X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Fscrollable%2Fscroll-view%2Fscroll-view-impl.h;h=082a0465213781e4ff916cdbdc77c247a5602d18;hp=a90c3352d81cd91caa9e4fee9cd250e750ac5f0e;hb=f3da11c2818c6d17706fbb2417f21b602b3190f5;hpb=e4a430b81add6d09b02011b4eb010039563ca4f6 diff --git a/dali-toolkit/internal/controls/scrollable/scroll-view/scroll-view-impl.h b/dali-toolkit/internal/controls/scrollable/scroll-view/scroll-view-impl.h index a90c335..082a046 100644 --- a/dali-toolkit/internal/controls/scrollable/scroll-view/scroll-view-impl.h +++ b/dali-toolkit/internal/controls/scrollable/scroll-view/scroll-view-impl.h @@ -323,14 +323,14 @@ public: void SetMaxFlickSpeed(float speed); /** - * @copydoc Toolkit::ScrollView::GetMouseWheelScrollDistanceStep + * @copydoc Toolkit::ScrollView::GetWheelScrollDistanceStep */ - Vector2 GetMouseWheelScrollDistanceStep() const; + Vector2 GetWheelScrollDistanceStep() const; /** - * @copydoc Toolkit::ScrollView::SetMouseWheelScrollDistanceStep + * @copydoc Toolkit::ScrollView::SetWheelScrollDistanceStep */ - void SetMouseWheelScrollDistanceStep(Vector2 step); + void SetWheelScrollDistanceStep(Vector2 step); /** * @copydoc Toolkit::ScrollView::GetCurrentPage @@ -508,9 +508,9 @@ private: // private overriden functions from CustomActorImpl and Controls virtual void OnSizeAnimation(Animation& animation, const Vector3& targetSize); /** - * @copydoc Dali::Control::OnControlSizeSet(const Vector3&) + * @copydoc CustomActorImpl::OnSizeSet(const Vector3&) */ - virtual void OnControlSizeSet( const Vector3& size ); + virtual void OnSizeSet( const Vector3& size ); /** * From CustomActorImpl; called after a child has been added to the owning actor. @@ -525,7 +525,7 @@ private: // private overriden functions from CustomActorImpl and Controls virtual void OnChildRemove(Actor& child); /** - * From CustomActorImpl; called after a touch-signal is received by the owning actor. + * From CustomActorImpl; called after a touchSignal is received by the owning actor. * * We don't listen to these events as content within the contain may consume events. * @@ -535,11 +535,11 @@ private: // private overriden functions from CustomActorImpl and Controls virtual bool OnTouchEvent(const TouchEvent& event); /** - * From CustomActorImpl; called after a mouse-wheel-event is received by the owning actor. - * @param[in] event The mouse wheel event. + * From CustomActorImpl; called after a wheelEvent is received by the owning actor. + * @param[in] event The wheel event. * @return True if the event should be consumed. */ - virtual bool OnMouseWheelEvent(const MouseWheelEvent& event); + virtual bool OnWheelEvent(const WheelEvent& event); /** * @copydoc Toolkit::Control::OnInitialize() @@ -547,14 +547,14 @@ private: // private overriden functions from CustomActorImpl and Controls virtual void OnInitialize(); /** - * @copydoc Toolkit::Control::OnControlStageConnection() + * @copydoc CustomActorImpl::OnStageConnection() */ - virtual void OnControlStageConnection(); + virtual void OnStageConnection( int depth ); /** - * @copydoc Toolkit::Control::OnControlStageConnection() + * @copydoc CustomActorImpl::OnStageDisconnection() */ - virtual void OnControlStageDisconnection(); + virtual void OnStageDisconnection(); /** * @copydoc Toolkit::Control::OnAccessibilityPan() @@ -653,8 +653,8 @@ private: /** * This is called internally whenever the Scroll Rulers are - * modified. This will update the properties: 'scroll-position-min' - * and 'scroll-position-max' to reflect the changes. + * modified. This will update the properties: 'scrollPositionMin' + * and 'scrollPositionMax' to reflect the changes. */ void UpdatePropertyDomain(); @@ -883,7 +883,7 @@ private: float mFlickSpeedCoefficient; ///< Flick velocity coefficient. Input touch velocity is multiplied by this. float mMaxFlickSpeed; ///< Maximum flick speed. Maximum speed of flick in stage.lengths/sec. - Vector2 mMouseWheelScrollDistanceStep; ///< The step of scroll distance in actor coordinates in X and Y axes for each mouse wheel event received. + Vector2 mWheelScrollDistanceStep; ///< The step of scroll distance in actor coordinates in X and Y axes for each wheel event received. //ScrollInternalConstraintsPtr mScrollInternalConstraints; Constraint mScrollMainInternalPrePositionConstraint; @@ -900,8 +900,7 @@ private: Toolkit::ScrollView::SnapStartedSignalType mSnapStartedSignal; - bool mInAccessibilityPan : 1; ///< With AccessibilityPan its easier to move between snap positions - bool mInitialized:1; + bool mInAccessibilityPan:1; ///< With AccessibilityPan its easier to move between snap positions bool mScrolling:1; ///< Flag indicating whether the scroll view is being scrolled (by user or animation) bool mScrollInterrupted:1; ///< Flag set for when a down event interrupts a scroll bool mPanning:1; ///< Whether scroll view is currently panning or not