15670e8815c;hb=e588a3f271c0ad5bcd11c7d246fe48bb9a101932;hpb=306d2f61a1b64179e801fa8a0bb2bd7b4e9dd682 diff --git a/dali-toolkit/internal/filters/spread-filter.cpp b/dali-toolkit/internal/filters/spread-filter.cpp index 3d911b9..d0b54f9 100644 --- a/dali-toolkit/internal/filters/spread-filter.cpp +++ b/dali-toolkit/internal/filters/spread-filter.cpp @@ -100,7 +100,7 @@ void SpreadFilter::Enable() mActorForInput.ScaleBy( Vector3(1.0f, -1.0f, 1.0f) ); // create internal offscreen for result of horizontal pass - mImageForHorz = FrameBufferImage::New( mTargetSize.width, mTargetSize.height, mPixelFormat, Image::Unused ); + mImageForHorz = FrameBufferImage::New( mTargetSize.width, mTargetSize.height, mPixelFormat, Image::UNUSED ); // create an actor to render mImageForHorz for vertical blur pass mActorForHorz = ImageActor::New( mImageForHorz ); @@ -203,7 +203,6 @@ void SpreadFilter::SetupCamera() mCameraActor.SetNearClippingPlane(1.0f); mCameraActor.SetAspectRatio(mTargetSize.width / mTargetSize.height); mCameraActor.SetType(Dali::Camera::FREE_LOOK); // camera orientation based solely on actor - mCameraActor.SetRotation(Quaternion(M_PI, Vector3::YAXIS)); mCameraActor.SetPosition(0.0f, 0.0f, ((mTargetSize.height * 0.5f) / tanf(ARBITRARY_FIELD_OF_VIEW * 0.5f))); }