X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Ftable-view%2Ftable-view-impl.cpp;h=a730e40de99d4d353708e06c9af631f8f31f89d2;hp=225080154422f0173600a56b8b3497639c397bc9;hb=af4073fd7a4f946e26110ecd608ef8e748c078aa;hpb=2d1ba388f9a941d273e95d729b9662cc1cdad822 diff --git a/dali-toolkit/internal/controls/table-view/table-view-impl.cpp b/dali-toolkit/internal/controls/table-view/table-view-impl.cpp index 2250801..a730e40 100644 --- a/dali-toolkit/internal/controls/table-view/table-view-impl.cpp +++ b/dali-toolkit/internal/controls/table-view/table-view-impl.cpp @@ -39,11 +39,11 @@ namespace * * These non-animatable properties should be registered to the child which would be added to the table */ -const char * const CELL_INDEX_PROPERTY_NAME("cell-index"); -const char * const ROW_SPAN_PROPERTY_NAME("row-span"); -const char * const COLUMN_SPAN_PROPERTY_NAME("column-span"); -const char * const CELL_HORIZONTAL_ALIGNMENT_PROPERTY_NAME("cell-horizontal-alignment"); -const char * const CELL_VERTICAL_ALIGNMENT_PROPERTY_NAME("cell-vertical-alignment"); +const char * const CELL_INDEX_PROPERTY_NAME("cellIndex"); +const char * const ROW_SPAN_PROPERTY_NAME("rowSpan"); +const char * const COLUMN_SPAN_PROPERTY_NAME("columnSpan"); +const char * const CELL_HORIZONTAL_ALIGNMENT_PROPERTY_NAME("cellHorizontalAlignment"); +const char * const CELL_VERTICAL_ALIGNMENT_PROPERTY_NAME("cellVerticalAlignment"); /** * @brief Should the tableview fit around the given actor @@ -142,11 +142,11 @@ BaseHandle Create() // Setup properties, signals and actions using the type-registry. DALI_TYPE_REGISTRATION_BEGIN( Toolkit::TableView, Toolkit::Control, Create ); -DALI_PROPERTY_REGISTRATION( Toolkit, TableView, "rows", UNSIGNED_INTEGER, ROWS ) -DALI_PROPERTY_REGISTRATION( Toolkit, TableView, "columns", UNSIGNED_INTEGER, COLUMNS ) -DALI_PROPERTY_REGISTRATION( Toolkit, TableView, "cell-padding", VECTOR2, CELL_PADDING ) -DALI_PROPERTY_REGISTRATION( Toolkit, TableView, "layout-rows", MAP, LAYOUT_ROWS ) -DALI_PROPERTY_REGISTRATION( Toolkit, TableView, "layout-columns", MAP, LAYOUT_COLUMNS ) +DALI_PROPERTY_REGISTRATION( Toolkit, TableView, "rows", INTEGER, ROWS ) +DALI_PROPERTY_REGISTRATION( Toolkit, TableView, "columns", INTEGER, COLUMNS ) +DALI_PROPERTY_REGISTRATION( Toolkit, TableView, "cellPadding", VECTOR2, CELL_PADDING ) +DALI_PROPERTY_REGISTRATION( Toolkit, TableView, "layoutRows", MAP, LAYOUT_ROWS ) +DALI_PROPERTY_REGISTRATION( Toolkit, TableView, "layoutColumns", MAP, LAYOUT_COLUMNS ) DALI_TYPE_REGISTRATION_END() @@ -254,6 +254,15 @@ bool TableView::AddChild( Actor& child, const Toolkit::TableView::CellPosition& } // Relayout the whole table + if( mRowData[position.rowIndex].sizePolicy == Toolkit::TableView::FIT && position.rowSpan == 1 ) + { + mRowDirty = true; + } + if( mColumnData[position.columnIndex].sizePolicy == Toolkit::TableView::FIT && position.columnSpan == 1 ) + { + mColumnDirty = true; + } + RelayoutRequest(); return true; // Addition successful @@ -284,6 +293,14 @@ Actor TableView::RemoveChildAt( const Toolkit::TableView::CellPosition& position // relayout the table only if instances were found if( RemoveAllInstances( child ) ) { + if( mRowData[position.rowIndex].sizePolicy == Toolkit::TableView::FIT ) + { + mRowDirty = true; + } + if( mColumnData[position.columnIndex].sizePolicy == Toolkit::TableView::FIT ) + { + mColumnDirty = true; + } RelayoutRequest(); } } @@ -354,7 +371,7 @@ void TableView::InsertRow( unsigned int rowIndex ) mRowData.Insert( mRowData.Begin() + rowIndex, RowColumnData() ); // Sizes may have changed, so