X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Fscrollable%2Fitem-view%2Fitem-view-impl.h;h=12894afedf29418906ca899c36fa26c463277629;hp=2fe5e090f148ff8dcb43e7fd67a552308516b31e;hb=ca99959003c0445d5afb437e2be26361dff51623;hpb=6da8438e9ac7350d9cc6f69b35cbcc4ab3987da1 diff --git a/dali-toolkit/internal/controls/scrollable/item-view/item-view-impl.h b/dali-toolkit/internal/controls/scrollable/item-view/item-view-impl.h old mode 100644 new mode 100755 index 2fe5e09..12894af --- a/dali-toolkit/internal/controls/scrollable/item-view/item-view-impl.h +++ b/dali-toolkit/internal/controls/scrollable/item-view/item-view-impl.h @@ -1,8 +1,8 @@ -#ifndef __DALI_TOOLKIT_INTERNAL_ITEM_VIEW_H__ -#define __DALI_TOOLKIT_INTERNAL_ITEM_VIEW_H__ +#ifndef DALI_TOOLKIT_INTERNAL_ITEM_VIEW_H +#define DALI_TOOLKIT_INTERNAL_ITEM_VIEW_H /* - * Copyright (c) 2014 Samsung Electronics Co., Ltd. + * Copyright (c) 2020 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -22,12 +22,14 @@ #include #include #include -#include +#include +#include // INTERNAL INCLUDES #include #include #include +#include #include #include @@ -216,11 +218,6 @@ public: void ReplaceItems(const ItemContainer& replacementItems, float durationSeconds); /** - * @copydoc Toolkit::Scrollable::GetDomainSize - */ - Vector2 GetDomainSize() const; - - /** * @copydoc Toolkit::Scrollable::GetCurrentScrollPosition */ Vector2 GetCurrentScrollPosition() const; @@ -241,6 +238,11 @@ public: void ScrollTo(const Vector2& position, float duration); /** + * @copydoc Toolkit::Internal::Scrollable::SetOvershootSize + */ + void SetOvershootSize( const Vector2& size ); + + /** * @copydoc Toolkit::Internal::Scrollable::SetOvershootEffectColor */ void SetOvershootEffectColor( const Vector4& color ); @@ -308,9 +310,59 @@ public: */ static bool DoConnectSignal( BaseObject* object, ConnectionTrackerInterface* tracker, const std::string& signalName, FunctorDelegate* functor ); + //properties + + /** + * Called when a property of an object of this type is set. + * @param[in] object The object whose property is set. + * @param[in] index The property index. + * @param[in] value The new property value. + */ + static void SetProperty( BaseObject* object, Property::Index index, const Property::Value& value ); + + /** + * Called to retrieve a property of an object of this type. + * @param[in] object The object whose property is to be retrieved. + * @param[in] index The property index. + * @return The current value of the property. + */ + static Property::Value GetProperty( BaseObject* object, Property::Index index ); + + /** + * Performs actions as requested using the action name. + * @param[in] object The object on which to perform the action. + * @param[in] actionName The action to perform. + * @param[in] attributes The attributes with which to perfrom this action. + * @return true if action has been accepted by this control + */ + static bool DoAction( BaseObject* object, const std::string& actionName, const Property::Map& attributes ); + + /** + * Helper for DoAction( ACTION_STOP_SCROLLING ). + */ + void DoStopScrolling(); + + /** + * Helper for DoAction( ACTION_ENABLE/DISABLE_REFRESH_NOTIFICATIONS ). + * @param[in] enabled Whether to disable refresh notifications or not. + */ + void SetRefreshNotificationEnabled( bool enabled ); + private: /** + * Get all the layouts used in the ItemView. + * @return The layout array + */ + Property::Array GetLayoutArray(); + + /** + * Set all the layouts. that will be used in the ItemView. + * @param[in] layouts The layouts used in the itemView. + */ + void SetLayoutArray( const