X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Ftext-controls%2Ftext-editor-impl.h;h=413c06905d1b230bb798fd7c8a39b162c9e104ed;hp=f12179930d0fa87d8b5b24398906db9cb04dff73;hb=b1e8521ad77e7b4e62b59613b2edef64429130e9;hpb=410125f32fcd135226a2a0a668b2855ea9e17a69 diff --git a/dali-toolkit/internal/controls/text-controls/text-editor-impl.h b/dali-toolkit/internal/controls/text-controls/text-editor-impl.h old mode 100644 new mode 100755 index f121799..413c069 --- a/dali-toolkit/internal/controls/text-controls/text-editor-impl.h +++ b/dali-toolkit/internal/controls/text-controls/text-editor-impl.h @@ -2,7 +2,7 @@ #define DALI_TOOLKIT_INTERNAL_TEXT_EDITOR_H /* - * Copyright (c) 2017 Samsung Electronics Co., Ltd. + * Copyright (c) 2020 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -20,12 +20,14 @@ // EXTERNAL INCLUDES #include +#include #include // INTERNAL INCLUDES #include -#include +#include #include +#include #include #include #include @@ -41,7 +43,6 @@ namespace Toolkit namespace Internal { - /** * @brief A control which renders a long text string with styles. */ @@ -75,6 +76,16 @@ public: static Property::Value GetProperty( BaseObject* object, Property::Index index ); /** + * @copydoc Dali::Toollkit::TextEditor::GetInputMethodContext() + */ + InputMethodContext GetInputMethodContext(); + + /** + * @copydoc Dali::Toollkit::TextEditor::MaxLengthReachedSignal() + */ + DevelTextEditor::MaxLengthReachedSignalType& MaxLengthReachedSignal(); + + /** * Connects a callback function with the object's signals. * @param[in] object The object providing the signal. * @param[in] tracker Used to disconnect the signal. @@ -153,9 +164,9 @@ private: // From Control virtual void OnLongPress( const LongPressGesture& gesture ); /** - * @copydoc Control::OnStageConnection() + * @copydoc Control::OnSceneConnection() */ - virtual void OnStageConnection( int depth ); + virtual void OnSceneConnection( int depth ); /** * @copydoc Dali::CustomActorImpl::OnKeyEvent(const KeyEvent&) @@ -194,9 +205,9 @@ private: // From Control private: // Implementation /** - * @copydoc Dali::Toolkit::Text::Controller::(ImfManager& imfManager, const ImfManager::ImfEventData& imfEvent) + * @copydoc Dali::Toolkit::Text::Controller::(InputMethodContext& inputMethodContext, const InputMethodContext::EventData& inputMethodContextEvent) */ - ImfManager::ImfCallbackData OnImfEvent( ImfManager& imfManager, const ImfManager::ImfEventData& imfEvent ); + InputMethodContext::CallbackData OnInputMethodContextEvent( InputMethodContext& inputMethodContext, const InputMethodContext::EventData& inputMethodContextEvent ); /** * @brief Callback when Clipboard signals an item should be pasted @@ -232,7 +243,7 @@ private: // Implementation * @param[in] actor TextEditor touched * @param[in] touch Touch information */ - bool OnTouched( Actor actor, const TouchData& touch ); + bool OnTouched( Actor actor, const TouchEvent& touch ); /** * @brief Callbacks called on idle. @@ -274,16 +285,17 @@ private: // Implementation */ void RenderText( Text::Controller::UpdateTextType updateTextType ); - // Connection needed to re-render text, when a text editor returns to the stage. - void OnStageConnect( Dali::Actor actor ); + // Connection needed to re-render text, when a text editor returns to the scene. + void OnSceneConnect( Dali::Actor actor ); private: // Data // Signals Toolkit::TextEditor::TextChangedSignalType mTextChangedSignal; Toolkit::TextEditor::InputStyleChangedSignalType mInputStyleChangedSignal; Toolkit::TextEditor::ScrollStateChangedSignalType mScrollStateChangedSignal; + Toolkit::DevelTextEditor::MaxLengthReachedSignalType mMaxLengthReachedSignal; - ImfManager mImfManager; + InputMethodContext mInputMethodContext; Text::ControllerPtr mController; Text::RendererPtr mRenderer; Text::DecoratorPtr mDecorator; @@ -300,6 +312,7 @@ private: // Data float mAlignmentOffset; float mScrollAnimationDuration; + float mLineSpacing; int mRenderingBackend; bool mHasBeenStaged:1; bool mScrollAnimationEnabled:1;