X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Ftable-view%2Ftable-view-impl.cpp;h=bac04020cc87a74aac2e46d6a5d1940e28038898;hp=3e9eaf127cd62c317f8066c2368ffae6b35d4092;hb=e9d852fcdacc5788785bfe0b617bd757794e8208;hpb=5cf3fe5c50e9c6bd3e52898af024cb29f6881d8c diff --git a/dali-toolkit/internal/controls/table-view/table-view-impl.cpp b/dali-toolkit/internal/controls/table-view/table-view-impl.cpp index 3e9eaf1..bac0402 100644 --- a/dali-toolkit/internal/controls/table-view/table-view-impl.cpp +++ b/dali-toolkit/internal/controls/table-view/table-view-impl.cpp @@ -31,12 +31,25 @@ using namespace Dali; namespace { +/* + * Custom properties for where to put the actor. + * + * When an actor is add to the tableView through Actor::Add() instead of TableView::AddChild, + * the following custom properties of the actor are checked to decide the actor position inside the table + * + * These non-animatable properties should be registered to the child which would be added to the table + */ +const char * const CELL_INDEX_PROPERTY_NAME("cellIndex"); +const char * const ROW_SPAN_PROPERTY_NAME("rowSpan"); +const char * const COLUMN_SPAN_PROPERTY_NAME("columnSpan"); +const char * const CELL_HORIZONTAL_ALIGNMENT_PROPERTY_NAME("cellHorizontalAlignment"); +const char * const CELL_VERTICAL_ALIGNMENT_PROPERTY_NAME("cellVerticalAlignment"); /** * @brief Should the tableview fit around the given actor * * @param[in] actor The child actor to test against - * @param[dimension] The dimnesion to test against + * @param[dimension] The dimension to test against */ bool FitToChild( Actor actor, Dimension::Type dimension ) { @@ -129,23 +142,39 @@ BaseHandle Create() // Setup properties, signals and actions using the type-registry. DALI_TYPE_REGISTRATION_BEGIN( Toolkit::TableView, Toolkit::Control, Create ); -DALI_PROPERTY_REGISTRATION( Toolkit, TableView, "rows", UNSIGNED_INTEGER, ROWS ) -DALI_PROPERTY_REGISTRATION( Toolkit, TableView, "columns", UNSIGNED_INTEGER, COLUMNS ) -DALI_PROPERTY_REGISTRATION( Toolkit, TableView, "cell-padding", VECTOR2, CELL_PADDING ) -DALI_PROPERTY_REGISTRATION( Toolkit, TableView, "layout-rows", MAP, LAYOUT_ROWS ) -DALI_PROPERTY_REGISTRATION( Toolkit, TableView, "layout-columns", MAP, LAYOUT_COLUMNS ) +DALI_PROPERTY_REGISTRATION( Toolkit, TableView, "rows", INTEGER, ROWS ) +DALI_PROPERTY_REGISTRATION( Toolkit, TableView, "columns", INTEGER, COLUMNS ) +DALI_PROPERTY_REGISTRATION( Toolkit, TableView, "cellPadding", VECTOR2, CELL_PADDING ) +DALI_PROPERTY_REGISTRATION( Toolkit, TableView, "layoutRows", MAP, LAYOUT_ROWS ) +DALI_PROPERTY_REGISTRATION( Toolkit, TableView, "layoutColumns", MAP, LAYOUT_COLUMNS ) DALI_TYPE_REGISTRATION_END() -const Scripting::StringEnum< Toolkit::TableView::LayoutPolicy > LAYOUT_POLICY_STRING_TABLE[] = +const Scripting::StringEnum LAYOUT_POLICY_STRING_TABLE[] = { { "fixed", Toolkit::TableView::FIXED }, { "relative", Toolkit::TableView::RELATIVE }, - { "fill", Toolkit::TableView::FILL } + { "fill", Toolkit::TableView::FILL }, + { "fit", Toolkit::TableView::FIT } }; - const unsigned int LAYOUT_POLICY_STRING_TABLE_COUNT = sizeof(LAYOUT_POLICY_STRING_TABLE) / sizeof( LAYOUT_POLICY_STRING_TABLE[0] ); +const Scripting::StringEnum HORIZONTAL_ALIGNMENT_STRING_TABLE[] = +{ + {"left", HorizontalAlignment::LEFT}, + {"center", HorizontalAlignment::CENTER}, + {"right", HorizontalAlignment::RIGHT} +}; +const unsigned int HORIZONTAL_ALIGNMENT_STRING_TABLE_COUNT = sizeof(HORIZONTAL_ALIGNMENT_STRING_TABLE) / sizeof( HORIZONTAL_ALIGNMENT_STRING_TABLE[0] ); + +const