Property::Array& layouts ); + + /** * Remove an Actor if found in the ItemPool. * @param[in] itemId The item to remove. * @return True if the remaining actors were reordered. @@ -360,18 +412,12 @@ private: // From CustomActorImpl virtual void OnChildAdd(Actor& child); /** - * From CustomActorImpl; called after a touch-signal is received by the owning actor. - * @param[in] event The touch event. - * @return True if the event should be consumed. - */ - virtual bool OnTouchEvent(const TouchEvent& event); - - /** - * From CustomActorImpl; called after a wheel-event is received by the owning actor. + * Called after a wheel-event is received by the owning actor. + * @param[in] actor Actor associated with the wheel event. * @param[in] event The wheel event. * @return True if the event should be consumed. */ - virtual bool OnWheelEvent(const WheelEvent& event); + bool OnWheelEvent(Actor actor, const WheelEvent& event); private: // From Control @@ -452,21 +498,22 @@ private: // Input Handling /** - * Helper to handle pressed (Down) events. - * @param[in] x The X coordinate of the touch event. - * @param[in] y The Y coordinate of the touch event. - * @param[in] timeMs The time-stamp of the touch event. - */ - void OnPressed(float x, float y, unsigned long timeMs); - - /** * Helper to clamp the first-item position when dragging/swiping. * @param[in] targetPosition The target position of the drag etc. * @param[in] targetSize The target ItemView & layout size. * @param[in] layout The current layout. + * @param[in] updateOvershoot False stops the current overshoot value from being clamped also. * @return The clamped first-item position. */ - float ClampFirstItemPosition(float targetPosition, const Vector3& targetSize, ItemLayout& layout); + float ClampFirstItemPosition(float targetPosition, const Vector3& targetSize, ItemLayout& layout, bool updateOvershoot = true); + + /** + * Called after a touch-signal is received by the owning actor. + * @param[in] actor The touched actor. + * @param[in] touch The touch information. + * @return True if the event should be consumed. + */ + bool OnTouch( Actor actor, const TouchEvent& touch ); /** * Called upon pan gesture event. @@ -561,11 +608,9 @@ private: private: - typedef std::map ItemPool; - typedef ItemPool::iterator ItemPoolIter; - typedef ItemPool::const_iterator ConstItemPoolIter; + Property::Array mlayoutArray; - ItemPool mItemPool; + ItemContainer mItemPool; ItemFactory& mItemFactory; std::vector< ItemLayoutPtr > mLayouts; ///< Container of Dali::Toolkit::ItemLayout objects Actor mOvershootOverlay; ///< The overlay actor for overshoot effect @@ -590,7 +635,7 @@ private: float mScrollSpeed; float mScrollOvershoot; - Dali::Gesture::State mGestureState : 3; + GestureState mGestureState : 8; bool mAnimatingOvershootOn : 1; ///< Whether we are currently animating overshoot to 1.0f/-1.0f (on) or to 0.0f (off) bool mAnimateOvershootOff : 1; ///< Whether we are currently animating overshoot to 1.0f/-1.0f (on) or to 0.0f (off) bool mAnchoringEnabled : 1; @@ -598,6 +643,7 @@ private: bool mIsFlicking : 1; bool mAddingItems : 1; bool mRefreshEnabled : 1; ///< Whether to refresh the cache automatically + bool mRefreshNotificationEnabled : 1; ///< Whether to disable refresh notifications or not. bool mInAnimation : 1; ///< Keeps track of whether an animation is controlling the overshoot property. }; @@ -627,4 +673,4 @@ inline const Toolkit::Internal::ItemView& GetImpl(const Toolkit::ItemView& itemV } // namespace Dali -#endif // __DALI_TOOLKIT_INTERNAL_ITEM_VIEW_H__ +#endif // DALI_TOOLKIT_INTERNAL_ITEM_VIEW_H