X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fdrag-drop-detector%2Fdrag-and-drop-detector-impl.cpp;h=f1aec26c51b278b6bf07b9a1236f180fa10c94d8;hp=dcb52faf948017017c69b0475d4c18cb560e0df1;hb=5d48d558217c4667604a8326c5d81a9befe8b897;hpb=88164ac28facfc414392d99ff5d1cbcd4f9e9d2c diff --git a/dali-toolkit/internal/drag-drop-detector/drag-and-drop-detector-impl.cpp b/dali-toolkit/internal/drag-drop-detector/drag-and-drop-detector-impl.cpp index dcb52fa..f1aec26 100755 --- a/dali-toolkit/internal/drag-drop-detector/drag-and-drop-detector-impl.cpp +++ b/dali-toolkit/internal/drag-drop-detector/drag-and-drop-detector-impl.cpp @@ -51,7 +51,7 @@ void DragAndDropDetector::Attach(Dali::Toolkit::Control& control) } mControls.push_back(control); control.TouchSignal().Connect(this, &DragAndDropDetector::OnDrag); - mFirstEnter.push_back(control.GetId()); + mFirstEnter.push_back(control.GetProperty< int >( Actor::Property::ID )); mPanGestureDetector.Attach(control); mPanGestureDetector.DetectedSignal().Connect(this, &DragAndDropDetector::OnPan); } @@ -73,7 +73,7 @@ void DragAndDropDetector::Detach(Dali::Toolkit::Control& control) { match->TouchSignal().Disconnect(this, &DragAndDropDetector::OnDrag); mPanGestureDetector.Detach(*match); - mFirstEnter.erase(std::find(mFirstEnter.begin(), mFirstEnter.end(), control.GetId())); + mFirstEnter.erase(std::find(mFirstEnter.begin(), mFirstEnter.end(), control.GetProperty< int >( Actor::Property::ID ))); mControls.erase(match); } } @@ -131,18 +131,18 @@ void DragAndDropDetector::OnPan(Dali::Actor actor, const PanGesture& gesture) mFirstEnter.clear(); for( auto&& control : mControls) { - mFirstEnter.push_back(control.GetId()); + mFirstEnter.push_back(control.GetProperty< int >( Actor::Property::ID )); } float width = control.GetProperty(Dali::Actor::Property::SIZE_WIDTH); float height = control.GetProperty(Dali::Actor::Property::SIZE_HEIGHT); Vector3 actorPos = control.GetProperty(Dali::Actor::Property::POSITION); mShadowControl = Dali::Toolkit::Control::New(); - mShadowControl.SetPosition(actorPos); - mShadowControl.SetSize(width, height); + mShadowControl.SetProperty( Actor::Property::POSITION, actorPos ); + mShadowControl.SetProperty( Actor::Property::SIZE, Vector2( width, height ) ); mShadowControl.SetBackgroundColor(Vector4(0.3f, 0.3f, 0.3f, 0.7f)); - mShadowControl.SetParentOrigin(control.GetCurrentParentOrigin()); - mShadowControl.SetAnchorPoint(control.GetCurrentAnchorPoint()); + mShadowControl.SetProperty( Actor::Property::PARENT_ORIGIN, control.GetCurrentProperty< Vector3 >( Actor::Property::PARENT_ORIGIN ) ); + mShadowControl.SetProperty( Actor::Property::ANCHOR_POINT,control.GetCurrentProperty< Vector3 >( Actor::Property::ANCHOR_POINT )); control.GetParent().Add(mShadowControl); SetPosition(gesture.screenPosition); EmitStartedSignal(control); @@ -151,7 +151,7 @@ void DragAndDropDetector::OnPan(Dali::Actor actor, const PanGesture& gesture) { Vector2 screenPosition = gesture.screenPosition; control.GetParent().ScreenToLocal(mLocalPosition.x, mLocalPosition.y, screenPosition.x, screenPosition.y); - mShadowControl.SetPosition(mLocalPosition.x - mDragLocalPosition.x, mLocalPosition.y - mDragLocalPosition.y); + mShadowControl.SetProperty( Actor::Property::POSITION, Vector2(mLocalPosition.x - mDragLocalPosition.x, mLocalPosition.y - mDragLocalPosition.y)); } if(gesture.state == Gesture::Finished) { @@ -169,7 +169,7 @@ bool DragAndDropDetector::OnDrag(Dali::Actor actor, const Dali::TouchData& data) { if(mDragControl != control && mPointDown) { - auto found = std::find(mFirstEnter.begin(), mFirstEnter.end(), control.GetId()); + auto found = std::find(mFirstEnter.begin(), mFirstEnter.end(), control.GetProperty< int >( Actor::Property::ID )); if(mFirstEnter.end() != found) { SetPosition(data.GetScreenPosition(0)); @@ -188,7 +188,7 @@ bool DragAndDropDetector::OnDrag(Dali::Actor actor, const Dali::TouchData& data) { if(mDragControl != control && mPointDown) { - mFirstEnter.push_back(control.GetId()); + mFirstEnter.push_back(control.GetProperty< int >( Actor::Property::ID )); EmitExitedSignal(control); } } @@ -199,7 +199,7 @@ bool DragAndDropDetector::OnDrag(Dali::Actor actor, const Dali::TouchData& data) { SetPosition(data.GetScreenPosition(0)); ClearContent(); - SetContent(mDragControl.GetName()); + SetContent(mDragControl.GetProperty< std::string >( Dali::Actor::Property::NAME )); EmitDroppedSignal(control); }