Scripting::StringEnum VERTICAL_ALIGNMENT_STRING_TABLE[] = +{ + {"top", VerticalAlignment::TOP}, + {"center", VerticalAlignment::CENTER}, + {"bottom", VerticalAlignment::BOTTOM} +}; +const unsigned int VERTICAL_ALIGNMENT_STRING_TABLE_COUNT = sizeof(VERTICAL_ALIGNMENT_STRING_TABLE) / sizeof( VERTICAL_ALIGNMENT_STRING_TABLE[0] ); + } // Unnamed namespace Toolkit::TableView TableView::New( unsigned int initialRows, unsigned int initialColumns ) @@ -169,10 +198,7 @@ bool TableView::AddChild( Actor& child, const Toolkit::TableView::CellPosition& DALI_ASSERT_ALWAYS( child ); // if child is already parented, we adopt it - if( child.GetParent() ) - { - child.GetParent().Remove( child ); - } + child.Unparent(); // check if we need to expand our data array if( position.rowIndex >= mCellData.GetRows() ) @@ -228,6 +254,15 @@ bool TableView::AddChild( Actor& child, const Toolkit::TableView::CellPosition& } // Relayout the whole table + if( mRowData[position.rowIndex].sizePolicy == Toolkit::TableView::FIT && position.rowSpan == 1 ) + { + mRowDirty = true; + } + if( mColumnData[position.columnIndex].sizePolicy == Toolkit::TableView::FIT && position.columnSpan == 1 ) + { + mColumnDirty = true; + } + RelayoutRequest(); return true; // Addition successful @@ -252,12 +287,20 @@ Actor TableView::RemoveChildAt( const Toolkit::TableView::CellPosition& position if( child ) { RelayoutingLock lock( *this ); - // Remove the child, this will trigger a call to OnControlChildRemove + // Remove the child, this will trigger a call to OnChildRemove Self().Remove( child ); // relayout the table only if instances were found if( RemoveAllInstances( child ) ) { + if( mRowData[position.rowIndex].sizePolicy == Toolkit::TableView::FIT ) + { + mRowDirty = true; + } + if( mColumnData[position.columnIndex].sizePolicy == Toolkit::TableView::FIT ) + { + mColumnDirty = true; + } RelayoutRequest(); } } @@ -328,7 +371,7 @@ void TableView::InsertRow( unsigned int rowIndex ) mRowData.Insert( mRowData.Begin() + rowIndex, RowColumnData() ); // Sizes may have changed, so relayout - mRowColumnDirty = true; + mRowDirty = true; RelayoutRequest(); } @@ -369,7 +412,7 @@ void TableView::DeleteRow( unsigned int rowIndex, std::vector& removed ) else if( row >= rowIndex ) // If below of or at the inserted row, decrease row index { // Decrement index - if( position.rowIndex > 1 ) + if( position.rowIndex > 0 ) { position.rowIndex--; } @@ -384,7 +427,10 @@ void TableView::DeleteRow( unsigned int rowIndex, std::vector& removed ) mRowData.Erase( mRowData.Begin() + rowIndex ); // Sizes may have changed, so relayout - mRowColumnDirty = true; + mRowDirty = true; + // it is possible that the deletion of row leads to remove of child which might further lead to the change of FIT column + mColumnDirty = true; + RelayoutRequest(); } @@ -427,7 +473,7 @@ void TableView::InsertColumn( unsigned int columnIndex ) mColumnData.Insert( mColumnData.Begin() + columnIndex, RowColumnData() ); // Sizes may have changed so relayout - mRowColumnDirty = true; + mColumnDirty = true; RelayoutRequest(); } @@ -483,7 +529,10 @@ void TableView::DeleteColumn( unsigned int columnIndex, std::vector& remo mColumnData.Erase( mColumnData.Begin() + columnIndex ); // Size may have changed so relayout - mRowColumnDirty = true; + mColumnDirty = true; + // it is possible that the deletion of column leads to remove of child which might further lead to the change of FIT row + mRowDirty = true; + RelayoutRequest(); } @@ -524,7 +573,8 @@ void TableView::Resize( unsigned int rows, unsigned int columns, std::vector 0 ? mColumnData[column-1].position : 0.f; + float right = mColumnData[column+position.columnSpan-1].position; + float top = row > 0 ? mRowData[row-1].position : 0.f; + float bottom = mRowData[row+position.rowSpan-1].position; - DALI_ASSERT_DEBUG( column < mColumnData.Size() ); - cumulatedWidth += mColumnData[ column ].size; - } + if( cellData.horizontalAlignment == HorizontalAlignment::LEFT ) + { + actor.SetX( left + mPadding.width + padding.left ); + } + else if( cellData.horizontalAlignment == HorizontalAlignment::RIGHT ) + { + actor.SetX( right - mPadding.width - padding.right - actor.GetRelayoutSize( Dimension::WIDTH ) ); + } + else //if( cellData.horizontalAlignment == HorizontalAlignment::CENTER ) + { + actor.SetX( (left + right + padding.left - padding.right - actor.GetRelayoutSize( Dimension::WIDTH )) * 0.5f ); + } - DALI_ASSERT_DEBUG( row < mRowData.Size() ); - cumulatedHeight += mRowData[ row ].size; + if( cellData.verticalAlignment == VerticalAlignment::TOP ) + { + actor.SetY( top + mPadding.height + padding.top ); + } + else if( cellData.verticalAlignment == VerticalAlignment::BOTTOM ) + { + actor.SetY( bottom - mPadding.height - padding.bottom - actor.GetRelayoutSize( Dimension::HEIGHT ) ); + } + else //if( cellData.verticalAlignment = VerticalAlignment::CENTER ) + { + actor.SetY( (top + bottom + padding.top - padding.bottom - actor.GetRelayoutSize( Dimension::HEIGHT )) * 0.5f ); + } + } + } } } @@ -786,17 +885,25 @@ void TableView::SetProperty( BaseObject* object, Property::Index index, const Pr { case Toolkit::TableView::Property::ROWS: { - if( value.Get() != tableViewImpl.GetRows() ) + int rows = 0; + if( value.Get( rows ) && rows >= 0 ) { - tableViewImpl.Resize( value.Get(), tableViewImpl.GetColumns() ); + if( static_cast(rows) != tableViewImpl.GetRows() ) + { + tableViewImpl.Resize( rows, tableViewImpl.GetColumns() ); + } } break; } case Toolkit::TableView::Property::COLUMNS: { - if( value.Get() != tableViewImpl.GetColumns() ) + int columns = 0; + if( value.Get( columns ) && columns >= 0 ) { - tableViewImpl.Resize( tableViewImpl.GetRows(), value.Get() ); + if( static_cast( columns ) != tableViewImpl.GetColumns() ) + { + tableViewImpl.Resize( tableViewImpl.GetRows(), value.Get() ); + } } break; } @@ -807,12 +914,12 @@ void TableView::SetProperty( BaseObject* object, Property::Index index, const Pr } case Toolkit::TableView::Property::LAYOUT_ROWS: { - SetHeightOrWidthProperty( tableViewImpl, &TableView::SetFixedHeight, &TableView::SetRelativeHeight, value ); + SetHeightOrWidthProperty( tableViewImpl, &TableView::SetFixedHeight, &TableView::SetRelativeHeight, &TableView::SetFitHeight, value ); break; } case Toolkit::TableView::Property::LAYOUT_COLUMNS: { - SetHeightOrWidthProperty( tableViewImpl, &TableView::SetFixedWidth, &TableView::SetRelativeWidth, value ); + SetHeightOrWidthProperty( tableViewImpl, &TableView::SetFixedWidth, &TableView::SetRelativeWidth, &TableView::SetFitWidth, value ); break; } } @@ -832,12 +939,12 @@ Property::Value TableView::GetProperty( BaseObject* object, Property::Index inde { case Toolkit::TableView::Property::ROWS: { - value = tableViewImpl.GetRows(); + value = static_cast( tableViewImpl.GetRows() ); break; } case Toolkit::TableView::Property::COLUMNS: { - value = tableViewImpl.GetColumns(); + value = static_cast( tableViewImpl.GetColumns() ); break; } case Toolkit::TableView::Property::CELL_PADDING: @@ -861,35 +968,56 @@ Property::Value TableView::GetProperty( BaseObject* object, Property::Index inde return value; } -void TableView::OnControlChildAdd( Actor& child ) +void TableView::OnChildAdd( Actor& child ) { + Control::OnChildAdd( child ); + if( mLayoutingChild ) { // we're in the middle of laying out children so no point doing anything here return; } - RelayoutRequest(); - // Test properties on actor + HorizontalAlignment::Type horizontalAlignment = HorizontalAlignment::LEFT; + VerticalAlignment::Type verticalAlignment = VerticalAlignment::TOP; + if( child.GetPropertyIndex( CELL_HORIZONTAL_ALIGNMENT_PROPERTY_NAME ) != Property::INVALID_INDEX ) + { + std::string value = child.GetProperty( child.GetPropertyIndex(CELL_HORIZONTAL_ALIGNMENT_PROPERTY_NAME) ).Get(); + Scripting::GetEnumeration< HorizontalAlignment::Type >( value.c_str(), + HORIZONTAL_ALIGNMENT_STRING_TABLE, + HORIZONTAL_ALIGNMENT_STRING_TABLE_COUNT, + horizontalAlignment ); + } + if( child.GetPropertyIndex( CELL_VERTICAL_ALIGNMENT_PROPERTY_NAME ) != Property::INVALID_INDEX ) + { + std::string value = child.GetProperty( child.GetPropertyIndex(CELL_VERTICAL_ALIGNMENT_PROPERTY_NAME) ).Get(); + Scripting::GetEnumeration< VerticalAlignment::Type >( value.c_str(), + VERTICAL_ALIGNMENT_STRING_TABLE, + VERTICAL_ALIGNMENT_STRING_TABLE_COUNT, + verticalAlignment ); + } + + Toolkit::TableView::CellPosition cellPosition; - if( child.GetPropertyIndex(Toolkit::TableView::ROW_SPAN_PROPERTY_NAME) != Property::INVALID_INDEX ) + if( child.GetPropertyIndex(ROW_SPAN_PROPERTY_NAME) != Property::INVALID_INDEX ) { - cellPosition.rowSpan = static_cast( child.GetProperty( child.GetPropertyIndex(Toolkit::TableView::ROW_SPAN_PROPERTY_NAME) ).Get() ); + cellPosition.rowSpan = static_cast( child.GetProperty( child.GetPropertyIndex(ROW_SPAN_PROPERTY_NAME) ).Get() ); } - if( child.GetPropertyIndex(Toolkit::TableView::COLUMN_SPAN_PROPERTY_NAME) != Property::INVALID_INDEX ) + if( child.GetPropertyIndex(COLUMN_SPAN_PROPERTY_NAME) != Property::INVALID_INDEX ) { - cellPosition.columnSpan = static_cast( child.GetProperty( child.GetPropertyIndex(Toolkit::TableView::COLUMN_SPAN_PROPERTY_NAME) ).Get() ); + cellPosition.columnSpan = static_cast( child.GetProperty( child.GetPropertyIndex(COLUMN_SPAN_PROPERTY_NAME) ).Get() ); } - if( child.GetPropertyIndex(Toolkit::TableView::CELL_INDICES_PROPERTY_NAME) != Property::INVALID_INDEX ) + if( child.GetPropertyIndex(CELL_INDEX_PROPERTY_NAME) != Property::INVALID_INDEX ) { - Vector2 indices = child.GetProperty( child.GetPropertyIndex(Toolkit::TableView::CELL_INDICES_PROPERTY_NAME) ).Get(); + Vector2 indices = child.GetProperty( child.GetPropertyIndex(CELL_INDEX_PROPERTY_NAME) ).Get(); cellPosition.rowIndex = static_cast( indices.x ); cellPosition.columnIndex = static_cast( indices.y ); AddChild( child, cellPosition ); + SetCellAlignment(cellPosition, horizontalAlignment, verticalAlignment); // Do not continue return; @@ -909,9 +1037,12 @@ void TableView::OnControlChildAdd( Actor& child ) data.actor = child; data.position.columnIndex = column; data.position.rowIndex = row; + data.horizontalAlignment = horizontalAlignment; + data.verticalAlignment = verticalAlignment; mCellData[ row ][ column ] = data; // Don't continue + RelayoutRequest(); return; } } @@ -926,10 +1057,13 @@ void TableView::OnControlChildAdd( Actor& child ) data.actor = child; data.position.rowIndex = rowCount; data.position.columnIndex = 0; + data.horizontalAlignment = horizontalAlignment; + data.verticalAlignment = verticalAlignment; mCellData[ rowCount ][ 0 ] = data; + RelayoutRequest(); } -void TableView::OnControlChildRemove( Actor& child ) +void TableView::OnChildRemove( Actor& child ) { // dont process if we're in the middle of bigger operation like delete row, column or resize if( !mLayoutingChild ) @@ -940,13 +1074,16 @@ void TableView::OnControlChildRemove( Actor& child ) RelayoutRequest(); } } + + Control::OnChildRemove( child ); } TableView::TableView( unsigned int initialRows, unsigned int initialColumns ) -: Control( ControlBehaviour( REQUIRES_TOUCH_EVENTS | REQUIRES_STYLE_CHANGE_SIGNALS ) ), +: Control( ControlBehaviour( REQUIRES_STYLE_CHANGE_SIGNALS ) ), mCellData( initialRows, initialColumns ), mLayoutingChild( false ), - mRowColumnDirty( true ) // Force recalculation first time + mRowDirty( true ), // Force recalculation first time + mColumnDirty( true ) { SetKeyboardNavigationSupport( true ); ResizeContainers( initialRows, initialColumns ); @@ -1048,29 +1185,46 @@ bool TableView::RemoveAllInstances( const Actor& child ) void TableView::SetHeightOrWidthProperty(TableView& tableViewImpl, void(TableView::*funcFixed)(unsigned int, float), void(TableView::*funcRelative)(unsigned int, float), + void(TableView::*funcFit)(unsigned int), const Property::Value& value ) { - if( Property::MAP == value.GetType() ) + Property::Map* map = value.GetMap(); + if( map ) { - Property::Map map = value.Get(); - unsigned int rowIndex(0); - for ( unsigned int i = 0, count = map.Count(); i < count; ++i ) + unsigned int index(0); + for ( unsigned int i = 0, count = map->Count(); i < count; ++i ) { - Property::Value& item = map.GetValue(i); + Property::Value& item = map->GetValue(i); + Property::Map* childMap = item.GetMap(); - if( std::istringstream(map.GetKey(i)) >> rowIndex // the key is a number - && Property::MAP == item.GetType()) + std::istringstream( map->GetKey(i) ) >> index; + if( childMap ) { - if( item.HasKey( "policy" ) && item.HasKey( "value" ) ) + Property::Value* policy = childMap->Find( "policy" ); + Property::Value* childMapValue = childMap->Find( "value" ); + if( policy && childMapValue ) { - Toolkit::TableView::LayoutPolicy policy = Scripting::GetEnumeration< Toolkit::TableView::LayoutPolicy >( item.GetValue("policy").Get().c_str(), LAYOUT_POLICY_STRING_TABLE, LAYOUT_POLICY_STRING_TABLE_COUNT ); - if( policy == Toolkit::TableView::FIXED ) + std::string policyValue; + policy->Get( policyValue ); + Toolkit::TableView::LayoutPolicy policy; + if( Scripting::GetEnumeration< Toolkit::TableView::LayoutPolicy >( policyValue.c_str(), + LAYOUT_POLICY_STRING_TABLE, + LAYOUT_POLICY_STRING_TABLE_COUNT, + policy ) ) { - (tableViewImpl.*funcFixed)( rowIndex, item.GetValue("value").Get() ); - } - else if( policy == Toolkit::TableView::RELATIVE ) - { - (tableViewImpl.*funcRelative)( rowIndex, item.GetValue("value").Get() ); + if( policy == Toolkit::TableView::FIXED ) + { + (tableViewImpl.*funcFixed)( index, childMapValue->Get() ); + } + else if( policy == Toolkit::TableView::RELATIVE ) + { + (tableViewImpl.*funcRelative)( index, childMapValue->Get() ); + } + else if( policy == Toolkit::TableView::FIT ) + { + (tableViewImpl.