X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Fsuper-blur-view%2Fsuper-blur-view-impl.cpp;h=c88636fc7f294ffd786ea236c3c2dc76b7a83511;hp=c987ea319cd99398c9a22a771bd241b5e7ff2a74;hb=99e2ea03e6d6059f5803d700932df1ff1c848cd3;hpb=3d485e1b28628f0c6e1c5489c2dc31a65ac7ec52 diff --git a/dali-toolkit/internal/controls/super-blur-view/super-blur-view-impl.cpp b/dali-toolkit/internal/controls/super-blur-view/super-blur-view-impl.cpp index c987ea3..c88636f 100644 --- a/dali-toolkit/internal/controls/super-blur-view/super-blur-view-impl.cpp +++ b/dali-toolkit/internal/controls/super-blur-view/super-blur-view-impl.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2014 Samsung Electronics Co., Ltd. + * Copyright (c) 2016 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -22,13 +22,16 @@ #include #include #include -#include #include +#include #include -#include +#include #include #include +// INTERNAL_INCLUDES +#include + namespace //Unnamed namespace { @@ -129,7 +132,7 @@ SuperBlurView::SuperBlurView( unsigned int blurLevels ) DALI_ASSERT_ALWAYS( mBlurLevels > 0 && " Minimal blur level is one, otherwise no blur is needed" ); mGaussianBlurView.assign( blurLevels, Toolkit::GaussianBlurView() ); mBlurredImage.assign( blurLevels, FrameBufferImage() ); - mRenderers.assign( blurLevels+1, Toolkit::ControlRenderer() ); + mVisuals.assign( blurLevels+1, Toolkit::Visual::Base() ); } SuperBlurView::~SuperBlurView() @@ -154,21 +157,6 @@ Toolkit::SuperBlurView SuperBlurView::New( unsigned int blurLevels ) void SuperBlurView::OnInitialize() { mBlurStrengthPropertyIndex = Self().RegisterProperty( "blurStrength", 0.f ); - - Property::Map rendererMap; - rendererMap.Insert( "rendererType", "image"); - - Property::Map shaderMap; - std::stringstream verterShaderString; - shaderMap[ "fragmentShader" ] = FRAGMENT_SHADER; - rendererMap.Insert( "shader", shaderMap ); - - Toolkit::RendererFactory rendererFactory = Toolkit::RendererFactory::Get(); - for(unsigned int i=0; i<=mBlurLevels; i++) - { - mRenderers[i] = rendererFactory.GetControlRenderer( rendererMap ); - mRenderers[i].SetDepthIndex(i); - } } void SuperBlurView::SetImage(Image inputImage) @@ -181,8 +169,14 @@ void SuperBlurView::SetImage(Image inputImage) ClearBlurResource(); mInputImage = inputImage; - Actor self = Self(); - Toolkit::RendererFactory::Get().ResetRenderer( mRenderers[0], self, mInputImage ); + Actor self( Self() ); + InitializeVisual( self, mVisuals[0], mInputImage ); + mVisuals[0].SetDepthIndex(0); + SetShaderEffect( mVisuals[0] ); + if( self.OnStage() ) + { + mVisuals[0].SetOnStage( self ); + } BlurImage( 0, inputImage); for(unsigned int i=1; i(i); mBlurredImage[i-1] = FrameBufferImage::New( mTargetSize.width/std::pow(2.f,exponent) , mTargetSize.height/std::pow(2.f,exponent), GAUSSIAN_BLUR_RENDER_TARGET_PIXEL_FORMAT, Dali::Image::NEVER ); - rendererFactory.ResetRenderer( mRenderers[i], self, mBlurredImage[i-1] ); + InitializeVisual( self, mVisuals[i], mBlurredImage[i - 1] ); + mVisuals[ i ].SetDepthIndex( i ); + SetShaderEffect( mVisuals[ i ] ); } if( mInputImage ) @@ -289,9 +293,9 @@ void SuperBlurView::OnSizeSet( const Vector3& targetSize ) if( self.OnStage() ) { - for(unsigned int i=0; i<=mBlurLevels;i++) + for( unsigned int i = 1; i <= mBlurLevels; i++ ) { - mRenderers[i].SetOnStage( self ); + mVisuals[i].SetOnStage( self ); } } } @@ -307,10 +311,16 @@ void SuperBlurView::OnStageConnection( int depth ) } Actor self = Self(); - mRenderers[0].SetOnStage( self ); + if( mVisuals[0] ) + { + mVisuals[0].SetOnStage( self ); + } for(unsigned int i=1; i<=mBlurLevels;i++) { - mRenderers[i].SetOnStage( self ); + if( mVisuals[i] ) + { + mVisuals[i].SetOnStage( self ); + } Renderer renderer = self.GetRendererAt( i ); Property::Index index = renderer.RegisterProperty( ALPHA_UNIFORM_NAME, 0.f ); @@ -330,7 +340,7 @@ void SuperBlurView::OnStageDisconnection( ) Actor self = Self(); for(unsigned int i=0; i