X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Ftable-view%2Ftable-view-impl.cpp;h=b68398732bf654efdd4049edb3b8b07fe6f908b3;hp=2e933c5f68289c4e8966838aa2183b3a0c43c833;hb=7fd81e346cb38d5b485edad70ef4b5b12ecd34ac;hpb=e4e5db1d2d7997e7bf803a531048d8dcb959083b diff --git a/dali-toolkit/internal/controls/table-view/table-view-impl.cpp b/dali-toolkit/internal/controls/table-view/table-view-impl.cpp index 2e933c5..b683987 100644 --- a/dali-toolkit/internal/controls/table-view/table-view-impl.cpp +++ b/dali-toolkit/internal/controls/table-view/table-view-impl.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2014 Samsung Electronics Co., Ltd. + * Copyright (c) 2017 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -23,7 +23,7 @@ #include #include #include -#include +#include #include #include @@ -31,12 +31,11 @@ using namespace Dali; namespace { - /** * @brief Should the tableview fit around the given actor * * @param[in] actor The child actor to test against - * @param[dimension] The dimnesion to test against + * @param[dimension] The dimension to test against */ bool FitToChild( Actor actor, Dimension::Type dimension ) { @@ -49,7 +48,9 @@ bool FitToChild( Actor actor, Dimension::Type dimension ) #define TABLEVIEW_TAG "DALI Toolkit::TableView " #define TV_LOG(fmt, args...) Debug::LogMessage(Debug::DebugInfo, TABLEVIEW_TAG fmt, ## args) +//#define TABLEVIEW_DEBUG 1 +#if defined(TABLEVIEW_DEBUG) void PrintArray( Array2d& array ) { TV_LOG( "Array2d size [%d,%d] \n", array.GetRows(), array.GetColumns() ); @@ -101,6 +102,7 @@ void PrintVector( std::vector& array ) } TV_LOG( "\n" ); } +#endif // defined(TABLEVIEW_DEBUG) #endif // defined(DEBUG_ENABLED) } // namespace @@ -126,23 +128,44 @@ BaseHandle Create() // Setup properties, signals and actions using the type-registry. DALI_TYPE_REGISTRATION_BEGIN( Toolkit::TableView, Toolkit::Control, Create ); -DALI_PROPERTY_REGISTRATION( TableView, "rows", UNSIGNED_INTEGER, ROWS ) -DALI_PROPERTY_REGISTRATION( TableView, "columns", UNSIGNED_INTEGER, COLUMNS ) -DALI_PROPERTY_REGISTRATION( TableView, "cell-padding", VECTOR2, CELL_PADDING ) -DALI_PROPERTY_REGISTRATION( TableView, "layout-rows", MAP, LAYOUT_ROWS ) -DALI_PROPERTY_REGISTRATION( TableView, "layout-columns", MAP, LAYOUT_COLUMNS ) +DALI_PROPERTY_REGISTRATION( Toolkit, TableView, "rows", INTEGER, ROWS ) +DALI_PROPERTY_REGISTRATION( Toolkit, TableView, "columns", INTEGER, COLUMNS ) +DALI_PROPERTY_REGISTRATION( Toolkit, TableView, "cellPadding", VECTOR2, CELL_PADDING ) +DALI_PROPERTY_REGISTRATION( Toolkit, TableView, "layoutRows", MAP, LAYOUT_ROWS ) +DALI_PROPERTY_REGISTRATION( Toolkit, TableView, "layoutColumns", MAP, LAYOUT_COLUMNS ) +DALI_CHILD_PROPERTY_REGISTRATION( Toolkit, TableView, "cellIndex", VECTOR2, CELL_INDEX ) +DALI_CHILD_PROPERTY_REGISTRATION( Toolkit, TableView, "rowSpan", FLOAT, ROW_SPAN ) +DALI_CHILD_PROPERTY_REGISTRATION( Toolkit, TableView, "columnSpan", FLOAT, COLUMN_SPAN ) +DALI_CHILD_PROPERTY_REGISTRATION( Toolkit, TableView, "cellHorizontalAlignment", STRING, CELL_HORIZONTAL_ALIGNMENT ) +DALI_CHILD_PROPERTY_REGISTRATION( Toolkit, TableView, "cellVerticalAlignment", STRING, CELL_VERTICAL_ALIGNMENT ) DALI_TYPE_REGISTRATION_END() -const Scripting::StringEnum< Toolkit::TableView::LayoutPolicy > LAYOUT_POLICY_STRING_TABLE[] = +const Scripting::StringEnum LAYOUT_POLICY_STRING_TABLE[] = { { "fixed", Toolkit::TableView::FIXED }, { "relative", Toolkit::TableView::RELATIVE }, - { "fill", Toolkit::TableView::FILL } + { "fill", Toolkit::TableView::FILL }, + { "fit", Toolkit::TableView::FIT } }; - const unsigned int LAYOUT_POLICY_STRING_TABLE_COUNT = sizeof(LAYOUT_POLICY_STRING_TABLE) / sizeof( LAYOUT_POLICY_STRING_TABLE[0] ); +const Scripting::StringEnum HORIZONTAL_ALIGNMENT_STRING_TABLE[] = +{ + {"left", HorizontalAlignment::LEFT}, + {"center", HorizontalAlignment::CENTER}, + {"right", HorizontalAlignment::RIGHT} +}; +const unsigned int HORIZONTAL_ALIGNMENT_STRING_TABLE_COUNT = sizeof(HORIZONTAL_ALIGNMENT_STRING_TABLE) / sizeof( HORIZONTAL_ALIGNMENT_STRING_TABLE[0] ); + +const Scripting::StringEnum VERTICAL_ALIGNMENT_STRING_TABLE[] = +{ + {"top", VerticalAlignment::TOP}, + {"center", VerticalAlignment::CENTER}, + {"bottom", VerticalAlignment::BOTTOM} +}; +const unsigned int VERTICAL_ALIGNMENT_STRING_TABLE_COUNT = sizeof(VERTICAL_ALIGNMENT_STRING_TABLE) / sizeof( VERTICAL_ALIGNMENT_STRING_TABLE[0] ); + } // Unnamed namespace Toolkit::TableView TableView::New( unsigned int initialRows, unsigned int initialColumns ) @@ -166,10 +189,7 @@ bool TableView::AddChild( Actor& child, const Toolkit::TableView::CellPosition& DALI_ASSERT_ALWAYS( child ); // if child is already parented, we adopt it - if( child.GetParent() ) - { - child.GetParent().Remove( child ); - } + child.Unparent(); // check if we need to expand our data array if( position.rowIndex >= mCellData.GetRows() ) @@ -225,6 +245,15 @@ bool TableView::AddChild( Actor& child, const Toolkit::TableView::CellPosition& } // Relayout the whole table + if( mRowData[position.rowIndex].sizePolicy == Toolkit::TableView::FIT && position.rowSpan == 1 ) + { + mRowDirty = true; + } + if( mColumnData[position.columnIndex].sizePolicy == Toolkit::TableView::FIT && position.columnSpan == 1 ) + { + mColumnDirty = true; + } + RelayoutRequest(); return true; // Addition successful @@ -249,12 +278,20 @@ Actor TableView::RemoveChildAt( const Toolkit::TableView::CellPosition& position if( child ) { RelayoutingLock lock( *this ); - // Remove the child, this will trigger a call to OnControlChildRemove + // Remove the child, this will trigger a call to OnChildRemove Self().Remove( child ); // relayout the table only if instances were found if( RemoveAllInstances( child ) ) { + if( mRowData[position.rowIndex].sizePolicy == Toolkit::TableView::FIT ) + { + mRowDirty = true; + } + if( mColumnData[position.columnIndex].sizePolicy == Toolkit::TableView::FIT ) + { + mColumnDirty = true; + } RelayoutRequest(); } } @@ -325,7 +362,7 @@ void TableView::InsertRow( unsigned int rowIndex ) mRowData.Insert( mRowData.Begin() + rowIndex, RowColumnData() ); // Sizes may have changed, so relayout - mRowColumnDirty = true; + mRowDirty = true; RelayoutRequest(); } @@ -366,7 +403,7 @@ void TableView::DeleteRow( unsigned int rowIndex, std::vector& removed ) else if( row >= rowIndex ) // If below of or at the inserted row, decrease row index { // Decrement index - if( position.rowIndex > 1 ) + if( position.rowIndex > 0 ) { position.rowIndex--; } @@ -381,7 +418,10 @@ void TableView::DeleteRow( unsigned int rowIndex, std::vector& removed ) mRowData.Erase( mRowData.Begin() + rowIndex ); // Sizes may have changed, so relayout - mRowColumnDirty = true; + mRowDirty = true; + // it is possible that the deletion of row leads to remove of child which might further lead to the change of FIT column + mColumnDirty = true; + RelayoutRequest(); } @@ -424,7 +464,7 @@ void TableView::InsertColumn( unsigned int columnIndex ) mColumnData.Insert( mColumnData.Begin() + columnIndex, RowColumnData() ); // Sizes may have changed so relayout - mRowColumnDirty = true; + mColumnDirty = true; RelayoutRequest(); } @@ -480,7 +520,10 @@ void TableView::DeleteColumn( unsigned int columnIndex, std::vector& remo mColumnData.Erase( mColumnData.Begin() + columnIndex ); // Size may have changed so relayout - mRowColumnDirty = true; + mColumnDirty = true; + // it is possible that the deletion of column leads to remove of child which might further lead to the change of FIT row + mRowDirty = true; + RelayoutRequest(); } @@ -521,7 +564,8 @@ void TableView::Resize( unsigned int rows, unsigned int columns, std::vector 0 ? mColumnData[column-1].position : 0.f; + float right = mColumnData[column+position.columnSpan-1].position; + float top = row > 0 ? mRowData[row-1].position : 0.f; + float bottom = mRowData[row+position.rowSpan-1].position; - DALI_ASSERT_DEBUG( column < mColumnData.Size() ); - cumulatedWidth += mColumnData[ column ].size; - } + if( cellData.horizontalAlignment == HorizontalAlignment::LEFT ) + { + actor.SetX( left + mPadding.width + padding.left ); + } + else if( cellData.horizontalAlignment == HorizontalAlignment::RIGHT ) + { + actor.SetX( right - mPadding.width - padding.right - actor.GetRelayoutSize( Dimension::WIDTH ) ); + } + else //if( cellData.horizontalAlignment == HorizontalAlignment::CENTER ) + { + actor.SetX( (left + right + padding.left - padding.right - actor.GetRelayoutSize( Dimension::WIDTH )) * 0.5f ); + } - DALI_ASSERT_DEBUG( row < mRowData.Size() ); - cumulatedHeight += mRowData[ row ].size; + if( cellData.verticalAlignment == VerticalAlignment::TOP ) + { + actor.SetY( top + mPadding.height + padding.top ); + } + else if( cellData.verticalAlignment == VerticalAlignment::BOTTOM ) + { + actor.SetY( bottom - mPadding.height - padding.bottom - actor.GetRelayoutSize( Dimension::HEIGHT ) ); + } + else //if( cellData.verticalAlignment = VerticalAlignment::CENTER ) + { + actor.SetY( (top + bottom + padding.top - padding.bottom - actor.GetRelayoutSize( Dimension::HEIGHT )) * 0.5f ); + } + } + } } } @@ -783,17 +878,25 @@ void TableView::SetProperty( BaseObject* object, Property::Index index, const Pr { case Toolkit::TableView::Property::ROWS: { - if( value.Get() != tableViewImpl.GetRows() ) + int rows = 0; + if( value.Get( rows ) && rows >= 0 ) { - tableViewImpl.Resize( value.Get(), tableViewImpl.GetColumns() ); + if( static_cast(rows) != tableViewImpl.GetRows() ) + { + tableViewImpl.Resize( rows, tableViewImpl.GetColumns() ); + } } break; } case Toolkit::TableView::Property::COLUMNS: { - if( value.Get() != tableViewImpl.GetColumns() ) + int columns = 0; + if( value.Get( columns ) && columns >= 0 ) { - tableViewImpl.Resize( tableViewImpl.GetRows(), value.Get() ); + if( static_cast( columns ) != tableViewImpl.GetColumns() ) + { + tableViewImpl.Resize( tableViewImpl.GetRows(), value.Get() ); + } } break; } @@ -804,12 +907,12 @@ void TableView::SetProperty( BaseObject* object, Property::Index index, const Pr } case Toolkit::TableView::Property::LAYOUT_ROWS: { - SetHeightOrWidthProperty( tableViewImpl, &TableView::SetFixedHeight, &TableView::SetRelativeHeight, value ); + SetHeightOrWidthProperty( tableViewImpl, &TableView::SetFixedHeight, &TableView::SetRelativeHeight, &TableView::SetFitHeight, value ); break; } case Toolkit::TableView::Property::LAYOUT_COLUMNS: { - SetHeightOrWidthProperty( tableViewImpl, &TableView::SetFixedWidth, &TableView::SetRelativeWidth, value ); + SetHeightOrWidthProperty( tableViewImpl, &TableView::SetFixedWidth, &TableView::SetRelativeWidth, &TableView::SetFitWidth, value ); break; } } @@ -829,12 +932,12 @@ Property::Value TableView::GetProperty( BaseObject* object, Property::Index inde { case Toolkit::TableView::Property::ROWS: { - value = tableViewImpl.GetRows(); + value = static_cast( tableViewImpl.GetRows() ); break; } case Toolkit::TableView::Property::COLUMNS: { - value = tableViewImpl.GetColumns(); + value = static_cast( tableViewImpl.GetColumns() ); break; } case Toolkit::TableView::Property::CELL_PADDING: @@ -858,75 +961,106 @@ Property::Value TableView::GetProperty( BaseObject* object, Property::Index inde return value; } -void TableView::OnControlChildAdd( Actor& child ) +void TableView::OnChildAdd( Actor& child ) { - if( mLayoutingChild ) + if( ! mLayoutingChild ) { - // we're in the middle of laying out children so no point doing anything here - return; - } + // Ensure we're not in the middle of laying out children - RelayoutRequest(); + // Check child properties on actor to decide its position inside the table + HorizontalAlignment::Type horizontalAlignment = HorizontalAlignment::LEFT; + VerticalAlignment::Type verticalAlignment = VerticalAlignment::TOP; - // Test properties on actor - Toolkit::TableView::CellPosition cellPosition; - if( child.GetPropertyIndex(Toolkit::TableView::ROW_SPAN_PROPERTY_NAME) != Property::INVALID_INDEX ) - { - cellPosition.rowSpan = static_cast( child.GetProperty( child.GetPropertyIndex(Toolkit::TableView::ROW_SPAN_PROPERTY_NAME) ).Get() ); - } + if( child.GetPropertyType( Toolkit::TableView::ChildProperty::CELL_HORIZONTAL_ALIGNMENT ) != Property::NONE ) + { + std::string value = child.GetProperty( Toolkit::TableView::ChildProperty::CELL_HORIZONTAL_ALIGNMENT ).Get(); + Scripting::GetEnumeration< HorizontalAlignment::Type >( value.c_str(), + HORIZONTAL_ALIGNMENT_STRING_TABLE, + HORIZONTAL_ALIGNMENT_STRING_TABLE_COUNT, + horizontalAlignment ); + } - if( child.GetPropertyIndex(Toolkit::TableView::COLUMN_SPAN_PROPERTY_NAME) != Property::INVALID_INDEX ) - { - cellPosition.columnSpan = static_cast( child.GetProperty( child.GetPropertyIndex(Toolkit::TableView::COLUMN_SPAN_PROPERTY_NAME) ).Get() ); - } + if( child.GetPropertyType( Toolkit::TableView::ChildProperty::CELL_VERTICAL_ALIGNMENT ) != Property::NONE ) + { + std::string value = child.GetProperty( Toolkit::TableView::ChildProperty::CELL_VERTICAL_ALIGNMENT ).Get(); + Scripting::GetEnumeration< VerticalAlignment::Type >( value.c_str(), + VERTICAL_ALIGNMENT_STRING_TABLE, + VERTICAL_ALIGNMENT_STRING_TABLE_COUNT, + verticalAlignment ); + } - if( child.GetPropertyIndex(Toolkit::TableView::CELL_INDICES_PROPERTY_NAME) != Property::INVALID_INDEX ) - { - Vector2 indices = child.GetProperty( child.GetPropertyIndex(Toolkit::TableView::CELL_INDICES_PROPERTY_NAME) ).Get(); - cellPosition.rowIndex = static_cast( indices.x ); - cellPosition.columnIndex = static_cast( indices.y ); + Toolkit::TableView::CellPosition cellPosition; + if( child.GetPropertyType( Toolkit::TableView::ChildProperty::ROW_SPAN ) != Property::NONE ) + { + cellPosition.rowSpan = static_cast( child.GetProperty( Toolkit::TableView::ChildProperty::ROW_SPAN ).Get() ); + } - AddChild( child, cellPosition ); + if( child.GetPropertyType( Toolkit::TableView::ChildProperty::COLUMN_SPAN ) != Property::NONE ) + { + cellPosition.columnSpan = static_cast( child.GetProperty( Toolkit::TableView::ChildProperty::COLUMN_SPAN ).Get() ); + } - // Do not continue - return; - } + if( child.GetPropertyType( Toolkit::TableView::ChildProperty::CELL_INDEX ) != Property::NONE ) + { + Vector2 indices = child.GetProperty( Toolkit::TableView::ChildProperty::CELL_INDEX ).Get(); + cellPosition.rowIndex = static_cast( indices.x ); + cellPosition.columnIndex = static_cast( indices.y ); - // Find the first available cell to store the actor in - const unsigned int rowCount = mCellData.GetRows(); - const unsigned int columnCount = mCellData.GetColumns(); - for( unsigned int row = 0; row < rowCount; ++row ) - { - for( unsigned int column = 0; column < columnCount; ++column ) + AddChild( child, cellPosition ); + SetCellAlignment(cellPosition, horizontalAlignment, verticalAlignment); + } + else { - if( !(mCellData[ row ][ column ].actor) ) + bool availableCellFound = false; + + // Find the first available cell to store the actor in + const unsigned int rowCount = mCellData.GetRows(); + const unsigned int columnCount = mCellData.GetColumns(); + for( unsigned int row = 0; row < rowCount && !availableCellFound; ++row ) + { + for( unsigned int column = 0; column < columnCount && !availableCellFound; ++column ) + { + if( !(mCellData[ row ][ column ].actor) ) + { + // Put the actor in the cell + CellData data; + data.actor = child; + data.position.columnIndex = column; + data.position.rowIndex = row; + data.horizontalAlignment = horizontalAlignment; + data.verticalAlignment = verticalAlignment; + mCellData[ row ][ column ] = data; + + availableCellFound = true; + break; + } + } + } + + if( ! availableCellFound ) { - // Put the actor in the cell + // No empty cells, so increase size of the table + unsigned int newColumnCount = ( columnCount > 0 ) ? columnCount : 1; + ResizeContainers( rowCount + 1, newColumnCount ); + + // Put the actor in the first cell of the new row CellData data; data.actor = child; - data.position.columnIndex = column; - data.position.rowIndex = row; - mCellData[ row ][ column ] = data; - - // Don't continue - return; + data.position.rowIndex = rowCount; + data.position.columnIndex = 0; + data.horizontalAlignment = horizontalAlignment; + data.verticalAlignment = verticalAlignment; + mCellData[ rowCount ][ 0 ] = data; } + + RelayoutRequest(); } } - // No empty cells, so increase size of the table - unsigned int newColumnCount = ( columnCount > 0 ) ? columnCount : 1; - ResizeContainers( rowCount + 1, newColumnCount ); - - // Put the actor in the first cell of the new row - CellData data; - data.actor = child; - data.position.rowIndex = rowCount; - data.position.columnIndex = 0; - mCellData[ rowCount ][ 0 ] = data; + Control::OnChildAdd( child ); } -void TableView::OnControlChildRemove( Actor& child ) +void TableView::OnChildRemove( Actor& child ) { // dont process if we're in the middle of bigger operation like delete row, column or resize if( !mLayoutingChild ) @@ -937,13 +1071,17 @@ void TableView::OnControlChildRemove( Actor& child ) RelayoutRequest(); } } + + Control::OnChildRemove( child ); } TableView::TableView( unsigned int initialRows, unsigned int initialColumns ) -: Control( ControlBehaviour( REQUIRES_TOUCH_EVENTS | REQUIRES_STYLE_CHANGE_SIGNALS ) ), +: Control( ControlBehaviour( CONTROL_BEHAVIOUR_DEFAULT ) ), mCellData( initialRows, initialColumns ), + mPreviousFocusedActor(), mLayoutingChild( false ), - mRowColumnDirty( true ) // Force recalculation first time + mRowDirty( true ), // Force recalculation first time + mColumnDirty( true ) { SetKeyboardNavigationSupport( true ); ResizeContainers( initialRows, initialColumns ); @@ -1045,29 +1183,46 @@ bool TableView::RemoveAllInstances( const Actor& child ) void TableView::SetHeightOrWidthProperty(TableView& tableViewImpl, void(TableView::*funcFixed)(unsigned int, float), void(TableView::*funcRelative)(unsigned int, float), + void(TableView::*funcFit)(unsigned int), const Property::Value& value ) { - if( Property::MAP == value.GetType() ) + Property::Map* map = value.GetMap(); + if( map ) { - Property::Map map = value.Get(); - unsigned int rowIndex(0); - for ( unsigned int i = 0, count = map.Count(); i < count; ++i ) + unsigned int index(0); + for ( unsigned int i = 0, count = map->Count(); i < count; ++i ) { - Property::Value& item = map.GetValue(i); + Property::Value& item = map->GetValue(i); + Property::Map* childMap = item.GetMap(); - if( std::istringstream(map.GetKey(i)) >> rowIndex // the key is a number - && Property::MAP == item.GetType()) + std::istringstream( map->GetKey(i) ) >> index; + if( childMap ) { - if( item.HasKey( "policy" ) && item.HasKey( "value" ) ) + Property::Value* policy = childMap->Find( "policy" ); + Property::Value* childMapValue = childMap->Find( "value" ); + if( policy && childMapValue ) { - Toolkit::TableView::LayoutPolicy policy = Scripting::GetEnumeration< Toolkit::TableView::LayoutPolicy >( item.GetValue("policy").Get().c_str(), LAYOUT_POLICY_STRING_TABLE, LAYOUT_POLICY_STRING_TABLE_COUNT ); - if( policy == Toolkit::TableView::FIXED ) - { - (tableViewImpl.*funcFixed)( rowIndex, item.GetValue("value").Get() ); - } - else if( policy == Toolkit::TableView::RELATIVE ) + std::string policyValue; + policy->Get( policyValue ); + Toolkit::TableView::LayoutPolicy policy; + if( Scripting::GetEnumeration< Toolkit::TableView::LayoutPolicy >( policyValue.c_str(), + LAYOUT_POLICY_STRING_TABLE, + LAYOUT_POLICY_STRING_TABLE_COUNT, + policy ) ) { - (tableViewImpl.*funcRelative)( rowIndex, item.GetValue("value").Get() ); + if( policy == Toolkit::TableView::FIXED ) + { + (tableViewImpl.*funcFixed)( index, childMapValue->Get() ); + } + else if( policy == Toolkit::TableView::RELATIVE ) + { + (tableViewImpl.*funcRelative)( index, childMapValue->Get() ); + } + else if( policy == Toolkit::TableView::FIT ) + { + (tableViewImpl.