X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Ftext-controls%2Ftext-editor-impl.cpp;h=fc86c7ea532de0df061251a51aa93e876eb33e61;hp=be5f541df9491a45cc373f23c57afeef4fae4e9a;hb=7f0a28e0f0da67178997e5a647bdc471e8dcb652;hpb=78d6c4118411aa10112953fe6844eb08c944dd59 diff --git a/dali-toolkit/internal/controls/text-controls/text-editor-impl.cpp b/dali-toolkit/internal/controls/text-controls/text-editor-impl.cpp index be5f541..fc86c7e 100644 --- a/dali-toolkit/internal/controls/text-controls/text-editor-impl.cpp +++ b/dali-toolkit/internal/controls/text-controls/text-editor-impl.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2016 Samsung Electronics Co., Ltd. + * Copyright (c) 2017 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -24,13 +24,17 @@ #include #include #include -#include +#include #include +#include #include // INTERNAL INCLUDES #include +#include #include +#include +#include #include #include #include @@ -52,10 +56,11 @@ namespace // unnamed namespace { #if defined(DEBUG_ENABLED) - Debug::Filter* gLogFilter = Debug::Filter::New(Debug::Concise, true, "LOG_TEXT_CONTROLS"); +Debug::Filter* gLogFilter = Debug::Filter::New(Debug::Concise, true, "LOG_TEXT_CONTROLS"); #endif - const unsigned int DEFAULT_RENDERING_BACKEND = Dali::Toolkit::Text::DEFAULT_RENDERING_BACKEND; +const unsigned int DEFAULT_RENDERING_BACKEND = Dali::Toolkit::Text::DEFAULT_RENDERING_BACKEND; +const float DEFAULT_SCROLL_SPEED = 1200.f; ///< The default scroll speed for the text editor in pixels/second. } // unnamed namespace namespace @@ -63,12 +68,17 @@ namespace const Scripting::StringEnum HORIZONTAL_ALIGNMENT_STRING_TABLE[] = { - { "BEGIN", Toolkit::Text::LayoutEngine::HORIZONTAL_ALIGN_BEGIN }, - { "CENTER", Toolkit::Text::LayoutEngine::HORIZONTAL_ALIGN_CENTER }, - { "END", Toolkit::Text::LayoutEngine::HORIZONTAL_ALIGN_END }, + { "BEGIN", Toolkit::Text::Layout::HORIZONTAL_ALIGN_BEGIN }, + { "CENTER", Toolkit::Text::Layout::HORIZONTAL_ALIGN_CENTER }, + { "END", Toolkit::Text::Layout::HORIZONTAL_ALIGN_END }, }; const unsigned int HORIZONTAL_ALIGNMENT_STRING_TABLE_COUNT = sizeof( HORIZONTAL_ALIGNMENT_STRING_TABLE ) / sizeof( HORIZONTAL_ALIGNMENT_STRING_TABLE[0] ); +const char* const SCROLL_BAR_POSITION("sourcePosition"); +const char* const SCROLL_BAR_POSITION_MIN("sourcePositionMin"); +const char* const SCROLL_BAR_POSITION_MAX("sourcePositionMax"); +const char* const SCROLL_BAR_CONTENT_SIZE("sourceContentSize"); + // Type registration BaseHandle Create() { @@ -82,7 +92,7 @@ DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "renderingBackend", DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "text", STRING, TEXT ) DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "textColor", VECTOR4, TEXT_COLOR ) DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "fontFamily", STRING, FONT_FAMILY ) -DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "fontStyle", STRING, FONT_STYLE ) +DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "fontStyle", MAP, FONT_STYLE ) DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "pointSize", FLOAT, POINT_SIZE ) DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "horizontalAlignment", STRING, HORIZONTAL_ALIGNMENT ) DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "scrollThreshold", FLOAT, SCROLL_THRESHOLD ) @@ -106,20 +116,26 @@ DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "decorationBoundingBox", DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "enableMarkup", BOOLEAN, ENABLE_MARKUP ) DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputColor", VECTOR4, INPUT_COLOR ) DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputFontFamily", STRING, INPUT_FONT_FAMILY ) -DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputFontStyle", STRING, INPUT_FONT_STYLE ) +DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputFontStyle", MAP, INPUT_FONT_STYLE ) DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputPointSize", FLOAT, INPUT_POINT_SIZE ) DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "lineSpacing", FLOAT, LINE_SPACING ) DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputLineSpacing", FLOAT, INPUT_LINE_SPACING ) -DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "underline", STRING, UNDERLINE ) -DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputUnderline", STRING, INPUT_UNDERLINE ) -DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "shadow", STRING, SHADOW ) -DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputShadow", STRING, INPUT_SHADOW ) -DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "emboss", STRING, EMBOSS ) -DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputEmboss", STRING, INPUT_EMBOSS ) -DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "outline", STRING, OUTLINE ) -DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputOutline", STRING, INPUT_OUTLINE ) +DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "underline", MAP, UNDERLINE ) +DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputUnderline", MAP, INPUT_UNDERLINE ) +DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "shadow", MAP, SHADOW ) +DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputShadow", MAP, INPUT_SHADOW ) +DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "emboss", MAP, EMBOSS ) +DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputEmboss", MAP, INPUT_EMBOSS ) +DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "outline", MAP, OUTLINE ) +DALI_PROPERTY_REGISTRATION( Toolkit, TextEditor, "inputOutline", MAP, INPUT_OUTLINE ) +DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, TextEditor, "smoothScroll", BOOLEAN, SMOOTH_SCROLL ) +DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, TextEditor, "smoothScrollDuration", FLOAT, SMOOTH_SCROLL_DURATION ) +DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, TextEditor, "enableScrollBar", BOOLEAN, ENABLE_SCROLL_BAR ) +DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, TextEditor, "scrollBarShowDuration", FLOAT, SCROLL_BAR_SHOW_DURATION ) +DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, TextEditor, "scrollBarFadeDuration", FLOAT, SCROLL_BAR_FADE_DURATION ) DALI_SIGNAL_REGISTRATION( Toolkit, TextEditor, "textChanged", SIGNAL_TEXT_CHANGED ) +DALI_SIGNAL_REGISTRATION( Toolkit, TextEditor, "inputStyleChanged", SIGNAL_INPUT_STYLE_CHANGED ) DALI_TYPE_REGISTRATION_END() @@ -170,7 +186,7 @@ void TextEditor::SetProperty( BaseObject* object, Property::Index index, const P { if( impl.mController ) { - const std::string text = value.Get< std::string >(); + const std::string& text = value.Get< std::string >(); DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor %p TEXT %s\n", impl.mController.Get(), text.c_str() ); impl.mController->SetText( text ); @@ -181,12 +197,12 @@ void TextEditor::SetProperty( BaseObject* object, Property::Index index, const P { if( impl.mController ) { - const Vector4 textColor = value.Get< Vector4 >(); + const Vector4& textColor = value.Get< Vector4 >(); DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor %p TEXT_COLOR %f,%f,%f,%f\n", impl.mController.Get(), textColor.r, textColor.g, textColor.b, textColor.a ); - if( impl.mController->GetTextColor() != textColor ) + if( impl.mController->GetDefaultColor() != textColor ) { - impl.mController->SetTextColor( textColor ); + impl.mController->SetDefaultColor( textColor ); impl.mController->SetInputColor( textColor ); impl.mRenderer.Reset(); } @@ -197,7 +213,7 @@ void TextEditor::SetProperty( BaseObject* object, Property::Index index, const P { if( impl.mController ) { - const std::string fontFamily = value.Get< std::string >(); + const std::string& fontFamily = value.Get< std::string >(); DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor %p FONT_FAMILY %s\n", impl.mController.Get(), fontFamily.c_str() ); impl.mController->SetDefaultFontFamily( fontFamily ); } @@ -226,14 +242,14 @@ void TextEditor::SetProperty( BaseObject* object, Property::Index index, const P { if( impl.mController ) { - const std::string alignStr = value.Get< std::string >(); + const std::string& alignStr = value.Get< std::string >(); DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor %p HORIZONTAL_ALIGNMENT %s\n", impl.mController.Get(), alignStr.c_str() ); - LayoutEngine::HorizontalAlignment alignment( LayoutEngine::HORIZONTAL_ALIGN_BEGIN ); - if( Scripting::GetEnumeration< LayoutEngine::HorizontalAlignment >( alignStr.c_str(), - HORIZONTAL_ALIGNMENT_STRING_TABLE, - HORIZONTAL_ALIGNMENT_STRING_TABLE_COUNT, - alignment ) ) + Layout::HorizontalAlignment alignment( Layout::HORIZONTAL_ALIGN_BEGIN ); + if( Scripting::GetEnumeration< Layout::HorizontalAlignment >( alignStr.c_str(), + HORIZONTAL_ALIGNMENT_STRING_TABLE, + HORIZONTAL_ALIGNMENT_STRING_TABLE_COUNT, + alignment ) ) { impl.mController->SetHorizontalAlignment( alignment ); } @@ -266,7 +282,7 @@ void TextEditor::SetProperty( BaseObject* object, Property::Index index, const P { if( impl.mDecorator ) { - const Vector4 color = value.Get< Vector4 >(); + const Vector4& color = value.Get< Vector4 >(); DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor %p PRIMARY_CURSOR_COLOR %f,%f,%f,%f\n", impl.mController.Get(), color.r, color.g, color.b, color.a ); impl.mDecorator->SetCursorColor( PRIMARY_CURSOR, color ); @@ -278,7 +294,7 @@ void TextEditor::SetProperty( BaseObject* object, Property::Index index, const P { if( impl.mDecorator ) { - const Vector4 color = value.Get< Vector4 >(); + const Vector4& color = value.Get< Vector4 >(); DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor %p SECONDARY_CURSOR_COLOR %f,%f,%f,%f\n", impl.mController.Get(), color.r, color.g, color.b, color.a ); impl.mDecorator->SetCursorColor( SECONDARY_CURSOR, color ); @@ -438,7 +454,7 @@ void TextEditor::SetProperty( BaseObject* object, Property::Index index, const P { if( impl.mDecorator ) { - const Rect box = value.Get< Rect >(); + const Rect& box = value.Get< Rect >(); DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor %p DECORATION_BOUNDING_BOX %d,%d %dx%d\n", impl.mController.Get(), box.x, box.y, box.width, box.height ); impl.mDecorator->SetBoundingBox( box ); @@ -461,7 +477,7 @@ void TextEditor::SetProperty( BaseObject* object, Property::Index index, const P { if( impl.mController ) { - const Vector4 inputColor = value.Get< Vector4 >(); + const Vector4& inputColor = value.Get< Vector4 >(); DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor %p INPUT_COLOR %f,%f,%f,%f\n", impl.mController.Get(), inputColor.r, inputColor.g, inputColor.b, inputColor.a ); impl.mController->SetInputColor( inputColor ); @@ -472,7 +488,7 @@ void TextEditor::SetProperty( BaseObject* object, Property::Index index, const P { if( impl.mController ) { - const std::string fontFamily = value.Get< std::string >(); + const std::string& fontFamily = value.Get< std::string >(); DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor %p INPUT_FONT_FAMILY %s\n", impl.mController.Get(), fontFamily.c_str() ); impl.mController->SetInputFontFamily( fontFamily ); } @@ -585,6 +601,50 @@ void TextEditor::SetProperty( BaseObject* object, Property::Index index, const P } break; } + case Toolkit::DevelTextEditor::Property::SMOOTH_SCROLL: + { + const bool enable = value.Get< bool >(); + DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextEditor SMOOTH_SCROLL %d\n", enable ); + + impl.mScrollAnimationEnabled = enable; + break; + } + case Toolkit::DevelTextEditor::Property::SMOOTH_SCROLL_DURATION: + { + const float duration = value.Get< float >(); + DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor SMOOTH_SCROLL_DURATION %f\n", duration ); + + impl.mScrollAnimationDuration = duration; + if ( impl.mTextVerticalScroller ) + { + impl.mTextVerticalScroller->SetDuration( duration ); + } + break; + } + case Toolkit::DevelTextEditor::Property::ENABLE_SCROLL_BAR: + { + const bool enable = value.Get< bool >(); + DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextEditor SHOW_SCROLL_BAR %d\n", enable ); + + impl.mScrollBarEnabled = enable; + break; + } + case Toolkit::DevelTextEditor::Property::SCROLL_BAR_SHOW_DURATION: + { + const float duration = value.Get< float >(); + DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor SCROLL_BAR_SHOW_DURATION %f\n", duration ); + + impl.mAnimationPeriod.delaySeconds = duration; + break; + } + case Toolkit::DevelTextEditor::Property::SCROLL_BAR_FADE_DURATION: + { + const float duration = value.Get< float >(); + DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor SCROLL_BAR_FADE_DURATION %f\n", duration ); + + impl.mAnimationPeriod.durationSeconds = duration; + break; + } } // switch } // texteditor } @@ -621,7 +681,7 @@ Property::Value TextEditor::GetProperty( BaseObject* object, Property::Index ind { if ( impl.mController ) { - value = impl.mController->GetTextColor(); + value = impl.mController->GetDefaultColor(); } break; } @@ -650,9 +710,9 @@ Property::Value TextEditor::GetProperty( BaseObject* object, Property::Index ind { if( impl.mController ) { - const char* name = Scripting::GetEnumerationName< Toolkit::Text::LayoutEngine::HorizontalAlignment >( impl.mController->GetLayoutEngine().GetHorizontalAlignment(), - HORIZONTAL_ALIGNMENT_STRING_TABLE, - HORIZONTAL_ALIGNMENT_STRING_TABLE_COUNT ); + const char* name = Scripting::GetEnumerationName< Toolkit::Text::Layout::HorizontalAlignment >( impl.mController->GetHorizontalAlignment(), + HORIZONTAL_ALIGNMENT_STRING_TABLE, + HORIZONTAL_ALIGNMENT_STRING_TABLE_COUNT ); if( name ) { value = std::string( name ); @@ -886,6 +946,31 @@ Property::Value TextEditor::GetProperty( BaseObject* object, Property::Index ind GetOutlineProperties( impl.mController, value, Text::EffectStyle::INPUT ); break; } + case Toolkit::DevelTextEditor::Property::SMOOTH_SCROLL: + { + value = impl.mScrollAnimationEnabled; + break; + } + case Toolkit::DevelTextEditor::Property::SMOOTH_SCROLL_DURATION: + { + value = impl.mScrollAnimationDuration; + break; + } + case Toolkit::DevelTextEditor::Property::ENABLE_SCROLL_BAR: + { + value = impl.mScrollBarEnabled; + break; + } + case Toolkit::DevelTextEditor::Property::SCROLL_BAR_SHOW_DURATION: + { + value = impl.mAnimationPeriod.delaySeconds; + break; + } + case Toolkit::DevelTextEditor::Property::SCROLL_BAR_FADE_DURATION: + { + value = impl.mAnimationPeriod.durationSeconds; + break; + } } //switch } @@ -903,6 +988,10 @@ bool TextEditor::DoConnectSignal( BaseObject* object, ConnectionTrackerInterface { editor.TextChangedSignal().Connect( tracker, functor ); } + else if( 0 == strcmp( signalName.c_str(), SIGNAL_INPUT_STYLE_CHANGED ) ) + { + editor.InputStyleChangedSignal().Connect( tracker, functor ); + } else { // signalName does not match any signal @@ -917,25 +1006,46 @@ Toolkit::TextEditor::TextChangedSignalType& TextEditor::TextChangedSignal() return mTextChangedSignal; } +Toolkit::TextEditor::InputStyleChangedSignalType& TextEditor::InputStyleChangedSignal() +{ + return mInputStyleChangedSignal; +} + void TextEditor::OnInitialize() { Actor self = Self(); - mController = Text::Controller::New( *this ); + mController = Text::Controller::New( this, this ); mDecorator = Text::Decorator::New( *mController, *mController ); - mController->GetLayoutEngine().SetLayout( LayoutEngine::MULTI_LINE_BOX ); + mController->GetLayoutEngine().SetLayout( Layout::Engine::MULTI_LINE_BOX ); + // Enables the text input. mController->EnableTextInput( mDecorator ); + // Enables the vertical scrolling after the text input has been enabled. + mController->SetVerticalScrollEnabled( true ); + + // Disables the horizontal scrolling. + mController->SetHorizontalScrollEnabled( false ); + + // Sets the maximum number of characters. mController->SetMaximumNumberOfCharacters( std::numeric_limits::max() ); + // Enable the smooth handle panning. + mController->SetSmoothHandlePanEnabled( true ); + + mController->SetNoTextDoubleTapAction( Controller::NoTextTap::HIGHLIGHT ); + mController->SetNoTextLongPressAction( Controller::NoTextTap::HIGHLIGHT ); + // Forward input events to controller EnableGestureDetection( static_cast( Gesture::Tap | Gesture::Pan | Gesture::LongPress ) ); GetTapGestureDetector().SetMaximumTapsRequired( 2 ); + mImfManager = ImfManager::Get(); + self.TouchSignal().Connect( this, &TextEditor::OnTouched ); // Set BoundingBox to stage size if not already set. @@ -948,13 +1058,32 @@ void TextEditor::OnInitialize() mDecorator->SetBoundingBox( Rect( 0.0f, 0.0f, stageSize.width, stageSize.height ) ); } - // Flip vertically the 'left' selection handle - mDecorator->FlipHandleVertically( LEFT_SELECTION_HANDLE, true ); + // Whether to flip the selection handles as soon as they cross. + mDecorator->FlipSelectionHandlesOnCrossEnabled( true ); + + // Set the default scroll speed. + mDecorator->SetScrollSpeed( DEFAULT_SCROLL_SPEED ); // Fill-parent area by default self.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::WIDTH ); self.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::HEIGHT ); self.OnStageSignal().Connect( this, &TextEditor::OnStageConnect ); + + // Creates an extra control to be used as stencil buffer. + mStencil = Control::New(); + mStencil.SetAnchorPoint( AnchorPoint::CENTER ); + mStencil.SetParentOrigin( ParentOrigin::CENTER ); + + // Creates a background visual. Even if the color is transparent it updates the stencil. + mStencil.SetProperty( Toolkit::Control::Property::BACKGROUND, + Property::Map().Add( Toolkit::Visual::Property::TYPE, DevelVisual::COLOR ). + Add( ColorVisual::Property::MIX_COLOR, Color::TRANSPARENT ) ); + + // Enable the clipping property. + mStencil.SetProperty( Actor::Property::CLIPPING_MODE, ClippingMode::CLIP_CHILDREN ); + mStencil.