X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fcontrols%2Frenderers%2Fimage%2Fimage-renderer.h;h=a942f9af3480e4b31ed1dab18060a3af33546591;hp=8498e54812cf5f78065e0f3b5219c9db11c1a27e;hb=301d5a88d13f48dd5220fbcb21231ce4516f313f;hpb=a073ebfd862b49692c8e6d7dff2b128e62a4f6df diff --git a/dali-toolkit/internal/controls/renderers/image/image-renderer.h b/dali-toolkit/internal/controls/renderers/image/image-renderer.h index 8498e54..a942f9a 100644 --- a/dali-toolkit/internal/controls/renderers/image/image-renderer.h +++ b/dali-toolkit/internal/controls/renderers/image/image-renderer.h @@ -20,6 +20,7 @@ // INTERNAL INCLUDES #include +#include // EXTERNAL INCLUDES #include @@ -29,6 +30,8 @@ namespace Dali { +class NativeImage; + namespace Toolkit { @@ -76,9 +79,10 @@ public: /** * @brief Constructor. * - * @param[in] factoryCache A pointer pointing to the RendererFactoryCache object + * @param[in] factoryCache The RendererFactoryCache object + * @param[in] atlasManager The atlasManager object */ - ImageRenderer( RendererFactoryCache& factoryCache ); + ImageRenderer( RendererFactoryCache& factoryCache, ImageAtlasManager& atlasManager ); /** * @brief A reference counted object may only be deleted by calling Unreference(). @@ -131,13 +135,10 @@ protected: public: /** - * @brief Sets the image of this renderer to the resource at imageUrl - * The renderer will load the Image asynchronously when the associated actor is put on stage, and destroy the image when it is off stage - * - * @param[in] actor The Actor the renderer is applied to if, empty if the renderer has not been applied to any Actor - * @param[in] imageUrl The URL to to image resource to use + * Get the standard image rendering shader. + * @param[in] factoryCache A pointer pointing to the RendererFactoryCache object */ - void SetImage( Actor& actor, const std::string& imageUrl ); + static Shader GetImageShader( RendererFactoryCache& factoryCache ); /** * @brief Sets the image of this renderer to the resource at imageUrl @@ -145,12 +146,15 @@ public: * * @param[in] actor The Actor the renderer is applied to if, empty if the renderer has not been applied to any Actor * @param[in] imageUrl The URL to to image resource to use - * @param[in] desiredWidth The desired width of the resource to load - * @param[in] desiredHeight The desired height of the resource to load + * @param[in] size The width and height to fit the loaded image to. * @param[in] fittingMode The FittingMode of the resource to load * @param[in] samplingMode The SamplingMode of the resource to load */ - void SetImage( Actor& actor, const std::string& imageUrl, int desiredWidth, int desiredHeight, Dali::FittingMode::Type fittingMode, Dali::SamplingMode::Type samplingMode ); + void SetImage( Actor& actor, + const std::string& imageUrl, + ImageDimensions size=ImageDimensions(), + FittingMode::Type fittingMode = FittingMode::DEFAULT, + Dali::SamplingMode::Type samplingMode = SamplingMode::BOX_THEN_LINEAR ); /** * @brief Sets the image of this renderer to use @@ -191,19 +195,45 @@ private: Renderer CreateRenderer() const; /** + * @brief Creates the Dali::Renderer for NativeImage with custom sampler type and prefix, initializing it + * + * @return Returns the created Dali::Renderer + */ + Renderer CreateNativeImageRenderer() const; + + /** * Callback function of image resource loading succeed * @param[in] image The Image content that we attempted to load from mImageUrl */ void OnImageLoaded( ResourceImage image ); + /** + * Set the value to the uTextureRect uniform + * @param[in] textureRect The texture rectangular area. + */ + void SetTextureRectUniform( const Vector4& textureRect ); + + /** + * Clean the renderer from cache, and remove the image from atlas if it is not used anymore + */ + void CleanCache(const std::string& url); + + /** + * Set shader code for nativeimage if it exists + */ + void SetNativeFragmentShaderCode( Dali::NativeImage& nativeImage ); + private: Image mImage; + ImageAtlasManager& mAtlasManager; std::string mImageUrl; Dali::ImageDimensions mDesiredSize; Dali::FittingMode::Type mFittingMode; Dali::SamplingMode::Type mSamplingMode; + std::string mNativeFragmentShaderCode; + bool mNativeImageFlag; }; } // namespace Internal