X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Fscrollable%2Fbouncing-effect-actor.cpp;h=86ade19428c2fffe527aba5cda2e87819417afe8;hp=beb4b4353611fdd0480fb6d722f43d711da7431c;hb=8fef10ea440a32a1536b485dc7a035f9defa537c;hpb=4c85a797e24c20bfb1670c079e5f66a9a5d6fa0e diff --git a/dali-toolkit/internal/controls/scrollable/bouncing-effect-actor.cpp b/dali-toolkit/internal/controls/scrollable/bouncing-effect-actor.cpp index beb4b43..86ade19 100644 --- a/dali-toolkit/internal/controls/scrollable/bouncing-effect-actor.cpp +++ b/dali-toolkit/internal/controls/scrollable/bouncing-effect-actor.cpp @@ -107,10 +107,10 @@ Actor CreateBouncingEffectActor( Property::Index& bouncePropertyIndex ) for( size_t i=0;i( mesh.GetPropertyIndex(j+2, AnimatableVertex::POSITION ), + mesh.ApplyConstraint( Constraint::New( mesh.GetPropertyIndex(j+2, AnimatableVertex::Property::POSITION ), Source(meshActor, bouncePropertyIndex), VertexPositionConstraint(-0.5f, LAYER_HEIGHTS[i]) ) ); - mesh.ApplyConstraint( Constraint::New( mesh.GetPropertyIndex(j+3, AnimatableVertex::POSITION), + mesh.ApplyConstraint( Constraint::New( mesh.GetPropertyIndex(j+3, AnimatableVertex::Property::POSITION), Source(meshActor, bouncePropertyIndex), VertexPositionConstraint(-0.5f, LAYER_HEIGHTS[i]) ) ); }