X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Ftext-controls%2Ftext-field-impl.h;h=eb35b4f91c3f08175ed85765b2da2b12fa48f405;hp=876972de3a4ae44c51f54157c5330161c84f7323;hb=6a58cf6dc58bc4d8810f545ea700959d59485ae1;hpb=2f04666b2b18b76b7310b0e8f9332b67583dbe2e diff --git a/dali-toolkit/internal/controls/text-controls/text-field-impl.h b/dali-toolkit/internal/controls/text-controls/text-field-impl.h index 876972d..eb35b4f 100644 --- a/dali-toolkit/internal/controls/text-controls/text-field-impl.h +++ b/dali-toolkit/internal/controls/text-controls/text-field-impl.h @@ -27,6 +27,9 @@ #include #include +// EXTERNAL INCLUDES +#include + namespace Dali { @@ -137,6 +140,11 @@ private: // From Control virtual void OnPan( const PanGesture& gesture ); /** + * @copydoc Control::OnStageConnection() + */ + virtual void OnStageConnection( unsigned int depth ); + + /** * @copydoc Dali::CustomActorImpl::OnKeyEvent(const KeyEvent&) */ virtual bool OnKeyEvent(const KeyEvent& event); @@ -166,6 +174,12 @@ private: // From Control */ ImfManager::ImfCallbackData OnImfEvent( ImfManager& imfManager, const ImfManager::ImfEventData& imfEvent ); + /** + * @brief Callback when Clipboard signals an item should be pasted + * @param[in] clipboard handle to Clipboard Event Notifier + */ + void OnClipboardTextSelected( ClipboardEventNotifier& clipboard ); + private: // Implementation /** @@ -205,6 +219,14 @@ private: // Implementation TextField(const TextField&); TextField& operator=(const TextField& rhs); + /** + * @brief Render view, create and attach actor(s) to this Text Field. + */ + void RenderText(); + + // Connection needed to re-render text, when a Text Field returns to the stage. + void OnStageConnect( Dali::Actor actor ); + private: // Data // Signals @@ -217,10 +239,12 @@ private: // Data Text::ClipperPtr mClipper; ///< For EXCEED_POLICY_CLIP std::vector mClippingDecorationActors; ///< Decoration actors which need clipping. - RenderableActor mRenderableActor; + Actor mRenderableActor; int mRenderingBackend; int mExceedPolicy; + unsigned int mDepth; + bool mHasBeenStaged:1; }; } // namespace Internal