*funcFit)( index ); + } + // do nothing for FILL policy } } } @@ -1091,49 +1246,56 @@ Property::Value TableView::GetColumnWidthsPropertyValue() void TableView::GetMapPropertyValue( const RowColumnArray& data, Property::Map& map ) { - std::string fixedPolicy( Scripting::GetEnumerationName< Toolkit::TableView::LayoutPolicy >( Toolkit::TableView::FIXED, LAYOUT_POLICY_STRING_TABLE, LAYOUT_POLICY_STRING_TABLE_COUNT ) ); - std::string relativePolicy( Scripting::GetEnumerationName< Toolkit::TableView::LayoutPolicy >( Toolkit::TableView::RELATIVE, LAYOUT_POLICY_STRING_TABLE, LAYOUT_POLICY_STRING_TABLE_COUNT ) ); + const char* fixedPolicy = Scripting::GetEnumerationName< Toolkit::TableView::LayoutPolicy >( Toolkit::TableView::FIXED, + LAYOUT_POLICY_STRING_TABLE, + LAYOUT_POLICY_STRING_TABLE_COUNT ); + const char* relativePolicy = Scripting::GetEnumerationName< Toolkit::TableView::LayoutPolicy >( Toolkit::TableView::RELATIVE, + LAYOUT_POLICY_STRING_TABLE, + LAYOUT_POLICY_STRING_TABLE_COUNT ); + const char* fillPolicy = Scripting::GetEnumerationName< Toolkit::TableView::LayoutPolicy >( Toolkit::TableView::FILL, + LAYOUT_POLICY_STRING_TABLE, + LAYOUT_POLICY_STRING_TABLE_COUNT ); + const char* fitPolicy = Scripting::GetEnumerationName< Toolkit::TableView::LayoutPolicy >( Toolkit::TableView::FIT, + LAYOUT_POLICY_STRING_TABLE, + LAYOUT_POLICY_STRING_TABLE_COUNT ); const RowColumnArray::SizeType count = data.Size(); for( RowColumnArray::SizeType i = 0; i < count; i++ ) { const RowColumnData& dataInstance = data[ i ]; + Property::Map item; switch( dataInstance.sizePolicy ) { - case FIXED: + case Toolkit::TableView::FIXED: { - Property::Map item; item[ "policy" ] = fixedPolicy; item[ "value" ] = dataInstance.size; - - std::ostringstream ss; - ss << i; - - map[ ss.str() ] = item; - break; } - - case FILL: + case Toolkit::TableView::RELATIVE: { - Property::Map item; item[ "policy" ] = relativePolicy; item[ "value" ] = dataInstance.fillRatio; - - std::ostringstream ss; - ss << i; - - map[ ss.str() ] = item; - break; } - + case Toolkit::TableView::FIT: + { + item[ "policy" ] = fitPolicy; + item[ "value" ] = 0.f; + break; + } + case Toolkit::TableView::FILL: default: { + item[ "policy" ] = fillPolicy; + item[ "value" ] = 0.f; break; } } + std::ostringstream ss; + ss << i; + map[ ss.str() ] = item; } } @@ -1142,7 +1304,7 @@ TableView::~TableView() // nothing to do } -Actor TableView::GetNextKeyboardFocusableActor(Actor currentFocusedActor, Toolkit::Control::KeyboardFocusNavigationDirection direction, bool loopEnabled) +Actor TableView::GetNextKeyboardFocusableActor(Actor currentFocusedActor, Toolkit::Control::KeyboardFocus::Direction direction, bool loopEnabled) { Actor nextFocusableActor; @@ -1163,51 +1325,78 @@ Actor TableView::GetNextKeyboardFocusableActor(Actor currentFocusedActor, Toolki int numberOfColumns = GetColumns(); int numberOfRows = GetRows(); + bool lastCell = false; + Actor nextValidActor; + switch ( direction ) { - case Toolkit::Control::Left: + case Toolkit::Control::KeyboardFocus::LEFT: { - if(--currentColumn < 0) + do { - currentColumn = numberOfColumns - 1; - if(--currentRow < 0) + if(--currentColumn < 0) { - currentRow = loopEnabled ? numberOfRows - 1 : 0; - focusLost = (currentRow == 0); + currentColumn = numberOfColumns - 1; + if(--currentRow < 0) + { + lastCell = true; + currentRow = loopEnabled ? numberOfRows - 1 : 0; + focusLost = (currentRow == 0); + } } - } + nextValidActor = GetChildAt(Toolkit::TableView::CellPosition(currentRow, currentColumn)); + } while ( !nextValidActor && !lastCell ); break; } - case Toolkit::Control::Right: + case Toolkit::Control::KeyboardFocus::RIGHT: { - if(++currentColumn > numberOfColumns - 1) + do { - currentColumn = 0; - if(++currentRow > numberOfRows - 1) + if(++currentColumn > numberOfColumns - 1) { - currentRow = loopEnabled ? 0 : numberOfRows - 1; - focusLost = (currentRow == numberOfRows - 1); + currentColumn = 0; + if(++currentRow > numberOfRows - 1) + { + lastCell = true; + currentRow = loopEnabled ? 