X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Fsuper-blur-view%2Fsuper-blur-view-impl.cpp;h=cd36331d3a6e282412bc7d330a35bc91503fb86e;hp=37bfef4e18a3805967b2d14e816a70f2afd9c498;hb=f3da11c2818c6d17706fbb2417f21b602b3190f5;hpb=1db0a8becea3dbdebaa942d934d91824a92434e7 diff --git a/dali-toolkit/internal/controls/super-blur-view/super-blur-view-impl.cpp b/dali-toolkit/internal/controls/super-blur-view/super-blur-view-impl.cpp index 37bfef4..cd36331 100644 --- a/dali-toolkit/internal/controls/super-blur-view/super-blur-view-impl.cpp +++ b/dali-toolkit/internal/controls/super-blur-view/super-blur-view-impl.cpp @@ -20,14 +20,14 @@ // EXTERNAL INCLUDES #include -#include #include #include #include -#include +#include +#include #include -namespace //unnamed namespace +namespace //Unnamed namespace { using namespace Dali; @@ -53,20 +53,20 @@ struct ActorOpacityConstraint mRange = Vector2( index*rangeLength, (index+1.f)*rangeLength ); } - float operator()( float current, const PropertyInput& blurProperty ) + void operator()( float& current, const PropertyInputContainer& inputs ) { - float blurStrength = blurProperty.GetFloat(); + float blurStrength = inputs[0]->GetFloat(); if(blurStrength <= mRange.x) { - return 1.f; + current = 1.f; } else if(blurStrength > mRange.y) { - return 0.f; + current = 0.f; } else { - return (mRange.y - blurStrength)/(mRange.y-mRange.x); + current = ( mRange.y - blurStrength) / ( mRange.y - mRange.x ); } } @@ -81,13 +81,12 @@ namespace Dali namespace Toolkit { -const Property::Index SuperBlurView::PROPERTY_IMAGE( Internal::SuperBlurView::SUPER_BLUR_VIEW_PROPERTY_START_INDEX ); - namespace Internal { namespace { + const unsigned int DEFAULT_BLUR_LEVEL(5u); ///< The default blur level when creating SuperBlurView from the type registry BaseHandle Create() @@ -95,15 +94,17 @@ BaseHandle Create() return Toolkit::SuperBlurView::New( DEFAULT_BLUR_LEVEL ); } -// Type registration -TypeRegistration typeRegistration( typeid(Toolkit::SuperBlurView), typeid(Toolkit::Control), Create ); +// Setup properties, signals and actions using the type-registry. +DALI_TYPE_REGISTRATION_BEGIN( Toolkit::SuperBlurView, Toolkit::Control, Create ) + +DALI_PROPERTY_REGISTRATION( Toolkit, SuperBlurView, "image", MAP, IMAGE ) -PropertyRegistration property1( typeRegistration, "image", Toolkit::SuperBlurView::PROPERTY_IMAGE, Property::MAP, &SuperBlurView::SetProperty, &SuperBlurView::GetProperty ); +DALI_TYPE_REGISTRATION_END() } // unnamed namespace SuperBlurView::SuperBlurView( unsigned int blurLevels ) -: Control( CONTROL_BEHAVIOUR_NONE ), +: Control( ControlBehaviour( DISABLE_SIZE_NEGOTIATION ) ), mBlurLevels( blurLevels ), mBlurStrengthPropertyIndex(Property::INVALID_INDEX), mResourcesCleared( true ), @@ -136,12 +137,13 @@ Toolkit::SuperBlurView SuperBlurView::New( unsigned int blurLevels ) void SuperBlurView::OnInitialize() { - mBlurStrengthPropertyIndex = Self().RegisterProperty( "blur-strength",0.f ); + mBlurStrengthPropertyIndex = Self().RegisterProperty( "blurStrength", 0.f ); DALI_ASSERT_ALWAYS( mImageActors.size() == mBlurLevels+1 && "must synchronize the ImageActor group if blur levels got changed " ); for(unsigned int i=0; i<=mBlurLevels;i++) { mImageActors[i] = ImageActor::New( ); + mImageActors[i].SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS ); mImageActors[i].SetParentOrigin( ParentOrigin::CENTER ); mImageActors[i].SetZ(-static_cast(i)*0.01f); mImageActors[i].SetColorMode( USE_OWN_MULTIPLY_PARENT_ALPHA ); @@ -150,7 +152,9 @@ void SuperBlurView::OnInitialize() for(unsigned int i=0; i < mBlurLevels; i++) { - mImageActors[i].ApplyConstraint( Constraint::New( Actor::COLOR_ALPHA, ParentSource( mBlurStrengthPropertyIndex ), ActorOpacityConstraint(mBlurLevels, i) ) ); + Constraint constraint = Constraint::New( mImageActors[i], Actor::Property::COLOR_ALPHA, ActorOpacityConstraint(mBlurLevels, i) ); + constraint.AddSource( ParentSource( mBlurStrengthPropertyIndex ) ); + constraint.Apply(); } Self().SetSize(Stage::GetCurrent().GetSize()); @@ -248,17 +252,7 @@ void SuperBlurView::ClearBlurResource() } } -void SuperBlurView::OnRelayout( const Vector2& size, ActorSizeContainer& container ) -{ - unsigned int numChildren = Self().GetChildCount(); - - for( unsigned int i=0; i