X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Frenderers%2Fmesh%2Fmesh-renderer.cpp;h=dd529483f6c0c6b7fa8e21c4bd51eabf063074b7;hp=2ac1dd667d5765810b45fce90f6945b5b20121df;hb=8ffce630f5b68c49106d08495504c68332993056;hpb=9b1791de7d9e29435943464acc7cd896c44015a1 diff --git a/dali-toolkit/internal/controls/renderers/mesh/mesh-renderer.cpp b/dali-toolkit/internal/controls/renderers/mesh/mesh-renderer.cpp index 2ac1dd6..dd52948 100644 --- a/dali-toolkit/internal/controls/renderers/mesh/mesh-renderer.cpp +++ b/dali-toolkit/internal/controls/renderers/mesh/mesh-renderer.cpp @@ -452,7 +452,6 @@ bool MeshRenderer::CreateGeometry() //Determine if we need to use a simpler shader to handle the provided data if( !mUseTexture || !mObjLoader.IsDiffuseMapPresent() ) { - mUseTexture = false; mShaderType = TEXTURELESS; } else if( mShaderType == ALL_TEXTURES && (!mObjLoader.IsNormalMapPresent() || !mObjLoader.IsSpecularMapPresent()) ) @@ -527,7 +526,7 @@ bool MeshRenderer::LoadTextures() { mTextureSet = TextureSet::New(); - if( mUseTexture ) + if( mShaderType != TEXTURELESS ) { Sampler sampler = Sampler::New(); if( mUseMipmapping )