X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Ftext-controls%2Ftext-field-impl.cpp;h=bafa08e947d58d9e45e6bdafa0da68ee6559a3ca;hp=e95ac995751fbeeb166469752c85fd6b24c0f87c;hb=de3eeac76074ae55de7a795e519d80a628c11628;hpb=ee431c9e2b342243f9e0e2b6bafca7505d321457 diff --git a/dali-toolkit/internal/controls/text-controls/text-field-impl.cpp b/dali-toolkit/internal/controls/text-controls/text-field-impl.cpp index e95ac99..bafa08e 100644 --- a/dali-toolkit/internal/controls/text-controls/text-field-impl.cpp +++ b/dali-toolkit/internal/controls/text-controls/text-field-impl.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2016 Samsung Electronics Co., Ltd. + * Copyright (c) 2017 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -23,14 +23,16 @@ #include #include #include -#include #include #include #include // INTERNAL INCLUDES #include +#include #include +#include +#include #include #include #include @@ -270,7 +272,17 @@ void TextField::SetProperty( BaseObject* object, Property::Index index, const Pr } case Toolkit::TextField::Property::EXCEED_POLICY: { - // TODO + impl.mExceedPolicy = value.Get(); + + if( Dali::Toolkit::TextField::EXCEED_POLICY_CLIP == impl.mExceedPolicy ) + { + impl.EnableClipping(); + } + else + { + UnparentAndReset( impl.mStencil ); + } + impl.RequestTextRelayout(); break; } case Toolkit::TextField::Property::HORIZONTAL_ALIGNMENT: @@ -578,8 +590,18 @@ void TextField::SetProperty( BaseObject* object, Property::Index index, const Pr } case Toolkit::TextField::Property::INPUT_METHOD_SETTINGS: { - const Property::Map map = value.Get(); - VirtualKeyboard::ApplySettings( map ); + const Property::Map* map = value.GetMap(); + if (map) + { + impl.mInputMethodOptions.ApplyProperty( *map ); + } + impl.mController->SetInputModePassword( impl.mInputMethodOptions.IsPassword() ); + + Toolkit::Control control = Toolkit::KeyInputFocusManager::Get().GetCurrentFocusControl(); + if (control == textField) + { + impl.mImfManager.ApplyOptions( impl.mInputMethodOptions ); + } break; } case Toolkit::TextField::Property::INPUT_COLOR: @@ -803,7 +825,7 @@ Property::Value TextField::GetProperty( BaseObject* object, Property::Index inde } case Toolkit::TextField::Property::VERTICAL_ALIGNMENT: { - if( impl.mController ) + if( impl.mController ) { const char* name = Scripting::GetEnumerationName< Toolkit::Text::Layout::VerticalAlignment >( impl.mController->GetVerticalAlignment(), VERTICAL_ALIGNMENT_STRING_TABLE, @@ -982,6 +1004,9 @@ Property::Value TextField::GetProperty( BaseObject* object, Property::Index inde } case Toolkit::TextField::Property::INPUT_METHOD_SETTINGS: { + Property::Map map; + impl.mInputMethodOptions.RetrieveProperty( map ); + value = map; break; } case Toolkit::TextField::Property::INPUT_COLOR: @@ -1137,10 +1162,15 @@ void TextField::OnInitialize() // Disable the smooth handle panning. mController->SetSmoothHandlePanEnabled( false ); + mController->SetNoTextDoubleTapAction( Controller::NoTextTap::HIGHLIGHT ); + mController->SetNoTextLongPressAction( Controller::NoTextTap::HIGHLIGHT ); + // Forward input events to controller EnableGestureDetection( static_cast( Gesture::Tap | Gesture::Pan | Gesture::LongPress ) ); GetTapGestureDetector().SetMaximumTapsRequired( 2 ); + mImfManager = ImfManager::Get(); + self.TouchSignal().Connect( this, &TextField::OnTouched ); // Set BoundingBox to stage size if not already set. @@ -1160,6 +1190,11 @@ void TextField::OnInitialize() self.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::WIDTH ); self.