X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Ffilters%2Fimage-filter.h;h=d73f9e6884ea22f20988f75c32cdd7129a572fcc;hp=5a07dedf7955df31cb8670850c83bc19828b2d63;hb=0e1683ef848d1d877e26633609fa95e0d2ab36b5;hpb=57869973578f6a0b0f836d396c7232ddb8302c6b diff --git a/dali-toolkit/internal/filters/image-filter.h b/dali-toolkit/internal/filters/image-filter.h index 5a07ded..d73f9e6 100644 --- a/dali-toolkit/internal/filters/image-filter.h +++ b/dali-toolkit/internal/filters/image-filter.h @@ -1,8 +1,8 @@ -#ifndef __DALI_TOOLKIT_INTERNAL_IMAGE_FILTER_H__ -#define __DALI_TOOLKIT_INTERNAL_IMAGE_FILTER_H__ +#ifndef DALI_TOOLKIT_INTERNAL_IMAGE_FILTER_H +#define DALI_TOOLKIT_INTERNAL_IMAGE_FILTER_H /* - * Copyright (c) 2014 Samsung Electronics Co., Ltd. + * Copyright (c) 2019 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -19,10 +19,13 @@ */ // EXTERNAL INCLUDES +#include +#include +#include // INTERNAL INCLUDES #include -#include +#include namespace Dali { @@ -35,7 +38,7 @@ namespace Internal /** * An interface class that provides a interface for image filters that perform - * a simple shader effect on an input image, rendering the output to a FrameBufferImage. + * a simple shader effect on an input texture, rendering the output to a FrameBuffer. */ class ImageFilter { @@ -75,16 +78,16 @@ public: void SetRefreshOnDemand( bool onDemand ); /** - * Set the input image - * @param[in] The input/original image. + * Set the input texture + * @param[in] The input/original texture. */ - void SetInputImage( Image image ); + void SetInputTexture( Texture texture ); /** - * Set the output image - * @return The output image. + * Set the output frame buffer + * @return The output frame buffer. */ - void SetOutputImage( FrameBufferImage image ); + void SetOutputFrameBuffer( FrameBuffer frameBuffer ); /** * Set size of ImageFilter. Used to create internal offscreen buffers @@ -136,22 +139,24 @@ public: */ void SetBackgroundColor( const Vector4& color ); +protected: + /** - * Enable optional debug output in the shader - * @param[in] flag Set true to enable, dalse to disable. + * Setup position and parameters for camera */ - void RenderDebug( bool flag ); + void SetupCamera(); protected: - Image mInputImage; - FrameBufferImage mOutputImage; + Texture mInputTexture; + FrameBuffer mOutputFrameBuffer; FilterKernel mKernel; Actor mRootActor; + CameraActor mCameraActor; Vector4 mBackgroundColor; Vector2 mTargetSize; Pixel::Format mPixelFormat; bool mRefreshOnDemand; - bool mDebugRender; + }; // class Imagefilter } // namespace Internal @@ -160,5 +165,5 @@ protected: } // namespace Dali -#endif // __DALI_TOOLKIT_INTERNAL_IMAGE_FILTER_H__ +#endif // DALI_TOOLKIT_INTERNAL_IMAGE_FILTER_H