X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Ftext-controls%2Ftext-editor-impl.cpp;h=b297a900d2dddec35e5dc51064efe355bd120b68;hp=b022757b3d610b88622ce87eb38de033fe9eff11;hb=593ab514474062b4d3de55682e63627a79b2eb5a;hpb=bf58973c37b31d52707463a1e9cdecdbe91099f6 diff --git a/dali-toolkit/internal/controls/text-controls/text-editor-impl.cpp b/dali-toolkit/internal/controls/text-controls/text-editor-impl.cpp old mode 100644 new mode 100755 index b022757..b297a90 --- a/dali-toolkit/internal/controls/text-controls/text-editor-impl.cpp +++ b/dali-toolkit/internal/controls/text-controls/text-editor-impl.cpp @@ -22,6 +22,7 @@ #include #include #include +#include #include #include #include @@ -1400,7 +1401,15 @@ void TextEditor::OnRelayout( const Vector2& size, RelayoutContainer& container ) Vector2 contentSize( size.x - ( padding.start + padding.end ), size.y - ( padding.top + padding.bottom ) ); // Support Right-To-Left of padding - Dali::LayoutDirection::Type layoutDirection = static_cast( self.GetProperty( Dali::Actor::Property::LAYOUT_DIRECTION ).Get() ); + Dali::LayoutDirection::Type layoutDirection; + if( mController->IsMatchSystemLanguageDirection() ) + { + layoutDirection = static_cast( DevelWindow::Get( self ).GetRootLayer().GetProperty( Dali::Actor::Property::LAYOUT_DIRECTION ).Get() ); + } + else + { + layoutDirection = static_cast( self.GetProperty( Dali::Actor::Property::LAYOUT_DIRECTION ).Get() ); + } if( Dali::LayoutDirection::RIGHT_TO_LEFT == layoutDirection ) { std::swap( padding.start, padding.end ); @@ -1592,12 +1601,12 @@ void TextEditor::OnLongPress( const LongPressGesture& gesture ) bool TextEditor::OnKeyEvent( const KeyEvent& event ) { - DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextEditor::OnKeyEvent %p keyCode %d\n", mController.Get(), event.keyCode ); + DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextEditor::OnKeyEvent %p keyCode %d\n", mController.Get(), event.GetKeyCode() ); - if( Dali::DALI_KEY_ESCAPE == event.keyCode && mController->ShouldClearFocusOnEscape() ) + if( Dali::DALI_KEY_ESCAPE == event.GetKeyCode() && mController->ShouldClearFocusOnEscape() ) { // Make sure ClearKeyInputFocus when only key is up - if( event.state == KeyEvent::Up ) + if( event.GetState() == KeyEvent::Up ) { ClearKeyInputFocus(); }