0 : numberOfRows - 1; + focusLost = (currentRow == numberOfRows - 1); + } } - } + nextValidActor = GetChildAt(Toolkit::TableView::CellPosition(currentRow, currentColumn)); + } while ( !nextValidActor && !lastCell ); break; } - case Toolkit::Control::Up: + case Toolkit::Control::KeyboardFocus::UP: { - if(--currentRow < 0) + do { - currentRow = loopEnabled ? numberOfRows - 1 : 0; - focusLost = (currentRow == 0); - } + if(--currentRow < 0) + { + lastCell = true; + currentRow = loopEnabled ? numberOfRows - 1 : 0; + focusLost = (currentRow == 0); + } + nextValidActor = GetChildAt(Toolkit::TableView::CellPosition(currentRow, currentColumn)); + } while ( !nextValidActor && !lastCell ); break; } - case Toolkit::Control::Down: + case Toolkit::Control::KeyboardFocus::DOWN: { - if(++currentRow > numberOfRows - 1) + do { - currentRow = loopEnabled ? 0 : numberOfRows - 1; - focusLost = (currentRow == numberOfRows - 1); - } + if(++currentRow > numberOfRows - 1) + { + lastCell = true; + currentRow = loopEnabled ? 0 : numberOfRows - 1; + focusLost = (currentRow == numberOfRows - 1); + } + nextValidActor = GetChildAt(Toolkit::TableView::CellPosition(currentRow, currentColumn)); + } while ( !nextValidActor && !lastCell ); + break; + } + default: + { break; } } @@ -1216,12 +1405,49 @@ Actor TableView::GetNextKeyboardFocusableActor(Actor currentFocusedActor, Toolki if(!focusLost) { nextFocusableActor = GetChildAt(Toolkit::TableView::CellPosition(currentRow, currentColumn)); + + // Save the focused actor in the TableView. + mPreviousFocusedActor = nextFocusableActor; } } else { - // The current focused actor is not within table view, so the child in the first cell should be focused. - nextFocusableActor = GetChildAt(Toolkit::TableView::CellPosition(0, 0)); + // The current focused actor is not within this TableView. + + unsigned int numberOfColumns = GetColumns(); + unsigned int numberOfRows = GetRows(); + + // Check whether the previous focused actor is a focus group (i.e. a layout container) + bool wasFocusedOnLayoutContainer = false; + Actor previousFocusedActor = mPreviousFocusedActor.GetHandle(); + if( previousFocusedActor ) + { + Toolkit::Control control = Toolkit::Control::DownCast( previousFocusedActor ); + if( control ) + { + Internal::Control& controlImpl = static_cast(control.GetImplementation()); + wasFocusedOnLayoutContainer = controlImpl.IsKeyboardFocusGroup(); + } + } + + // Check whether the previous focused actor is a layout container and also a child of this TableView + Toolkit::TableView::CellPosition position; + if( wasFocusedOnLayoutContainer && FindChildPosition( previousFocusedActor, position ) ) + { + nextFocusableActor = GetNextKeyboardFocusableActor(previousFocusedActor, direction, loopEnabled); + } + else + { + // Otherwise, move the focus to either the first or the last cell according to the given direction. + if(direction == Toolkit::Control::KeyboardFocus::LEFT || direction == Toolkit::Control::KeyboardFocus::UP) + { + nextFocusableActor = GetChildAt(Toolkit::TableView::CellPosition(numberOfRows - 1, numberOfColumns - 1)); + } + else + { + nextFocusableActor = GetChildAt(Toolkit::TableView::CellPosition(0, 0)); + } + } } } @@ -1236,76 +1462,44 @@ Vector3 TableView::GetNaturalSize() float TableView::CalculateChildSize( const Actor& child, Dimension::Type dimension ) { - CalculateRowColumnData(); - - const unsigned int rowCount = mCellData.GetRows(); - const unsigned int columnCount = mCellData.GetColumns(); - - for( unsigned int row = 0; row < rowCount; ++row ) + Toolkit::TableView::CellPosition position; + if( FindChildPosition( child, position) ) { - for( unsigned int column = 0; column < columnCount; ++column ) + switch( dimension ) { - // check if this cell has an actor - Actor& actor = mCellData[ row ][ column ].actor; - - if( actor && ( actor == child ) ) + case Dimension::WIDTH: { - const Toolkit::TableView::CellPosition position = mCellData[ row ][ column ].position; + float cellSize = 0.0f; + cellSize = mColumnData[position.columnIndex+position.columnSpan-1].position + - (position.columnIndex > 0 ? mColumnData[position.columnIndex-1].position : 0.f) + - mPadding.width * 2.0f; - // If there is an actor and this is the main cell of the actor. - // An