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS ); + + self.Add( mStencil ); } void TextEditor::OnStyleChange( Toolkit::StyleManager styleManager, StyleChange::Type change ) @@ -974,13 +1103,7 @@ void TextEditor::OnStyleChange( Toolkit::StyleManager styleManager, StyleChange: case StyleChange::DEFAULT_FONT_SIZE_CHANGE: { - DALI_LOG_INFO( gLogFilter, Debug::General, "TextEditor::OnStyleChange StyleChange::DEFAULT_FONT_SIZE_CHANGE (%f)\n", mController->GetDefaultPointSize() ); - - if ( (mController->GetDefaultPointSize() <= 0.0f) ) // If DefaultPointSize not set by Property system it will be 0.0f - { - // Property system did not set the PointSize so should update it. - // todo instruct text-controller to update model - } + GetImpl( styleManager ).ApplyThemeStyle( Toolkit::Control( GetOwner() ) ); break; } case StyleChange::THEME_CHANGE: @@ -1005,12 +1128,15 @@ void TextEditor::OnRelayout( const Vector2& size, RelayoutContainer& container ) { DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextEditor OnRelayout\n"); - if( mController->Relayout( size ) || + const Text::Controller::UpdateTextType updateTextType = mController->Relayout( size ); + + if( ( Text::Controller::NONE_UPDATED != updateTextType ) || !mRenderer ) { DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextEditor::OnRelayout %p Displaying new contents\n", mController.Get() ); - if( mDecorator ) + if( mDecorator && + ( Text::Controller::NONE_UPDATED != ( Text::Controller::DECORATOR_UPDATED & updateTextType ) ) ) { mDecorator->Relayout( size ); } @@ -1020,86 +1146,83 @@ void TextEditor::OnRelayout( const Vector2& size, RelayoutContainer& container ) mRenderer = Backend::Get().NewRenderer( mRenderingBackend ); } - EnableClipping( true, size ); - RenderText(); + RenderText( updateTextType ); + } + + // The text-editor emits signals when the input style changes. These changes of style are + // detected during the relayout process (size negotiation), i.e after the cursor has been moved. Signals + // can't be emitted during the size negotiation as the callbacks may update the UI. + // The text-editor adds an idle callback to the adaptor to emit the signals after the size negotiation. + if( !mController->IsInputStyleChangedSignalsQueueEmpty() ) + { + if( Adaptor::IsAvailable() ) + { + Adaptor& adaptor = Adaptor::Get(); + + if( NULL == mIdleCallback ) + { + // @note: The callback manager takes the ownership of the callback object. + mIdleCallback = MakeCallback( this, &TextEditor::OnIdleSignal ); + adaptor.AddIdle( mIdleCallback ); + } + } } } -void TextEditor::RenderText() +void TextEditor::RenderText( Text::Controller::UpdateTextType updateTextType ) { - Actor self = Self(); Actor renderableActor; - if( mRenderer ) - { - renderableActor = mRenderer->Render( mController->GetView(), DepthIndex::TEXT ); - } - if( renderableActor != mRenderableActor ) + if( Text::Controller::NONE_UPDATED != ( Text::Controller::MODEL_UPDATED & updateTextType ) ) { - UnparentAndReset( mRenderableActor ); - mRenderableActor = renderableActor; + if( mRenderer ) + { + renderableActor = mRenderer->Render( mController->GetView(), + mAlignmentOffset, + DepthIndex::CONTENT ); + } + + if( renderableActor != mRenderableActor ) + { + UnparentAndReset( mRenderableActor ); + mRenderableActor = renderableActor; + } } if( mRenderableActor ) { - const Vector2& scrollOffset = mController->GetScrollPosition(); - - mRenderableActor.SetPosition( scrollOffset.x, scrollOffset.y ); - - Actor clipRootActor; - if( mClipper ) - { - clipRootActor = mClipper->GetRootActor(); - } + // Make sure the actors are parented correctly with/without clipping + Actor self = mStencil ? mStencil : Self(); for( std::vector::const_iterator it = mClippingDecorationActors.begin(), endIt = mClippingDecorationActors.end(); it != endIt; ++it ) { - Actor actor = *it; - - if( clipRootActor ) - { - clipRootActor.Add( actor ); - } - else - { - self.Add( actor ); - } + self.Add( *it ); } mClippingDecorationActors.clear(); - // Make sure the actor is parented correctly with/without clipping - if( clipRootActor ) - { - clipRootActor.Add( mRenderableActor ); - } - else - { - self.Add( mRenderableActor ); - } + self.Add( mRenderableActor ); + + ApplyScrollPosition(); } + UpdateScrollBar(); } void