relayout - mRowColumnDirty = true; + mRowDirty = true; RelayoutRequest(); } @@ -395,7 +412,7 @@ void TableView::DeleteRow( unsigned int rowIndex, std::vector& removed ) else if( row >= rowIndex ) // If below of or at the inserted row, decrease row index { // Decrement index - if( position.rowIndex > 1 ) + if( position.rowIndex > 0 ) { position.rowIndex--; } @@ -410,7 +427,10 @@ void TableView::DeleteRow( unsigned int rowIndex, std::vector& removed ) mRowData.Erase( mRowData.Begin() + rowIndex ); // Sizes may have changed, so relayout - mRowColumnDirty = true; + mRowDirty = true; + // it is possible that the deletion of row leads to remove of child which might further lead to the change of FIT column + mColumnDirty = true; + RelayoutRequest(); } @@ -453,7 +473,7 @@ void TableView::InsertColumn( unsigned int columnIndex ) mColumnData.Insert( mColumnData.Begin() + columnIndex, RowColumnData() ); // Sizes may have changed so relayout - mRowColumnDirty = true; + mColumnDirty = true; RelayoutRequest(); } @@ -509,7 +529,10 @@ void TableView::DeleteColumn( unsigned int columnIndex, std::vector& remo mColumnData.Erase( mColumnData.Begin() + columnIndex ); // Size may have changed so relayout - mRowColumnDirty = true; + mColumnDirty = true; + // it is possible that the deletion of column leads to remove of child which might further lead to the change of FIT row + mRowDirty = true; + RelayoutRequest(); } @@ -550,7 +573,8 @@ void TableView::Resize( unsigned int rows, unsigned int columns, std::vector 0 ? mColumnData[column-1].position : 0.f; + float right = mColumnData[column+position.columnSpan-1].position; + float top = row > 0 ? mRowData[row-1].position : 0.f; + float bottom = mRowData[row+position.rowSpan-1].position; + if( cellData.horizontalAlignment == HorizontalAlignment::LEFT ) { - actor.SetX( mColumnData[column].position + mPadding.width + padding.left ); + actor.SetX( left + mPadding.width + padding.left ); } - else + else if( cellData.horizontalAlignment == HorizontalAlignment::RIGHT ) { - float cellRightPosition = column+position.columnSpan < columnCount ? mColumnData[column+position.columnSpan].position : cumulatedWidth; - - if( cellData.horizontalAlignment == HorizontalAlignment::RIGHT ) - { - actor.SetX( cellRightPosition - mPadding.width - padding.right - actor.GetRelayoutSize( Dimension::WIDTH ) ); - } - else //if( cellData.horizontalAlignment == HorizontalAlignment::CENTER ) - { - actor.SetX( (mColumnData[column].position + cellRightPosition - + padding.left - padding.right - - actor.GetRelayoutSize( Dimension::WIDTH )) * 0.5f ); - } + actor.SetX( right - mPadding.width - padding.right - actor.GetRelayoutSize( Dimension::WIDTH ) ); + } + else //if( cellData.horizontalAlignment == HorizontalAlignment::CENTER ) + { + actor.SetX( (left + right + padding.left - padding.right - actor.GetRelayoutSize( Dimension::WIDTH )) * 0.5f ); } if( cellData.verticalAlignment == VerticalAlignment::TOP ) { - actor.SetY( mRowData[row].position + mPadding.height + padding.top ); + actor.SetY( top + mPadding.height + padding.top ); } - else + else if( cellData.verticalAlignment == VerticalAlignment::BOTTOM ) { - float cellBottomPosition = row+position.rowSpan < rowCount ? mRowData[row+position.rowSpan].position : cumulatedHeight; - - if( cellData.verticalAlignment == VerticalAlignment::BOTTOM ) - - { - actor.SetY( cellBottomPosition - mPadding.height - padding.bottom - actor.GetRelayoutSize( Dimension::HEIGHT ) ); - } - else //if( cellData.verticalAlignment = VerticalAlignment::CENTER ) - { - actor.SetY( (mRowData[row].position + cellBottomPosition - + padding.top - padding.bottom - - actor.GetRelayoutSize( Dimension::HEIGHT )) * 0.5f ); - } + actor.SetY( bottom - mPadding.height - padding.bottom - actor.GetRelayoutSize( Dimension::HEIGHT ) ); + } + else //if( cellData.verticalAlignment = VerticalAlignment::CENTER ) + { + actor.SetY( (top + bottom + padding.top - padding.bottom - actor.GetRelayoutSize( Dimension::HEIGHT )) * 0.5f ); } } } @@ -854,17 +885,25 @@ void TableView::SetProperty( BaseObject* object, Property::Index index, const Pr { case Toolkit::TableView::Property::ROWS: { - if( value.Get() != tableViewImpl.GetRows() ) + int rows = 0; + if( value.Get( rows ) && rows >= 0 ) { - tableViewImpl.Resize( value.Get(), tableViewImpl.GetColumns() ); + if( static_cast(rows) != tableViewImpl.GetRows() ) + { + tableViewImpl.Resize( rows, tableViewImpl.GetColumns() ); + } } break; } case Toolkit::TableView::Property::COLUMNS: { - if( value.Get() != tableViewImpl.GetColumns() ) + int columns = 0; + if( value.Get( columns ) && columns >= 0 ) { - tableViewImpl.Resize( tableViewImpl.GetRows(), value.Get() ); + if( static_cast( columns ) != tableViewImpl.GetColumns() ) + { + tableViewImpl.Resize( tableViewImpl.GetRows(), value.Get() ); + } } break; } @@ -900,12 +939,12 @@ Property::Value TableView::GetProperty( BaseObject* object, Property::Index inde { case Toolkit::TableView::Property::ROWS: { - value = tableViewImpl.GetRows(); + value = static_cast( tableViewImpl.GetRows() ); break; } case Toolkit::TableView::Property::COLUMNS: { - value = tableViewImpl.GetColumns(); + value = static_cast( tableViewImpl.GetColumns() ); break; } case Toolkit::TableView::Property::CELL_PADDING: @@ -979,7 +1018,6 @@ void TableView::OnControlChildAdd( Actor& child ) SetCellAlignment(cellPosition, horizontalAlignment, verticalAlignment); // Do not continue - RelayoutRequest(); return; } @@ -1037,10 +1075,11 @@ void TableView::OnControlChildRemove( Actor& child ) } TableView::TableView( unsigned int initialRows, unsigned int initialColumns ) -: Control( ControlBehaviour( REQUIRES_TOUCH_EVENTS | REQUIRES_STYLE_CHANGE_SIGNALS ) ), +: Control( ControlBehaviour( REQUIRES_STYLE_CHANGE_SIGNALS ) ), mCellData( initialRows, initialColumns ), mLayoutingChild( false ), - mRowColumnDirty( true ) // Force recalculation first time + mRowDirty( true ), // Force recalculation first time + mColumnDirty( true ) { SetKeyboardNavigationSupport( true ); ResizeContainers( initialRows, initialColumns ); @@ -1158,8 +1197,8 @@ void TableView::SetHeightOrWidthProperty(TableView& tableViewImpl, if( childMap ) { Property::Value* policy = childMap->Find( "policy" ); - Property::Value* value = childMap->Find( "value" ); - if( policy && value ) + Property::Value* childMapValue = childMap->Find( "value" ); + if( policy && childMapValue ) { std::string policyValue; policy->Get( policyValue ); @@ -1171,11 +1210,11 @@ void TableView::SetHeightOrWidthProperty(TableView& tableViewImpl, { if( policy == Toolkit::TableView::FIXED ) { - (tableViewImpl.*funcFixed)( index, value->Get() ); + (tableViewImpl.*funcFixed)( index, childMapValue->Get() ); } else if( policy == Toolkit::TableView::RELATIVE ) { - (tableViewImpl.*funcRelative)( index, value->Get() ); + (tableViewImpl.