X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Frenderers%2Frenderer-factory-cache.h;h=f6fd573ca531f397cfa155d7fcd07a3feef47f29;hp=c905b01f006b0534b6d6c4a80cd418c40872d679;hb=54fbf47db890d0479d19d780de5ea5d860924632;hpb=50b1ae83f190e27350e2a9f012320a8241f1cfdb diff --git a/dali-toolkit/internal/controls/renderers/renderer-factory-cache.h b/dali-toolkit/internal/controls/renderers/renderer-factory-cache.h index c905b01..f6fd573 100644 --- a/dali-toolkit/internal/controls/renderers/renderer-factory-cache.h +++ b/dali-toolkit/internal/controls/renderers/renderer-factory-cache.h @@ -17,10 +17,18 @@ * limitations under the License. */ +// INTERNAL INCLUDES +#include "svg/svg-rasterize-thread.h" + // EXTERNAL INCLUDES +#include #include #include #include +#include +#include +#include + namespace Dali { @@ -45,6 +53,7 @@ public: { COLOR_SHADER, BORDER_SHADER, + BORDER_SHADER_ANTI_ALIASING, GRADIENT_SHADER_LINEAR_USER_SPACE, GRADIENT_SHADER_LINEAR_BOUNDING_BOX, GRADIENT_SHADER_RADIAL_USER_SPACE, @@ -106,6 +115,65 @@ public: */ static Geometry CreateQuadGeometry(); + /** + * Create the grid geometry. + * @param[in] gridSize The size of the grid. + * @return The created grid geometry. + */ + static Geometry CreateGridGeometry( Uint16Pair gridSize ); + +public: + + /** + * @brief Request renderer from the url + * + * @return The cached renderer if exist in the cache. Otherwise an empty handle is returned. + */ + Renderer GetRenderer( const std::string& key ) const; + + /** + * @brief Cache the renderer based on the given key. + * + * If the key already exists in the cache, then the cache will save an additional renderer to the cache. + * RemoveRenderer will then need to be called twice to remove both items from the cache. + * + * @param[in] key The key to use for caching + * @param[in] renderer The Renderer to be cached + */ + void SaveRenderer( const std::string& key, Renderer& renderer ); + + /** + * @brief Cleans the renderer cache by removing the renderer from the cache based on the given key if there are no longer any references to it + * + * @param[in] key The key used for caching + * + * @return True if the renderer is no longer used anywhere, false otherwise + */ + bool CleanRendererCache( const std::string& key ); + + /** + * @brief Cache the debug renderer + */ + void CacheDebugRenderer( Renderer& renderer ); + + /** + * @brief Request the debug renderer; + */ + Renderer GetDebugRenderer(); + + /** + * Get the SVG rasterization thread. + * @return A pointer pointing to the SVG rasterization thread. + */ + SvgRasterizeThread* GetSVGRasterizationThread(); + +private: // for svg rasterization thread + + /** + * Applies the rasterized image to material + */ + void ApplyRasterizedSVGToSampler(); + protected: /** @@ -124,12 +192,37 @@ protected: RendererFactoryCache& operator=(const RendererFactoryCache& rhs); private: + struct CachedRenderer + { + std::string mKey; + WeakHandle< Renderer > mRenderer; - // ToDo: test whether using the WeakHandle could improve the performance - // With WeakHandle, the resource would be released automatically when no control is using it + CachedRenderer( const std::string& key, Renderer& renderer ) + : mKey( key ), + mRenderer( renderer) + {} + }; + + typedef Dali::Vector< std::size_t > HashVector; + typedef Dali::OwnerContainer< const CachedRenderer* > CachedRenderers; + + /** + * @brief Finds the first index into the cached renderers from the url + * + * @return Returns the first index into the cached renderer from the url if it exists in the cache, otherwise returns -1 + */ + int FindRenderer( const std::string& key ) const; +private: Geometry mGeometry[GEOMETRY_TYPE_MAX+1]; Shader mShader[SHADER_TYPE_MAX+1]; + + HashVector mRendererHashes; + CachedRenderers mRenderers; + + Renderer mDebugRenderer; + + SvgRasterizeThread* mSvgRasterizeThread; }; } // namespace Internal