X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Ftext-input%2Ftext-input-decorator-impl.cpp;h=d8c473c7fa1dd8fbb43e6ea184af9cd0966f9a5e;hp=988723850f4e1ebe80a6915f7944ee304431a70a;hb=8fef10ea440a32a1536b485dc7a035f9defa537c;hpb=60309eac2e559fe0226f137d81c2bdfa157f15dc diff --git a/dali-toolkit/internal/controls/text-input/text-input-decorator-impl.cpp b/dali-toolkit/internal/controls/text-input/text-input-decorator-impl.cpp index 9887238..d8c473c 100644 --- a/dali-toolkit/internal/controls/text-input/text-input-decorator-impl.cpp +++ b/dali-toolkit/internal/controls/text-input/text-input-decorator-impl.cpp @@ -670,37 +670,37 @@ void Decorator::SetUpHandlePropertyNotifications() Actor selectionHandleTwo = mTextInputHandles.GetSelectionHandleTwo(); // Exceeding horizontal boundary - PropertyNotification leftNotification = selectionHandleOne.AddPropertyNotification( Actor::Property::WorldPositionX, LessThanCondition( mBoundingRectangleWorldCoordinates.x + handlesize.x) ); + PropertyNotification leftNotification = selectionHandleOne.AddPropertyNotification( Actor::Property::WORLD_POSITION_X, LessThanCondition( mBoundingRectangleWorldCoordinates.x + handlesize.x) ); leftNotification.NotifySignal().Connect( this, &Decorator::OnLeftBoundaryExceeded ); - PropertyNotification rightNotification = selectionHandleTwo.AddPropertyNotification( Actor::Property::WorldPositionX, GreaterThanCondition( mBoundingRectangleWorldCoordinates.z - handlesize.x ) ); + PropertyNotification rightNotification = selectionHandleTwo.AddPropertyNotification( Actor::Property::WORLD_POSITION_X, GreaterThanCondition( mBoundingRectangleWorldCoordinates.z - handlesize.x ) ); rightNotification.NotifySignal().Connect( this, &Decorator::OnRightBoundaryExceeded ); // Within horizontal boundary - PropertyNotification leftLeaveNotification = selectionHandleOne.AddPropertyNotification( Actor::Property::WorldPositionX, GreaterThanCondition( mBoundingRectangleWorldCoordinates.x + 2*handlesize.x ) ); + PropertyNotification leftLeaveNotification = selectionHandleOne.AddPropertyNotification( Actor::Property::WORLD_POSITION_X, GreaterThanCondition( mBoundingRectangleWorldCoordinates.x + 2*handlesize.x ) ); leftLeaveNotification.NotifySignal().Connect( this, &Decorator::OnReturnToLeftBoundary ); - PropertyNotification rightLeaveNotification = selectionHandleTwo.AddPropertyNotification( Actor::Property::WorldPositionX, LessThanCondition( mBoundingRectangleWorldCoordinates.z - 2*handlesize.x ) ); + PropertyNotification rightLeaveNotification = selectionHandleTwo.AddPropertyNotification( Actor::Property::WORLD_POSITION_X, LessThanCondition( mBoundingRectangleWorldCoordinates.z - 2*handlesize.x ) ); rightLeaveNotification.NotifySignal().Connect( this, &Decorator::OnReturnToRightBoundary ); // Exceeding vertical boundary - PropertyNotification verticalExceedNotificationOne = selectionHandleOne.AddPropertyNotification( Actor::Property::WorldPositionY, + PropertyNotification verticalExceedNotificationOne = selectionHandleOne.AddPropertyNotification( Actor::Property::WORLD_POSITION_Y, OutsideCondition( mBoundingRectangleWorldCoordinates.y + handlesize.y, mBoundingRectangleWorldCoordinates.w - handlesize.y ) ); verticalExceedNotificationOne.NotifySignal().Connect( this, &Decorator::OnHandleOneLeavesBoundary ); - PropertyNotification verticalExceedNotificationTwo = selectionHandleTwo.AddPropertyNotification( Actor::Property::WorldPositionY, + PropertyNotification verticalExceedNotificationTwo = selectionHandleTwo.AddPropertyNotification( Actor::Property::WORLD_POSITION_Y, OutsideCondition( mBoundingRectangleWorldCoordinates.y + handlesize.y, mBoundingRectangleWorldCoordinates.w - handlesize.y ) ); verticalExceedNotificationTwo.NotifySignal().Connect( this, &Decorator::OnHandleTwoLeavesBoundary ); // Within vertical boundary - PropertyNotification verticalWithinNotificationOne = selectionHandleOne.AddPropertyNotification( Actor::Property::WorldPositionY, + PropertyNotification verticalWithinNotificationOne = selectionHandleOne.AddPropertyNotification( Actor::Property::WORLD_POSITION_Y, InsideCondition( mBoundingRectangleWorldCoordinates.y + handlesize.y, mBoundingRectangleWorldCoordinates.w - handlesize.y ) ); verticalWithinNotificationOne.NotifySignal().Connect( this, &Decorator::OnHandleOneWithinBoundary ); - PropertyNotification verticalWithinNotificationTwo = selectionHandleTwo.AddPropertyNotification( Actor::Property::WorldPositionY, + PropertyNotification verticalWithinNotificationTwo = selectionHandleTwo.AddPropertyNotification( Actor::Property::WORLD_POSITION_Y, InsideCondition( mBoundingRectangleWorldCoordinates.y + handlesize.y, mBoundingRectangleWorldCoordinates.w - handlesize.y ) ); verticalWithinNotificationTwo.NotifySignal().Connect( this, &Decorator::OnHandleTwoWithinBoundary ); @@ -863,7 +863,7 @@ void Decorator::SetUpPopUpPositionNotifications( ) // Note Property notifications ignore any set anchor point so conditions must allow for this. Default is Top Left. // Exceeding vertical boundary - PropertyNotification verticalExceedNotificationOne = mPopUpPanel.Self().AddPropertyNotification( Actor::Property::WorldPositionY, + PropertyNotification verticalExceedNotificationOne = mPopUpPanel.Self().AddPropertyNotification( Actor::Property::WORLD_POSITION_Y, OutsideCondition( mBoundingRectangleWorldCoordinates.y + mPopUpPanel.GetSize().y/2, mBoundingRectangleWorldCoordinates.w - mPopUpPanel.GetSize().y/2 ) ); verticalExceedNotificationOne.NotifySignal().Connect( this, &Decorator::PopUpLeavesVerticalBoundary );