X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Ftool-bar%2Ftool-bar-impl.cpp;h=851945dd5b2441645312498dbcc754c04eb14b0f;hp=1dc683b67fe84ae666958819894aec2470c54eb0;hb=84e05cec3039abe8ecaaa950d4f93dd4f94282fe;hpb=d9c164e4530e354cd14dc4a1a658070ba55e99b8 diff --git a/dali-toolkit/internal/controls/tool-bar/tool-bar-impl.cpp b/dali-toolkit/internal/controls/tool-bar/tool-bar-impl.cpp index 1dc683b..851945d 100644 --- a/dali-toolkit/internal/controls/tool-bar/tool-bar-impl.cpp +++ b/dali-toolkit/internal/controls/tool-bar/tool-bar-impl.cpp @@ -19,10 +19,9 @@ #include "tool-bar-impl.h" // EXTERNAL INCLUDES -#include #include #include -#include +#include // INTERNAL INCLUDES #include @@ -276,7 +275,7 @@ void ToolBar::RemoveControl( Actor control ) } ToolBar::ToolBar() -: Control( ControlBehaviour( ACTOR_BEHAVIOUR_NONE ) ), +: Control( ControlBehaviour( CONTROL_BEHAVIOUR_DEFAULT ) ), mLayout(), mLeftOffset( 0 ), mCenterBase( 1 ), @@ -303,7 +302,7 @@ void ToolBar::OnInitialize() mLayout = Toolkit::TableView::New( 1, 1 ); mLayout.SetName( "TOOLBAR_LAYOUT" ); mLayout.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS ); - mLayout.SetPositionInheritanceMode( Dali::USE_PARENT_POSITION ); + mLayout.SetParentOrigin( ParentOrigin::CENTER ); Self().Add( mLayout ); @@ -316,8 +315,10 @@ void ToolBar::OnInitialize() mLayout.SetRelativeWidth( 1, mRightRelativeSpace ); } -void ToolBar::OnControlChildAdd(Actor& child) +void ToolBar::OnChildAdd(Actor& child) { + Control::OnChildAdd( child ); + if( !mInitializing ) { // An actor is being added through the Actor's API. @@ -331,7 +332,7 @@ void ToolBar::OnControlChildAdd(Actor& child) AddControl( child, DEFAULT_RELATIVE_SIZE, DEFAULT_ALIGNMENT, Toolkit::ToolBar::DEFAULT_PADDING ); } - // No OnControlChildRemove method required because Actors are added to the mLayout table view, so if an + // No OnChildRemove method required because Actors are added to the mLayout table view, so if an // actor is removed using the Actor::RemoveChild method it will not remove anything because the // actor is in mLayout not in Self(). }