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::HEIGHT ); self.OnStageSignal().Connect( this, &TextField::OnStageConnect ); + + if( Dali::Toolkit::TextField::EXCEED_POLICY_CLIP == mExceedPolicy ) + { + EnableClipping(); + } } void TextField::OnStyleChange( Toolkit::StyleManager styleManager, StyleChange::Type change ) @@ -1222,7 +1257,6 @@ void TextField::OnRelayout( const Vector2& size, RelayoutContainer& container ) mRenderer = Backend::Get().NewRenderer( mRenderingBackend ); } - EnableClipping( size ); RenderText( updateTextType ); } @@ -1248,14 +1282,15 @@ void TextField::OnRelayout( const Vector2& size, RelayoutContainer& container ) void TextField::RenderText( Text::Controller::UpdateTextType updateTextType ) { - Actor self = Self(); Actor renderableActor; if( Text::Controller::NONE_UPDATED != ( Text::Controller::MODEL_UPDATED & updateTextType ) ) { if( mRenderer ) { - renderableActor = mRenderer->Render( mController->GetView(), DepthIndex::TEXT ); + renderableActor = mRenderer->Render( mController->GetView(), + mAlignmentOffset, + DepthIndex::CONTENT ); } if( renderableActor != mRenderableActor ) @@ -1269,41 +1304,21 @@ void TextField::RenderText( Text::Controller::UpdateTextType updateTextType ) { const Vector2& scrollOffset = mController->GetTextModel()->GetScrollPosition(); - mRenderableActor.SetPosition( scrollOffset.x, scrollOffset.y ); + mRenderableActor.SetPosition( scrollOffset.x + mAlignmentOffset, scrollOffset.y ); - Actor clipRootActor; - if( mClipper ) - { - clipRootActor = mClipper->GetRootActor(); - } + // Make sure the actors are parented correctly with/without clipping + Actor self = mStencil ? mStencil : Self(); for( std::vector::const_iterator it = mClippingDecorationActors.begin(), endIt = mClippingDecorationActors.end(); it != endIt; ++it ) { - Actor actor = *it; - - if( clipRootActor ) - { - clipRootActor.Add( actor ); - } - else - { - self.Add( actor ); - } + self.Add( *it ); } mClippingDecorationActors.clear(); - // Make sure the actor is parented correctly with/without clipping - if( clipRootActor ) - { - clipRootActor.Add( mRenderableActor ); - } - else - { - self.Add( mRenderableActor ); - } + self.Add( mRenderableActor ); } } @@ -1311,20 +1326,17 @@ void TextField::OnKeyInputFocusGained() { DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextField::OnKeyInputFocusGained %p\n", mController.Get() ); - VirtualKeyboard::StatusChangedSignal().Connect( this, &TextField::KeyboardStatusChanged ); + mImfManager.ApplyOptions( mInputMethodOptions ); - ImfManager imfManager = ImfManager::Get(); + mImfManager.StatusChangedSignal().Connect( this, &TextField::KeyboardStatusChanged ); - if ( imfManager ) - { - imfManager.EventReceivedSignal().Connect( this, &TextField::OnImfEvent ); + mImfManager.EventReceivedSignal().Connect( this, &TextField::OnImfEvent ); - // Notify that the text editing start. - imfManager.Activate(); + // Notify that the text editing start. + mImfManager.Activate(); - // When window gain lost focus, the imf manager is deactivated. Thus when window gain focus again, the imf manager must be activated. - imfManager.SetRestoreAfterFocusLost( true ); - } + // When window gain lost focus, the imf manager is deactivated. Thus when window gain focus again, the imf manager must be activated. + mImfManager.SetRestoreAfterFocusLost( true ); ClipboardEventNotifier notifier( ClipboardEventNotifier::Get() ); @@ -1342,19 +1354,14 @@ void TextField::OnKeyInputFocusLost() { DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextField:OnKeyInputFocusLost %p\n", mController.Get() ); - VirtualKeyboard::StatusChangedSignal().Disconnect( this, &TextField::KeyboardStatusChanged ); - - ImfManager imfManager = ImfManager::Get(); - if ( imfManager ) - { - // The text editing is finished. Therefore the imf manager don't have restore activation. - imfManager.SetRestoreAfterFocusLost( false ); + mImfManager.StatusChangedSignal().Disconnect( this, &TextField::KeyboardStatusChanged ); + // The text editing is finished. Therefore the imf manager don't have restore activation. + mImfManager.SetRestoreAfterFocusLost( false ); - // Notify that the text editing finish. - imfManager.Deactivate(); + // Notify that the text editing finish. + mImfManager.Deactivate(); - imfManager.EventReceivedSignal().Disconnect( this, &TextField::OnImfEvent ); - } + mImfManager.EventReceivedSignal().Disconnect( this, &TextField::OnImfEvent ); ClipboardEventNotifier notifier( ClipboardEventNotifier::Get() ); @@ -1372,11 +1379,7 @@ void TextField::OnTap( const TapGesture& gesture ) { DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextField::OnTap %p\n", mController.Get() ); - // Show the keyboard if it was hidden. - if (!VirtualKeyboard::IsVisible()) - { - VirtualKeyboard::Show(); - } + mImfManager.Activate(); // Deliver the tap before the focus event to controller; this allows us to detect when focus is gained due to tap-gestures mController->TapEvent( gesture.numberOfTaps, gesture.localPoint.x, gesture.localPoint.y ); @@ -1391,11 +1394,7 @@ void TextField::OnPan( const PanGesture& gesture ) void TextField::OnLongPress( const LongPressGesture& gesture ) { - // Show the keyboard if it was hidden. - if (!VirtualKeyboard::IsVisible()) - { - VirtualKeyboard::Show(); - } + mImfManager.Activate(); mController->LongPressEvent( gesture.state, gesture.localPoint.x, gesture.localPoint.y ); @@ -1406,10 +1405,14 @@ bool TextField::OnKeyEvent( const KeyEvent& event ) { DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextField::OnKeyEvent %p keyCode %d\n", mController.Get(), event.keyCode ); - if( Dali::DALI_KEY_ESCAPE == event.keyCode || - "Return" == event.keyPressedName ) // Make a Dali key code for this + if( Dali::DALI_KEY_ESCAPE == event.keyCode || "Return" == event.keyPressedName ) // Make a Dali key code for this { - ClearKeyInputFocus(); + // Make sure ClearKeyInputFocus when only key is up + if( event.state == KeyEvent::Up ) + { + ClearKeyInputFocus(); + } + return true; } @@ -1531,31 +1534,25 @@ void TextField::GetHandleImagePropertyValue( Property::Value& value, Text::Hand } } -void TextField::EnableClipping( const Vector2& size ) +void TextField::EnableClipping() { - if( Dali::Toolkit::TextField::EXCEED_POLICY_CLIP == mExceedPolicy ) + if( !mStencil ) { - // Not worth to created clip actor if width or height is equal to zero. - if( size.width > Math::MACHINE_EPSILON_1000 && size.height > Math::MACHINE_EPSILON_1000 ) - { - if( !mClipper ) - { - Actor self = Self(); + // Creates an extra control to be used as stencil buffer. + mStencil = Control::New(); + mStencil.SetAnchorPoint( AnchorPoint::CENTER ); + mStencil.SetParentOrigin( ParentOrigin::CENTER ); - mClipper = Clipper::New( size ); - self.Add( mClipper->GetRootActor() ); - self.Add( mClipper->GetImageView() ); - } - else if ( mClipper ) - { - mClipper->Refresh( size ); - } - } - } - else - { - // Note - this will automatically remove the root actor & the image view - mClipper.Reset(); + // Creates a background visual. Even if the color is transparent it updates the stencil. + mStencil.SetProperty( Toolkit::Control::Property::BACKGROUND, + Property::Map().Add( Toolkit::Visual::Property::TYPE, DevelVisual::COLOR ). + Add( ColorVisual::Property::MIX_COLOR, Color::TRANSPARENT ) ); + + // Enable the clipping property. + mStencil.SetProperty( Actor::Property::CLIPPING_MODE, ClippingMode::CLIP_CHILDREN ); + mStencil.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS ); + + Self().Add( mStencil ); } } @@ -1581,13 +1578,13 @@ void TextField::KeyboardStatusChanged(bool keyboardShown) void TextField::OnStageConnection( int depth ) { - // Call the Control::OnStageConnection() to set the depth of the background. - Control::OnStageConnection( depth ); - // Sets the depth to the visuals inside the text's decorator. mDecorator->SetTextDepth( depth ); // The depth of the text renderer is set in the RenderText() called from OnRelayout(). + + // Call the Control::OnStageConnection() to set the depth of the background. + Control::OnStageConnection( depth ); } bool TextField::OnTouched( Actor actor, const TouchData& touch ) @@ -1607,6 +1604,7 @@ void TextField::OnIdleSignal() TextField::TextField() : Control( ControlBehaviour( CONTROL_BEHAVIOUR_DEFAULT ) ), mIdleCallback( NULL ), + mAlignmentOffset( 0.f ), mRenderingBackend( DEFAULT_RENDERING_BACKEND ), mExceedPolicy( Dali::Toolkit::TextField::EXCEED_POLICY_CLIP ), mHasBeenStaged( false ) @@ -1615,7 +1613,7 @@ TextField::TextField() TextField::~TextField() { - mClipper.Reset(); + UnparentAndReset( mStencil ); if( ( NULL != mIdleCallback ) && Adaptor::IsAvailable() ) {