*funcFit)( index ); + } + // do nothing for FILL policy } } } @@ -1094,49 +1248,56 @@ Property::Value TableView::GetColumnWidthsPropertyValue() void TableView::GetMapPropertyValue( const RowColumnArray& data, Property::Map& map ) { - std::string fixedPolicy( Scripting::GetEnumerationName< Toolkit::TableView::LayoutPolicy >( Toolkit::TableView::FIXED, LAYOUT_POLICY_STRING_TABLE, LAYOUT_POLICY_STRING_TABLE_COUNT ) ); - std::string relativePolicy( Scripting::GetEnumerationName< Toolkit::TableView::LayoutPolicy >( Toolkit::TableView::RELATIVE, LAYOUT_POLICY_STRING_TABLE, LAYOUT_POLICY_STRING_TABLE_COUNT ) ); + const char* fixedPolicy = Scripting::GetEnumerationName< Toolkit::TableView::LayoutPolicy >( Toolkit::TableView::FIXED, + LAYOUT_POLICY_STRING_TABLE, + LAYOUT_POLICY_STRING_TABLE_COUNT ); + const char* relativePolicy = Scripting::GetEnumerationName< Toolkit::TableView::LayoutPolicy >( Toolkit::TableView::RELATIVE, + LAYOUT_POLICY_STRING_TABLE, + LAYOUT_POLICY_STRING_TABLE_COUNT ); + const char* fillPolicy = Scripting::GetEnumerationName< Toolkit::TableView::LayoutPolicy >( Toolkit::TableView::FILL, + LAYOUT_POLICY_STRING_TABLE, + LAYOUT_POLICY_STRING_TABLE_COUNT ); + const char* fitPolicy = Scripting::GetEnumerationName< Toolkit::TableView::LayoutPolicy >( Toolkit::TableView::FIT, + LAYOUT_POLICY_STRING_TABLE, + LAYOUT_POLICY_STRING_TABLE_COUNT ); const RowColumnArray::SizeType count = data.Size(); for( RowColumnArray::SizeType i = 0; i < count; i++ ) { const RowColumnData& dataInstance = data[ i ]; + Property::Map item; switch( dataInstance.sizePolicy ) { - case FIXED: + case Toolkit::TableView::FIXED: { - Property::Map item; item[ "policy" ] = fixedPolicy; item[ "value" ] = dataInstance.size; - - std::ostringstream ss; - ss << i; - - map[ ss.str() ] = item; - break; } - - case FILL: + case Toolkit::TableView::RELATIVE: { - Property::Map item; item[ "policy" ] = relativePolicy; item[ "value" ] = dataInstance.fillRatio; - - std::ostringstream ss; - ss << i; - - map[ ss.str() ] = item; - break; } - + case Toolkit::TableView::FIT: + { + item[ "policy" ] = fitPolicy; + item[ "value" ] = 0.f; + break; + } + case Toolkit::TableView::FILL: default: { + item[ "policy" ] = fillPolicy; + item[ "value" ] = 0.f; break; } } + std::ostringstream ss; + ss << i; + map[ ss.str() ] = item; } } @@ -1239,76 +1400,44 @@ Vector3 TableView::GetNaturalSize() float TableView::CalculateChildSize( const Actor& child, Dimension::Type dimension ) { - CalculateRowColumnData(); - - const unsigned int rowCount = mCellData.GetRows(); - const unsigned int columnCount = mCellData.GetColumns(); - - for( unsigned int row = 0; row < rowCount; ++row ) + Toolkit::TableView::CellPosition position; + if( FindChildPosition( child, position) ) { - for( unsigned int column = 0; column < columnCount; ++column ) + switch( dimension ) { - // check if this cell has an actor - Actor& actor = mCellData[ row ][ column ].actor; - - if( actor && ( actor == child ) ) + case Dimension::WIDTH: { - const Toolkit::TableView::CellPosition position = mCellData[ row ][ column ].position; + float cellSize = 0.0f; + cellSize = mColumnData[position.columnIndex+position.columnSpan-1].position + - (position.columnIndex > 0 ? mColumnData[position.columnIndex-1].position : 0.f) + - mPadding.width * 2.0f; - // If there is an actor and this is the main cell of the actor. - // An actor can be in multiple cells if its row or columnspan is more than 1. - if ( ( position.rowIndex == row ) && ( position.columnIndex == column ) ) + if( cellSize < 0.0f ) { - switch( dimension ) - { - case Dimension::WIDTH: - { - float cellSize = 0.0f; - - // Accumulate the width - for( unsigned int i = 0; i < position.columnSpan; ++i ) - { - DALI_ASSERT_DEBUG( column + i < mColumnData.Size() ); - cellSize += mColumnData[ column + i ].size; - } - - // Apply padding - cellSize -= mPadding.width * 2.0f; - if( cellSize < 0.0f ) - { - cellSize = 0.0f; - } - - return cellSize; - } + cellSize = 0.0f; + } - case Dimension::HEIGHT: - { - float cellSize = 0.0f; - - // Accumulate the height - for( unsigned int i = 0; i < position.rowSpan; ++i ) - { - DALI_ASSERT_DEBUG( row + i < mRowData.Size() ); - cellSize += mRowData[ row + i ].size; - } - - // Apply padding - cellSize -= mPadding.width * 2.0f; - if( cellSize < 0.0f ) - { - cellSize = 0.0f; - } - - return cellSize; - } + return cellSize; + } - default: - { - return 0.0f; - } - } + case Dimension::HEIGHT: + { + float cellSize = 0.0f; + + cellSize = mRowData[position.rowIndex+position.rowSpan-1].position + - (position.rowIndex > 0 ? mRowData[position.rowIndex-1].position : 0.f) + - mPadding.height * 2.0f; + + if( cellSize < 0.0f ) + { + cellSize = 0.0f; } + + return cellSize; + } + default: + { + return 0.0f; } } } @@ -1347,7 +1476,7 @@ void TableView::SetCellAlignment( Toolkit::TableView::CellPosition position, Hor data.verticalAlignment = vertical; } -void TableView::ComputeRelativeSizes( RowColumnArray& data ) +void TableView::CalculateFillSizes( RowColumnArray& data ) { // First pass: Count number of fill entries and calculate used relative space Dali::Vector< RowColumnData* > fillData; @@ -1359,16 +1488,13 @@ void TableView::ComputeRelativeSizes( RowColumnArray& data ) { RowColumnData& dataInstance = data[ i ]; - if( dataInstance.sizePolicy == FILL ) + if( dataInstance.sizePolicy == Toolkit::TableView::RELATIVE ) { - if( dataInstance.userFillRatio ) - { - relativeTotal += dataInstance.fillRatio; - } - else - { - fillData.PushBack( &dataInstance ); - } + relativeTotal += dataInstance.fillRatio; + } + else if(dataInstance.sizePolicy == Toolkit::TableView::FILL) + { + fillData.PushBack( &dataInstance ); } } @@ -1402,8 +1528,9 @@ float TableView::CalculateTotalFixedSize( const RowColumnArray& data ) switch( dataInstance.sizePolicy ) { - case FIXED: - case FIT: + // we have absolute size to FIXED and FIT column/row and relative size for RELATIVE and FILL column/row + case Toolkit::TableView::FIXED: + case Toolkit::TableView::FIT: { totalSize += dataInstance.size; break; @@ -1440,7 +1567,7 @@ Vector2 TableView::GetCellPadding( Dimension::Type dimension ) return Vector2(); } -void TableView::CalculateFixedSizes( RowColumnArray& data, Dimension::Type dimension ) +void TableView::CalculateFitSizes( RowColumnArray& data, Dimension::Type dimension ) { Vector2 cellPadding = GetCellPadding( dimension ); @@ -1450,7 +1577,7 @@ void TableView::CalculateFixedSizes( RowColumnArray& data, Dimension::Type dimen { RowColumnData& dataInstance = data[ i ]; - if( dataInstance.sizePolicy == FIT ) + if( dataInstance.sizePolicy == Toolkit::TableView::FIT ) { // Find the size of the biggest actor in the row or column float maxActorHeight = 0.0f; @@ -1480,26 +1607,11 @@ void TableView::CalculateFixedSizes( RowColumnArray& data, Dimension::Type dimen } } -void TableView::CalculateRelativeSizes( RowColumnArray& data, float size ) -{ - const unsigned int dataCount = data.Size(); - - for( unsigned int i = 0; i < dataCount; ++i ) - { - RowColumnData& dataInstance = data[ i ]; - - if( dataInstance.sizePolicy == FILL ) - { - dataInstance.size = dataInstance.fillRatio * size; - } - } -} - bool TableView::FindFit( const RowColumnArray& data ) { for( unsigned int i = 0, count = data.Size(); i < count; ++i ) { - if( data[ i ].sizePolicy == FIT ) + if( data[ i ].sizePolicy == Toolkit::TableView::FIT ) { return true; }