X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Ftext-controls%2Ftext-label-impl.cpp;h=2bdacc4a11cc3e4bc4de09b5fc197071af89ca05;hp=9e2004685bf52371d36c3806918cee48edc1a46e;hb=c6b64a162088c12ef1b69aa40234e6d4dd772763;hpb=830f03638ec6ecd3b12ba3d9eb6419fdb3a3db09 diff --git a/dali-toolkit/internal/controls/text-controls/text-label-impl.cpp b/dali-toolkit/internal/controls/text-controls/text-label-impl.cpp index 9e20046..2bdacc4 100644 --- a/dali-toolkit/internal/controls/text-controls/text-label-impl.cpp +++ b/dali-toolkit/internal/controls/text-controls/text-label-impl.cpp @@ -98,6 +98,7 @@ void TextLabel::SetProperty( BaseObject* object, Property::Index index, const Pr { impl.mRenderingBackend = static_cast< unsigned int >( backend ); impl.mRenderer.Reset(); + impl.RequestTextRelayout(); } break; } @@ -115,6 +116,7 @@ void TextLabel::SetProperty( BaseObject* object, Property::Index index, const Pr { LayoutEngine::Layout layout = value.Get< bool >() ? LayoutEngine::MULTI_LINE_BOX : LayoutEngine::SINGLE_LINE_BOX; impl.mController->GetLayoutEngine().SetLayout( layout ); + impl.RequestTextRelayout(); } break; } @@ -141,6 +143,13 @@ Property::Value TextLabel::GetProperty( BaseObject* object, Property::Index inde case Toolkit::TextLabel::PROPERTY_TEXT: { + if( impl.mController ) + { + std::string text; + impl.mController->GetText( text ); + value = text; + } + DALI_LOG_WARNING( "UTF-8 text representation was discarded\n" ); break; } @@ -149,7 +158,7 @@ Property::Value TextLabel::GetProperty( BaseObject* object, Property::Index inde { if( impl.mController ) { - value = impl.mController->GetLayoutEngine().GetLayout(); + value = static_cast( LayoutEngine::MULTI_LINE_BOX == impl.mController->GetLayoutEngine().GetLayout() ); } break; } @@ -176,21 +185,30 @@ float TextLabel::GetHeightForWidth( float width ) void TextLabel::OnRelayout( const Vector2& size, ActorSizeContainer& container ) { - if( mController->Relayout( size ) ) + if( mController->Relayout( size ) || + !mRenderer ) { if( !mRenderer ) { mRenderer = Backend::Get().NewRenderer( mRenderingBackend ); } + RenderableActor renderableActor; if( mRenderer ) { - Actor renderableActor = mRenderer->Render( mController->GetView() ); + renderableActor = mRenderer->Render( mController->GetView() ); + } + + if( renderableActor != mRenderableActor ) + { + UnparentAndReset( mRenderableActor ); if( renderableActor ) { Self().Add( renderableActor ); } + + mRenderableActor = renderableActor; } } }