X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Ffilters%2Femboss-filter.cpp;h=6350a1d8515367001c143eefc17f639fb972095f;hp=660c86c8f6527cc62345438a3e6e684fcba5b7e5;hb=b81849b1d366b03595dec285264ecbd8b6f1801e;hpb=928f30d2caf2775c5bcbfd84ceb4bf37ca29f020 diff --git a/dali-toolkit/internal/filters/emboss-filter.cpp b/dali-toolkit/internal/filters/emboss-filter.cpp index 660c86c..6350a1d 100644 --- a/dali-toolkit/internal/filters/emboss-filter.cpp +++ b/dali-toolkit/internal/filters/emboss-filter.cpp @@ -29,7 +29,7 @@ // INTERNAL INCLUDES #include -#include +#include #include #include @@ -97,7 +97,7 @@ void EmbossFilter::Enable() Property::Map customShader; customShader[ Toolkit::Visual::Shader::Property::FRAGMENT_SHADER ] = EMBOSS_FRAGMENT_SOURCE; Property::Map visualMap; - visualMap.Insert( Toolkit::VisualProperty::SHADER, customShader ); + visualMap.Insert( Toolkit::DevelVisual::Property::SHADER, customShader ); // create actor to render input with applied emboss effect mActorForInput1 = Toolkit::ImageView::New(mInputImage);