TextEditor::OnKeyInputFocusGained() { DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextEditor::OnKeyInputFocusGained %p\n", mController.Get() ); - VirtualKeyboard::StatusChangedSignal().Connect( this, &TextEditor::KeyboardStatusChanged ); + mImfManager.StatusChangedSignal().Connect( this, &TextEditor::KeyboardStatusChanged ); - ImfManager imfManager = ImfManager::Get(); + mImfManager.EventReceivedSignal().Connect( this, &TextEditor::OnImfEvent ); - if ( imfManager ) - { - imfManager.EventReceivedSignal().Connect( this, &TextEditor::OnImfEvent ); - - // Notify that the text editing start. - imfManager.Activate(); + // Notify that the text editing start. + mImfManager.Activate(); - // When window gain lost focus, the imf manager is deactivated. Thus when window gain focus again, the imf manager must be activated. - imfManager.SetRestoreAfterFocusLost( true ); - } + // When window gain lost focus, the imf manager is deactivated. Thus when window gain focus again, the imf manager must be activated. + mImfManager.SetRestoreAfterFocusLost( true ); ClipboardEventNotifier notifier( ClipboardEventNotifier::Get() ); @@ -1117,19 +1240,15 @@ void TextEditor::OnKeyInputFocusLost() { DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextEditor:OnKeyInputFocusLost %p\n", mController.Get() ); - VirtualKeyboard::StatusChangedSignal().Disconnect( this, &TextEditor::KeyboardStatusChanged ); + mImfManager.StatusChangedSignal().Disconnect( this, &TextEditor::KeyboardStatusChanged ); - ImfManager imfManager = ImfManager::Get(); - if ( imfManager ) - { - // The text editing is finished. Therefore the imf manager don't have restore activation. - imfManager.SetRestoreAfterFocusLost( false ); + // The text editing is finished. Therefore the imf manager don't have restore activation. + mImfManager.SetRestoreAfterFocusLost( false ); - // Notify that the text editing finish. - imfManager.Deactivate(); + // Notify that the text editing finish. + mImfManager.Deactivate(); - imfManager.EventReceivedSignal().Disconnect( this, &TextEditor::OnImfEvent ); - } + mImfManager.EventReceivedSignal().Disconnect( this, &TextEditor::OnImfEvent ); ClipboardEventNotifier notifier( ClipboardEventNotifier::Get() ); @@ -1147,11 +1266,7 @@ void TextEditor::OnTap( const TapGesture& gesture ) { DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextEditor::OnTap %p\n", mController.Get() ); - // Show the keyboard if it was hidden. - if (!VirtualKeyboard::IsVisible()) - { - VirtualKeyboard::Show(); - } + mImfManager.Activate(); // Deliver the tap before the focus event to controller; this allows us to detect when focus is gained due to tap-gestures mController->TapEvent( gesture.numberOfTaps, gesture.localPoint.x, gesture.localPoint.y ); @@ -1166,11 +1281,7 @@ void TextEditor::OnPan( const PanGesture& gesture ) void TextEditor::OnLongPress( const LongPressGesture& gesture ) { - // Show the keyboard if it was hidden. - if (!VirtualKeyboard::IsVisible()) - { - VirtualKeyboard::Show(); - } + mImfManager.Activate(); mController->LongPressEvent( gesture.state, gesture.localPoint.x, gesture.localPoint.y ); @@ -1183,13 +1294,88 @@ bool TextEditor::OnKeyEvent( const KeyEvent& event ) if( Dali::DALI_KEY_ESCAPE == event.keyCode ) // Make a Dali key code for this { - ClearKeyInputFocus(); + // Make sure ClearKeyInputFocus when only key is up + if( event.state == KeyEvent::Up ) + { + ClearKeyInputFocus(); + } + return true; } return mController->KeyEvent( event ); } +void TextEditor::RequestTextRelayout() +{ + RelayoutRequest(); +} + +void TextEditor::TextChanged() +{ + Dali::Toolkit::TextEditor handle( GetOwner() ); + mTextChangedSignal.Emit( handle ); +} + +void TextEditor::MaxLengthReached() +{ + // Nothing to do as TextEditor doesn't emit a max length reached signal. +} + +void TextEditor::InputStyleChanged( Text::InputStyle::Mask inputStyleMask ) +{ + Dali::Toolkit::TextEditor handle( GetOwner() ); + + Toolkit::TextEditor::InputStyle::Mask editorInputStyleMask = Toolkit::TextEditor::InputStyle::NONE; + + if( InputStyle::NONE != static_cast( inputStyleMask & InputStyle::INPUT_COLOR ) ) + { + editorInputStyleMask = static_cast( editorInputStyleMask | Toolkit::TextEditor::InputStyle::COLOR ); + } + if( InputStyle::NONE != static_cast( inputStyleMask & InputStyle::INPUT_FONT_FAMILY ) ) + { + editorInputStyleMask = static_cast( editorInputStyleMask | Toolkit::TextEditor::InputStyle::FONT_FAMILY ); + } + if( InputStyle::NONE != static_cast( inputStyleMask & InputStyle::INPUT_POINT_SIZE ) ) + { + editorInputStyleMask = static_cast( editorInputStyleMask | Toolkit::TextEditor::InputStyle::POINT_SIZE ); + } + if( InputStyle::NONE != static_cast( inputStyleMask & InputStyle::INPUT_FONT_WEIGHT ) ) + { + editorInputStyleMask = static_cast( editorInputStyleMask | Toolkit::TextEditor::InputStyle::FONT_STYLE ); + } + if( InputStyle::NONE != static_cast( inputStyleMask & InputStyle::INPUT_FONT_WIDTH ) ) + { + editorInputStyleMask = static_cast( editorInputStyleMask | Toolkit::TextEditor::InputStyle::FONT_STYLE ); + } + if( InputStyle::NONE != static_cast( inputStyleMask & InputStyle::INPUT_FONT_SLANT ) ) + { + editorInputStyleMask = static_cast( editorInputStyleMask | Toolkit::TextEditor::InputStyle::FONT_STYLE ); + } + if( InputStyle::NONE != static_cast( inputStyleMask & InputStyle::INPUT_LINE_SPACING ) ) + { + editorInputStyleMask = static_cast( editorInputStyleMask | Toolkit::TextEditor::InputStyle::LINE_SPACING ); + } + if( InputStyle::NONE != static_cast( inputStyleMask & InputStyle::INPUT_UNDERLINE ) ) + { + editorInputStyleMask = static_cast( editorInputStyleMask | Toolkit::TextEditor::InputStyle::UNDERLINE ); + } + if( InputStyle::NONE != static_cast( inputStyleMask & InputStyle::INPUT_SHADOW ) ) + { + editorInputStyleMask = static_cast( editorInputStyleMask | Toolkit::TextEditor::InputStyle::SHADOW ); + } + if( InputStyle::NONE != static_cast( inputStyleMask & InputStyle::INPUT_EMBOSS ) ) + { + editorInputStyleMask = static_cast( editorInputStyleMask | Toolkit::TextEditor::InputStyle::EMBOSS ); + } + if( InputStyle::NONE != static_cast( inputStyleMask & InputStyle::INPUT_OUTLINE ) ) + { + editorInputStyleMask = static_cast( editorInputStyleMask | Toolkit::TextEditor::InputStyle::OUTLINE ); + } + + mInputStyleChangedSignal.Emit( handle, editorInputStyleMask ); +} + void TextEditor::AddDecoration( Actor& actor, bool needsClipping ) { if( actor ) @@ -1205,27 +1391,78 @@ void TextEditor::AddDecoration( Actor& actor, bool needsClipping ) } } -void TextEditor::RequestTextRelayout() +void TextEditor::UpdateScrollBar() { - RelayoutRequest(); -} + using namespace Dali; -void TextEditor::TextChanged() -{ - Dali::Toolkit::TextEditor handle( GetOwner() ); - mTextChangedSignal.Emit( handle ); -} + float scrollPosition; + float controlSize; + float layoutSize; + bool latestScrolled; -void TextEditor::MaxLengthReached() -{ - // Nothing to do as TextEditor doesn't emit a max length reached signal. + if ( !mScrollBarEnabled ) + { + return; + } + latestScrolled = mController->GetTextScrollInfo( scrollPosition, controlSize, layoutSize ); + if ( !latestScrolled || controlSize > layoutSize) + { + return; + } + + CustomActor self = Self(); + if( !mScrollBar ) + { + mScrollBar = Toolkit::ScrollBar::New( Toolkit::ScrollBar::Vertical ); + mScrollBar.SetIndicatorHeightPolicy( Toolkit::ScrollBar::Variable ); + mScrollBar.SetParentOrigin( ParentOrigin::TOP_RIGHT ); + mScrollBar.SetAnchorPoint( AnchorPoint::TOP_RIGHT ); + mScrollBar.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::HEIGHT ); + mScrollBar.SetResizePolicy( ResizePolicy::FIT_TO_CHILDREN, Dimension::WIDTH ); + + // Register the scroll position property + Property::Index propertyScrollPosition = self.RegisterProperty( SCROLL_BAR_POSITION, scrollPosition ); + // Register the minimum scroll position property + Property::Index propertyMinScrollPosition = self.RegisterProperty( SCROLL_BAR_POSITION_MIN, 0.0f ); + // Register the maximum scroll position property + Property::Index propertyMaxScrollPosition = self.RegisterProperty( SCROLL_BAR_POSITION_MAX, (layoutSize - controlSize) ); + // Register the scroll content size property + Property::Index propertyScrollContentSize = self.RegisterProperty( SCROLL_BAR_CONTENT_SIZE, layoutSize ); + + mScrollBar.SetScrollPropertySource(self, propertyScrollPosition, propertyMinScrollPosition, propertyMaxScrollPosition, propertyScrollContentSize); + + self.Add( mScrollBar ); + } + else + { + Property::Index propertyScrollPosition = self.GetPropertyIndex( SCROLL_BAR_POSITION ); + Property::Index propertyMaxScrollPosition = self.GetPropertyIndex( SCROLL_BAR_POSITION_MAX ); + Property::Index propertyScrollContentSize = self.GetPropertyIndex( SCROLL_BAR_CONTENT_SIZE ); + + self.SetProperty( propertyScrollPosition, scrollPosition ); + self.SetProperty( propertyMaxScrollPosition, (layoutSize - controlSize) ); + self.SetProperty( propertyScrollContentSize, layoutSize ); + } + + Actor indicator = mScrollBar.GetScrollIndicator(); + if( mAnimation ) + { + mAnimation.Stop(); // Cancel any animation + } + else + { + mAnimation = Animation::New( mAnimationPeriod.durationSeconds ); + } + indicator.SetOpacity(1.0f); + mAnimation.AnimateTo( Property( indicator, Actor::Property::COLOR_ALPHA ), 0.0f, AlphaFunction::EASE_IN, mAnimationPeriod ); + mAnimation.Play(); } void TextEditor::OnStageConnect( Dali::Actor actor ) { if ( mHasBeenStaged ) { - RenderText(); + RenderText( static_cast( Text::Controller::MODEL_UPDATED | Text::Controller::DECORATOR_UPDATED ) ); } else { @@ -1254,34 +1491,6 @@ void TextEditor::GetHandleImagePropertyValue( Property::Value& value, Text::Han } } -void TextEditor::EnableClipping( bool clipping, const Vector2& size ) -{ - if( clipping ) - { - // Not worth to created clip actor if width or height is equal to zero. - if( size.width > Math::MACHINE_EPSILON_1000 && size.height > Math::MACHINE_EPSILON_1000 ) - { - if( !mClipper ) - { - Actor self = Self(); - - mClipper = Clipper::New( size ); - self.Add( mClipper->GetRootActor() ); - self.Add( mClipper->GetImageView() ); - } - else if ( mClipper ) - { - mClipper->Refresh( size ); - } - } - } - else - { - // Note - this will automatically remove the root actor & the image view - mClipper.Reset(); - } -} - void TextEditor::OnClipboardTextSelected( ClipboardEventNotifier& clipboard ) { mController->PasteClipboardItemEvent(); @@ -1304,13 +1513,13 @@ void TextEditor::KeyboardStatusChanged(bool keyboardShown) void TextEditor::OnStageConnection( int depth ) { - // Call the Control::OnStageConnection() to set the depth of the background. - Control::OnStageConnection( depth ); - - // Sets the depth to the renderers inside the text's decorator. + // Sets the depth to the visuals inside the text's decorator. mDecorator->SetTextDepth( depth ); // The depth of the text renderer is set in the RenderText() called from OnRelayout(). + + // Call the Control::OnStageConnection() to set the depth of the background. + Control::OnStageConnection( depth ); } bool TextEditor::OnTouched( Actor actor, const TouchData& touch ) @@ -1318,16 +1527,65 @@ bool TextEditor::OnTouched( Actor actor, const TouchData& touch ) return true; } +void TextEditor::OnIdleSignal() +{ + // Emits the change of input style signals. + mController->ProcessInputStyleChangedSignals(); + + // Set the pointer to null as the callback manager deletes the callback after execute it. + mIdleCallback = NULL; +} + +void TextEditor::ApplyScrollPosition() +{ + const Vector2& scrollOffset = mController->GetTextModel()->GetScrollPosition(); + float scrollAmount = 0.0f; + + if ( mScrollAnimationEnabled ) + { + scrollAmount = mController->GetScrollAmountByUserInput(); + } + if ( mTextVerticalScroller ) + { + mTextVerticalScroller->CheckStartAnimation( mRenderableActor, scrollOffset.x + mAlignmentOffset, scrollOffset.y - scrollAmount, scrollAmount ); + } + else if ( Equals( scrollAmount, 0.0f, Math::MACHINE_EPSILON_1 )) + { + mRenderableActor.SetPosition( scrollOffset.x + mAlignmentOffset, scrollOffset.y - scrollAmount ); + } + else + { + mTextVerticalScroller = Text::TextVerticalScroller::New(); + if ( !Equals( mScrollAnimationDuration, 0.0f, Math::MACHINE_EPSILON_1 )) + { + mTextVerticalScroller->SetDuration( mScrollAnimationDuration ); + } + mTextVerticalScroller->CheckStartAnimation( mRenderableActor, scrollOffset.x + mAlignmentOffset, scrollOffset.y - scrollAmount, scrollAmount ); + } +} + TextEditor::TextEditor() -: Control( ControlBehaviour( REQUIRES_STYLE_CHANGE_SIGNALS ) ), +: Control( ControlBehaviour( CONTROL_BEHAVIOUR_DEFAULT ) ), + mAnimationPeriod( 0.0f, 0.0f ), + mIdleCallback( NULL ), + mAlignmentOffset( 0.f ), + mScrollAnimationDuration( 0.f ), mRenderingBackend( DEFAULT_RENDERING_BACKEND ), - mHasBeenStaged( false ) + mHasBeenStaged( false ), + mScrollAnimationEnabled( false ), + mScrollBarEnabled( false ) { } TextEditor::~TextEditor() { - mClipper.Reset(); + UnparentAndReset( mStencil ); + + if( ( NULL != mIdleCallback ) && Adaptor::IsAvailable() ) + { + // Removes the callback from the callback manager in case the text-editor is destroyed before the callback is executed. + Adaptor::Get().RemoveIdle( mIdleCallback ); + } } } // namespace Internal