actor can be in multiple cells if its row or columnspan is more than 1. - if ( ( position.rowIndex == row ) && ( position.columnIndex == column ) ) + if( cellSize < 0.0f ) { - switch( dimension ) - { - case Dimension::WIDTH: - { - float cellSize = 0.0f; - - // Accumulate the width - for( unsigned int i = 0; i < position.columnSpan; ++i ) - { - DALI_ASSERT_DEBUG( column + i < mColumnData.Size() ); - cellSize += mColumnData[ column + i ].size; - } - - // Apply padding - cellSize -= mPadding.width * 2.0f; - if( cellSize < 0.0f ) - { - cellSize = 0.0f; - } - - return cellSize; - } - - case Dimension::HEIGHT: - { - float cellSize = 0.0f; + cellSize = 0.0f; + } - // Accumulate the height - for( unsigned int i = 0; i < position.rowSpan; ++i ) - { - DALI_ASSERT_DEBUG( row + i < mRowData.Size() ); - cellSize += mRowData[ row + i ].size; - } + return cellSize; + } - // Apply padding - cellSize -= mPadding.width * 2.0f; - if( cellSize < 0.0f ) - { - cellSize = 0.0f; - } + case Dimension::HEIGHT: + { + float cellSize = 0.0f; - return cellSize; - } + cellSize = mRowData[position.rowIndex+position.rowSpan-1].position + - (position.rowIndex > 0 ? mRowData[position.rowIndex-1].position : 0.f) + - mPadding.height * 2.0f; - default: - { - return 0.0f; - } - } + if( cellSize < 0.0f ) + { + cellSize = 0.0f; } + + return cellSize; + } + default: + { + return 0.0f; } } } @@ -1344,7 +1538,7 @@ void TableView::SetCellAlignment( Toolkit::TableView::CellPosition position, Hor data.verticalAlignment = vertical; } -void TableView::ComputeRelativeSizes( RowColumnArray& data ) +void TableView::CalculateFillSizes( RowColumnArray& data ) { // First pass: Count number of fill entries and calculate used relative space Dali::Vector< RowColumnData* > fillData; @@ -1356,16 +1550,13 @@ void TableView::ComputeRelativeSizes( RowColumnArray& data ) { RowColumnData& dataInstance = data[ i ]; - if( dataInstance.sizePolicy == FILL ) + if( dataInstance.sizePolicy == Toolkit::TableView::RELATIVE ) { - if( dataInstance.userFillRatio ) - { - relativeTotal += dataInstance.fillRatio; - } - else - { - fillData.PushBack( &dataInstance ); - } + relativeTotal += dataInstance.fillRatio; + } + else if(dataInstance.sizePolicy == Toolkit::TableView::FILL) + { + fillData.PushBack( &dataInstance ); } } @@ -1399,8 +1590,9 @@ float TableView::CalculateTotalFixedSize( const RowColumnArray& data ) switch( dataInstance.sizePolicy ) { - case FIXED: - case FIT: + // we have absolute size to FIXED and FIT column/row and relative size for RELATIVE and FILL column/row + case Toolkit::TableView::FIXED: + case Toolkit::TableView::FIT: { totalSize += dataInstance.size; break; @@ -1437,7 +1629,7 @@ Vector2 TableView::GetCellPadding( Dimension::Type dimension ) return Vector2(); } -void TableView::CalculateFixedSizes( RowColumnArray& data, Dimension::Type dimension ) +void TableView::CalculateFitSizes( RowColumnArray& data, Dimension::Type dimension ) { Vector2 cellPadding = GetCellPadding( dimension ); @@ -1447,7 +1639,7 @@ void TableView::CalculateFixedSizes( RowColumnArray& data, Dimension::Type dimen { RowColumnData& dataInstance = data[ i ]; - if( dataInstance.sizePolicy == FIT ) + if( dataInstance.sizePolicy == Toolkit::TableView::FIT ) { // Find the size of the biggest actor in the row or column float maxActorHeight = 0.0f; @@ -1477,26 +1669,11 @@ void TableView::CalculateFixedSizes( RowColumnArray& data, Dimension::Type dimen } } -void TableView::CalculateRelativeSizes( RowColumnArray& data, float size ) -{ - const unsigned int dataCount = data.Size(); - - for( unsigned int i = 0; i < dataCount; ++i ) - { - RowColumnData& dataInstance = data[ i ]; - - if( dataInstance.sizePolicy == FILL ) - { - dataInstance.size = dataInstance.fillRatio * size; - } - } -} - bool TableView::FindFit( const RowColumnArray& data ) { for( unsigned int i = 0, count = data.Size(); i < count; ++i ) { - if( data[ i ].sizePolicy == FIT ) + if( data[ i ].sizePolicy == Toolkit::TableView::FIT ) { return true; }