X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Frenderers%2Frenderer-factory-cache.h;h=f546c851346b880d9a03de866c3ef8bc014b6d2e;hp=ab589c2b4638e0311507edc0899bdfb57eccbc8e;hb=refs%2Fchanges%2F40%2F49040%2F8;hpb=618c084142032296c60a188b9438d63a81a2d264 diff --git a/dali-toolkit/internal/controls/renderers/renderer-factory-cache.h b/dali-toolkit/internal/controls/renderers/renderer-factory-cache.h index ab589c2..f546c85 100644 --- a/dali-toolkit/internal/controls/renderers/renderer-factory-cache.h +++ b/dali-toolkit/internal/controls/renderers/renderer-factory-cache.h @@ -17,10 +17,13 @@ * limitations under the License. */ +#include + // EXTERNAL INCLUDES #include #include #include +#include namespace Dali { @@ -45,8 +48,10 @@ public: { COLOR_SHADER, BORDER_SHADER, - GRADIENT_SHADER_LINEAR, - GRADIENT_SHADER_RADIAL, + GRADIENT_SHADER_LINEAR_USER_SPACE, + GRADIENT_SHADER_LINEAR_BOUNDING_BOX, + GRADIENT_SHADER_RADIAL_USER_SPACE, + GRADIENT_SHADER_RADIAL_BOUNDING_BOX, IMAGE_SHADER, NINE_PATCH_SHADER, SVG_SHADER, @@ -104,6 +109,47 @@ public: */ static Geometry CreateQuadGeometry(); +public: + struct CachedRenderer : RefObject + { + std::string mKey; + Renderer mRenderer; + + CachedRenderer( const std::string& key, const Renderer& renderer ) + : mKey( key ), + mRenderer( renderer ) + {} + }; + + typedef IntrusivePtr< CachedRenderer > CachedRendererPtr; + + /** + * @brief Request renderer from the url + * + * @return The cached renderer if exist in the cache. Otherwise null is returned. + */ + CachedRendererPtr GetRenderer( const std::string& key ) const; + + /** + * @brief Cache the renderer based on the given key. + * + * If the key already exists in the cache, then the cache will save an additional renderer to the cache. + * RemoveRenderer will then need to be called twice to remove both items from the cache. + * + * @param[in] key The key to use for caching + * @param[in] renderer The Renderer to be cached + * + * @return The cached renderer stored in the cache + */ + CachedRendererPtr SaveRenderer( const std::string& key, Renderer& renderer ); + + /** + * @brief Removes the renderer from the cache based on the given key + * + * @param[in] key The key used for caching + */ + void RemoveRenderer( const std::string& key ); + protected: /** @@ -122,12 +168,25 @@ protected: RendererFactoryCache& operator=(const RendererFactoryCache& rhs); private: + typedef Dali::Vector< std::size_t > HashVector; + typedef std::vector< CachedRendererPtr > CachedRenderers; + /** + * @brief Finds the first index into the cached renderers from the url + * + * @return Returns the first index into the cached renderer from the url if it exists in the cache, otherwise returns -1 + */ + int FindRenderer( const std::string& key ) const; + +private: // ToDo: test whether using the WeakHandle could improve the performance // With WeakHandle, the resource would be released automatically when no control is using it Geometry mGeometry[GEOMETRY_TYPE_MAX+1]; Shader mShader[SHADER_TYPE_MAX+1]; + + HashVector mRendererHashes; + CachedRenderers mRenderers; }; } // namespace Internal