*funcRelative)( index, childMapValue->Get() ); } else if( policy == Toolkit::TableView::FIT ) { @@ -1357,76 +1396,44 @@ Vector3 TableView::GetNaturalSize() float TableView::CalculateChildSize( const Actor& child, Dimension::Type dimension ) { - CalculateRowColumnData(); - - const unsigned int rowCount = mCellData.GetRows(); - const unsigned int columnCount = mCellData.GetColumns(); - - for( unsigned int row = 0; row < rowCount; ++row ) + Toolkit::TableView::CellPosition position; + if( FindChildPosition( child, position) ) { - for( unsigned int column = 0; column < columnCount; ++column ) + switch( dimension ) { - // check if this cell has an actor - Actor& actor = mCellData[ row ][ column ].actor; - - if( actor && ( actor == child ) ) + case Dimension::WIDTH: { - const Toolkit::TableView::CellPosition position = mCellData[ row ][ column ].position; + float cellSize = 0.0f; + cellSize = mColumnData[position.columnIndex+position.columnSpan-1].position + - (position.columnIndex > 0 ? mColumnData[position.columnIndex-1].position : 0.f) + - mPadding.width * 2.0f; - // If there is an actor and this is the main cell of the actor. - // An actor can be in multiple cells if its row or columnspan is more than 1. - if ( ( position.rowIndex == row ) && ( position.columnIndex == column ) ) + if( cellSize < 0.0f ) { - switch( dimension ) - { - case Dimension::WIDTH: - { - float cellSize = 0.0f; - - // Accumulate the width - for( unsigned int i = 0; i < position.columnSpan; ++i ) - { - DALI_ASSERT_DEBUG( column + i < mColumnData.Size() ); - cellSize += mColumnData[ column + i ].size; - } - - // Apply padding - cellSize -= mPadding.width * 2.0f; - if( cellSize < 0.0f ) - { - cellSize = 0.0f; - } - - return cellSize; - } + cellSize = 0.0f; + } - case Dimension::HEIGHT: - { - float cellSize = 0.0f; - - // Accumulate the height - for( unsigned int i = 0; i < position.rowSpan; ++i ) - { - DALI_ASSERT_DEBUG( row + i < mRowData.Size() ); - cellSize += mRowData[ row + i ].size; - } - - // Apply padding - cellSize -= mPadding.height * 2.0f; - if( cellSize < 0.0f ) - { - cellSize = 0.0f; - } - - return cellSize; - } + return cellSize; + } - default: - { - return 0.0f; - } - } + case Dimension::HEIGHT: + { + float cellSize = 0.0f; + + cellSize = mRowData[position.rowIndex+position.rowSpan-1].position + - (position.rowIndex > 0 ? mRowData[position.rowIndex-1].position : 0.f) + - mPadding.height * 2.0f; + + if( cellSize < 0.0f ) + { + cellSize = 0.0f; } + + return cellSize; + } + default: + { + return 0.0f; } } } @@ -1465,7 +1472,7 @@ void TableView::SetCellAlignment( Toolkit::TableView::CellPosition position, Hor data.verticalAlignment = vertical; } -void TableView::ComputeRelativeSizes( RowColumnArray& data ) +void TableView::CalculateFillSizes( RowColumnArray& data ) { // First pass: Count number of fill entries and calculate used relative space Dali::Vector< RowColumnData* > fillData; @@ -1556,7 +1563,7 @@ Vector2 TableView::GetCellPadding( Dimension::Type dimension ) return Vector2(); } -void TableView::CalculateFixedSizes( RowColumnArray& data, Dimension::Type dimension ) +void TableView::CalculateFitSizes( RowColumnArray& data, Dimension::Type dimension ) { Vector2 cellPadding = GetCellPadding( dimension ); @@ -1596,21 +1603,6 @@ void TableView::CalculateFixedSizes( RowColumnArray& data, Dimension::Type dimen } } -void TableView::CalculateRelativeSizes( RowColumnArray& data, float size ) -{ - const unsigned int dataCount = data.Size(); - - for( unsigned int i = 0; i < dataCount; ++i ) - { - RowColumnData& dataInstance = data[ i ]; - - if( dataInstance.sizePolicy == Toolkit::TableView::FILL || dataInstance.sizePolicy == Toolkit::TableView::RELATIVE) - { - dataInstance.size = dataInstance.fillRatio * size; - } - } -} - bool TableView::FindFit( const RowColumnArray& data ) { for( unsigned int i = 0, count = data.Size(); i < count; ++i )